G4 TV's Scores

  • Games
For 2,715 reviews, this publication has graded:
  • 28% higher than the average critic
  • 2% same as the average critic
  • 70% lower than the average critic
On average, this publication grades 10.6 points lower than other critics. (0-100 point scale)
Average Game review score: 64
Highest review score: 100 Mark of the Ninja
Lowest review score: 0 Big Rigs: Over the Road Racing
Score distribution:
2715 game reviews
    • 57 Metascore
    • 20 Critic Score
    It's hard to imagine that Corvette, though it's priced to compete with a case of Bud, will be able to satisfy. There are much more competitive racers that also feature the fabled 'vette, along with decent physics, AI, and play modes.
    • 57 Metascore
    • 20 Critic Score
    I think Boogie is a horrible game. It’s so bad; I’m nearly offended that I even had to play it. Sure it’s aimed squarely at the casual market, but casual gamers aren’t necessarily stupid gamers.
    • 57 Metascore
    • 60 Critic Score
    It's a gifted, but often-troubled arcade game that forsakes depth for good old-fashioned death and debauchery.
    • 57 Metascore
    • 40 Critic Score
    Just not a good game, no matter how much you love the Gundam universe. It's repetitive and unchallenging and not at all up to the system's capabilities.
    • 57 Metascore
    • 60 Critic Score
    Offers up some fun, mindless action that fizzles out rather quickly. It's an easy game to pick up and dive right into, but for a single player, it's a weekend rental at best.
    • 57 Metascore
    • 60 Critic Score
    It's not nearly as impressive now as it was way back then, but just the same, good dungeon crawls never go out of style.
    • 57 Metascore
    • 60 Critic Score
    There are more than a few problems with the game. But there are some really nice ideas suspended down there beneath the crusty surface.
    • 57 Metascore
    • 40 Critic Score
    But the lack of definable strengths and weak multiplayer options make it really easy for the average gamer to leave it on the store shelf.
    • 57 Metascore
    • 60 Critic Score
    If you’ve never played it before, you’ll find Blazing Angels a good, but not great game. It’s a perfectly acceptable time waster for a rainy Sunday afternoon.
    • 57 Metascore
    • 40 Critic Score
    The game itself is average. The controls don’t do enough to make the game stand out. The extras and bonus features are pointless.
    • 57 Metascore
    • 20 Critic Score
    As far as we can tell, Mamodo Battles was made for stupid, uncoordinated kids with poor taste in gaming and a big love of all things Zatch Bell!
    • 57 Metascore
    • 40 Critic Score
    Everything about the presentation has a rushed, sloppy feel that belies the game’s lengthy development cycle and preexisting source material.
    • 57 Metascore
    • 40 Critic Score
    Warpath isn’t horrible, but it is incredibly uninspired. The design is, on every level, lackluster, as if the developers were so sick of the genre that they didn’t even try this time.
    • 57 Metascore
    • 50 Critic Score
    With a killer soundtrack and deep metal influences, Army Corps of Hell brings a barren action-strategy genre to the PlayStation Vita, but does so in a way that would make even the hellish of characters bored.
    • 57 Metascore
    • 40 Critic Score
    The tedium, bugs, and simplicity of the game itself outweigh much of the value the game offers in its size or even its faithful translation of the 3rd Edition rules, making this Pool of Radiance but a shallow reflection of the earlier classic.
    • 57 Metascore
    • 60 Critic Score
    Despite frustrations and a tenancy towards the obtuse, Chulip manages to skate by on charm. The game is frequently funny and strange enough to keep players wondering what sort of nonsense the story will dish out next.
    • 57 Metascore
    • 40 Critic Score
    Driv3r tries to be more than just a driving game, but it looks like Tanner should get his butt back behind the wheel and stay there.
    • 57 Metascore
    • 40 Critic Score
    Beautiful, for the most part, but it’s lacking substance. The plot’s slow burn and the incredibly limiting interface will have you struggling to continue playing after only a little while.
    • 57 Metascore
    • 40 Critic Score
    "King's Field" was a slow, clumsy, fairly-boring-to-look-at first-person hack-and-slasher with a legendarily lousy framerate. Deep Labyrinth is all of those too, except that its framerate isn't bad enough to pass into legend.
    • 57 Metascore
    • 60 Critic Score
    This isn’t a bad game, but just the same, the audience is certain to be limited to gamers who are still fans of the Capcom legacy.
    • 57 Metascore
    • 40 Critic Score
    The biggest issue with Purple Haze for Xbox is that the game simply isn't complete. Why the truncated campaign? Why the revamped levels?
    • 57 Metascore
    • 60 Critic Score
    It has the makings of a role-playing classic, but it runs out of steam half-way through. The rest of the game is playable and occasionally fun, but it never comes close to the greatness of the first act.
    • 57 Metascore
    • 60 Critic Score
    For players who have had their fill taking on the dark lords of the underworld, or are simply hankering for some science fiction, Harbinger brings plenty to the table.
    • 57 Metascore
    • 40 Critic Score
    The biggest shame is that the engrossing dynasty and career modes are wasted by the actual gameplay.
    • 57 Metascore
    • 60 Critic Score
    Sonic Adventure DX is at its absolute best during the Sonic and Tails segments. Their levels are what you paid the admission price for. The rest are just leftovers.
    • 57 Metascore
    • 60 Critic Score
    The inclusion of some rather uninspired telekinetic abilities does nothing to distance this game from the hundreds of other, more original and more entertaining games out there.
    • 57 Metascore
    • 40 Critic Score
    Fans of the unjolly green giant will have some limited, isolated smash-bouts, but those who are gamers first and Hulk fans secondly will be better off investigating the console versions based on the film.
    • 56 Metascore
    • 40 Critic Score
    The games not terrible, but it's not great. The most important element in a boxing sim, the tactics, combos, and impact, are watered down to a button mashing spit bucket.
    • 56 Metascore
    • 20 Critic Score
    A poorly conceived, poorly executed mess. It’s an insult to the intelligence of gamers everywhere, and that’s no mean feat.
    • 56 Metascore
    • 60 Critic Score
    Ultimately this is a game that only the hardcore are likely to enjoy. Even if it isn’t a successful design at heart, it’s a good-looking tribute to the characters they love, and that’s a step up from what anime-licensed games usually used to be.
    • 56 Metascore
    • 60 Critic Score
    This game will make you want to spend your entire life at sea, watching the flowing waves, dodging water spouts, dueling with enemy ships, and plundering booty. The rest of the game, sadly, feels more like a chore than an adventure.
    • 56 Metascore
    • 60 Critic Score
    It could use a little more polish in the character balance department, and the story mode is a tad short with only seven stages, but the vibrant visuals and ability to fight against multiple opponents will please those looking for some "Super Smash Bros."-style action on the small screen.
    • 56 Metascore
    • 40 Critic Score
    The mix of mission and circuit racing along with the interesting ranking system are offset by the poor mechanics and sloppy design.
    • 56 Metascore
    • 40 Critic Score
    It's the most graphically inferior Xbox title yet, and while the controls and combat are entertaining, the bland level design and shortage of puzzles make the gameplay repetitive and boring.
    • 56 Metascore
    • 40 Critic Score
    Even by side-scrolling basher standards, the gameplay here is weak and uninspired. The lack of complexity in the fighting system, combined with the lack of variation in the action itself leads to a game that, despite being gorgeous, is still a total snooze.
    • 56 Metascore
    • 60 Critic Score
    What Big Air Freestyle lacks in originality and trick accessibility, it makes up for in scope and replay value.
    • 56 Metascore
    • 40 Critic Score
    Ratatouille doesn’t do anything to avoid the curse of licensed games, and the Xbox 360 version feels especially unfinished thanks to the horrible hit detection issues.
    • 56 Metascore
    • 40 Critic Score
    It’s too unresponsive, there are rare fouls (outside of the ridiculous dive button), the replays are appalling, and the game just doesn’t feel enough like soccer.
    • 56 Metascore
    • 40 Critic Score
    Even the most determined Man U follower stuck in the bowels of America would be better off editing together a team in Konami's masterpiece than taking the easy way out offered here.
    • 56 Metascore
    • 60 Critic Score
    A decent execution of an ill-conceived idea. If you're not a fan of the WWE, steer clear of this game. Its gameplay isn't strong enough to stand on its own.
    • 56 Metascore
    • 40 Critic Score
    As a pure action game, it’s too slow (it often feels like Ed is moving against a strong wind) to satisfy those used to such titles as Ninja Gaiden, Devil May Cry, or Prince of Persia. As a role-playing game, it’s too shallow and short to satisfy those expecting the next Final Fantasy.
    • 56 Metascore
    • 40 Critic Score
    Like the previous games in the series, the gameplay is incredibly repetitive and uncomplicated, and anyone over the age of 11 will quickly tire of the game after only a few levels.
    • 56 Metascore
    • 40 Critic Score
    The weak, shriveled heart of "Armageddon" can barely pump the appealing lifeblood of the comic book series into this hollow shell. It isn't terrible, but it offers few reasons to complete the 20 or so missions.
    • 56 Metascore
    • 40 Critic Score
    The ability to make your own dance patterns is not a dumb idea per se. Dance Factory would be an interesting gimmick if it was attached to an otherwise good DDR clone.
    • 56 Metascore
    • 40 Critic Score
    Improvements to the solo adventure and the addition of some basic multiplayer modes elevate the game above its predecessors, but it can't turn the tide of battle in the franchise's favor.
    • 56 Metascore
    • 60 Critic Score
    While it can't match the other versions of the game in terms of scope or graphics, and it is a bit repetitive, Dynasty Warriors Advance is a surprisingly comprehensive package that is simple, fun, and offers plenty of action.
    • 56 Metascore
    • 40 Critic Score
    It may be junk, but at least it's well-made junk.
    • 56 Metascore
    • 40 Critic Score
    The overall speed of the game slows down substantially when there's too much activity on screen.
    • 56 Metascore
    • 40 Critic Score
    Even for an arcade action game, Maximum Chase is short and easy. You'll blow through the entire game in less than an afternoon. There are special objectives to beat in order to unlock things such as new cars and camera filters, but there isn't much incentive to replay this game once you've beaten it.
    • 56 Metascore
    • 40 Critic Score
    Carnival Games is ok in short bursts, but much like the real-world games they are based on, they really aren’t that much fun to play more than once or twice. Wii Sports has more depth.
    • 56 Metascore
    • 60 Critic Score
    An interesting attempt at breaking the first-person shooter mould, and it could have been something special if the rest of the game weren’t rather mediocre.
    • 56 Metascore
    • 60 Critic Score
    RF Online isn’t a bad MMO by any means; it simply suffers from an over-abundance of menial tasks.
    • 56 Metascore
    • 40 Critic Score
    Performance gets choppy in certain parts of the city (Istanbul especially). Cars tend to pop into view and there are never more than maybe four or five other cars onscreen at any given time.
    • 56 Metascore
    • 40 Critic Score
    The simplistic visuals aren’t to the level of a 2005 release, the limited animation and restrictive camera angles diminish the fun associated with the combat engine, and it’s not a particularly violent game despite its subject material.
    • 56 Metascore
    • 40 Critic Score
    Check Six Studios has clearly designed this installment of the Spyro franchise for very young gamers, and with that demographic, the title works well. Unfortunately, this limited scope will bore anyone familiar with other platforming titles.
    • 56 Metascore
    • 40 Critic Score
    After spending a while with this game, you'll realize you're not actually playing Ace Combat. You're playing a quick-and-dirty flight game with the words Ace Combat slapped on the box, and entering eight-digit passwords whenever you want to pick up where you left off. This undercooked turkey barely earns its wings.
    • 56 Metascore
    • 60 Critic Score
    Children will have no trouble getting into the groove of the action, and their parents will be able to play along and have a good time too. Playing with a dance pad is highly recommended.
    • 56 Metascore
    • 60 Critic Score
    Harmlessly addictive, if not wholly derivative. But it's great for the kids, and offers a satisfying, officially licensed Harry Potter experience.
    • 56 Metascore
    • 60 Critic Score
    If you're going to hit your audience with meta-humor about wireframe graphics, you ought to follow up with gameplay that gives them just as much credit.
    • 56 Metascore
    • 20 Critic Score
    It moves really slowly through some of the most boring levels in the history of the genre, and constantly drops new enemies into the scene completely out of nowhere. It’s just not fun at all.
    • 56 Metascore
    • 40 Critic Score
    Gamers looking for a cool action-RPG with some anime style will be let down. The only way we can absolutely recommend this game is if you love Avatar: The Last Airbender as much as you do breathing.
    • 56 Metascore
    • 60 Critic Score
    The emphasis on huge battles and great action does manage to shine through, but this release still feels half-baked.
    • 56 Metascore
    • 40 Critic Score
    A generic click-fest with the occasional cutscene of Colin Farrell riding on a horse and the sounds of Vangelis blaring in the background. Ick.
    • 56 Metascore
    • 40 Critic Score
    Tenchu’s been chugging along as a slightly-above-average series for quite a while now. And it’s disappointing that such a great concept has once again fallen victim to poor game design and crappy presentation. Even if the online co-op mode ran better, it doesn’t help the product feel any more fun.
    • 56 Metascore
    • 40 Critic Score
    Even the game's menus and overall presentation offend.
    • 55 Metascore
    • 60 Critic Score
    Sure, the graphics are lacking and my arms were incredibly tired after Podracing, but these in no way detract from how fun the game is. If you like Star Wars and are looking for a reason to dust off your lonely Kinect, you should buy this game. But be warned, your inner-Comic Book Guy will never shut up.
    • 55 Metascore
    • 40 Critic Score
    Unlike the sublime, budget-friendly "Katamari Damacy," this game sells for full price. It may be worth a rental, but Under the Skin proves that being simple, weird, and quirky just isn’t good enough on its own.
    • 55 Metascore
    • 20 Critic Score
    Titillation just for its own sake seldom works in gaming, but here, it’s been taken to new low. This virtual bikini romp suffers from poor graphics, primitive level design, and controls that will make the player feel like an idiot (or worse). If you really need to see Japanese girls in cosplay outfits to feel manly, just buy some tissue and browse the internet.
    • 55 Metascore
    • 40 Critic Score
    A beautiful but deeply flawed game whose mediocrity is all the more frustrating when you consider that gameplay could have been vastly improved with a few simple fixes. With a controllable camera or targeting system, the game would easily transition hateful to average.
    • 55 Metascore
    • 60 Critic Score
    Novelty is a little harder to come by. Dynasty Warriors Gundam doesn't aim to revolutionize either series, but it does represent a single, rocket-fueled step in the right direction.
    • 55 Metascore
    • 40 Critic Score
    As lousy as the dragon combat is, when someone picks up a dragon game, they want to eat humans, not be one.
    • 55 Metascore
    • 60 Critic Score
    While not great, Monster Madness is generally fun with its mix of solid monster design and colorful, animated graphics.
    • 55 Metascore
    • 60 Critic Score
    Watchmen: The End is Nigh offers a solid foundation with high production values and surprisingly good combat as the first of perhaps many episodes to come, but is it worth sacrificing your Jackson for a chance to slip into Rorschach’s trench coat? The answer is… up to you really.
    • 55 Metascore
    • 40 Critic Score
    Middling level design along with an over-reliance on mobbing the player with nearly impossible situations make Hunt a disappointing release.
    • 55 Metascore
    • 40 Critic Score
    If every mission is going to take place around the same five blocks, try giving the different areas a bit of character instead of exploding walls. Make bosses that are fun to beat up and not just another thing you throw cars at until they stop moving. Just getting rid of the multitude of minor glitches could have easily raised the score.
    • 55 Metascore
    • 40 Critic Score
    Warriors Orochi is really only for the hardcore fans of the Dynasty Warriors and Samurai Warriors franchises. We freely admit that we’re not one of those. You either like it or you don’t. You either care about the story or you don’t. Put Average Joe Gamer and this reviewer down in the “don’t” column.
    • 55 Metascore
    • 40 Critic Score
    There's nothing remotely compelling enough in the online modes good enough to take the focus away from the disappointing single-player mode.
    • 55 Metascore
    • 60 Critic Score
    A highly flawed game. There’s a lot to do and see here, but the gameplay and mechanics can be frustrating and annoying, the story mode is pointless, and the voice acting is truly bad.
    • 55 Metascore
    • 20 Critic Score
    A hollow, stripped-down experience.
    • 55 Metascore
    • 40 Critic Score
    It has moments of inspired violence, and the story it tells is engaging, but there is too much monotony to the gameplay to make it addictive.
    • 55 Metascore
    • 40 Critic Score
    Insecticide warrants some praise for its offbeat theme and oddball characters, but there's not enough game here to recommend. All 18 levels are short, combat is clunky, and there's only one game mode.
    • 55 Metascore
    • 60 Critic Score
    Tense gunfights, unnerving corridor crawls, a surprisingly engaging plot, fantastic sound work, and gameplay that provides an entertaining mix of old-school action and exploration all help make this a solid science fiction gaming experience.
    • 55 Metascore
    • 60 Critic Score
    Despite some frustrating and inconsistent controls and an overpowering serve/volley design, Smash Court Tennis 3 offers a deep and rewarding tennis experience.
    • 55 Metascore
    • 60 Critic Score
    We’re talking under a dozen hours to finish, tops. No multiplayer, a few lackluster achievements--it’s hard to recommend this one despite its considerable if occasional virtues.
    • 55 Metascore
    • 40 Critic Score
    The greatest crime depicted in the game isn't Syndrome's machinations, but the speed with which the lame design renders dull action out of such cool characters.
    • 55 Metascore
    • 40 Critic Score
    Textured well enough, suitably brutal, and sporting fairly evolved team-management options, it's too bad the gameplay experience weakens the overall score.
    • 55 Metascore
    • 20 Critic Score
    It’s difficult in a mean, nasty way. I’m sure there are some people out there who are up for a challenge like this. Those people are idiots who have no life. If you really like to be punished this much, I recommend checking out your local S&M bar. You’ll likely find the developers of this game there holding a whip with your name on it.
    • 55 Metascore
    • 40 Critic Score
    The die-hard giant robot fan may get some mileage out of the multiplayer modes (despite some lag in larger games) but even they will be disappointed by the poor presentation. Rarely has the future of combat seemed to be stuck so far in the past.
    • 55 Metascore
    • 60 Critic Score
    The Fable faithful might love the look of this adorable take on the franchise, but those who favor gameplay depth over a fan-pleasing presentation, won't find more than thumb-blistering brawling beneath its charming exterior.
    • 55 Metascore
    • 50 Critic Score
    The biggest disappointment is that the most cohesive and entertaining portion of the campaign isn't experienced until the last three chapters. In a game that spans 13 chapters, the "just wait, it gets better" excuse just doesn't cut it. It's also worth mentioning that an earlier chapter is designed to take less than a minute to beat.
    • 55 Metascore
    • 40 Critic Score
    The emptiness of the world, the poor quality of the graphics, and the decidedly easy-to-use interface and instructions cripple what otherwise could have been a fun little RPG.
    • 55 Metascore
    • 60 Critic Score
    While the game is fairly short, the individual reports are quite long and you can only save between them. Since there's no sleep or suspend mode, it's not a good game to play in short bursts.
    • 55 Metascore
    • 20 Critic Score
    The great selection of poker styles is ruined by limited play options, a horrible presentation and crappy player A.I. Save yourself some cash and just buy a deck of cards instead.
    • 55 Metascore
    • 40 Critic Score
    Everything from the pointless showdown mode to the almost complete absence of anything to unlock makes the game feel raw in a negative, unfinished way. Not the hardcore, wrestling kind of fans know and love.
    • 55 Metascore
    • 40 Critic Score
    If you don’t care too much about precise game play, Chosen One is a good, brainless time. Otherwise, the game just becomes infuriating.
    • 55 Metascore
    • 20 Critic Score
    Play the first level of Cake Mania and you've played them all.
    • 55 Metascore
    • 40 Critic Score
    It's the kind of game that pads itself out with random fights. And, worst of all, it's type of game that tries to pass tired techno-babble off as story. This crime is all the more heinous considering the fact that Mega Man Star Force 2 is aimed squarely at young gamers.
    • 55 Metascore
    • 60 Critic Score
    Conquest hits the same beats that we’ve hit over and over again in previous titles. It’s not that they don’t hit them well, but they hit the exact beats we’ve come to expect from a Lord of the Rings title.
    • 55 Metascore
    • 40 Critic Score
    Deserves kudos for being such a meticulous translation of the card game. Unfortunately, there is little else to attract anyone other than the hard core fan base.
    • 55 Metascore
    • 60 Critic Score
    Limited replay value cripples its long-term worth, as does its ultra-lightweight content structure.

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