Game Over Online's Scores

  • Games
For 3,102 reviews, this publication has graded:
  • 70% higher than the average critic
  • 5% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 3 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 The Last of Us
Lowest review score: 10 The Apprentice
Score distribution:
3102 game reviews
    • 62 Metascore
    • 70 Critic Score
    cCuld’ve been a solid basketball experience, were the controls tighter. The Career mode is a very creative addition to the sports genre, and a welcome one at that.
    • 71 Metascore
    • 70 Critic Score
    Medium is definitely the most ambitious project of Bloober Team, albeit it cannot completely avoid the moniker of an “AA” production. The visuals of both the real and metaphysical worlds are of high quality, the story keeps the interest high and the music is the glue that holds firmly together the whole experience. If only it tried to offer more depth in its overly simplistic environmental puzzles and gameplay in general.
    • 62 Metascore
    • 70 Critic Score
    A standard kart racer with a bunch of well-done, but hollow mini-games tacked on that gets old quickly in single player, but has its life extended with multi-player, where the added competition adds a great deal of fun to the proceedings.
    • 62 Metascore
    • 70 Critic Score
    You'll never get to the point where you'll be able to unleash unfettered urban chaos. Combined with a steep learning curve and a quirky interface, the combination alone will drive many away, but Republic has some good fundamentals and an intriguing concept. Definitely a diamond in the rough.
    • 50 Metascore
    • 70 Critic Score
    There's nothing really bad about it, but nothing really exemplary, either.
    • 53 Metascore
    • 70 Critic Score
    There's nothing really bad about it, but nothing really exemplary, either.
    • 71 Metascore
    • 70 Critic Score
    Wolfenstein is a mediocre title from a franchise known to be innovative and exceptional in their offerings.
    • 66 Metascore
    • 70 Critic Score
    The audio effects are disappointing but everything else is up to par. Unfortunately, it fails to become really meaningful and memorable, thus making it a good space action title but not one that will be talked about years later.
    • 66 Metascore
    • 70 Critic Score
    While the original plot and movie footage are an interesting look into the backstory between The Animatrix, Reloaded and the original film, the lackluster action, replayability and glitches severely hamper this title from truly being great.
    • 77 Metascore
    • 70 Critic Score
    As I walk away from my review and Zeno Clash I’m left with the feeling that as an arcade game (albeit one with vastly superior graphics), something that you would chuck a few quarters at and play for a couple of hours and then not play again for several months, it would have been OK.
    • 64 Metascore
    • 70 Critic Score
    Contains many of the trappings found in bad science-fiction media -- poor dialogue, poorer voice acting, cool-looking firearms, and a story that seems cobbled together simply for an excuse to blow things up and spill some blood.
    • 64 Metascore
    • 70 Critic Score
    The main thing going against this title is that it lacks any kind of satisfying conclusion to all of its mayhem, and isn’t close to being fleshed out enough for most players to care.
    • 72 Metascore
    • 70 Critic Score
    The interface isn’t very friendly. That’s something people can work around, but the problem here is that the puzzles are complicated enough on their own.
    • 68 Metascore
    • 70 Critic Score
    An engaging wargame that has an interface amenable to the masses. The camera may not be smooth and there may be some quirks but this title enables casual gamers to become armchair generals.
    • 58 Metascore
    • 70 Critic Score
    There are some great elements and firefight sequences in Conflict: Vietnam but you just don’t see them enough. And when you do, it’s sometimes offset by other factors that ultimately mire Conflict: Vietnam’s better traits into gameplay quagmire. Instead of an exciting battle, you find yourself slogging through the game.
    • 69 Metascore
    • 70 Critic Score
    Most of its challenge comes from scenarios that don't require you to have mastered its individual rules and quirks, but which exploit large and obvious holes in the controls.
    • 76 Metascore
    • 70 Critic Score
    I'm aware I've probably come across as being overly negative in this review, but I think it's just because I'm such a huge football nut. It's not that FIFA Street is a bad game per say, but I don't think it works nearly as well as it should. The fact is that FIFA Street was designed specifically for a small percentage of gamers; namely those with the same fanaticism I have. I don't see this appealing to anyone who isn't a diehard footy fan, but then I can't see anyone who isn't a diehard footy fan buying this in the first place. So consider this a warning to temper your expectations football fanatics: FIFA Street is worth playing if you can get past a slew of minor annoyances and some sore thumbs.
    • 85 Metascore
    • 70 Critic Score
    But right now the Guitar Hero franchise is doing real damage to the genre by diluting the quality of its games in the attempt to cash in quickly on a formula that sells. It’s sad, and moreover it’s incredibly shortsighted.
    • 65 Metascore
    • 70 Critic Score
    While the game lacks visual flair and can become a little repetitive in the later stages, fans of the show, particularly younger gamers, are sure to enjoy the familiar theme, characters and wackiness.
    • 69 Metascore
    • 70 Critic Score
    Ultimately, the scenarios are going to be a little too short to keep anyone interested for as long a time as "Rollercoaster Tycoon" or "The Sims" has been on the charts.
    • 64 Metascore
    • 70 Critic Score
    Targeted at the younger audience, Harry Potter and the Half-Blood Prince is a decent game overall, but it doesn’t live up to the potential and grandeur of the Harry Potter legacy.
    • 72 Metascore
    • 70 Critic Score
    Definitely improved over the launch title, with a number of smoother animations, two new mini-games and simpler gameplay mechanics. However, the sometimes idiotic AI on your team and nonsensical limitations on jukes or cleanly driving to the lane without picking up the ball will make any basketball fan call for a technical foul on this title.
    • 76 Metascore
    • 70 Critic Score
    It does not revolutionize any concepts in the genre but it manages to get the basics down right to make an enjoyable urban planning experience.
    • 72 Metascore
    • 70 Critic Score
    Considering people were claiming Halo 3 wasn’t stretching the limits of graphical prowess on the Xbox 360 in the recent beta test, it’s doubtful that a barely upgraded Halo 2 is going to wow anyone.
    • 77 Metascore
    • 70 Critic Score
    I will say that it is worth playing through once, if only to see the movies, and the multiplayer adds some more mileage to it. But as an entry into the C&C universe, it demonstrates a series well past its peak.
    • 71 Metascore
    • 70 Critic Score
    The target audience Konami will undoubtedly wow will be the 'art house', foreign film loving type who mope around at Cannes. That's the type of gamer, especially those enamored with overseas story-based RPGs, who will be able to appreciate this.
    • 85 Metascore
    • 70 Critic Score
    Some games grow on you the more you play them, as you get used to the little idiosyncrasies and learn to appreciate the finer points. Far Cry 2 is at the opposite end of the spectrum, a game that makes it harder and harder for you to like it by placing more and more junk between you and its best features.
    • 74 Metascore
    • 70 Critic Score
    Blackguards 2 is in many ways a game that compares more closely to XCOM than other RPGs.
    • 67 Metascore
    • 70 Critic Score
    It might not reinvigorate the tired zombie arcade game formula, or push any boundaries, but it knows what it is. Think of it as Dead Island's simplified arcade cousin, but with a very different look to it. If that sounds like your thing, All Zombies Must Die! isn't likely to disappoint.
    • 74 Metascore
    • 70 Critic Score
    MoO scratched a very specific itch for me that no other 4X game has. This iteration of MoO:CtS doesn’t do it for me. I get that a lot of people are looking for a more involved, more detailed 4X experience, and my problem is not that I’m overwhelmed by all the activity in MoO. It’s just that if I’m looking for this kind of thing I have the excellent Civ V to turn to. It’s not that it’s bad, but except for a narrow slice of nostalgia, I don’t see what the new MoO:CtS brings to the table that the plentitude of other 4X games don’t.

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