Game Informer's Scores
- Games
For 7,734 reviews, this publication has graded:
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62% higher than the average critic
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4% same as the average critic
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34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | The Legend of Zelda: Breath of the Wild | |
|---|---|---|
| Lowest review score: | Legends of Wrestling II |
Score distribution:
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Positive: 4,806 out of 7734
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Mixed: 2,570 out of 7734
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Negative: 358 out of 7734
7750
game
reviews
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- Critic Score
For me, it felt a bit like eating Cheerios with a fork - different, but not advisable. [Issue#204, p.90]- Game Informer
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- Critic Score
Even PS3 gamers who would be playing it for the first time should be wary about a purchase. [Issue#203, p.97]- Game Informer
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- Critic Score
White Knight Chronicles was a disappointment for me, especially coming from a quality developer like Level-5. Some of the studio’s trademark customization helps to give the game some legs, as does its hefty multiplayer component. However, for interesting combat, deep characters, and an engaging fantasy, I’d look elsewhere.- Game Informer
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Character progression is interesting at first, but the game quickly becomes trivially easy. [Issue#203, p.95]- Game Informer
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- Critic Score
Character progression is interesting at first, but the game quickly becomes trivially easy. [Issue#203, p.95]- Game Informer
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- Critic Score
If you’re already a Blood Bowl vet, the Blitz mode makes this version worth your time. But even though I find satisfaction in pulling off even the simplest of the game’s maneuvers, setting up all of its dominos is just too exacting for my taste.- Game Informer
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The loss of RPG elements may hit some people hard, and the repetition in minigames may lead to yawns and tired eyes, but none of these faults hold Mass Effect 2 back from being a work of bold ambition, and one of gaming’s most exciting sequels.- Game Informer
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The loss of RPG elements may hit some people hard, and the repetition in minigames may lead to yawns and tired eyes, but none of these faults hold Mass Effect 2 back from being a work of bold ambition, and one of gaming’s most exciting sequels.- Game Informer
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The game never gets too heavy though; the simple-but-fun beat-em-up combat and ridiculous boss scenarios rise above any minor remaining issues with No More Heroes 2...Finally, Suda51 delivers a game that almost anyone can appreciate.- Game Informer
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Fighting genre fans who spent countless hours mastering the intricacies of the Street Fighter Alpha, Guilty Gear, or King of Fighters series may find Tatsunoko vs. Capcom's control layout to be too forgiving and easily learned, but at the very least it gives casual fans a taste of the maniacal action that they never experienced with the more hardcore titles. [Feb 2010, p.96]- Game Informer
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MAG’s player count is an impressive technical achievement, but the game world feels oddly mechanical. Outside of the high player count, the uninspired world fails to stand out from the pack. If every gameplay mechanic were kept intact and shrunk down to a 16- or 32-player game, MAG would be an experience as generic as its title.- Game Informer
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The disturbingly dwarf-sized characters may serve as an analogy for the game’s place among strategy RPGs: It’s shorter and uglier than most that have come before, but it’s also unique in a way that some will find charming.- Game Informer
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The disturbingly dwarf-sized characters may serve as an analogy for the game’s place among strategy RPGs: It’s shorter and uglier than most that have come before, but it’s also unique in a way that some will find charming.- Game Informer
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Unfortunately, the shining strengths of the game are buried underneath a thick layer of rust that only the thirstiest of air-junkies should bother chipping through. [Feb 2010, p.95]- Game Informer
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- Critic Score
Unfortunately, the shining strengths of the game are buried underneath a thick layer of rust that only the thirstiest of air-junkies should bother chipping through. [Feb 2010, p.95]- Game Informer
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- Critic Score
Unfortunately, the shining strengths of the game are buried underneath a thick layer of rust that only the thirstiest of air-junkies should bother chipping through. [Feb 2010, p.95]- Game Informer
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- Critic Score
With so many great co-op experiences available to gamers, it’s tough to recommend The 40th Day. Lacking a cohesive story, solid controls, key multiplayer features, and polish, this sequel fails to close the gap of mediocrity running through its core game design.- Game Informer
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- Critic Score
With so many great co-op experiences available to gamers, it’s tough to recommend The 40th Day. Lacking a cohesive story, solid controls, key multiplayer features, and polish, this sequel fails to close the gap of mediocrity running through its core game design.- Game Informer
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Matt Hazard’s debut missed the mark with gamers, and though this entry isn’t a bull’s-eye, his aim has gotten a lot better.- Game Informer
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Divinity II isn't without its charms, but weak game design sullies the thrill of digging into the many secrets of its outstanding world.- Game Informer
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Matt Hazard’s debut missed the mark with gamers, and though this entry isn’t a bull’s-eye, his aim has gotten a lot better.- Game Informer
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Even without a clear narrative purpose, Darksiders never wavers from being an enjoyable adventure. I had a blast playing it, and strangely enough, the obvious nods to other games added to the fun. Despite a lame last boss fight, the setup planted for the sequel has me counting the days until it arrives.- Game Informer
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Even without a clear narrative purpose, Darksiders never wavers from being an enjoyable adventure. I had a blast playing it, and strangely enough, the obvious nods to other games added to the fun. Despite a lame last boss fight, the setup planted for the sequel has me counting the days until it arrives.- Game Informer
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When you’re chaining combos together, switching between weapons, and punishing otherworldly opponents, Bayonetta is the epitome of its breed. It isn’t so much an evolution of the genre as a well-tuned and highly polished culmination of its history.- Game Informer
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When you’re chaining combos together, switching between weapons, and punishing otherworldly opponents, Bayonetta is the epitome of its breed. It isn’t so much an evolution of the genre as a well-tuned and highly polished culmination of its history.- Game Informer
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Divinity II isn’t without its charms, but weak game design sullies the thrill of digging into the many secrets of its outstanding world.- Game Informer
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After a cool introductory sequence, things go downhill immediately. [Jan 2010, p.85]- Game Informer
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The concept is original, the aesthetics are striking, and the game behind it all is a simple, condensed package of fun.- Game Informer
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