Game Informer's Scores

  • Games
For 7,736 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7750 game reviews
    • 36 Metascore
    • 30 Critic Score
    This isn’t a premier blend of pulp fiction. It’s just a pulpy mess.
    • 36 Metascore
    • 40 Critic Score
    Worst of all, the game is glitchy; I phased through a few walls and got gunned down after getting stuck behind some invisible cover.
    • 36 Metascore
    • 28 Critic Score
    There are a lot of poor fighting games out there, but few are this shallow and boring. [Jan 2004, p.151]
    • 36 Metascore
    • 30 Critic Score
    This isn’t a premier blend of pulp fiction. It’s just a pulpy mess.
    • 36 Metascore
    • 55 Critic Score
    If Tyler Durden saw you sitting on your comfy couch, and playing Fight Club (possibly over your fancypants internet connection), he would probably hit you as hard as he could. [Jan 2005, p.119]
    • Game Informer
    • 36 Metascore
    • 30 Critic Score
    Playing this game is like someone shoving a wire brush down your esophagus then pulling it out your you-know-what. [Jan 2003, p.102]
    • Game Informer
    • 35 Metascore
    • 50 Critic Score
    The levels are linear and dull, and for some reason you can only take cover in specified circles in the environment, which takes away any sense of reality or spontaneity. [Dec 2004, p.168]
    • Game Informer
    • 35 Metascore
    • 45 Critic Score
    This has to be one of the worst games I've had the displeasure of playing in quite some time. [Sept 2005, p.100]
    • Game Informer
    • 35 Metascore
    • 30 Critic Score
    If you're a huge Dead Space fan, you may want to put two hours aside to play through this game to get the Hacker Suit. If your interest lies solely with how Ignition serves as a prelude to Dead Space 2, you're missing nothing interesting. I doubt the "that's what she said" joke or Franco Delille's story will be referenced extensively when Isaac returns.
    • 35 Metascore
    • 50 Critic Score
    Environments are uninspired, the dirt effects are dull, and tricks take too long to develop. [Jan 2002, p.83]
    • Game Informer
    • 35 Metascore
    • 33 Critic Score
    It pains me to say this, but turn off your TV and just read the book or head to your local theater. This is a story everyone must experience, just don’t try interacting with it.
    • 35 Metascore
    • 50 Critic Score
    The levels are linear and dull, and for some reason you can only take cover in specified circles in the environment, which takes away any sense of reality or spontaneity. [Dec 2004, p.168]
    • Game Informer
    • 35 Metascore
    • 55 Critic Score
    The controls give no feel of racing, the graphics are bland at best, and the sound is forgettable. [Dec 2002, p.144]
    • Game Informer
    • 35 Metascore
    • 55 Critic Score
    A flat-out crappy game. [Jan 2004, p.135]
    • 34 Metascore
    • 40 Critic Score
    If you want to watch John Rambo mow through waves of baddies in violent and satisfying fashion, watch the final half hour of the 2008 film. Don’t spend your money and time to recreate any moments in this cheap, broken wreck.
    • 34 Metascore
    • 45 Critic Score
    The sad decline of the Destroy All Humans franchise is a minor tragedy, because the core idea here is fantastic. [Feb 2009, p.85]
    • Game Informer
    • 34 Metascore
    • 30 Critic Score
    There's really only one way to sum it all up. This game just sucks. [Sept. 2006, p.97]
    • Game Informer
    • 34 Metascore
    • 40 Critic Score
    Passing through these mediocre level designs is reminiscent of passing a kidney stone - tedious and painful. [Aug 2004, p.99]
    • 33 Metascore
    • 10 Critic Score
    Absolutely horrible. It looks worse than Pam's new boyfriend, Kid Rock, after a bottle of Jack Daniel's. [Jan 2002, p.88]
    • Game Informer
    • 33 Metascore
    • 35 Critic Score
    I constantly struggled against the controls, camera, and objectives as they were presented. And nothing about the story or characters of The Lord of the Rings: Gollum offers reason to push past the frustration. As a longtime fan of Tolkien’s fiction, it’s possible that I liked the game even less for the way it seemed to misuse the source material. It’s hard to have a more damning indictment than to say that this Gollum game isn’t for fans of The Lord of the Rings, but here we are.
    • 33 Metascore
    • 20 Critic Score
    It sucks in a vomitous, spirit-crushing kind of way. [March 2005, p.137]
    • Game Informer
    • 33 Metascore
    • 33 Critic Score
    Tears of joy rolled down my cheeks at the exact moment that I ejected this game from my Xbox. I then proceeded to toss it on the floor and violently smash it with a sledgehamer into a thousand little pieces. [Jan 2003, p.114]
    • Game Informer
    • 33 Metascore
    • 30 Critic Score
    AMY
    As a downloadable title, I wasn't expecting Amy to measure up against the triple-A juggernauts of the survival horror genre. However, I was expecting a game that was at least playable and contained some kind of entertainment. Make no mistake: Whether Amy is delivered to you via download, retail SKU, direct brain wave, or retinal implant, it is terrible and should be avoided.
    • 33 Metascore
    • 68 Critic Score
    If you tough it out, there are rewards. Just be ready to bleed. [July 2002, p.82]
    • Game Informer
    • 33 Metascore
    • 30 Critic Score
    A absolute mess...Call of Duty: Black Ops: Declassified is appalling. In dramatic fashion, it completely fails to live up to the high bar of quality gamers expect from the Call of Duty name. It's also a discouraging sign for gamers like me who shelled out $250 for a Vita in the hopes of console-quality experiences on handheld.
    • 33 Metascore
    • 58 Critic Score
    MK Advance may look GBA, but it plays GBC, and that's the killer. [Mar 2002, p.91]
    • Game Informer
    • 33 Metascore
    • 38 Critic Score
    I have nothing positive to say about this game. I even hate the menu screen. Perhaps the best thing I can come up with is that this miserable piece of trash is so awful that it’s destined to be the worst-selling game of the PS3 launch.
    • 33 Metascore
    • 45 Critic Score
    Much like an American Ninja or Iron Eagle movie, if you see Target: Terror in the bargain bin, pick it up for a laugh. For the full price, however, get your shooting fix elsewhere.
    • 32 Metascore
    • 10 Critic Score
    I hate this clear exploitation of Bruce Lee's name so much that I am considering going out to buy this game just to bust it into a hundred little pieces. [Sept 2002, p.89]
    • Game Informer
    • 32 Metascore
    • 20 Critic Score
    If you want a multiplayer-only shooter without spending $60, there are plenty of options for cheap (Gotham City Impostors) or completely free (Team Fortress 2). Normally, this is the part of the review where I’d reiterate that you should not play Rekoil under any circumstance, but from the abundance of deserted maps I saw, it seems that most gamers have already received that memo.

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