G4 TV's Scores

  • Games
For 2,715 reviews, this publication has graded:
  • 28% higher than the average critic
  • 2% same as the average critic
  • 70% lower than the average critic
On average, this publication grades 10.6 points lower than other critics. (0-100 point scale)
Average Game review score: 64
Highest review score: 100 Mark of the Ninja
Lowest review score: 0 Big Rigs: Over the Road Racing
Score distribution:
2715 game reviews
    • 76 Metascore
    • 70 Critic Score
    If you're looking for a refinement and re-balancing of Dead or Alive 4, then Dead or Alive 5 will suit your needs just fine. It's also the most welcoming to newcomers, so if you've been curious to try DOA, this is the time to get in. If you're a hardcore DOA fan though, keep your expectations in check and don't hope for too much.
    • 83 Metascore
    • 70 Critic Score
    Despite the struggles of the combat system, the story of Kat and overall atmosphere of the game are extremely well executed and make up for the small misstep. Sure, Gravity Rush isn't the Vita's savior, but it doesn't really need to be. It's a competent action game with a unique mechanic that works well on a handheld.
    • 83 Metascore
    • 70 Critic Score
    While the game soars when it comes to charm and presentation, the uneven mix favors the weaker half of the gameplay formula and can't offer up a single well-rounded control option.
    • 70 Metascore
    • 70 Critic Score
    It tries to maintain the core AC experience, oftentimes at the expense of performance and stability, and while it largely succeeds in this regard, the overall result is a game caught in the middle of the franchise's past and future.
    • 80 Metascore
    • 70 Critic Score
    Like an over-encumbered sherpa, Drake stumbles occasionally under the weight of all the gadgets and gimmicks included with the new system. For better or worse, Uncharted demonstrates just about everything the Vita can deliver.
    • 79 Metascore
    • 70 Critic Score
    With stunning graphics, strong tracks, and a great soundtrack, Wipeout 2048 is a solid launch offering for the PlayStation Vita, even if the load times will make you want to make you throw yourself in front of your own hovercraft.
    • 83 Metascore
    • 70 Critic Score
    Inconsistent, though the good tends to outweigh the bad. Missteps aside, the game is genuinely fun, and at the very least worth a try via demo. If nothing else, Dust offers an intriguing promise of things to come: if Mr. Dodrill could craft a game like this on his own, what could he accomplish with more?
    • 52 Metascore
    • 70 Critic Score
    A pedestrian title with the power of the Resident Evil series behind it...However, with a kickass multiplayer, mixed zombie/contemporary warfare, and a high-definition view of Raccoon City's infection, the game holds its own.
    • 61 Metascore
    • 70 Critic Score
    The problem is that most of Turok feels as if the developers were trying to emulate another game (mostly "Halo"), with exceedingly mixed results.
    • 77 Metascore
    • 70 Critic Score
    an up-and-down affair. On the plus side, it's gorgeous, and still as complete a golf game as there is on the market. On the downside, it can be frustrating to play, and the online currency system that restricts a good deal of content is a slap in the face to longtime players. Also, Kinect at your own peril.
    • 68 Metascore
    • 70 Critic Score
    Yes, Deadlight is a short game, one that feels especially brisk when the puzzles lack challenge.
    • 87 Metascore
    • 70 Critic Score
    It isn't for everyone though, the difficulty can be infuriatingly hard and means that some players won't ever make it to the later levels.
    • 68 Metascore
    • 70 Critic Score
    In trying to capture the inherently difficult nature of baseball (it has been said that hitting a baseball is the hardest thing to do in any sport), 2K has failed to grasp the fundamentals of making a video game. Sure it can be hard, but people beyond a hardened fanbase should be able to play it. Otherwise you'll always be just second best.
    • 73 Metascore
    • 70 Critic Score
    All of this amounts to a content-packed but ultimately rather disappointing first crack at Skyrim DLC for Bethesda.
    • 76 Metascore
    • 70 Critic Score
    NCAA Football 13 brings to the table two new features: a bullet time mechanism and an ability to play as past Heisman Trophy winners. Beyond that, it's just the same old solid football game that is sure to please, but not excite.
    • 83 Metascore
    • 70 Critic Score
    With its fast-paced multiplayer, completely redesigned spellbook, and extensive replayability, I'd say if you enjoyed the original Orcs Must Die! then I'd highly recommend Orcs Must Die! 2. However, OMD2 is shorter than OMD in terms of the campaign and only seems to expand on the original rather than offer a new innovative experience for tower defense fans.
    • 70 Metascore
    • 70 Critic Score
    Two player co-op works like a dream and allows for quick drop-in drop-out gameplay, something that many rail-shooters seem to forget.
    • 73 Metascore
    • 70 Critic Score
    Warp is a pleasing blend of brain-teasers and stealth that feels half baked. A dull setting, shallow humor, and overly sensitive controls hold it back from being a classic, but it's still a satisfying slice of malevolent mayhem.
    • 62 Metascore
    • 70 Critic Score
    None of these small gripes would kill anyone's enjoyment of the game, but given the lack of multiplayer, and the weak single-player, ModNation Racers: Road Trip is a huge missed opportunity for the casual fan, but the mod-tools are strong enough to appeal to the already converted fan of the franchise.
    • 82 Metascore
    • 70 Critic Score
    When other downloadable games offer a similar experience for the same price or less with a more streamlined experience, tenfold the content and just as much replayability, it becomes hard to recommend Joe Danger 2: The Movie, no matter how cute and competent its design is.
    • 84 Metascore
    • 70 Critic Score
    New Super Mario Bros. U is a solid game, but one whose core experience is as conservative as can be and the level design, graphics, and sound are nearly identical to previous entries. The co-op features, however, are excellent, as are the new challenge modes.
    • 67 Metascore
    • 60 Critic Score
    Offers no meaningful reason why you should pick it up over other four-wheeled fun. $30 price tag or no, with better titles like "Re-Volt" buried in bargain bins across the nation, you're better off making tracks in a different direction.
    • 64 Metascore
    • 60 Critic Score
    Hot Brain's biggest disappointment is the way it squanders an opportunity to treat with IQ-themed mini-game genre with Wario Ware-style irreverence.
    • 67 Metascore
    • 60 Critic Score
    An agreeable kind of game so long as you lower your expectations a bit.
    • 72 Metascore
    • 60 Critic Score
    Excellent multiplayer options and a lengthy single player campaign manage to add up to a commendable air combat experience.
    • 84 Metascore
    • 60 Critic Score
    Devil May Cry 4 is also nothing close to the full next-gen transformation that the moody, gothic world of Capcom’s demons deserved.
    • 86 Metascore
    • 60 Critic Score
    We like Beyond the Sword because it makes the vastness of Civilization 4 just a little bit bigger. Getting to play the Dutch and Portuguese is worth a lot, but we wish all the expansions could have the cunning to make us look at the game in a new way without losing the rich complexity that make us love it in the first place.
    • 73 Metascore
    • 60 Critic Score
    But the single-player experience is ultimately too limited to recommend it as anything other than a rental.
    • 73 Metascore
    • 60 Critic Score
    An announcer might have been nice, but at least we're spared any potentially awful voice performances. You'll get more out of the game if you can get your GBA in on the action, but the mini-RPG isn't a bad addition.
    • 67 Metascore
    • 60 Critic Score
    There’s enough great gameplay here to make Web of Shadows recommendable for Spider-Man fans. The sheer level of glitches in the game, however, manages to take the fun factor down several notches.
    • 65 Metascore
    • 60 Critic Score
    It must be noted that load times can be unduly harsh. Worse, should you perish in battle, the automatic save system will force you to repeat arduous trials and reclaim items you have rightfully won. Such injustice doth greatly anger the gods!
    • 79 Metascore
    • 60 Critic Score
    A lot of work obviously went into the battle engine, but it's buried underneath such a thick layer of dry minutiae and inconsequential plot.
    • 83 Metascore
    • 60 Critic Score
    Did we really need a third version of Dead or Alive 2? Probably not, and we definitely didn't need more DOA 1. But, for diehard fight fans and online junkies, Ultimate is worth a look.
    • 77 Metascore
    • 60 Critic Score
    Shaolin Monks' replay value could use a jump-start or two from Raiden’s fingertips. Despite an arcade port of Mortal Kombat II and a two-player versus mode, there’s simply not enough "kontent" to justify a purchase for most.
    • 63 Metascore
    • 60 Critic Score
    All the timed events, amusing physics-based puzzles, likeable characters, and strange contraptions will be a treat for fans of the books and movie.
    • 70 Metascore
    • 60 Critic Score
    It's just sort of a bummer not to see anything new brought to the table other than a digital Steven Tyler (which actually looks less freakish than the real Steven Tyler).
    • 68 Metascore
    • 60 Critic Score
    It's all very frustrating because Sigma Star Saga hints at greatness. More time spent tweaking the shooter mechanic and the leveling structure would have sent this game into the stratosphere.
    • 63 Metascore
    • 60 Critic Score
    Co-op also makes the bad camera even worse. It's better included than not, but if you want great multiplayer, play the deeper and more fulfilling X-Men Legends or one of the Baldur's Gate games.
    • 83 Metascore
    • 60 Critic Score
    The action is unique, the world and characters are well crafted, and the game is generally well made. That said, the action does get a bit repetitive, the story is generic, the dungeons are incredibly dull, and the upgrade system is kind of weird.
    • 80 Metascore
    • 60 Critic Score
    Decidedly underwhelming.
    • 83 Metascore
    • 60 Critic Score
    Resident Evil 5 is mired in poor design decisions that drag down the experience and render single-player campaign a tedious exercise in working around the game. It’s frustrating to see a game that I so looked forward to playing and carried with it such potential, sabotage itself in so many ways. Compared against the ambition of games like Bioshock, Mass Effect, and Assassin’s Creed; Resident Evil 5 seems timid, unwilling to move out of its comfort zone. It’s a shame.
    • 75 Metascore
    • 60 Critic Score
    It's telling that Nintendo stepped up and published this game itself – Namco, which released the original, was unable or uninterested.
    • 67 Metascore
    • 60 Critic Score
    Unfortunately, what aim-assist there is in Turok is woefully inadequate. Getting the reticule to move that last quarter inch often proved impossible and aggravating.
    • 55 Metascore
    • 60 Critic Score
    We’re talking under a dozen hours to finish, tops. No multiplayer, a few lackluster achievements--it’s hard to recommend this one despite its considerable if occasional virtues.
    • 66 Metascore
    • 60 Critic Score
    The game is certainly on the short side, but for an entertaining and distinctive modern take on an arcade classic, there are much worse choices out there.
    • 69 Metascore
    • 60 Critic Score
    How badly do you want to play another GTA rip-off? Driver: Parallel Lines is better than most, but it still can't hold a candle to Rockstar's flagship series.
    • 53 Metascore
    • 60 Critic Score
    From the look of the graphics to the general feel of the gameplay, we've seen this before -- with the exception of the track editor. But it's not really enough to make the game stand out from the rest of the pack.
    • 68 Metascore
    • 60 Critic Score
    As survivor horror games go, Cold Fear is lukewarm. The graphics attempt to mask a mediocre plot and flawed action, but it does succeed in making your skin crawl--in a good way.
    • 76 Metascore
    • 60 Critic Score
    The gorgeous graphics, broad character roster, large number of matches, and multiplayer action offer a ton of fun for players that can forgive technical flaws.
    • 75 Metascore
    • 60 Critic Score
    A cheap and dirty port, Tony Hawk American Wasteland is only recommendable to newbies or hopelessly devoted fans. On the 360, however, the game is not worth the extra $10. The lousy graphics, and tired gameplay makes this one a serious grind.
    • 61 Metascore
    • 60 Critic Score
    When poker has almost been debased by constant media attention and excessive bandwagoneering, a game like Stacked is refreshing.
    • 51 Metascore
    • 60 Critic Score
    Sadly, the gruesome body flinging missions are few and far between. Much of the to-do list in Crusty Demons was already stale on a skateboard.
    • 63 Metascore
    • 60 Critic Score
    Fans of the character and the action sequences will likely find plenty to enjoy, but anyone expecting something more will be disappointed.
    • 69 Metascore
    • 60 Critic Score
    Although it has its shortcomings -- especially in its plot and combat -- it's definitely worth a play.
    • 65 Metascore
    • 60 Critic Score
    The updated graphics and sound effects are an improvement, but the game is still inferior to modern PC games in this regard. Not to mention, there's something to be said for the massive community that may remain loyal to the original.
    • 85 Metascore
    • 60 Critic Score
    The universe is large, but there's not much to do in it. There are infinite numbers of missions to complete, but once you've played a handful, you've played them all.
    • 79 Metascore
    • 60 Critic Score
    It's a different style of game than previous versions, one that dumps some of the innovations from earlier titles in favor of crowd-pleasing simplicity.
    • G4 TV
    • 68 Metascore
    • 60 Critic Score
    The general AI of the characters seems confused when not actively engaged in grappling. This is especially true of tag matches, where the computer will sometimes forget whose side it's on.
    • 74 Metascore
    • 60 Critic Score
    The absurd amount of sneaking around at the end of the game becomes overly tedious and a poor replacement for more exciting gun battles.
    • 77 Metascore
    • 60 Critic Score
    With "Winning Eleven" on the market you just expect more, and you get it. FIFA may have high-priced Premiereship licenses and a killer career mode, but at the end of the day, it’s just not as much fun as the competition.
    • 73 Metascore
    • 60 Critic Score
    Most disappointing is the shoddy way this celebration of all things Metal Slug is presented.
    • 73 Metascore
    • 60 Critic Score
    Has its moments, but unless you're thrilled by the prospect of undergoing some tedious repetition to the beat of generic techno music in the name of your ninja training, you'll want to think twice about tasting this rusty, unpolished, ninja steel.
    • 78 Metascore
    • 60 Critic Score
    An excellent gateway game. It's accessible enough for non-gamers to play, yet deep enough for the more hard core to enjoy as well.
    • 72 Metascore
    • 60 Critic Score
    It's not nearly on the level of "Kingdom Hearts," and really doesn't stand out in a crowd.
    • 74 Metascore
    • 60 Critic Score
    The gameplay is still the best out there but Konami needs to step up their game. The changes were very minor and the new AI is not as sharp as advertised. This would have been a solid first game, but this is pretty much an exact replica from last year’s version with a revamped AI and the same old online issues.
    • 74 Metascore
    • 60 Critic Score
    For a relatively inexpensive game available on Steam, Shadowgrounds makes for a nice diversion, especially if you have some buddies over and a few controllers to use. It’s fun solo too, but it gets repetitive quickly and even freshly upgraded weapons won’t keep your interest for long.
    • 70 Metascore
    • 60 Critic Score
    It features a strong female lead who happens to also be a scantily-clad idiot that characters disrespect with borderline sexual harassment. It plays like a brick at times, but there are few things as satisfying as bisecting a zombie, starting at the crotch. It's intensely brutal and violent, surrounded by rainbows and glitter sparkles. Following on that theme, it's a fascinatingly entertaining video game that just doesn't <I>play</I> very well.
    • 76 Metascore
    • 60 Critic Score
    You may love it, or you may be turned away by iffy gameplay, but you&#146;re nearly guaranteed to be creeped out.
    • 65 Metascore
    • 60 Critic Score
    Some games are easy to pick up, but hard to master; this game is hard to pick up, which in turn makes it hard to master. And it is a very short game, because all you do is fight bosses.
    • 61 Metascore
    • 60 Critic Score
    While a bit overblown and convoluted...The story is solid, the graphics are spectacular, and the action is fast-paced and frantic.
    • 78 Metascore
    • 60 Critic Score
    Shaolin Monks' replay value could use a jump-start or two from Raiden's fingertips. Despite an arcade port of Mortal Kombat II and a two-player versus mode, there's simply not enough "kontent" to justify a purchase for most.
    • 72 Metascore
    • 60 Critic Score
    It's just familiar content. The developers clearly played it safe with Freedom 2, all too eager to stay on target when they should have been aiming higher.
    • 78 Metascore
    • 60 Critic Score
    Though it’s not the dream collection fans hoped for, it’s still nice to be re-acquainted with these venerable fighters.
    • 59 Metascore
    • 60 Critic Score
    Even though its list of features, modes, and wrestlers outshines most, it lacks a solid gameplay engine to provide a firm foundation. Because of this, most players won't find enough here to compete with the more rewarding action found in THQ's WWE titles.
    • 75 Metascore
    • 60 Critic Score
    The main problem is that Ties That Bind doesn't live up to the once-promising pedigree of "The Suffering." While we got more of some things--more swearing, more gore, and more story--we actually ended up with less: less ammo, less creativity, and fewer thrills to keep you going.
    • 69 Metascore
    • 60 Critic Score
    The entire franchise starts off with a very clever notion that’s then buried under layers of boring, familiar ones.
    • 82 Metascore
    • 60 Critic Score
    Despite the emphasis on monthly events and a dynamic story, there is no real solution to the twin problems of weak role-playing and the somewhat generic quests... [yet] an enjoyable, addictive game.
    • 85 Metascore
    • 60 Critic Score
    Maybe next year will bring us that much closer to having a Madden game like never before. It’s still a good game, slightly above average, but not as great as it should be.
    • 64 Metascore
    • 60 Critic Score
    A good platformer buoyed by some interesting gameplay concepts and hindered by certain design flaws.
    • 71 Metascore
    • 60 Critic Score
    In the end, the cards were a good idea, but the dice wreck the curve by robbing the game of strategy. No matter how well you plan ahead, a bad roll of the dice can cripple you, sometimes for the rest of the match.
    • 71 Metascore
    • 60 Critic Score
    Though Voyage takes its concept from Jules Verne, the game itself lacks any real storyline or dialog, feeling like more of an excuse to take a lunar vacation than anything.
    • 64 Metascore
    • 60 Critic Score
    Stiff controls and lengthy load times hold it back from being as good as it could have been, but it proves that there's still some life left in massacring the undead.
    • 74 Metascore
    • 60 Critic Score
    May appeal to hardcore football fans looking for a more customizable game of pigskin on the Xbox, but most gamers will lose interest rather fast. Not only are there myriad problems with the overall presentation, but the gameplay also fails to feel as tight or well tuned as this season's other football titles.
    • 45 Metascore
    • 60 Critic Score
    Hard-core hobbyists may appreciate the title's extreme challenge level, esoteric presentation, and pioneering play mechanics. On the other hand, confusing campaigns and a mind-boggling mission structure guarantee casual enthusiasts just won't get the picture.
    • 74 Metascore
    • 60 Critic Score
    The level design is mostly uninspired, but there are some great dogfight stages and one-on-one boss battles.
    • 87 Metascore
    • 60 Critic Score
    While the rev of the bike engines is dead on, the music is just awful. The same bad grunge rock song (or at least, all the songs seem to sound the same) plays over and over. Unless you can phase the noise out, turning the music off will be your only recourse.
    • 69 Metascore
    • 60 Critic Score
    Any of the game's flaws are somewhat balanced by the ability to stab someone in the face, or burn them alive in an incinerator. Well, if you're into that sort of thing, anyway.
    • 68 Metascore
    • 60 Critic Score
    Gamers interested in dabbling in a little card battling should give the game a spin or at least seek professional help.
    • 59 Metascore
    • 60 Critic Score
    Yes, the collision is iffy, and yes, the platform elements are vicious at times, but the end result is still better than, say, the majority of games based on, ahem, that other Matt Groening license.
    • 74 Metascore
    • 60 Critic Score
    Your enjoyment of Midway Arcade Treasures 2 will certainly hinge upon your weakness for nostalgia.
    • 75 Metascore
    • 60 Critic Score
    They might want to cut down on the load times, too. Or at least come up with a few more pretty pictures to admire while we wait.
    • 72 Metascore
    • 60 Critic Score
    Totally middle-of-the-road. A nice idea that's a bit overdone, and never really takes off the way it should.
    • 83 Metascore
    • 60 Critic Score
    This, then, is a game to experience. It’s a game to point to, and champion, as an innovator in what it presents to players. It’s one of the most novel games ever made. In bite-sized portions, it really should be played.
    • 72 Metascore
    • 60 Critic Score
    Just consider it The Sims for Sims newbies. It so completely caters to its intended audience that it’s an enjoyable, if slightly too easy experience.
    • 69 Metascore
    • 60 Critic Score
    Stages are sterile clones of much livelier settings found in competing titles.
    • 78 Metascore
    • 60 Critic Score
    NFL Blitz 2012 isn't going to re-invent the way you look at football, or, in fact, the way you look at Blitz. There's not a whole lot there, and it really doesn't make any sense that they took out the fun extracurricular violence, but, in the end, it's a game you'll play every now and again and smile while you're doing it.
    • 76 Metascore
    • 60 Critic Score
    While the brevity of games would seem to cater to those on Ritalin, the truth of the matter is you can never relax, which is a big part of the appeal. WarioWare's challenge doesn't necessarily lie in the task itself, but in doing it while under duress.
    • 69 Metascore
    • 60 Critic Score
    Despite a few minor complaints, SNK Arcade Classics is a safe purchase for retro game fans looking for a challenging, action-packed trip down memory lane.
    • 79 Metascore
    • 60 Critic Score
    Even though the game is well thought out and relatively well executed, it's not the most exciting subject matter.
    • 67 Metascore
    • 60 Critic Score
    Gamers who aren't familiar with the show won't find much to like here, but fans will appreciate the chance to control and interact with the characters they know and love.

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