Game Informer's Scores
- Games
For 7,745 reviews, this publication has graded:
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62% higher than the average critic
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4% same as the average critic
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34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | BioShock Infinite | |
|---|---|---|
| Lowest review score: | Legends of Wrestling II |
Score distribution:
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Positive: 4,813 out of 7745
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Mixed: 2,573 out of 7745
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Negative: 359 out of 7745
7762
game
reviews
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- Critic Score
The different online options and new penalty taking system are welcome, but aren't enough to let this title stand on its own two feet. [May 2010, p.98]- Game Informer
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- Critic Score
The different online options and new penalty taking system are welcome, but aren't enough to let this title stand on its own two feet. [May 2010, p.98]- Game Informer
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The pacing isn't perfect, and some elements will leave you befuddled, but the twisting narrative holds up to the end.- Game Informer
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If you can look past the archaic game mechanics and have the patience to trudge through the early missions, Monster Hunter Tri offers a lengthy and rewarding experience like nothing else on the Wii.- Game Informer
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That said, any brawler fans that haven’t played Final Fight should still strongly consider downloading this. And despite the fact that I’ve beaten up literally thousands of Mad Gear gang members in my lifetime, I can’t wait to do it over and over again.- Game Informer
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That said, any brawler fans that haven’t played Final Fight should still strongly consider downloading this. And despite the fact that I’ve beaten up literally thousands of Mad Gear gang members in my lifetime, I can’t wait to do it over and over again.- Game Informer
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Splinter Cell: Conviction isn't the series' high point, but it does get the franchise back on track. [May 2010, p.89]- Game Informer
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Cing's latest blend of game and novel could've been an intriguing "whodunit" if streamlined into a more digestible package. Instead, the glacial pace of weak plot development and the few poke-around puzzles in between left much to be desired.- Game Informer
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Overall, Mega Man 10 offers all the nuts and bolts a diehard blue bomber fan could want in a retro sequel, while boasting even more content than Mega Man 9 with all its DLC combined. The game's technical ambitions are modest and it's not a life-changing experience, but it delivers nostalgic fun in truckloads.- Game Informer
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Some fans will consider Sen a diamond in the rough, and if you’re playing with friends and can overlook its problems, there’s some decent action to be had. The more I played the game the more it grew on me, but I never shook the feeling that fans deserve a lot better than what Sen has to offer.- Game Informer
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Not only is Dead Or Alive: Paradise a bad game, it also drags down whatever reputation its namesake carried.- Game Informer
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WarioWare D.I.Y. is a commitment, but one that Nintendo made as intuitive and digestible as possible. [May 2010, p.96]- Game Informer
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One of the most enjoyable sandboxes for players to experiment in this side of Grand Theft Auto. [Issue#204, p.86]- Game Informer
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One of the most enjoyable sandboxes for players to experiment in this side of Grand Theft Auto. [Issue#204, p.86]- Game Informer
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One of the most enjoyable sandboxes for players to experiment in this side of Grand Theft Auto. [Issue#204, p.86]- Game Informer
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Fortunately, the good parts in Red Steel 2 are quite good. The combo system is flexible and offers room for experimentation.- Game Informer
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Uncovering all the Schwarzwelt's secrets will keep you glued to your DS for hours of intense RPG action. [Issue#203, p.96]- Game Informer
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The great ideas present in MotoGP are a good foundation. However, the failure to develop them further is what keeps this game from greatness.- Game Informer
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The great ideas present in MotoGP are a good foundation. However, the failure to develop them further is what keeps this game from greatness.- Game Informer
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Stick with it and you'll find a unique puzzle game that's quirky enough to redeem most of the bad bits. [Issue#204, p.96]- Game Informer
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I’m hoping that people get into it, because I plan on keeping this one in my regular rotation for some time.- Game Informer
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Reinvigorated by the folks at Nicalis, Daisuke Amaya's remarkable game is engrossing, challenging, and quite lengthy for a downloadable title.- Game Informer
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Frustrations aside, Perfect Dark is a great example of how a remake should be done.- Game Informer
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It’s not bad, but it doesn’t deliver the payoff (and neither do the isolated multiplayer battles) after the time you spend on the more exciting ship building.- Game Informer
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C&C 4 is not without redeeming qualities, and in the right situation it offers something truly unique to the RTS genre. I have no doubt that there will be gamers who fall head-over-heels for its tightly engineered co-op design. The binding dependence on teammates can be a pain, though, and legacy issues like bad keyboard shortcuts and unit AI persist. I can recommend the game, but only to a certain style of gamer and only with a handful of caveats.- Game Informer
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Metro 2033’s greatest success is the consistency of its pacing. You’re constantly encountering new factions, discovering interesting new locations, or being tasked to do something you haven’t done before.- Game Informer
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Despite those nitpicks and a couple frustrating late-game sections, Metro 2033's greatest success is the consistency of its pacing. You're constantly encountering new factions, discovering interesting new locations, or being tasked to do something you haven't done before.- Game Informer
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Not even in my wildest dreams could I have imagined such a powerful, cinematic, and breathtaking conclusion to the saga of the Ghost of Sparta.- Game Informer
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Awakening enriches the universe with new revelations and characters (two of the new party members are particularly awesome), but only makes half-hearted attempts to improve the basics. [Issue#204, p.95]- Game Informer
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Resonance of Fate may appeal to the JRPG connoisseur who is looking for an interesting and challenging new take on combat. Others most likely will be thrown off by the silliness, steep learning curve, required grinding, and other pains – especially when there are so many recent well-rounded RPGs out there.- Game Informer
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