Game Debate's Scores

  • Games
For 221 reviews, this publication has graded:
  • 57% higher than the average critic
  • 7% same as the average critic
  • 36% lower than the average critic
On average, this publication grades 2.6 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 The Witcher 3: Wild Hunt - Blood and Wine
Lowest review score: 30 Jagged Alliance: Rage!
Score distribution:
  1. Negative: 5 out of 221
222 game reviews
    • 87 Metascore
    • 90 Critic Score
    It's remarkable how effective a game Playdead have created from a few static backgrounds and a bunch of playforms and ladders. I suppose it goes to show that games as art are as good as the emotional investment of the designers.
    • 74 Metascore
    • 70 Critic Score
    DICE might have done its best to hide a quality game, but it’s still there beneath the piles of filler.
    • 56 Metascore
    • 70 Critic Score
    A fun little adventure which will definitely grow on you.
    • 53 Metascore
    • 75 Critic Score
    Shadwen indeed sets the bar fairly high for stealth based games with its unique approach on real-time/turn-based gameplay. It lacks content and deserves more well thought out alternative gameplay moments, but overall we are talking about a fine game here which wears its heart on its sleeve.
    • 92 Metascore
    • 100 Critic Score
    It really is incredible what CDPR has achieved here, and I wouldn’t be totally averse to playing something of this size and quality each and every year. This is without doubt the greatest piece of DLC I have ever played, and I think plenty of other developers and publishers should rightly be embarrassed by their efforts after seeing this. Expansion of the year? Almost surely. Game of the year? A real possibility.
    • 86 Metascore
    • 90 Critic Score
    Total War Warhammer is the best of its genre, but it still has room to keep getting even better.
    • 54 Metascore
    • 50 Critic Score
    Ultimately however there’s unfortunately nothing to raise Homefront 2 above outstandingly average. It’s a decent idea in a dull game which feels as if it’s been launched six months too early.
    • 83 Metascore
    • 95 Critic Score
    Hearts Of Iron 4 manages to surpass its only rival in this sector, Hearts of Iron III, delivering the best strategy experience available, from your armchair.
    • 85 Metascore
    • 90 Critic Score
    For fans of single-player FPS campaigns DOOM is a juggernaut, and some of the most fun I’ve had in gaming for years. It’s never going to grab you with an engrossing plot of spectacular linear set pieces, but the flawless combat ensures DOOM just never lets up.
    • 69 Metascore
    • 60 Critic Score
    There’s certainly a fair bit here for some to like, particularly for those of you who want a MOBA that’s less of a long-term commitment, and a heck of a lot of content to get your teeth into, but Battleborn’s development-by-focus-group leaves it feeling a little bland, despite its brash stylings and Borderlands-esque attitude.
    • 78 Metascore
    • 85 Critic Score
    From the modular ship constructor system and the impressive (if automatic) fleet battles, to the ethical tensions between interstellar neighbours reminiscent of Sid Meier's Alpha Centauri, to the endless moddability that'll allow, no doubt, classic sci-fi reskins (the likes of Dune spring to mind), I can't wait for Stellaris to be the game it is so obviously going to be. For now, though, it's still struggling with escape velocity on its mission to the stars.
    • tbd Metascore
    • 65 Critic Score
    Special Tactics is unfortunately as middle-of-the-road as is achievable. Not knowing what you can achieve in a single turn really drags it down from being a fun experience, and it’s a little frustrating that one small change could really elevate it.
    • 50 Metascore
    • 35 Critic Score
    It’s a slight extra and nothing more, and certainly not worth picking up on its own.
    • 84 Metascore
    • 90 Critic Score
    Enter the Gungeon is a wonderful, demanding yet rewarding, roguelike twin-stick shooter where the visuals marry perfectly with the gameplay to deliver one of the most addictive experiences in recent memory. Fans of Binding of Isaac, Spelunky et al sit up and take notice, Enter the Gungeon rolls with the punches and delivers an experience worth of sitting alongside these greats.
    • 77 Metascore
    • 85 Critic Score
    By and large, Battle: Fleet Gothic Armada is a great game, and another one of the nice surprises that can occasionally emerge from Games Workshop's plan for world domination.
    • 64 Metascore
    • 55 Critic Score
    To that end, from my experiences with VR I can comfortably see a digit or two being tacked on to the score for the sheer immersion present. Without the $600 headset though, this is about as flat an experience as I've had in a long while. [VR Tested]
    • 69 Metascore
    • 50 Critic Score
    It's not actually painful to play. It's a little broken here and there, with one of those perma-map-scrolling bugs that seem to plague RTSes, and a couple of other small niggling technical issues. But what really stands out is the lack of anything interesting or novel.
    • 89 Metascore
    • 90 Critic Score
    Dark Souls 3 isn’t here to redesign the formula or to reimagine the way the Souls games play. Instead, it’s refined the game style that FromSoftware have been experimenting with since Demon’s Souls and it honestly feels like they’ve found the perfect balance between the style of each games.
    • 67 Metascore
    • 75 Critic Score
    Just be warned you’ll see all there is to see in a couple of evening’s entertainment, but it's a enjoyable enough way to keep Fallout 4 fresh until the meatier Far Harbor arrives.
    • 79 Metascore
    • 85 Critic Score
    Considering its budget pricing, there’s a heck of a lot to love about Trackmania Turbo. As I said earlier it really is an acquired taste, for that masochistic lot that get a kick out of shaving tenths of seconds off theirs and other people’s time, Nadeo’s latest is a winner. It's the sort of thing I find myself frantically throwing in the last few minutes of my lunch break, desperate to catch a quick session or smash a new record.
    • 79 Metascore
    • 85 Critic Score
    Despite a few tedious moments and some strange design choices, The Division excels at delivering a paranoid, distrustful world full of ambivalence and moral dichotomy along with an extremely enjoyable RPG experience. If you’re looking for a solid shooter experience then I’d say maybe this isn’t the game for you. If you enjoyed Destiny or love MMO games but wish they were a bit more action based then The Division will provide you hours upon hours of fantastic gameplay. Just make sure you have your buddies or that you find other players to play with in order to really get the full experience.
    • 75 Metascore
    • 80 Critic Score
    The big question mark left dangling over Hitman is whether it deserves its episodic nature then. Put bluntly, it does. The additional time with each map gives everyone room to understand and digest the finer intricacies, while the special challenges keeps things entertaining and fresh. Elusive Targets meanwhile offer unique bonuses for killing them, but you only get one shot. These are neat additions, but there is an unshakeable feeling they have been included purely to justify Hitman being episodic. The fact the Elusive Targets can disappear after a matter of days makes it feels as if gamers are being punished if they don’t get in the door early.
    • 83 Metascore
    • 90 Critic Score
    If you take into account the limits of the genre itself, then Helldivers is a fantastic way to keep yourself busy for hours at a time, Helldivers is a surprisingly immersive game with intuitive mechanics and a rewarding levelling system.
    • 74 Metascore
    • 75 Critic Score
    Ceres has its flaws, but they do not make the game bad in any way. If you can look past the bugs and the confusing UI, and look at the potential the game has, you will thoroughly enjoy yourself.
    • tbd Metascore
    • 65 Critic Score
    Overall One More Dungeon won't be the game to blow your mind or keep you playing, bleary eyed until the wee hours of a work morning. Despite that, it does a decent job at what it sets out to do and offers quick fun that will have you returning again and again every once in a while. That, and at just £4 it really is quite affordable.
    • 81 Metascore
    • 80 Critic Score
    The gameplay is a healthy challenge. It’s good value for money. All in all it’s such a charming and engaging piece of work that as soon as I’ve wrapped this review up I’ll be straight back on it. So farewell.
    • 66 Metascore
    • 60 Critic Score
    In comparison to XIII it’s certainly a stronger experience, but it’s a case of whether you can stomach yet another adventure in that vein.
    • 86 Metascore
    • 80 Critic Score
    A difficult game to review. It’s a predictable experience, but it’s one which does improve on its predecessor, no matter how small the improvement. It’s a safe evolution then, and one that fans of the last game will be able to go in confidently, knowing they’ll like it. One day the fairy dust will wear off, but for now, Rise of the Tomb Raider is a glittering spectacle of what cinematic third-person adventure games can be.
    • 84 Metascore
    • 80 Critic Score
    It’s sadistic, mean-spirited and unfair. And it makes no pretense at being anything other than that.
    • 79 Metascore
    • 70 Critic Score
    Ultimately, Homeworld: Deserts of Kharak is a bit like a trip to the beach. Sure, the sun’s beaming and you’ll have a great day’s fun, but you still can’t escape that feeling you’ve got sand up your Kharak.

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