Finger Guns' Scores

  • Games
For 1,397 reviews, this publication has graded:
  • 41% higher than the average critic
  • 17% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 6.9 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Shadow Gambit: The Cursed Crew
Lowest review score: 0 Epic Chef
Score distribution:
1400 game reviews
    • 70 Metascore
    • 70 Critic Score
    Darkestville Castle feels at home on the Switch, and with a strong narrative and clever puzzles cements itself as a decent point-and-click adventure, despite some niggles.
    • 64 Metascore
    • 70 Critic Score
    A few issues aside, Peaky Blinders: Mastermind is a celebration of the TV sensation that translates much of what is loved about the show into tangible game play systems. The last third of this game is a brilliant showcase of the time manipulation mechanics and puzzle depth that can really push the player and offers oodles of tension. It’s simply a shame that it takes two thirds the game for that to be realised and for it to end so soon after it begins.
    • tbd Metascore
    • 70 Critic Score
    A reworked version of the original game that addresses most of the criticism that was aimed at it, Firegirl DX is a much more enjoyable game this time around. It unfortunately falls foul of a few new issues as it blazes a trail on consoles but these flaws can’t spoil what is a fun blend of 2D and 3D visuals in a competent roguelike package.
    • 70 Metascore
    • 70 Critic Score
    Architect Life is a well made and intensely detailed look at the world of house design, and those brought up on The Sims will feel that creativity pouring through the screen. Just be prepared to pay extra if you feel like you're missing a cinema.
    • 73 Metascore
    • 70 Critic Score
    Metal Eden’s hyperkinetic and challenging gameplay that tested age-old strategies was appreciated, even if it’s science fiction city and story was too safe and generic to be memorable. It is not Metroid however much it might want to look like it on the shiny spherical surface.
    • 60 Metascore
    • 70 Critic Score
    Fort Solis is an immensely beautiful game from top to bottom, with outstanding performances from the whole cast. However, it doesn’t completely deliver on the thrills, nor in the story and for a title not entirely rich in gameplay, the other elements don’t shine as brightly as a result.
    • 55 Metascore
    • 70 Critic Score
    On its own merits, Bright Memory is short, rough around the edges and has a somewhat forgettable storyline. But as proof of concept and a playable teaser for the forthcoming Bright Memory Infinite, it’s a tantalising look at what’s to come and I personally cannot wait. For the price of a large Big Mac meal, it’s a no-brainer.
    • 73 Metascore
    • 70 Critic Score
    What it lacks in narrative, Severed Steel makes up for it in the gameplay department. It’s fast, it’s frenetic, it’s vibrant and by golly, is it fun. There’s no greater pleasure in somersaulting over goons to air out their brain cases in glorious voxel violence. Switch off the lateral thinking and engage those cat-like reflexes.
    • 82 Metascore
    • 70 Critic Score
    Timeless and strange, Katamari Damacy is as original now as it was when first released. There’s nothing else like it. REROLL is a faithful remaster, but on PS4 that means retaining a very out-of-date control scheme, and no new features, but even that can’t hold back this big ball of fun.
    • 57 Metascore
    • 70 Critic Score
    Wanted: Dead trips over itself trying to tell a coherent story, but its intense blood-spattered limb-slicing combat is satisfying, rewarding and demands mastery. It’s full of ambition and ideas, drenched in personality, but stumbling to deliver. Despite its quirks and failings, it’s got cult classic written all over it.
    • 74 Metascore
    • 70 Critic Score
    Children of Silentown has a thought-provoking story, with an art style that is impossible not to enjoy. A point and click adventure spanning over five chapters to enjoy – if you can get past the infuriating mini games – there’s much to be fond of. Unfortunately, the story ends abruptly, but your journey up till then will be full of mystery and intrigue.
    • 82 Metascore
    • 70 Critic Score
    Call of Duty: Black Ops 6 excels in being one of the most interesting iterations the franchise has seen in a long time. However, the standard framework it leans on is more glaring than ever as the new stuff completely outshines it. An entry maybe too scared to take the full plunge in offering something brand new but it at least shows what the series could be in brilliant and polished fashion.
    • 69 Metascore
    • 70 Critic Score
    Cris Tales is a stunningly gorgeous indie, with art that’ll make your jaw drop. However many of its time mechanics are relatively skin deep, and it lacks the kind of depth its art inspires. It’s also not the epic it claims to be. It’s a love letter to classic RPGs, if within that same analogy those classics are the full novel.
    • 70 Metascore
    • 70 Critic Score
    It can be a bit fiddly to start with, what with the limited view and squint-inducing text. Yet persevere with Disjunction and there’s a great cyberpunk detective story to get your teeth into.
    • 80 Metascore
    • 70 Critic Score
    Ys X Nordics focuses on narrative and the essence of being a fun adventure, without much of the fluff that can weigh down more accomplished titles. It’s an open world, but it rarely demanded I wasted time doing fetch quests, and its melee and nautical combat are weighty enough for this kind of mid-length campaign. Ys X Nordics takes the series back to its beginnings, and while I can lament the things we lost along the way, it was still a worthwhile adventure.
    • 77 Metascore
    • 70 Critic Score
    Opting for a new semi-open world approach and a more sandbox-orientated set of tools to tinker with, Amnesia: The Bunker forgoes many of its previous series staples in favour of a single persistent threat and a fantastically oppressive World War 1 setting. It stumbles at times owing to crashing problems, a bothersome save system and the occasional gameplay limitation, but Amnesia can comfortably forget its memories of the past if this is the future it has lurking ahead.
    • 70 Metascore
    • 70 Critic Score
    A satisfying reimagining of the classic ice-block puzzle with ninja and a revenge narrative, Red Ronin adds a slew of interesting takes on a formula thought exhausted. It’s tightly designed and demands your concentration. Revenge is a dish best served ice cold.
    • 78 Metascore
    • 70 Critic Score
    A short and sweet experiential exploration game, Return To Grace embraces a 60s art style, interesting story and a relaxed approach to gameplay. Unfortunately, the lack of gameplay depth and predictable narrative beats prevent it ascending into the highest echelons of the genre’s grace. Regardless, embarking on Adie’s adventure is a calming and welcome experience in spite of its limitations.
    • 81 Metascore
    • 70 Critic Score
    Outside of the new, most sought after destination of Feudal Japan, Assassin's Creed Shadows never really escapes its own shadow of boilerplate gameplay systems and its tried and true open world formula the series is known for. Whilst the game is at the same high standard as every other entry, it doesn't truly excel at anything more specific.
    • 74 Metascore
    • 70 Critic Score
    Charming, spooky and just the right amount of cosy for the autumn period, Gloomy Eyes is a fun self-coop puzzler with an even better sense of style. It isn't without its flaws, like its gameplay being a little buggy and puzzles staying the same throughout, but the worldbuilding, visuals and tone are so inviting that you can't help but get lost in the gloom.
    • 69 Metascore
    • 70 Critic Score
    A real blast from the past, Space Adventure Cobra - The Awakening is as classic an anime as it gets. Whilst it seems like a niche game for the fans, it's an accessible action platformer for old and newcomers a like. Interspersed with original animations and corny dialogue, it's a fun little romp through the golden era of anime and space adventuring.
    • 73 Metascore
    • 70 Critic Score
    Bearing the legacy of Left 4 Dead and Back 4 Blood, John Carpenter's Toxic Commando lands with an almighty bang when it comes to gunplay and spectacle defence sequences against armies of undead numbering in the thousands. It's unfortunately saddled with lame writing and meagre fresh ideas, which can thankfully be ignored as you unleash armageddon with bullets and explosions with your friends.
    • 58 Metascore
    • 70 Critic Score
    LOVE is a charming game that ties a time bending puzzle box to a lattice of interwoven dioramas that await the player’s intervention. It’s like a Rubik’s cube but instead of coloured tiles, there’s bite sized narrative adventures to uncover. Not all of the stories are impactful because they’re told exclusively though character gesticulations rather than text or vocal performances but more than enough stick the landing to make this a satisfying experience.
    • 69 Metascore
    • 70 Critic Score
    A satisfying platformer aimed at a younger age group, Yestermorrow is memorable for its aesthetics and inspirations. However it’s gameplay doesn’t really do anything we haven’t seen before, and fumbles what could have been more interesting uses of its Everlight and time-based premise.
    • 73 Metascore
    • 70 Critic Score
    Spitlings is a satisfying and solid puzzler, and provides plenty of challenge for those who enjoy a fun mechanic with plenty of wacky design. There are so many Spitlings to unlock, that anyone will find the game lasting them a fair amount of time. It encourages completion, through the same “gotta catch ’em all” ethos as Pokemon. If honking up flem and spitting it at others is your idea of a fun evening, maybe do it with this game, rather than off a bridge.
    • 73 Metascore
    • 70 Critic Score
    Meet your Maker is a solid new adventure for Behaviour Interactive, boasting a strong community-driven set of systems and mechanics that encourage creativity and ruthlessness in their design. The lack of available options, a poor progression system and grid-locked currencies dull the excitement of raiding somewhat, but the core structure of this outpost should allow it to harvest for some time yet.
    • tbd Metascore
    • 70 Critic Score
    While it has lost some of its uniqueness in the 2 years since it launched on PC, BFF or Die still has the capability of lighting up an evening with friends on PS4. 1-4 player co-op puzzles that are more to do with your group dynamic than what’s happening on screen deliver equal doses of hilarity and chaos despite a few frustrating levels. This one would be perfect for a gaming group or as part of a playlist of party games sandwiched between Gang Beasts and a Jackbox game.
    • 74 Metascore
    • 70 Critic Score
    Loopmancer has all the hallmarks for a phenomenal game, but is just let down by some mechanical issues and a middling story. It’s stellar visual design will reel you into its Cyberpunk world and its fast-paced combat will hook you into trying out even more outlandish varieties of weapons. Unlike most dystopian cities, the rot only occurs at the top and in patches, leaving a healthy and exciting core to explore for a few loops. Just don’t look at the faces, even Dredd couldn’t make them any more hideous.
    • tbd Metascore
    • 70 Critic Score
    A fun new take on the concept of “team deathmatch”, Hood: Outlaws and Legends is a blast to get into it. However, with one game mode and promised roadmap content down the line, it’s a lot to ask players to buy into on faith in later additions.
    • 70 Metascore
    • 70 Critic Score
    Turrican Flashback is a rose-tinted ride to the heady days of the Amiga. However you can’t help but think this is a wasted opportunity considering the lack of extra features.

Top Trailers