Game Informer's Scores

  • Games
For 7,745 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 BioShock Infinite
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7762 game reviews
    • 83 Metascore
    • 85 Critic Score
    The different online options and new penalty taking system are welcome, but aren't enough to let this title stand on its own two feet. [May 2010, p.98]
    • 82 Metascore
    • 85 Critic Score
    The different online options and new penalty taking system are welcome, but aren't enough to let this title stand on its own two feet. [May 2010, p.98]
    • 62 Metascore
    • 73 Critic Score
    The pacing isn't perfect, and some elements will leave you befuddled, but the twisting narrative holds up to the end.
    • 84 Metascore
    • 70 Critic Score
    If you can look past the archaic game mechanics and have the patience to trudge through the early missions, Monster Hunter Tri offers a lengthy and rewarding experience like nothing else on the Wii.
    • 79 Metascore
    • 80 Critic Score
    That said, any brawler fans that haven’t played Final Fight should still strongly consider downloading this. And despite the fact that I’ve beaten up literally thousands of Mad Gear gang members in my lifetime, I can’t wait to do it over and over again.
    • 77 Metascore
    • 80 Critic Score
    That said, any brawler fans that haven’t played Final Fight should still strongly consider downloading this. And despite the fact that I’ve beaten up literally thousands of Mad Gear gang members in my lifetime, I can’t wait to do it over and over again.
    • 85 Metascore
    • 90 Critic Score
    Splinter Cell: Conviction isn't the series' high point, but it does get the franchise back on track. [May 2010, p.89]
    • 52 Metascore
    • 60 Critic Score
    Cing's latest blend of game and novel could've been an intriguing "whodunit" if streamlined into a more digestible package. Instead, the glacial pace of weak plot development and the few poke-around puzzles in between left much to be desired.
    • 79 Metascore
    • 88 Critic Score
    Overall, Mega Man 10 offers all the nuts and bolts a diehard blue bomber fan could want in a retro sequel, while boasting even more content than Mega Man 9 with all its DLC combined. The game's technical ambitions are modest and it's not a life-changing experience, but it delivers nostalgic fun in truckloads.
    • 46 Metascore
    • 60 Critic Score
    Some fans will consider Sen a diamond in the rough, and if you’re playing with friends and can overlook its problems, there’s some decent action to be had. The more I played the game the more it grew on me, but I never shook the feeling that fans deserve a lot better than what Sen has to offer.
    • 38 Metascore
    • 40 Critic Score
    Not only is Dead Or Alive: Paradise a bad game, it also drags down whatever reputation its namesake carried.
    • 82 Metascore
    • 85 Critic Score
    WarioWare D.I.Y. is a commitment, but one that Nintendo made as intuitive and digestible as possible. [May 2010, p.96]
    • Game Informer
    • 81 Metascore
    • 90 Critic Score
    One of the most enjoyable sandboxes for players to experiment in this side of Grand Theft Auto. [Issue#204, p.86]
    • 83 Metascore
    • 90 Critic Score
    One of the most enjoyable sandboxes for players to experiment in this side of Grand Theft Auto. [Issue#204, p.86]
    • 84 Metascore
    • 90 Critic Score
    One of the most enjoyable sandboxes for players to experiment in this side of Grand Theft Auto. [Issue#204, p.86]
    • 80 Metascore
    • 80 Critic Score
    Fortunately, the good parts in Red Steel 2 are quite good. The combo system is flexible and offers room for experimentation.
    • 80 Metascore
    • 88 Critic Score
    Uncovering all the Schwarzwelt's secrets will keep you glued to your DS for hours of intense RPG action. [Issue#203, p.96]
    • 69 Metascore
    • 83 Critic Score
    The great ideas present in MotoGP are a good foundation. However, the failure to develop them further is what keeps this game from greatness.
    • 70 Metascore
    • 83 Critic Score
    The great ideas present in MotoGP are a good foundation. However, the failure to develop them further is what keeps this game from greatness.
    • 60 Metascore
    • 70 Critic Score
    Stick with it and you'll find a unique puzzle game that's quirky enough to redeem most of the bad bits. [Issue#204, p.96]
    • Game Informer
    • 79 Metascore
    • 85 Critic Score
    I’m hoping that people get into it, because I plan on keeping this one in my regular rotation for some time.
    • 89 Metascore
    • 88 Critic Score
    Reinvigorated by the folks at Nicalis, Daisuke Amaya's remarkable game is engrossing, challenging, and quite lengthy for a downloadable title.
    • 79 Metascore
    • 85 Critic Score
    Frustrations aside, Perfect Dark is a great example of how a remake should be done.
    • 75 Metascore
    • 80 Critic Score
    It’s not bad, but it doesn’t deliver the payoff (and neither do the isolated multiplayer battles) after the time you spend on the more exciting ship building.
    • 64 Metascore
    • 78 Critic Score
    C&C 4 is not without redeeming qualities, and in the right situation it offers something truly unique to the RTS genre. I have no doubt that there will be gamers who fall head-over-heels for its tightly engineered co-op design. The binding dependence on teammates can be a pain, though, and legacy issues like bad keyboard shortcuts and unit AI persist. I can recommend the game, but only to a certain style of gamer and only with a handful of caveats.
    • 77 Metascore
    • 90 Critic Score
    Metro 2033’s greatest success is the consistency of its pacing. You’re constantly encountering new factions, discovering interesting new locations, or being tasked to do something you haven’t done before.
    • 81 Metascore
    • 90 Critic Score
    Despite those nitpicks and a couple frustrating late-game sections, Metro 2033's greatest success is the consistency of its pacing. You're constantly encountering new factions, discovering interesting new locations, or being tasked to do something you haven't done before.
    • 92 Metascore
    • 100 Critic Score
    Not even in my wildest dreams could I have imagined such a powerful, cinematic, and breathtaking conclusion to the saga of the Ghost of Sparta.
    • 82 Metascore
    • 78 Critic Score
    Awakening enriches the universe with new revelations and characters (two of the new party members are particularly awesome), but only makes half-hearted attempts to improve the basics. [Issue#204, p.95]
    • 74 Metascore
    • 68 Critic Score
    Resonance of Fate may appeal to the JRPG connoisseur who is looking for an interesting and challenging new take on combat. Others most likely will be thrown off by the silliness, steep learning curve, required grinding, and other pains – especially when there are so many recent well-rounded RPGs out there.

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