Forbes' Scores

  • Games
For 351 reviews, this publication has graded:
  • 68% higher than the average critic
  • 5% same as the average critic
  • 27% lower than the average critic
On average, this publication grades 6.7 points higher than other critics. (0-100 point scale)
Average Game review score: 82
Highest review score: 100 Dragon Quest I & II HD-2D Remake
Lowest review score: 20 Doug Flutie's Maximum Football 2019
Score distribution:
  1. Negative: 7 out of 351
363 game reviews
    • 76 Metascore
    • 70 Critic Score
    Replaced is a breathtakingly beautiful and narratively riveting game that has engrossing world-building while also delivering solid combat. However, it’s held back by fickle platforming and dull side quests. Still, the memorable music helps elevate the entire experience, making this dystopian adventure worth playing.
    • 83 Metascore
    • 70 Critic Score
    Overall, Dragon Quest VII Reimagined is a stunning rebuild of a classic PlayStation role-playing game. The stop-start aspect of the short story structure is still there, but definitely improved. However, despite its technical brilliance, it feels a little soulless at times and doesn’t hit you the way most Dragon Quest games do. So I can only really recommend this to die-hard fans of the original game, who will no doubt love it.
    • 79 Metascore
    • 70 Critic Score
    R-Type Delta is one of the finest shmups ever made and obviously needs to be widely available across modern hardware. I just wish this new HD Boosted version had more to it, and M2 had been hired to handle the game in the same way they made G-Darius HD.
    • 66 Metascore
    • 70 Critic Score
    Overall, Front Mission 3: Remake is a solid update to a classic mecha tactical role-playing game from the PlayStation era. It does feel rushed in places, and here’s hoping the game receives some patches to fix some of those issues, much like the previous remakes in the series have.
    • 84 Metascore
    • 70 Critic Score
    Overall, Bravely Default: Flying Fairy HD Remaster is still a solid game in terms of how it plays, but it needed more time and money to really make this a proper HD remaster. As such, this feels like a lost opportunity and something that should have been treated with more care.
    • 62 Metascore
    • 65 Critic Score
    Yes, this is “more Starfield,” a game I liked, but I am very disappointed in the way it has barely evolved a year later, and the best thing about is Bethesda going back to a Bethesda-like zone structure. That’s good, but also feels very inauthentic to what the game was supposed to be. This is not going to convert anyone, nor may it satisfy many veterans. I did get some pretty screenshots, though.
    • 72 Metascore
    • 60 Critic Score
    Overally, Megaton Musashi W: Wired is a belated release of a game that didn’t really work that well back in 2021. The role-playing game framework is done well, but breaks the mecha combat by rendering it redundant through levelling. The mecha combat is also very repetitive and the camera and controls still need finetuning. The game also failed to land its sole remit; to prop up what could have been a cogent super robot series and that is the saddest part of all.
    • 81 Metascore
    • 70 Critic Score
    Senua’s Saga: Hellblade 2 is a gorgeous game full of industry-best visuals and cast performances. It is also not terribly fun to play.
    • 67 Metascore
    • 50 Critic Score
    Overall, Rainbow Cotton is a very faithful HD remaster of the original Dreamcast game. That means it suffers from the same functional shortcomings that game did. So unless you are a diehard fan of the Cotton series, you can give this one a miss.
    • 64 Metascore
    • 50 Critic Score
    Overall, Macross Shooting Insight is a step back in quality compared to prior Macross games, of which a fair few weren’t great to begin with. While there are some moments of decent shmup action tucked away here, there are far better Macross shmups out there. Not to mention that the first Macross game to come Westward is this lackluster and that’s just sad.
    • 63 Metascore
    • 65 Critic Score
    Despite some clear bright spots, Suicide Squad does not justify its own existence and feels like a colossal waste of time, money and energy when any other normal, standalone superhero game from Rocksteady probably would have blown away Arkham sales records. Everyone wants live service games to print money, but when the genre makes your game unattractive at baseline, and no one sticks around, yeah, maybe you should have made that other game instead.
    • 53 Metascore
    • 50 Critic Score
    Overall, Custom Mech Wars is a mediocre mecha game that gets the customization somewhat right but fails on dealing with how the combat should work. While the Earth Defense Force games have their low budget infused charm, they are at least fun to play. Custom Mech Wars sadly lacks this redeeming feature and is just an arduous chore.
    • 59 Metascore
    • 70 Critic Score
    Overall, Grendizer is a solid game with a clear love and passion for its classic super robot source material. It’s also very much meant for fans of Grendizer, otherwise much of its appeal and charm will be lost. It also clearly needed more time for polish and general graphical optimization. That said, it still plays decently with these shortcomings and is worth a look for those that want to pilot an old school super robot.
    • 73 Metascore
    • 70 Critic Score
    Overall, while there are faults with the game’s multiplayer, this is still a good Sonic the Hedgehog game. If you stick with the singleplayer on your own, you will definitely have fun with it. However, I do hope the next 2D Sonic game is one that uses pixel art in the same manner as Sonic Mania.
    • 68 Metascore
    • 70 Critic Score
    I’m not a hardcore racing or motocross fan, which is something that should be taken into consideration by anyone reading this review. I’m a lifelong sports gamer who loves a balance between simulation and fun. MES6 isn’t a perfect title, but it feels like Milestone has taken significant steps toward delivering a well-rounded experience for hardcore and more casual fans. If the features in place are expounded upon next year, it could climb a spot in my rotation.
    • 68 Metascore
    • 70 Critic Score
    I spent much of the past 48 hours trying to figure out why I’m not drawn to play game after game in any of the modes available. I thought: the game is visually appealing and it plays a decent enough game of virtual football, what’s the core issue? I believe the problem is that the gameplay, at its core, just isn’t addictive. Can I have fun with Madden? Yes, and I probably will have some solid moments with the game this year, but not enough to make it elite.
    • 69 Metascore
    • 70 Critic Score
    I believe the problem is that the gameplay, at its core, just isn’t addictive. Can I have fun with Madden? Yes, and I probably will have some solid moments with the game this year, but not enough to make it elite.
    • 63 Metascore
    • 70 Critic Score
    Overall, this is still a solid collection and there are some genuine gems tucked away here. I just feel that this collection could have been so much more and picked a better array of games to show off what used to make Taito such an arcade gaming powerhouse.
    • 57 Metascore
    • 70 Critic Score
    Overall, this is an accurate and faithful remake of the original The House of the Dead but lacks the bespoke light gun controls to really make it work. While games like Virtual On have had their TwinStick peripherals over the years, it’s a shame to see The House of the Dead denied a proper light gun.
    • 67 Metascore
    • 60 Critic Score
    There is something to be said for simplicity in video games. Many are overly complicated, and there is also room for forgiveness for a feature set of a game that isn’t full price. However, a sports game with no online capabilities and a very limited single-player experience is a tough one to enjoy for any length of time. BRBCC is unfortunately more limited than it is simplistic, and that causes a problem with overall enjoyment.
    • 74 Metascore
    • 70 Critic Score
    Overall, the Famicom Detective Club games are interesting gaming curiosities from an older era of gaming. If you are more of a Nintendo historian, then you will find these games fascinating. For everyone else though, they are an acquired taste.
    • 74 Metascore
    • 70 Critic Score
    Overall, the Famicom Detective Club games are interesting gaming curiosities from an older era of gaming. If you are more of a Nintendo historian, then you will find these games fascinating. For everyone else though, they are an acquired taste.
    • 78 Metascore
    • 70 Critic Score
    MLB The Show 21 is still loads of fun to play. Franchise is slightly improved, Diamond Dynasty continues to be strong, and Stadium Creator is even better than expected. However, there are areas of the game that don’t feel like an actual next-gen experience, and we’re still missing features that other sports games have had for years.
    • 61 Metascore
    • 50 Critic Score
    I cannot recommend this game at full price. Again, as part of a free subscription it might be worth checking out and getting a few hours of slashy combat in. But I wouldn’t touch it unless the $70 asking price comes down by at least half, and even then, there are a half dozen other better games out this fall alone. I wanted to like Godfall. I never want to see games in this genre fail. But fail it does, and in a worse way than anything I have seen in a long while.
    • 58 Metascore
    • 50 Critic Score
    TWT2 feels unfinished, underdeveloped and somewhat soulless in some aspects. The swing mechanic might be a good idea conceptually, but it falls short of supplying that satisfaction that is transferred from simply hitting the ball in a tennis video game. Couple that with the malnourished feature set and you have one of the most disappointing tennis video games in a long while.
    • 67 Metascore
    • 73 Critic Score
    Aside from the polarizing shooting concept, a new look to the Neighborhood and a completely revamped MyTeam mode, there isn’t much difference in this and NBA 2K20. If you’re not a hardcore MyTeam player, I’m not sure this is a must-have for you–especially if you’re buying it on next-gen...Also, were this a half-priced or free-to-play expansion to NBA 2K20, I would have evaluated it through a different lense. As it is, there are some strong components, but it doesn’t feel like a completely new game in as many aspects as usual.
    • 69 Metascore
    • 63 Critic Score
    While the gameplay is in as good of a spot as it’s been for a while, Madden 21 is dragged down but neglected features, stagnant and/or underdeveloped concepts. Hopefully, this inconsistent effort is a product of the development team packing tons into the next-gen version. If not, all things considered, from a reception standpoint, this could be one of the worst years in franchise history.
    • 76 Metascore
    • 70 Critic Score
    From a pure gameplay standpoint, PGA Tour 2K21 delivers a strong enough experience to satisfy fans, and the course designer is fantastic. However, the game falls more toward the average because of its bland career mode, modest list of licensed golfers, and out-dated graphics.
    • 43 Metascore
    • 53 Critic Score
    It feels as if this was a rebuilding year for the WWE 2K franchise. While a few of the legacy strengths such as the creation suite are still strong, the most important part, the gameplay is in a bad place. The previous years’ version of a game shouldn’t play significantly better than the new title, but that’s the case with WWE 2K20.
    • 74 Metascore
    • 61 Critic Score
    NH4 is still fun to play, but there just isn't enough newness here to make upgrading to this version a necessity. If you own, love and still play NH3, I'm not sure you'll find NH4 a must-have for your collection.

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