Game Informer's Scores

  • Games
For 7,736 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7751 game reviews
    • 23 Metascore
    • 20 Critic Score
    This game is nothing short of an embarrassment. [Sept 2003, p.113]
    • 22 Metascore
    • 13 Critic Score
    Just close your eyes and focus on the most wretched, mangled mess of ugliness that your brain can conceive and you've pretty much nailed Drake on the head. [Jan 2004, p.151]
    • 19 Metascore
    • 20 Critic Score
    With the exception of some Kinect and Wii games that flat-out don’t work, this is the worst video game I’ve played this console generation. Thankfully, it’s terrible in such a way as to make it absolutely hilarious to play. As I played, curious co-workers stopped by to gawk at its unbelievable ineptness.
    • 17 Metascore
    • 30 Critic Score
    There are absolutely no redeeming qualities to Double Dragon II. The only people I can recommend this to are gamers that enjoy hate-playing the worst stuff just to make fun of it or Double Dragon fans who can't help but play every release no matter how terrible.
    • tbd Metascore
    • 30 Critic Score
    Rarely do [fishing games] just stink like rotting fish guts after five days roasting in the sun. Which, coincidentally, is how bad this game stinks. [July 2003, p.107]
    • Game Informer
    • tbd Metascore
    • 40 Critic Score
    We're talking like Weather Channel boring here. Guinness World Record boring. [Oct 2004, p.129]
    • Game Informer
    • tbd Metascore
    • 85 Critic Score
    Quotation forthcoming. [Aug 2005]
    • Game Informer
    • tbd Metascore
    • 75 Critic Score
    For less-critical gamers who just want to imagine they’re auditioning and then going on to Hollywood and a dubious claim to fame, then this should be all you wanted and more.
    • tbd Metascore
    • 45 Critic Score
    The game is boring, but even more problematic is its occasional trouble recognizing simple actions. [Feb 2009, p.87]
    • tbd Metascore
    • 70 Critic Score
    Character progression is interesting at first, but the game quickly becomes trivially easy. [Issue#203, p.95]
    • Game Informer
    • tbd Metascore
    • 40 Critic Score
    It hasn't changed, and has made little effort to improve itself. [Dec 2001, p.111]
    • Game Informer
    • tbd Metascore
    • 50 Critic Score
    The gameplay is fairly one-dimensional. [Feb 2002, p.100]
    • Game Informer
    • tbd Metascore
    • 38 Critic Score
    While Ice Nine is based on the "Duke Nukem Advance" engine, it doesn't offer the wit or intelligence (or shooting accuracy) of its precursor. [Apr 2004, p.110]
    • tbd Metascore
    • 63 Critic Score
    Very badly thought out control scheme. [June 2002, p.83]
    • Game Informer
    • tbd Metascore
    • 70 Critic Score
    NASCAR Unleashed may be just another kart racer, but it's also not as foreign of a concept to the sport as you may think. Its drafting, rivalries, and car contact are certainly key aspects of the sport represented here – just not enough.
    • tbd Metascore
    • 70 Critic Score
    NASCAR Unleashed may be just another kart racer, but it's also not as foreign of a concept to the sport as you may think. Its drafting, rivalries, and car contact are certainly key aspects of the sport represented here – just not enough.
    • tbd Metascore
    • 80 Critic Score
    I went into The Trouble With Robots expecting nothing and discovered a well-executed little strategy game that rewarded my investment of a few afternoons most satisfactorily.
    • tbd Metascore
    • 75 Critic Score
    Stick To It is a fun experience, but it ends quickly and tends to be on the easy side of things. It won’t be much of a test of your problem-solving or platforming skills, even if you are trying to get the star on each level. Despite this, you can do worse if you’ve got $1.99 to spare and are looking for a breezy and cute iOS title.
    • tbd Metascore
    • 80 Critic Score
    Balance of the Force isn't quite as strong as the first Star Wars Pinball pack, but it still offers plenty of variety and replay value to fans. After playing countless hours across dozens of tables, I'm still not tired of Zen Studios' pinball formula, and these new tables are sure to tide me over until the next offering.
    • tbd Metascore
    • 20 Critic Score
    R.B.I. Baseball 14 is one of the most baffling new releases I’ve come across. The visuals are somewhat modern, and the rosters are current, but everything that happens after the pitch is thrown harks back to the ‘80s – a time when developers were just starting to figure out how to make baseball games.
    • tbd Metascore
    • 60 Critic Score
    Unless you're obsessed with speedrunning (and are just obsessive in general), this is one stray dog you shouldn't play with.
    • tbd Metascore
    • 50 Critic Score
    Switch Galaxy Ultra is a revamp of the PS Mobile title Switch Galaxy, which itself was a follow-up to the iOS/Android game called Switch. This successor offers more impressive visuals and more levels, but the flawed structure, controls, and general repetitiveness result in a wreck on the track.
    • tbd Metascore
    • 85 Critic Score
    The Awakening is a welcome and wild addition, giving Path of Exile just what it needs to stay interesting. With the additions in this expansion and other content updates since launch, there’s enough variety and alternate advancement to keep even the most voracious of loot grinders and build optimizers coming back for more.
    • tbd Metascore
    • 83 Critic Score
    What these games lack in depth, they make up in charm and accessibility. The Lab is joyful and light, and a perfect evangelist for VR’s many possibilities. [Tested with Vive]
    • tbd Metascore
    • 65 Critic Score
    Radial-G has more going for it than a paltry tech demo. Its tracks – while not outstanding – show some thoughtful design by stringing together a few noticeable moments every lap. The game doesn’t elevate the Rift or VR to the height of its powers, but it also wouldn’t be the same by itself. [Tested with Oculus Rift]
    • tbd Metascore
    • 68 Critic Score
    As an inclusive party game that only takes a few moments to get fun even for inexperienced players, Videoball succeeds. But for the lone player looking to partake in a different kind of esport, options are limited.
    • tbd Metascore
    • 80 Critic Score
    Without spoiling the ending, I enjoyed how the team reminisced on some of the major plotlines of the series. I had fun remembering the team's adventures over the last 11 months, but I wish the story had spent a little more time on the events in this episode. Despite some awesome action scenes, the events of the episode feel rushed and the overall conclusion ends abruptly, leaving me unsatisfied with how everything plays out.
    • tbd Metascore
    • 73 Critic Score
    The Golf Club VR has asynchronous multiplayer, but is very light in the features department. Apart from the laudable gameplay and the sheer volume of the courses available, the game lacks a career mode, structure, or any alternate modes. This does not detract from the gameplay, but leaves the Golf Club VR in between clubs with a par on the horizon.
    • tbd Metascore
    • 20 Critic Score
    R.B.I. Baseball 17 is the prime example of a series being milked to death. What started off as a great idea of bringing arcade baseball back into the limelight has turned into a bona fide disaster, the likes of which we rarely see. I feel sorry for anyone who picks up this game assuming it would be better (or even different) than last year’s installment.
    • tbd Metascore
    • 90 Critic Score
    A delightful, daring, and different expansion that reinforces Forza Horizon 3’s reputation as one of the best racing games ever made.

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