Game Informer's Scores

  • Games
For 7,739 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Uncharted 2: Among Thieves
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7754 game reviews
    • 83 Metascore
    • 80 Critic Score
    If you can take all the messages and empathy out of This War of Mine, then it boils down to a rather simplistic survival experience that takes around 40 to 50 in-game days to complete.
    • 74 Metascore
    • 80 Critic Score
    Electronic Arts has resurrected the franchise after many years, transforming it from an isometric strategy game to a first-person shooter. If you're a hardcore superfan of the original who has an issue with this decision, nothing anyone says is going to change your mind. But if you're open to an FPS reinterpretation with loads of references to the old games, or if you've never heard of Syndicate and like sci-fi shooters, this may be the game for you.
    • 79 Metascore
    • 80 Critic Score
    Captain Toad: Treasure Tracker was a fun time when it hit the Wii U, and it’s still a fun time today. The new levels are easily some of the best in the game, but they don’t really justify a second purchase. I’m thrilled Nintendo wants to make use of this well-traveled fungi, but I hope the next time I see Captain Toad, he’s going on a completely new adventure.
    • 82 Metascore
    • 80 Critic Score
    Lovers in a Dangerous Spacetime is hard, but in an intense way that makes you fear death with sweaty palms. It’s not frustrating – it’s a well-balanced challenge.
    • 76 Metascore
    • 80 Critic Score
    Still, this has more than its share of thrills; it's a fender mangling joy that few games can match. [Apr 2007, p.101]
    • Game Informer
    • 75 Metascore
    • 80 Critic Score
    Starbreeze managed to add another unique spin to the FPS genre that's worth checking out if you're not hung up on the property's legacy.
    • 70 Metascore
    • 80 Critic Score
    While this sequel does succeed in proving Rayne is more than a pretty face, a few more tweaks are needed before her playtime prowess matches her dark mystique. [Nov 2004, p.147]
    • Game Informer
    • 86 Metascore
    • 80 Critic Score
    At some point, being "the best soccer game in America" shouldn't be enough. [Dec 2002, p.130]
    • Game Informer
    • 80 Metascore
    • 80 Critic Score
    But if you're curious about blending exercise with your favorite pastime, Wii Fit is definitely worth checking out.
    • 66 Metascore
    • 80 Critic Score
    There’s plenty here to twist and turn your brain.
    • 67 Metascore
    • 80 Critic Score
    A dark and unnerving game that will impress and worry you with how nefarious it truly can be. [May 2002, p. 82]
    • Game Informer
    • 65 Metascore
    • 80 Critic Score
    Overall, The Red Lantern is a stunning game that offers a juxtaposition of being both a calming experience and one that can inspire a level of anxiety due to the more randomized nature of the mechanics. Watching that meter drop and feeling hope drop down with it can sometimes feel like a punch to the gut, but eventually a rhythm is found and relaxing around a campfire with a full belly, a warm fire, and adorable furry friends more than makes up for those dips in euphoria.
    • 58 Metascore
    • 80 Critic Score
    The cutscenes look good, and surprisingly, the voice acting is some of the best I've heard lately. [Nov 2002, p.128]
    • Game Informer
    • 71 Metascore
    • 80 Critic Score
    It's a pretty rocking title that can hang with the b-ball big boys. [Mar 2002, p.80]
    • Game Informer
    • 77 Metascore
    • 80 Critic Score
    The Midnight Walk is a rare case of a book best judged by its cover. If its aesthetic speaks to you, you'll have a pleasant, spooky journey alongside Potboy. If it doesn't, its simple gameplay is unlikely to grab your attention tightly enough to make up for it. Regardless, its execution of this style is commendable, and as the score soared in the final moments of my playthrough, I knew it was a walk I was glad to have taken.
    • 61 Metascore
    • 80 Critic Score
    Although using the analog stick or d-pad doesn't compare to the arcade joysticks of old, I appreciate being able to tweak the number of lives you get for each game. [Oct 2005, p.128]
    • Game Informer
    • 78 Metascore
    • 80 Critic Score
    Abzû is a game of mysteries and its world will move you to muse the beauty of life and our place in it. It contains moments that transcend the simple act of playing a video game by making a connection with the beings around you – a profound experience.
    • 81 Metascore
    • 80 Critic Score
    Borderlands 3 is a love letter to its fans and a celebration of the style of play it first popularized. Filled with characters from previous installments, and unapologetic in its silly humor and bombastic action, it’s an amusing ride that seems hesitant to innovate. If more of what you loved before is your chief desire, Gearbox has granted that wish through a game of impressive scope that charts some very safe territory.
    • 77 Metascore
    • 80 Critic Score
    Wii gamers have often been forced to make do with a substandard product for their less powerful system. This time, they get a great game built from the ground up to succeed.
    • 81 Metascore
    • 80 Critic Score
    Rogue Heroes is simple yet satisfying, painting an enjoyable and low-stress adventure for one or a group of friends. Nothing about the experience is likely to blow your mind but basking in its comfy confines might be just the recipe you’re looking for.
    • 78 Metascore
    • 80 Critic Score
    This PSP title gives you a full feature set. [May 2005, p.136]
    • Game Informer
    • 82 Metascore
    • 80 Critic Score
    Rebellion isn't a massive departure for Sins of a Solar Empire, but it's a good enough reason to get back into the game or to discover for the first time one of the more interesting evolutions of the strategy genre in recent memory.
    • tbd Metascore
    • 80 Critic Score
    Balance of the Force isn't quite as strong as the first Star Wars Pinball pack, but it still offers plenty of variety and replay value to fans. After playing countless hours across dozens of tables, I'm still not tired of Zen Studios' pinball formula, and these new tables are sure to tide me over until the next offering.
    • 88 Metascore
    • 80 Critic Score
    Balance of the Force isn't quite as strong as the first Star Wars Pinball pack, but it still offers plenty of variety and replay value to fans. After playing countless hours across dozens of tables, I'm still not tired of Zen Studios' pinball formula, and these new tables are sure to tide me over until the next offering.
    • 71 Metascore
    • 80 Critic Score
    Nothing should stop you from downloading Street Fighter X Mega Man and giving it a shot. After all, it's free. Street Fighter X Mega Man pales in comparison to the rest of the classic entries, but it's still a wonderful test of the waters for newcomers and a charming experiment for lifelong fans.
    • 80 Metascore
    • 80 Critic Score
    For all three games, the feeling of repetition never sinks in, a factor that goes a long way in making this trilogy a blast to play. It's good to have Crash back in the limelight. I hope this isn't the last we see of him.
    • 84 Metascore
    • 80 Critic Score
    For some of the hardcore fans of the original, New ‘n’ Tasty may disappoint simply because it is different, but – as someone who saved every Mudokon in Abe’s Oddysee – I had a great time revisiting this classic.
    • 75 Metascore
    • 80 Critic Score
    Nobody Wants to Die delivers a few hours of largely engaging storytelling, easy yet well-presented puzzle-solving, and jaw-dropping sights. It has an ideal length, as it wraps up just when the long investigation segments begin feeling repetitive since your toolset never changes. While I didn’t get to wear my detective hat as tightly as I wanted, I enjoyed my tour through this cautionary vision of the future.
    • 70 Metascore
    • 80 Critic Score
    Thankfully, the game's shape-shifting shtick lifts it above the average, by allowing the good doctor to transform himself into a spider, gorilla, and several other types of creatures. [Nov 2002, p.140]
    • Game Informer
    • 78 Metascore
    • 80 Critic Score
    It’s funny, unique, and breaks up the text scrolling with more varied activities. Even so, Apollo still has room to grow, and I’m looking forward to seeing what case he takes next.

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