Game Informer's Scores
- Games
For 7,745 reviews, this publication has graded:
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62% higher than the average critic
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4% same as the average critic
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34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | BioShock Infinite | |
|---|---|---|
| Lowest review score: | Legends of Wrestling II |
Score distribution:
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Positive: 4,813 out of 7745
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Mixed: 2,573 out of 7745
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Negative: 359 out of 7745
7762
game
reviews
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- By Critic Score
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- Critic Score
Sure, it's pretty, but it's also one of the purest, most addicting – and, yes, challenging – games around.- Game Informer
- Posted Dec 8, 2010
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Epic Mickey goes out of its way to show gamers Walt Disney's body of work, but rarely fires on a level that turns this beloved content into exciting gameplay.- Game Informer
- Posted Dec 6, 2010
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We've all been waiting what seems like forever for Gran Turismo 5, and now that it's here, I don't expect perfection, but tangible evidence that it was worth the wait. It is. I wasn't blown away by every aspect of the game, but overall it's easy to see the sheer amount of effort and craftsmanship that went into the game. This is a racing experience that racing fans should not miss.- Game Informer
- Posted Dec 6, 2010
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Creating a fast racing experience sounds like a fundamental requirement of any racing title, but Nail'd isn't just a game that blows by low expectations. It's a focused experience that sticks to a tight racing line and captures the essence of speed in a flash.- Game Informer
- Posted Nov 30, 2010
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Creating a fast racing experience sounds like a fundamental requirement of any racing title, but Nail'd isn't just a game that blows by low expectations. It's a focused experience that sticks to a tight racing line and captures the essence of speed in a flash.- Game Informer
- Posted Nov 30, 2010
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Anyone looking for a quick car combat fix before next year's Twisted Metal might be able to waste a few hours on this title, but they won't be wholly enjoyable hours. Since you can't save in the middle of a tournament, and some the later cups last a couple hours, the game eventually tests your endurance. I'd rather give bone marrow than sit through this Blood Drive again.- Game Informer
- Posted Nov 17, 2010
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Anyone looking for a quick car combat fix before next year's Twisted Metal might be able to waste a few hours on this title, but they won't be wholly enjoyable hours. Since you can't save in the middle of a tournament, and some the later cups last a couple hours, the game eventually tests your endurance. I'd rather give bone marrow than sit through this Blood Drive again.- Game Informer
- Posted Nov 17, 2010
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This Wii shooter is hardly worthy of its namesake, delivering a predicable and ultimately forgettable shooter hampered by poor controls and uninspired level design. Let's hope Future Soldier has a more promising battle plan.- Game Informer
- Posted Nov 17, 2010
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It's impressive how much content Treyarch managed to cram onto this Wii disc, but it's by no means the way to experience Black Ops. The campaign is well-paced, and the multiplayer is packed with features that can keep you coming back if you can get over the less-precise controls. If you have a choice, however, this version is not the one to play.- Game Informer
- Posted Nov 17, 2010
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Like a Quidditch player falling from a broomstick mid-match, this installment loses all forward momentum and goes plummeting toward a faceplant at top speed.- Game Informer
- Posted Nov 16, 2010
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Like a Quidditch player falling from a broomstick mid-match, this installment loses all forward momentum and goes plummeting toward a faceplant at top speed.- Game Informer
- Posted Nov 16, 2010
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Bizarre clearly set out to make Blood Stone feel like a part of Bond's movie canon, and it's certainly successful on that front. The weapons are anemic, and the driving sections can be dodgy, but it delivers a dose of spectacle and intrigue worthy of the character.[Dec 2010, p.114]- Game Informer
Posted Nov 15, 2010 -
- Critic Score
I appreciate the attempt to flesh out Road to Wrestlemania, even if it's a bit inconsistent in this early stage. WWE Universe mode is my favorite addition this year, and it could easily be the new marquee mode if they improve it in future titles. [Dec 2010, p.111]- Game Informer
Posted Nov 15, 2010 -
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While some of the missions seem uninspired, the fun of Red Dead Redemption is still there. Its colorful characters and fantastic cutscenes are as good as ever, with a wicked sense of humor this time around. [Dec 2010, p.109]- Game Informer
Posted Nov 15, 2010 -
- Critic Score
The moment you finish the game, you'll be chomping at the bit for the inevitable Assassin's Creed III. [Dec 2010, p.112]- Game Informer
Posted Nov 13, 2010 -
- Critic Score
The moment you finish the game, you'll be chomping at the bit for the inevitable Assassin's Creed III. [Dec 2010, p.112]- Game Informer
- Posted Nov 13, 2010
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Back on the N64, the world-twisting gimmick may have been enough to make Flip's Twisted World stand out. These days, though, it feels like a one-off idea that Super Mario Galaxy 2 might have used on a single level before abandoning for even wilder gameplay tricks. In fact, being in such incredible company on the Wii is possibly the game's biggest mistake; on a console flooded with platformers, Flip's Twisted World is among the worst.- Game Informer
- Posted Nov 12, 2010
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If you're craving more after Sonic 4, looking for a great DS game, or just want to experience an awesome platformer, don't let Sonic Colors pass you by.- Game Informer
- Posted Nov 9, 2010
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Sonic Team's most recent Wii offering is evidence that it's attempting to claw its way out of a deep grave crammed with disappointing titles. Some diehard Sonic fans with unlimited patience may find enjoyment here, but the rest of us should pick up one of Sonic's fully 2D titles until they get it right.- Game Informer
- Posted Nov 9, 2010
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Investing hours in a game that rewards you for some degree of athleticism and coordination is not only an incredible workout, but ultimately makes you feel like a better dancer in the end. Dance Central shines among Kinect's otherwise bleak launch lineup and is undoubtedly a step in the right direction for the hardware.- Game Informer
- Posted Nov 4, 2010
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With around 20 hours of gameplay, Kinectimals offers plenty to do. You can play with your cub, shop for new items, decorate your house with trinkets found on your adventure, complete challenges, have friends join in to beat your high scores, and more. If you're looking for a rich gameplay experience jam packed with adorable creatures, look no further.- Game Informer
- Posted Nov 3, 2010
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In the end, if you're looking for a way to show off your new Kinect, this provides a great complement to the pack-in title, Kinect Adventures.- Game Informer
- Posted Nov 3, 2010
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Kinect Adventures is a perfect game for in and out party-type play, but as the adventures become longer they can get tedious and exhausting – particularly Reflex Ridge's sadistic "squat, jump, sidestep, repeat" gameplay. That said, Kinect Adventures is sure to be a family hit as people gather for the holidays.- Game Informer
- Posted Nov 3, 2010
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Bizarre clearly set out to make Blood Stone feel like a part of Bond's movie canon, and it's certainly successful on that front. The weapons are anemic, and the driving sections can be dodgy, but it delivers a dose of spectacle and intrigue worthy of the character.- Game Informer
- Posted Nov 2, 2010
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Pinball FX 2 brings the excitement and authenticity of modern pinball to Xbox Live Arcade. Banging around the silver ball is a blast in and of itself, but the social options turn this experience into an addiction.- Game Informer
- Posted Nov 1, 2010
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If you're a huge Dead Space fan, you may want to put two hours aside to play through this game to get the Hacker Suit. If your interest lies solely with how Ignition serves as a prelude to Dead Space 2, you're missing nothing interesting. I doubt the "that's what she said" joke or Franco Delille's story will be referenced extensively when Isaac returns.- Game Informer
- Posted Oct 28, 2010
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In skating terms, this game's success is more than just dropping in on a vert ramp for the first time without eating it face-first. Shaun White Skateboarding has some tricks in its back pocket, and I look forward to it expanding its arsenal in the future.- Game Informer
- Posted Oct 26, 2010
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In skating terms, this game's success is more than just dropping in on a vert ramp for the first time without eating it face-first. Shaun White Skateboarding has some tricks in its back pocket, and I look forward to it expanding its arsenal in the future.- Game Informer
- Posted Oct 26, 2010
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Unlike John Daly himself, this game is devoid of personality. That being said, the ProStroke controls have their advantages over Tiger in some cases (except using PlayStation Move doesn't feel as good as in Tiger). With such a bare career mode I hope this game takes advantage of the fact that is has room to grow in future iterations.- Game Informer
- Posted Oct 26, 2010
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- Critic Score
Unlike John Daly himself, this game is devoid of personality. That being said, the ProStroke controls have their advantages over Tiger in some cases (except using PlayStation Move doesn't feel as good as in Tiger). With such a bare career mode I hope this game takes advantage of the fact that is has room to grow in future iterations.- Game Informer
- Posted Oct 26, 2010
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