Game Over Online's Scores

  • Games
For 3,102 reviews, this publication has graded:
  • 70% higher than the average critic
  • 5% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 3 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 The Last of Us
Lowest review score: 10 The Apprentice
Score distribution:
3102 game reviews
    • 61 Metascore
    • 72 Critic Score
    A decent Olympics title that’s manages to offer a variety of events while not burning out players by focusing on button mashing mechanics.
    • 61 Metascore
    • 72 Critic Score
    It has its share of problems, but its puzzles are reasonable, it will give you somewhere around 15-20 hours of gameplay, and you can get it for $20 or less.
    • 79 Metascore
    • 72 Critic Score
    Overall, Tropico 3 is a fine city management game, provided that you don't mind that it's essentially just Tropico with a modern game engine.
    • 61 Metascore
    • 72 Critic Score
    It's a great rental for a slow weekend, and a decent gift for a kid. If you're older, though, Ape Escape: Pumped & Primed will seriously try your patience.
    • 52 Metascore
    • 72 Critic Score
    Forgive me if my assessment of the game doesn’t jive with popular opinion, I actually kind of enjoyed the game.
    • 76 Metascore
    • 72 Critic Score
    A game that is less puzzle-like than "Commandos" and more action-like than the roots of which this game originated from.
    • 67 Metascore
    • 72 Critic Score
    A fairly entertaining game for the duration of the racing life mode, mostly because of the impressive pre-rendered sequences, but if you’re looking for a racing game with the simulation style goodness of "MotoGP," or the frenetic action of "Ridge Racer," you’d be well advised to look elsewhere.
    • 70 Metascore
    • 72 Critic Score
    Obviously your enjoyment of Guitar Hero: Aerosmith will depend largely on your appreciation for the band's music, but there are other factors, namely its price point, that make a purchase hard to justify.
    • 62 Metascore
    • 72 Critic Score
    Lords of EverQuest gets most of the fundamentals right but one of the most infuriating things is the unit's artificial intelligence. They never really attack or defend when you want them to.
    • 68 Metascore
    • 72 Critic Score
    The overly simplistic gameplay, re-hashed visuals, unbalanced level design, and generic storyline all factor in to make this hybrid of yesteryears best selling, finest games, a low rent middle class knock off. Nevertheless, the sheer visceral excitement of blowing stuff up and witnessing ultra-violent, unapologetically brutal cut-scenes and road rage is hard to deny.
    • 73 Metascore
    • 72 Critic Score
    Overall I’m disappointed by the physics of this game.
    • 69 Metascore
    • 72 Critic Score
    Imperial Glory feels like a giant step forward for Pyro Studios. Its scope and complexity is far greater than any of the previous strategy titles I’ve seen from them.
    • 62 Metascore
    • 72 Critic Score
    Imagine playing "Commandos" and having to fight the interface as much as the bad guys. It doesn't sound like a lot of fun -- and in fact it sounds like it might be too frustrating to waste time with -- but I sort of liked Cold Zero anyway.
    • 65 Metascore
    • 72 Critic Score
    The off and online modes of play are good concepts, but unfortunately have enough hiccups to make either one completely enjoyable.
    • 63 Metascore
    • 72 Critic Score
    Overall, Puzzle Agent 2 is something of a mixed bag. If you're a hardcore puzzle solver who misses the complexity of games like The 7th Guest and The 11th Hour, then Puzzle Agent 2 might not provide you with anything to get excited about. But if you're a casual gamer looking for something more charming than challenging, then Puzzle Agent 2 might be right up your ally, and well worth its $10 price tag.
    • 79 Metascore
    • 72 Critic Score
    The computer AI doesn’t cut it, the units do retarded things sometimes, and the multiplayer game is either too long, or too uninteresting compared to other RTS games available out there – I would much rather play "Warcraft 3" or "C&C: Generals."
    • 61 Metascore
    • 72 Critic Score
    The visuals are nice, but the majority of the puzzles are lightweight, and you’ll probably spend more time endlessly searching rooms for inventory objects than you will using your brain.
    • 74 Metascore
    • 72 Critic Score
    All this eye-candy comes at a price however, the game is plagued with clipping problems that are, at times, completely ridiculous.
    • 70 Metascore
    • 72 Critic Score
    Full Auto is a blast to play...at first, but it doesn’t have a lot of staying power. Before long you’ll have raced around every track, fired off every weapon and seen most of the car classes.
    • 70 Metascore
    • 72 Critic Score
    Obviously your enjoyment of Guitar Hero: Aerosmith will depend largely on your appreciation for the band’s music, but there are other factors, namely its price point, that make a purchase hard to justify.
    • 76 Metascore
    • 72 Critic Score
    For $50, players deserve more than a badly-programmed mish-mash of the Burnout series. It’s easily the weakest console entry in the series yet.
    • 83 Metascore
    • 72 Critic Score
    Alan Wake is ambitious, occasionally funny, and distinctly memorable; like I said before, I don't regret playing it at all. My abiding impression of the game, though, is of wasted potential. We've been waiting for the next great horror game since Silent Hill 2, and this could've been it.
    • 69 Metascore
    • 72 Critic Score
    The Conduit is a noble experiment. It's a great engine, and I look forward to future games that use it. The multiplayer, glitchy though it may be, is the real reason to pick it up, and it's fun enough to justify the purchase.
    • 60 Metascore
    • 72 Critic Score
    There's a really good Captain America game lurking in here somewhere, and if you gave them enough time, Next Level could probably make it. It's easy to imagine a sequel being successful, with slightly higher production values and a bit more development time. The combat is where it shines, but the rest of the game is flat and average. This still puts Captain America head and shoulders above most licensed games, but that's not saying much.
    • 61 Metascore
    • 72 Critic Score
    There's a really good Captain America game lurking in here somewhere, and if you gave them enough time, Next Level could probably make it. It's easy to imagine a sequel being successful, with slightly higher production values and a bit more development time. The combat is where it shines, but the rest of the game is flat and average. This still puts Captain America head and shoulders above most licensed games, but that's not saying much.
    • 71 Metascore
    • 72 Critic Score
    The overly simplistic gameplay, re-hashed visuals, unbalanced level design, and generic storyline all factor in to make this hybrid of yesteryears best selling, finest games, a low rent middle class knock off. Nevertheless, the sheer visceral excitement of blowing stuff up and witnessing ultra-violent, unapologetically brutal cut-scenes and road rage is hard to deny.
    • 73 Metascore
    • 72 Critic Score
    A fair presentation of a game that we’ve all played a lot of times before. I’d like to add the additional criticism here that I found the controls very sloppy for an FPS, and almost downright unresponsive during short periods when there was a big explosion or several grenades going off at once.
    • 66 Metascore
    • 72 Critic Score
    The game has a great look and feel to it, but the gameplay, while fast-paced, borders on being shallow.
    • 65 Metascore
    • 72 Critic Score
    As long as you don’t mind that the game doesn’t really have a campaign and instead relies on skirmishes, then it can provide you with a worthwhile gaming experience. I’d just recommend that you wait for the price to drop down to well under the $50 mark where it is now.
    • 64 Metascore
    • 72 Critic Score
    The overly simplistic gameplay, re-hashed visuals, unbalanced level design, and generic storyline all factor in to make this hybrid of yesteryears best selling, finest games, a low rent middle class knock off. Nevertheless, the sheer visceral excitement of blowing stuff up and witnessing ultra-violent, unapologetically brutal cut-scenes and road rage is hard to deny.

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