Game Informer's Scores
- Games
For 7,738 reviews, this publication has graded:
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62% higher than the average critic
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4% same as the average critic
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34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | Hades II - Nintendo Switch 2 Edition | |
|---|---|---|
| Lowest review score: | Legends of Wrestling II |
Score distribution:
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Positive: 4,810 out of 7738
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Mixed: 2,570 out of 7738
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Negative: 358 out of 7738
7752
game
reviews
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- Critic Score
Sadly, that gameplay doesn't hold up for very long. Combat is too simplistic, and the unintelligent AI governing your enemies doesn't help. [Jan 2010, p.91]- Game Informer
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- Critic Score
In short, there's fun to be had here if you're willing to put up with the stuff that sucks. [Nov. 2006, p.146]- Game Informer
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- Critic Score
With 50 new levels, 50 favorites from the past, some cool new minigames like the FPS Monkey War and a version of air hockey, plus single-cart multiplayer, this is yet another nice addition to the DS library. [Apr 2006, p.134]- Game Informer
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- Critic Score
Most of this game’s content is in betrayal of the license, and it’s not all smut, either. In one mission, you are tasked with assassinating Fidel Castro, an act that ends up being just as comedic as The Naked Gun’s assassination attempt on Queen Elizabeth II. Unfortunately, the intent of this sequence isn’t to make players laugh. [May 2009, p.82]- Game Informer
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- Critic Score
With so much conversation with characters that feel like they'll be left in the past after this episode, a dreary prison setting, and gameplay that generally fails to engage, Jailhouse Block is the weakest entry of the season. The fleeting high moments like the difficult decision or the climactic battle don't save the episode. However, like most episodes Telltale releases in any of its myriad licensed series, it ends on a solid cliffhanger that has me intrigued about what happens next.- Game Informer
- Posted Sep 21, 2017
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- Critic Score
Decent play mechanics aside, the gameplay doesn't excite. [Jan 2004, p.151]- Game Informer
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- Critic Score
These improvements stand in contrast to the continued weak goalie AI, unhelpful camera work, and iffy passing.- Game Informer
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- Critic Score
I wish I could warp back to the time when Power of Illusion was full of mysterious promise.- Game Informer
- Posted Nov 17, 2012
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- Critic Score
I can only say one good thing about War in the North: It could have been awesome.- Game Informer
- Posted Nov 1, 2011
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- Critic Score
It's definitely a puzzle game like no other, and even offers a nice level create function and four-player support, all for a 10-dollar price point! [Oct 2003, p.123]- Game Informer
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- Critic Score
Like Capcom's "Power Stone," Barbarian steps up to the plate, and whiffs. [August 2002, p.79]- Game Informer
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- Critic Score
While I have to quibble about the juming controls being clunky; the action is well-paced, the graphics match the cartoon in lively colors and interesting layout, the story is respectable, and the sound is a nice touch. [Feb 2003, p.110]- Game Informer
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- Critic Score
The main reason I am less than enamored with this title is that it features some of the worst jumping controls in memory. Frustrating and painful. Bad Mickey. Bad. [Oct 2003, p.145]- Game Informer
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- Critic Score
Merely an okay game that benefits greatly from its movie license. [June 2003, p.106]- Game Informer
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I found a few bizarre control and collision hiccups that furrowed my brow, but by and large this is a game that starts with a bang and doesn't quit. [Aug 2003, p.103]- Game Informer
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- Critic Score
NBA Playgrounds may not revolutionize arcade basketball, but it’s a welcome newcomer. If Saber Interactive tightens its gameplay shortcomings and introduces more ways to play, the game could have a healthy run as an alternative for those who don't want the heavy investment of a sports sim.- Game Informer
- Posted May 12, 2017
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- Critic Score
The portable versions of the LEGO games have been disappointing, and the trend continues. [May 2011, p.97]- Game Informer
Posted Apr 18, 2011 -
- Critic Score
Thank God. Now I can stop pretending that I was having fun rocking out to Metallica and live my dream of playing backup cowbell in a cruise ship band version of “Yankee Doodle.”- Game Informer
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- Critic Score
The wry subtlety of the novels' text pops up once in a while, but not nearly enough, which leaves only a derivative and dull game where there could have been a humorous midadventure. [Jan 2005, p.119]- Game Informer
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- Critic Score
This might not be Clover Studios' best effort, but as ports go this is far from terrible. [May 2006, p.110]- Game Informer
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- Critic Score
Juggling different weapons and dodging enemy fire makes the gameplay feel frantic and exciting, but too little enemy and level design variation hold this competent shooter back from greatness. [Apr 2011, p.96]- Game Informer
Posted May 26, 2011 -
- Critic Score
ReCore is a poster child for wasted potential. At its heart is a good (though not great) game, marred by long load times, technical problems (including frame rates dips and the occasional crash), and bad pacing. The infuriating and frivolous road blocks may have doubled the length of the 20-hour game, but they also halved my fun.- Game Informer
- Posted Sep 14, 2016
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- Critic Score
Of course, it's better than last year, but it still has a ways to go before it supplants The Life as the reason to get this game. [Nov. 2006, p.134]- Game Informer
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- Critic Score
A jovial romp of fisticuffs, also known as a decent boxing game. [Mar 2003, p.83]- Game Informer
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- Critic Score
It's definitely the most fun I've had with a fighting game in a long time, and it's also the one title that's managed to bring my PSP out of storage. [Nov 2005, p.178]- Game Informer
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A listless, sludgy slog through a knee-deep slush puddle of suckiness. [Dec 2003, p.187]- Game Informer
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- Critic Score
"Robotech" has the hot license and nifty cel-shaded look. Where does this leave Gun Metal? Nowhere, I'm afraid. [Oct 2002, p.91]- Game Informer
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- Critic Score
It makes a good effort at bringing the best of "Splinter Cell," "Metal Gear," and "Hitman 2" together; but it's not in the same league as any of those games. [Nov 2003, p.160]- Game Informer
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- Critic Score
Manages to maintain a tongue-in-cheek cheese factor that makes the journey entertaining enough...in that shameless softcore kind of way. [July 2004, p.114]- Game Informer
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