Game Over Online's Scores

  • Games
For 3,102 reviews, this publication has graded:
  • 70% higher than the average critic
  • 5% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 3 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 The Last of Us
Lowest review score: 10 The Apprentice
Score distribution:
3102 game reviews
    • 53 Metascore
    • 70 Critic Score
    X-Men: The Official Game isn't a terrible game, but it's not any good, either. It managed to dip down below mediocre and into the realm of "Why bother?" It's short, uninteresting, and probably won't keep your attention based solely on the fighting, either. It's an odd mishmash that just doesn't work out the way it was supposed to.
    • 70 Metascore
    • 70 Critic Score
    MLB 2K8 is one of those games that hurts to play because you just know it could have been so much better.
    • 72 Metascore
    • 70 Critic Score
    Wolfenstein is a mediocre title from a franchise known to be innovative and exceptional in their offerings.
    • 70 Metascore
    • 70 Critic Score
    It’s a solid game but the Xbox version is so much better that it makes the PlayStation 2 version feel pretty dated. Why are the levels shorter and less interactive? Why can’t you play co-operative game types online? Why is the game far less attractive visually? The answer to all these questions is simple: the PlayStation 2 has certain technical limitations.
    • 82 Metascore
    • 70 Critic Score
    I think if you really took the time to delve into and test out the game’s options, then you could make it effective at simulating a modern Major League season, and if you're interested in other leagues (like the Japanese or Mexican leagues) or in historical leagues, then OTPB9 is just about the only option out there.
    • 63 Metascore
    • 70 Critic Score
    Control issues, load times and graphical hiccups do wind up making this a much better collection of titles for the console than for Sony’s handheld.
    • 87 Metascore
    • 70 Critic Score
    I applaud Arkane for switching up the Dishonored stealth/action formula here, and for addressing a few of the issues Dishonored had. Deathloop just feels too limited by comparison, though, and too repetitive by half besides. I know a lot of people who really like it, but it fell pretty flat for me.
    • 72 Metascore
    • 70 Critic Score
    You might get three days of amusement out of it instead of only two. Wouldn’t that be something? Not too shabby for game built around a prop from a twenty five year old movie that nobody’s ever heard of. Not bad at all.
    • 59 Metascore
    • 70 Critic Score
    Lacking. It lacks original gameplay. It lacks excitement. It lacks anything that might set it apart from any number of entirely uninspiring RTS games that have come out in the last 2 years. And most of all, it lacks the level of interest required to have me write another word about it.
    • 73 Metascore
    • 70 Critic Score
    Style and visuals can only do so much for a game. In our post dot-com world, image is not everything, substance does count for something.
    • 73 Metascore
    • 70 Critic Score
    It could use a few quality-of-life bonuses that Until Dawn also needed, like being able to skip cutscenes if you’ve seen them already and an actual run button, but it’s a fun mystery wrapped around a solid horror B-movie. One of the cool things about a game as a narrative, as opposed to anything else, is that it’s got a lot of room to cram extra stuff in there, and Little Hope takes full advantage to really pack itself fat with lore.cSeriously, I’d pay for DLC that changed the ending. I’m on that team. I’d probably still recommend Little Hope to horror and adventure-game fans, particularly since it only costs $30, but the last five minutes tips over the entire apple cart.
    • 76 Metascore
    • 70 Critic Score
    MAG
    MAG is not particularly user-friendly. I am told that below its exterior, if you find a good clan and have a good headset, it is a deep, fluid military shooter with hundreds of hours of gameplay lurking within it.
    • 73 Metascore
    • 70 Critic Score
    Need for Speed: ProStreet is a good game-to get that out of the way. However, the decision to move away from what has made the series so great and toward the simulation style is a questionable one. Fans of the series will be upset with the omission of the cop chases, illegal racing, and overall shady mood.
    • 71 Metascore
    • 70 Critic Score
    It never hits its stride, never find that sweet spot that makes for that great edge-of-your-seat survival horror experience.
    • 63 Metascore
    • 70 Critic Score
    With Blood Bath and Beyond, Vicious Cycle Software has struck a balance between humor and gameplay that was sorely lacking from Hazard’s previous outing. Sure, the game can be quite frustrating at times (then again, Contra was too) and the co-op support is limited to local play, but if you’re looking for a 2D side-scroller with a sense of humor, look no further than Blood Bath and Beyond on Xbox Live Arcade and PlayStation Network.
    • 70 Metascore
    • 70 Critic Score
    As it stands now, it’s really a game for the most serious driving enthusiast.
    • 68 Metascore
    • 70 Critic Score
    So ultimately I think I was happier with the idea of what the designers of Dead Money were trying to accomplish than what they actually created. They put a far above average plot and built a framework of gameplay that somehow managed to break away from the Fallout formula. In the end, however, it's just too much. Too much sneaking around, too many traps, too many reloads. And there are seven more of these things yet to come? God help us all.
    • 70 Metascore
    • 70 Critic Score
    So ultimately I think I was happier with the idea of what the designers of Dead Money were trying to accomplish than what they actually created. They put a far above average plot and built a framework of gameplay that somehow managed to break away from the Fallout formula. In the end, however, it's just too much. Too much sneaking around, too many traps, too many reloads. And there are seven more of these things yet to come? God help us all.
    • 74 Metascore
    • 70 Critic Score
    Resident Evil has become an entity bigger than any C-Virus creature. It is undeniable that the quality of its past titles has lead to countless sequels, side stories, films (both theatrical and animated) and a general expansion of the lore far beyond the "B-Grade Horror Film" roots of the original title. Gamers are willing to forgive a single misstep, but if Capcom wants the series to continue to be the success it has been for the last fifteen years, Resident Evil 7 should focus on a single artistic vision… perhaps even going back to the "root of all evil."
    • 64 Metascore
    • 70 Critic Score
    For fans of the series or for fans of fantasy/adventure games in general, I can recommend this game. If that’s not your cup of tea, however, this is not the game to draw you in, because of the number of issues.
    • 72 Metascore
    • 70 Critic Score
    Legion’s biggest problem is that it’s boring: its central mechanic is effectively meaningless, which just leaves you piloting a generic character through yet another Ubisoft-styled open-world. Legion will likely find some fans, but as seems to be the curse of the Watch Dogs series, it’s watered itself down so much in an attempt to appeal to as broad an audience as possible that it’s lost all its texture. If a bad open-world game is an oversalted omelet, Watch Dogs: Legion is plain oatmeal.
    • 79 Metascore
    • 70 Critic Score
    At points where the car’s unusable, The Following is just more Dying Light, which is still a fun but flawed experience, and those are also the points where the expansion is at its best.
    • 65 Metascore
    • 70 Critic Score
    Aven Colony isn’t a bad game. It was just sort of meh for me. Luckily, the developer is staying involved with the game. They’ve already released multiple patches even though the game has only been out for a week, and they’ve promised to add new content eventually — and for free — so maybe things will get better over time. But for now, Aven Colony isn’t really a game I’d recommend. It’s only for you if you really like city-builders and you’re not too choosy, or if you haven’t played many city-builders before.
    • 59 Metascore
    • 70 Critic Score
    Despite the unabashed creep-out factor, there is an interesting story to be found. It's a fairy tale as scene through a looking glass mirror. My biggest gripe is that it just isn't very fun to play.
    • 68 Metascore
    • 70 Critic Score
    Unfortunately its also plagued by some rather serious design flaws that could've been solved if Capcom had taken a look at what the competition was doing. If you can look past that than you'll enjoy this game, but you might have to deal with some frustration along the way.
    • 70 Metascore
    • 70 Critic Score
    This title would have been better if the design was more polished and the controls were more sophisticated.
    • 66 Metascore
    • 70 Critic Score
    If you can’t get past the flaws Ninja Gaiden Sigma 2 Plus is rife with, you may find your ninja combat needs satisfied by another title with similar gameplay and a more polished and thought out presentation. That title is Metal Gear Rising: Revengeance. Yes, that title, at times, is more Ninja Gaiden than this one or even the putrid offering that was Ninja Gaiden 3.
    • 67 Metascore
    • 70 Critic Score
    MLB 2K8 is one of those games that hurts to play because you just know it could have been so much better.
    • 61 Metascore
    • 70 Critic Score
    Overall, Perils of Man is a budget adventure that sort of looks and plays like a budget adventure.
    • 70 Metascore
    • 70 Critic Score
    I liked the concept of the game, and it was sort of fun to play a lawyer for a while, but the pacing and interface really got on my nerves.

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