Game Informer's Scores

  • Games
For 7,739 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Uncharted 2: Among Thieves
Lowest review score: 1 Legends of Wrestling II
Score distribution:
7754 game reviews
    • 65 Metascore
    • 85 Critic Score
    It may not push your new hardware to the limit and is a little rough around the edges, but the latest Saints Row is everything it needs to be, delivering a wonderful comedic experience with plenty of depth. While a little irritating, I was never bored and wanted to see where my team’s goofy antics would take them next. The payoffs are often worth the time investment, and just veering off the beaten path pays dividends. I’m glad the Saints are back, hopefully for another long haul.
    • 65 Metascore
    • 68 Critic Score
    Too Human is about players sculpting their ideal killing machines. If you enjoy leveling and looting, it's worth a look. If you only have a moderate interest, Too Human's aggravating gameplay and irreparable plot won't deliver many thrills. [Sept 2008, p.104]
    • 65 Metascore
    • 75 Critic Score
    LEGO Battles won’t offer the slightest challenge to an avid RTS fan. But overall I can’t complain too much. I had fun, got in a few laughs, and kept coming back for more. Sometimes that’s enough.
    • 65 Metascore
    • 70 Critic Score
    NASCAR '14 is not just a carbon copy of Inside Line, but most of its improvements are either minor enough or exposed by other flaws that the sum total of the experience doesn't equate to a lot of positive momentum.
    • 65 Metascore
    • 80 Critic Score
    Another World holds up well all these years later, and it remains a captivating must-play for sci-fi fans.
    • 65 Metascore
    • 78 Critic Score
    This won't appeal to everyone, but those willing to put up with tired genre formulas are bound to have some fun. [Mar 2008, p.102]
    • 65 Metascore
    • 70 Critic Score
    Graphics and online are where the attention's focused, but I think they should have continued down the road to refinement. [Sept 2003, p.109]
    • Game Informer
    • 65 Metascore
    • 75 Critic Score
    It actually contains a good, unique mechanic for turning which lets you slide around curves and even whip out a muddy 180 degrees if you want. [Aug 2003, p.104]
    • Game Informer
    • 65 Metascore
    • 78 Critic Score
    Children of Mana is not the longest game in the world, but it sure is a fun ride while it lasts, especially if you have friends that are into it as well. [Nov. 2006, p.140]
    • Game Informer
    • 65 Metascore
    • 58 Critic Score
    At a distance, it looks like an RPG, but it's really just a robot-themed "Power Stone" with some weak story elements in between battles. [Apr 2004, p.101]
    • 65 Metascore
    • 78 Critic Score
    Added maps and online features make the multiplayer aspect of the game noticeably improved, but if you're more into single-player sneaking approach this with caution. [Dec 2007, p.159]
    • Game Informer
    • 65 Metascore
    • 65 Critic Score
    I appreciate the interesting format AC V employs, and enjoyed the sense of camaraderie I had for my team. However, the story missions are too confusing and difficult, the order missions are too short and repetitive, and there is no in-between.
    • 65 Metascore
    • 78 Critic Score
    With the remarkable hip-hop infused soundtrack and strong voice acting from all the lead actors of the show, the game is worth it for action fans willing to tackle this bloody exploration into the nature of vengeance.
    • 65 Metascore
    • 40 Critic Score
    If everything was working correctly, the Xbox One version would be on par with the PlayStation 4, but pervasive technical difficulties ultimately undermine it. More than two weeks into the review, we were still experiencing crippling lag in the Crime.net mission select screen, and when missions do load we had a less than 10 percent success rate in joining the matches. Your only bet to have a stable experience playing Payday 2 on Xbox One currently is to set up your own heist and invite friends.
    • 65 Metascore
    • 75 Critic Score
    Never Yield is a slick package. Once I raised the game's difficulty, the fantastic soundtrack, fun world, and engaging gameplay made it an experience I've enjoyed playing through a couple different times. Especially on Switch, it’s a game worth seeking out if you can. While it may have some minor stumbles, I found it a worthwhile run.
    • 65 Metascore
    • 70 Critic Score
    I love the constant action and surprisingly deep gameplay that Heroes has to offer. [Dec 2004, p.191]
    • Game Informer
    • 65 Metascore
    • 83 Critic Score
    This title's epic scope, engrossing story, and addictive combat system easily outweigh these minor concerns. [Aug 2003, p.92]
    • Game Informer
    • 65 Metascore
    • 55 Critic Score
    While the cameos are amusing, the games just aren't much fun. [June 2003, p.120]
    • Game Informer
    • 65 Metascore
    • 60 Critic Score
    I guess not being interested in the game's rules themselves is a basic qualm. [Jan 2002, p.87]
    • Game Informer
    • 65 Metascore
    • 50 Critic Score
    Only in Cel Damage does a guy with an axe beat out a gatling gun. [Dec 2001, p.101]
    • Game Informer
    • 65 Metascore
    • 70 Critic Score
    There isn’t much to the game, but with plenty of paintings to scour, it makes for an enjoyable eye exercise.
    • 65 Metascore
    • 78 Critic Score
    The world is truly your oyster. Whether or not there's a pearl in it depends on how much you enjoy the freedom given to you. [Aug 2003, p.97]
    • Game Informer
    • 65 Metascore
    • 80 Critic Score
    Overall, The Red Lantern is a stunning game that offers a juxtaposition of being both a calming experience and one that can inspire a level of anxiety due to the more randomized nature of the mechanics. Watching that meter drop and feeling hope drop down with it can sometimes feel like a punch to the gut, but eventually a rhythm is found and relaxing around a campfire with a full belly, a warm fire, and adorable furry friends more than makes up for those dips in euphoria.
    • 65 Metascore
    • 65 Critic Score
    Strange missteps abound in Heroes Over Europe, but glimmers of fun WWII arcade flight shooting shine through from time to time. [Oct 2009, p.90]
    • Game Informer
    • 65 Metascore
    • 60 Critic Score
    The Lego Movie 2 Videogame rarely pushes the player to do anything other than go into their building menu to select one object, and ends up being a shockingly bland experience in a series that has been mostly consistent in doing fun things with different properties.
    • 65 Metascore
    • 68 Critic Score
    Unfortunately, bad mechanics and ho-hum gameplay progression bring things down.
    • 65 Metascore
    • 75 Critic Score
    Gat Out of Hell comes up short in mission variety, but concludes in a tantalizing way: with five different endings.
    • 65 Metascore
    • 80 Critic Score
    Clever class design accepted, Torchlight III doesn’t offer tremendous innovation or nuance in its systems or gameplay. The gratuitous destruction is often great fun, right up until the hour marker when it’s not, and it all starts to feel a bit tedious. Thankfully, there’s always a new magic sword to collect, a respec to try out, a new character class to discover, or a dungeon to delve. Torchlight III is an approachable action/RPG that’s especially welcoming to newcomers, or simply players who don’t want to focus too hard on their evening’s entertainment. Repeat conquerors of heaven and hell may wish to look elsewhere, but if your desires for fantasy destruction are more about high-octane action, Torchlight III rarely disappoints.
    • 65 Metascore
    • 70 Critic Score
    Dungeons may not be for everyone, but it will more than satisfy the needs of anyone who takes a shine to it. Better yet, it probably won't imprison you and drain your life energy afterward.
    • 65 Metascore
    • 58 Critic Score
    Like an antithesis to Reese's Peanut Butter Cups, it proves that two great flavors don't always taste great together. [Issue#203, p.87]
    • Game Informer

Top Trailers