Game Rant's Scores

  • Games
For 1,220 reviews, this publication has graded:
  • 46% higher than the average critic
  • 5% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 1.6 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Dragon Age: The Veilguard
Lowest review score: 0 Dawn of Fear
Score distribution:
1224 game reviews
    • 58 Metascore
    • 40 Critic Score
    WWE 2K Battlegrounds has significantly less online and technical issues than most of the WWE 2K games, but it still struggles to shake off its identity as a small-scale, "budget" game. A lot of it feels rushed or lacks depth, and the result is a relatively barebones, repetitive wrestling game that loses its appeal in mere hours. That being said, those looking to use it as a multiplayer party game may find it to be a worthwhile investment after a price drop.
    • 58 Metascore
    • 30 Critic Score
    There is some hope that Bulletstorm VR will improve in time. People Can Fly and Incuvo have already indicated that updates are on the way, but the game will need some massive overhauls to even come close to being as good as the original. For now, anyone itching to replay Bulletstorm should stick with Bulletstorm: Full Clip Edition.
    • 58 Metascore
    • 60 Critic Score
    Wanted: Dead has glimpses of greatness but is held back by mediocre systems and design choices that keep it from flourishing. Brief flashes of brilliance can’t help but be overshadowed by combat that feels repetitive, and voice actors that sound bored despite the surrounding chaos. Its difficulty, combat style, and visceral style will bring it some attention, but it more than likely won't be enough to keep most players enthralled for long.
    • 58 Metascore
    • 40 Critic Score
    Maybe if Nintendo opted to include it as a pack-in, it would have allowed users to appreciate the half-hearted nature of its lackluster design.
    • 57 Metascore
    • 50 Critic Score
    The decent soundtrack is unable to save Lifeless Planet from ultimately crumbling under the weight of its own lost potential.
    • 57 Metascore
    • 60 Critic Score
    Bandai Namco’s first attempt at localizing a Gundam game in many years comes with mixed results, as Mobile Suit Gundam Extreme Vs-Force is a largely average experience.
    • 57 Metascore
    • 60 Critic Score
    Uno
    Ubisoft’s Uno does a good job of replicating the original card game as a video game, and it’s a good option for players who want to play with friends that aren’t close to home, but its shortcomings for in-person players means it definitely doesn’t qualify as a party game.
    • 57 Metascore
    • 30 Critic Score
    Ultimately, Land of Screens may serve as a helpful reminder for a few players, but most people already know that it’s important to look up from their devices sometimes. As a non-developer, it’s difficult to see how Serenity Forge could have relayed its message in a more engaging manner, but there are developers who have successfully sneaked a societal call to action into their games. This is usually accomplished by focusing on gameplay first and sprinkling the message throughout for people to uncover themselves. Instead, Serenity Forge has made the entirety of Land of Screens about the message and only marginally concentrated on anything else. This has resulted in a flat experience that lacks the ability to inspire.
    • 57 Metascore
    • 50 Critic Score
    The Switch version of Kingdom Hearts only manages to bring an inferior experience to a new console, without giving players access to the portable and casual benefits of that console. So, there's really nothing that makes the Switch version a preferable option over the others that are currently available. For players where the Switch is the only option available, it will work to get through to the end credits, but it won't allow those players to experience this incredible series at its best.
    • 57 Metascore
    • 60 Critic Score
    The groundwork of a solid game is there– even if those roots mainly have to do with the character customization and world design. Mechanically, the game isn't anything special, far from it, in fact. But that may not be why players are here in the first place. For those that simply want to experience One Punch Man as a part of the narrative, there's no better alternative than A Hero Nobody Knows, even if it would fall apart were it not for One Punch Man's recognizable heroes reminding players what universe they're in.
    • 57 Metascore
    • 50 Critic Score
    Despite its shortcomings, there’s something undeniably enjoyable and nostalgic about Gungrave G.O.R.E’s straightforward, no-nonsense approach to the action/shooter genre. The game’s promotional trailers repeatedly promised three things—bullets, beauty, and “a badass” anti-hero protagonist—and it delivers these attributes in spades.
    • 57 Metascore
    • 60 Critic Score
    Long load screens and a very cookie cutter narrative hold SGW3 back from greatness, but there’s no denying that this installment in the shooter franchise has brought the series forward quite a few steps.
    • 57 Metascore
    • 60 Critic Score
    There's a great RPG buried somewhere beneath Cyberpunk 2077's mountain of issues, but it's going to be a while before that RPG is revealed to the world. Those that have followed the game's development since the reveal may want to hold off on picking it up until the problems are sorted out. Journey in now, and there's a good chance that Cyberpunk 2077 will leave behind a sour taste. Night City and a well-realized cast of characters may help with some of the disappointment, but Cyberpunk 2077 still needs some time in the oven.
    • 57 Metascore
    • 70 Critic Score
    This game is a worthy successor to the Baldur's Gate: Dark Alliance titles. Though the combat can become a bit repetitive, it's fast-paced and engaging for the most part. While playing solo, it's fun and challenging, and it's easy to see how it would flourish with a full group of players. It isn't perfect, but the over-the-top voice acting and character models, respect for Dungeons and Dragons lore, and intuitive combat make for a charming package. It's casual enough for anyone to pick up and play while retaining enough Dungeons and Dragons standards to keep experienced players of the tabletop game content. Dungeons and Dragons: Dark Alliance is a fun action RPG, that has an opportunity to open up Dungeons and Dragons to a wider audience.
    • 57 Metascore
    • 60 Critic Score
    Wrestling Empire is repetitive and its lack of online multiplayer is disappointing. However, it has one of the deepest rosters in the history of wrestling games, and despite modeling itself after a game that's over 20 years old, still manages to perform better than some modern day wrestling games that have much bigger budgets. If nothing else, it's something to keep pro wrestling fans busy while they wait for the next WWE 2K or the upcoming AEW video game.
    • 57 Metascore
    • 30 Critic Score
    The story, the visuals, and most importantly the gameplay all feel like the first step in a long process towards developing a fully realized game. However, rather than continue to iterate on ideas like wind pushing the player back, using heat to create light and melt ice, or even just basic traversal, the game shipped as is.
    • 56 Metascore
    • 70 Critic Score
    Pacing issues aside, The Walking Dead: Onslaught is a solid VR experience that is a great option for anyone looking for some mindless, zombie-killing fun.
    • 56 Metascore
    • 40 Critic Score
    While the core gameplay of GTA Trilogy is truly incredible, the overall package feels rushed and haphazard. Those desperate for old school GTA on modern consoles should check the collection out, especifically if the promised Grand Theft Auto Trilogy fixes come through, but everyone else can safely skip it.
    • 56 Metascore
    • 60 Critic Score
    Ghost Recon Breakpoint is a good game but struggles to establish itself or stand out in a genre that is already small. It tacks on too much from Division's loot system, random game design choices, and RPG elements, muddying what Breakpoint is exactly meant to be. It can seem like a Looter Shooter at times but fails to capture what makes Looter Shooters great.
    • 56 Metascore
    • 70 Critic Score
    Redfall is ultimately a fun experience thanks to the world, the enemies, and the gunplay itself, but as a whole, it's an incredibly shallow one too. Because of this, some may question whether it's worth the price tag, but it's noteworthy that Redfall is launching on Xbox Game Pass. It feels like the game is designed for the service, with an experience that is easily digestible, is full of simple mindless fun, and is easy to move on from.
    • 55 Metascore
    • 50 Critic Score
    Soccer Story is a valiant attempt at a Sports RPG, but it falls victim to a repetitive story and quest structure. Its light narrative quickly falls to the side, with annoying bugs taking its place. Perhaps a player can find value in the endless amount of running and collectible items to be found but, for the most part, its lively world and polished soccer ball physics aren’t enough to make this an enjoyable experience.
    • 55 Metascore
    • 60 Critic Score
    Aspyr's Star Wars Episode 1: Jedi Power Battles has some nice graphics and quality-of-life improvements, but it doesn't really add anything substantial that wasn't there in the Dreamcast version. And unfortunately, Jedi Power Battles is far from the best Star Wars game out there.
    • 55 Metascore
    • 20 Critic Score
    While Bright Memory: Infinite may end up being a more well-rounded gameplay experience, Bright Memory in its current state is arguably the worst title in the Xbox Series X launch lineup and even though it's available at a budget price and only lasts a couple of hours, it's still difficult to recommend to anyone.
    • 55 Metascore
    • 30 Critic Score
    Heaven Dust presents itself as a downgraded take on the Resident Evil franchise and that's exactly what it is. There are some fun puzzles and old-school Resident Evil fans may get a kick out of exploring the mansion and finding all the similarities between it and Capcom's franchise, but otherwise it's hard to come up with a reason why most survival-horror enthusiasts would want to play this.
    • 55 Metascore
    • 60 Critic Score
    Trials of the Blood Dragon serves both properties well in its design and story, but the gameplay is overall inconsistent as the title tries to expand beyond basic Trials.
    • 54 Metascore
    • 40 Critic Score
    Homefront: The Revolution is a mediocre FPS that squanders an intriguing concept, but worst of all the game is not fun to play and overwrought with repetition.
    • 54 Metascore
    • 40 Critic Score
    Ultimately, with a few serious patches to Apex Legends, it seems the Switch version won't necessarily be a bad way to play the game. If it can at least get the technical aspects to a more operating level, it becomes an alternative option at least. However, based on what is shown at launch, it seems likely the port will probably always be the worst way to play Respawn Entertainment's popular BR.
    • 54 Metascore
    • 30 Critic Score
    Nintendo Switch 2 Welcome Tour is not an enjoyable experience in the least, but it does have a few redeeming qualities. The giant-sized versions of Switch 2 hardware looks cool, and there is more to do than expected. Someone that wants to get 100% will have to buy a couple of accessories and spend a decent chunk of time mastering the mini-games and taking all the quizzes. It's not exactly my idea of fun, but I suppose it's something to do while waiting for more exciting Switch 2 exclusives to land on the platform.
    • 54 Metascore
    • 50 Critic Score
    Breached is ultimately a very short experience, and we expect most gamers will be able to complete it in under 2 hours. In this short window, gamers will have seen and done most of what the game has to offer, with the only replay value coming through hidden journal entries.
    • 53 Metascore
    • 40 Critic Score
    With the promise of a Multiplayer component upon final release, the title may offer something for a particular subset of players to enjoy. But, as a single-player experience, Custom Mech Wars lacks the overall polish and gameplay elements to justify the time required by players who wish to experience the full breadth of its titular concept.

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