Game Informer's Scores

  • Games
For 7,734 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7750 game reviews
    • 67 Metascore
    • 85 Critic Score
    Early levels are frustrating when going solo, but bringing a few friends along makes it a significantly more manageable and fun experience. [Sept 2010, p.92]
    • Game Informer
    • 75 Metascore
    • 80 Critic Score
    Hydro Thunder Hurricane is clearly a work of nostalgia, there aren't really any new ideas here, just a fervent desire to return video game racing to a time when speed and fun meant more than complex career modes and customizable liveries.
    • 41 Metascore
    • 40 Critic Score
    The recent Clash of the Titans film was a mildly entertaining display of special effects. The game contains all of the film's camp but lacks the spectacle of million-dollar CG krakens to help save it.
    • 42 Metascore
    • 40 Critic Score
    The recent Clash of the Titans film was a mildly entertaining display of special effects. The game contains all of the film's camp but lacks the spectacle of million-dollar CG krakens to help save it.
    • 93 Metascore
    • 100 Critic Score
    This is a sublimely engineered game with a simple, elegant core design and all of the rough edges ground away.
    • 90 Metascore
    • 90 Critic Score
    A short but engrossing play that will remain with you long after you finish. [Aug 2010, p.110]
    • Game Informer
    • 86 Metascore
    • 90 Critic Score
    NCAA has its flaws, but with improved on-the-field action, recruiting, and presentation (including the option to generate custom stories on your Dynasty), for the first time in years I feel like I'm getting the college experience.
    • 85 Metascore
    • 90 Critic Score
    NCAA has its flaws, but with improved on-the-field action, recruiting, and presentation (including the option to generate custom stories on your Dynasty), for the first time in years I feel like I'm getting the college experience.
    • 63 Metascore
    • 60 Critic Score
    Avoid this unless your space dogfighting itch is keeping you up at night. [Sept 2010, p.93]
    • Game Informer
    • 56 Metascore
    • 55 Critic Score
    Disciples III is pretty enough, but it doesn't take long to figure out that there's no soul behind the enticing facade. [Sept 2010, p.95]
    • Game Informer
    • 87 Metascore
    • 80 Critic Score
    The 50-plus hour story and tons of sidequests are good; it's just too bad about that icing on the cake.
    • 85 Metascore
    • 83 Critic Score
    Monkey Island 2: LeChuck's Revenge is a great addition to your downloadable library. Whether you're an old adventure gamer looking to scratch a nostalgic itch or a shellshocked shooter fan looking for a whimsical break from the fray, this game's meager entry fee is well worth it.
    • 87 Metascore
    • 83 Critic Score
    Monkey Island 2: LeChuck's Revenge is a great addition to your downloadable library. Whether you're an old adventure gamer looking to scratch a nostalgic itch or a shellshocked shooter fan looking for a whimsical break from the fray, this game's meager entry fee is well worth it.
    • 70 Metascore
    • 73 Critic Score
    What hurts the most about Crackdown 2 is that I would have been content with a simple, by-the-numbers sequel with a few token improvements. But this isn't even a Xeroxed sequel; it's more like a photocopy of a photocopy. The structure is largely the same, but some of the colors have faded, and parts of the picture are missing altogether.
    • 89 Metascore
    • 83 Critic Score
    Ultimately I can't recommend P3P to every player, and even some RPG fans may be put off by the title's aging formula. For gamers who don't mind that this remake might not be the freshest experience to be had in 2010, there's a vast wealth of entertaining gameplay to be had here.
    • Game Informer
    • 76 Metascore
    • 85 Critic Score
    The multiplayer experience is a good time – and quite different than single-player (most time powers have been excised) – but it doesn't have any depth or a progression for players to follow. At the most, it's a fun distraction. The single-player game, however, should not be missed.
    • 77 Metascore
    • 85 Critic Score
    The multiplayer experience is a good time – and quite different than single-player (most time powers have been excised) – but it doesn't have any depth or a progression for players to follow. At the most, it's a fun distraction. The single-player game, however, should not be missed.
    • 76 Metascore
    • 85 Critic Score
    The multiplayer experience is a good time – and quite different than single-player (most time powers have been excised) – but it doesn't have any depth or a progression for players to follow. At the most, it's a fun distraction. The single-player game, however, should not be missed.
    • 79 Metascore
    • 73 Critic Score
    While Harry Potter doesn't offer much innovation for the LEGO franchise, it at least puts it back on track.
    • 79 Metascore
    • 73 Critic Score
    While Harry Potter doesn't offer much innovation for the LEGO franchise, it at least puts it back on track. [Aug 2010, p.110]
    • Game Informer
    • 79 Metascore
    • 73 Critic Score
    While Harry Potter doesn't offer much innovation for the LEGO franchise, it at least puts it back on track.
    • 45 Metascore
    • 60 Critic Score
    As good as that narrative may be, it's ultimately sandwiched between repetitive, mindless combat. [Sept 2010, p.93]
    • Game Informer
    • 87 Metascore
    • 88 Critic Score
    The easy respawns also add to the game's biggest issue: it's incredibly short. Then again, I'm not sure Treasure could have crammed much more insanity into this game without needing to put in a break from the exhilaration that makes it so awesome. [July 2010, p.95]
    • Game Informer
    • 76 Metascore
    • 85 Critic Score
    War for Cybertron isn't a perfect game, but it fulfills my youthful fantasies in a way that has me believing the developers had a window into my boyhood imagination.
    • 77 Metascore
    • 85 Critic Score
    War for Cybertron isn't a perfect game, but it fulfills my youthful fantasies in a way that has me believing the developers had a window into my boyhood imagination.
    • 76 Metascore
    • 80 Critic Score
    Toy Story 3 ultimately succeeds in the same way that Pixar's films do--it's attractive to young people who get a great surface experience and for older audiences who appreciate extra layers of depth. [Aug 2010, p.107]
    • Game Informer
    • 78 Metascore
    • 80 Critic Score
    Toy Story 3 ultimately succeeds in the same way that Pixar's films do--it's attractive to young people who get a great surface experience and for older audiences who appreciate extra layers of depth. [Aug 2010, p.107]
    • Game Informer
    • 76 Metascore
    • 80 Critic Score
    Toy Story 3 ultimately succeeds in the same way that Pixar's films do--it's attractive to young people who get a great surface experience and for older audiences who appreciate extra layers of depth. [Aug 2010, p.107]
    • Game Informer
    • 89 Metascore
    • 80 Critic Score
    Despite the fact that Hideo Kojima was directly involved in the game's development, Peace Walker doesn't feel like a fully realized chapter in the saga – but it still completes the mission.
    • 64 Metascore
    • 65 Critic Score
    As it is, this is no more than a briefly amusing spectacle for fans of the series.

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