Everyeye.it's Scores

  • Games
For 5,533 reviews, this publication has graded:
  • 53% higher than the average critic
  • 7% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Wonderbook: Book of Spells
Lowest review score: 20 Just Dance
Score distribution:
5541 game reviews
    • 84 Metascore
    • 70 Critic Score
    Acceptable and indeed praiseworthy in concept and realization, but maybe less easy to digest at literally twenty cents a minute.
    • 49 Metascore
    • 70 Critic Score
    Twin Sector is a game or you love or hate, there is no middle way. But if we are part of the first category, the satisfaction of having solved a puzzle and the obsessive desire to move forward are sufficient incentives to shut one eye on the various flaws that are hidden in the game.
    • 74 Metascore
    • 70 Critic Score
    While never reaching particularly high quality peaks, Alien: Rogue Incursion confirms itself as a good action game in virtual reality, which sacrifices the horror element typical of the film saga in favor of a more direct and brutal approach. Although not intrinsically lacking, the formula chosen by the developers shows its side with a certain basic repetitiveness, closely linked to the reduction of the threat represented by the xenomorphs. While a little more variety would certainly have benefited the production of Survios, Rogue Incursion remains an enjoyable title, especially if you are a fan of the imagery created by Dan O'Bannon and Ronald Shusett.
    • 77 Metascore
    • 70 Critic Score
    Despite being the fact that it's pretty much the same game since the first chapter in the saga, LEGO Harry Potter Years 5-7 keeps working, thanks to an immediate and solid gameplay and a variety of situations that explores every aspect of the Movies.
    • 55 Metascore
    • 70 Critic Score
    There's that fetish element that seems like a luring detail, shining on the box to raise debate and stir appetites. If you look deep enough, though, you'll find a dungeon crawler worthy of some of your time and attention.
    • 76 Metascore
    • 70 Critic Score
    A Zelda Musou is still a Musou.
    • 76 Metascore
    • 70 Critic Score
    Aliens: Infestation is another nice effort from WayForward, a team we hope will get major support from the greatest software houses and publishers. It's a genuinely funny game, with a great atmosphere, perfectly suited for those who love Aliens but also for the ones which have never seen a movie of the series.
    • 75 Metascore
    • 70 Critic Score
    Better try before buy. It's a classic platform, but split in two, between a too easy beginning and a hardcore second half.
    • 72 Metascore
    • 70 Critic Score
    Stargate Timekeepers wants to bring the iconic sci-fi series back into vogue in the gaming world, but it succeeds with some glaring uncertainty in tow. The plot has some brighter moments towards the conclusion (of the first half) but also some inconsistencies linked to a characterization of the characters that is not always effective. The offensive possibilities within the tactical mode are interesting but also limited, as is the breadth of environments which ended up underlining some unrefined aspects of the gameplay. Timekeepers may appeal to the most avid fans of the franchise, but it lacks the refinements that could have made it an RTS capable of reaching greater heights. It remains to be seen whether future additions and improvements will increase the effectiveness of the gaming experience.
    • 65 Metascore
    • 70 Critic Score
    Fairy Fencer F is a classic Compile Heart game, with a solid combat system but a futile story, a nice gameplay but a trivial dungeon design.
    • 74 Metascore
    • 70 Critic Score
    GRIP: Combat Racing will delight the nostalgics grown up on bread and Rollcage, accustomed to frills and testosterone-rich races. However, bringing back past productions is a risky choice, and it is precisely on certain roughness that the stock loses points, precluding excellence due to smudges in the design of the tracks and in the collision system.
    • 75 Metascore
    • 70 Critic Score
    The Mega Man Star Force Legacy Collection offers a way to discover—or rediscover—a trilogy lost to time. These are lighthearted, colorful, and breezy titles that appeal primarily to fans of old-school RPGs, yet still manage to carve out a niche for themselves today thanks to a combat system that is enjoyable in its own right, and a pacing that never demands too much of the player. It is especially gratifying to see how Capcom is taking steps to preserve—and, ultimately, lend dignity to—productions that would otherwise risk remaining confined to the past. Nevertheless, this remains a collection that carries with it all the limitations of the original trilogy, including a certain underlying repetitiveness and a structure that, today, struggles to surprise those seeking something deeper or more layered. However, for those willing to embrace its simpler, more childlike nature, the *Star Force* saga remains a sincere adventure.
    • 76 Metascore
    • 70 Critic Score
    The first chapter fascinated the public with the great characters and a well crafted cliffhanger. A shame that this second part doesn't seem able to show the same qualities, to shrinked between the linearity and the absence of new fascinating characters.
    • 77 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 71 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 75 Metascore
    • 70 Critic Score
    OUTATIME is definitely the best episode of Back to the Future. Thanks to a very successful storyline, the game gains in quality and fun.
    • 69 Metascore
    • 70 Critic Score
    If the Invizimals debut on PS3 is something to forget, the return on mobile systems continues in the good path of the old PSP chapters.
    • 64 Metascore
    • 70 Critic Score
    A Portal to Mystery is a brave and light episode, eccentric but well built. Minecraft Story Mode is starting to suffer a bit of fatigue, but this episode seems like willing to show a first attempt to change, which was quite necessary for the series.
    • 77 Metascore
    • 70 Critic Score
    Zeno Clash is not a perfect game, but it has got some qualities that will let you help to download that from Steam or Direct2Drive. It is essentially hybrid, between FPS and Beat'em up. The visual aspect is impressive and the story is well built. The system control is defective and the game is short, so we can't suggest you to buy it blind, but to try the demo and make your choice.
    • 61 Metascore
    • 70 Critic Score
    Thanks to a well-crafted level design, Batman Arkham Origins Blackgate manages to make happy fans of the Dark Knight already in withdrawal after the feast made ​​with Origins.
    • 73 Metascore
    • 70 Critic Score
    The future of Marvel superheroes in LEGO format, in short, will have to be "constructed" with newer and more solid elements, before heading "toward and beyond a greater glory."
    • 73 Metascore
    • 70 Critic Score
    Inspired to dungeon crawler classics, it struggles to find its own identity. The entry price is really cheap, so, if you like the genre, you'll probably want to try it for yourself, and chances are high that you find some good in it.
    • 73 Metascore
    • 70 Critic Score
    The exuberant Katrielle, after having delighted us with her frivolities on portable devices and 3DS, breaks in with all her energy even on the Nintendo hybrid console.
    • 53 Metascore
    • 70 Critic Score
    Super Dungeon Bros is so focused on the co-op multiplayer that leaves behind all the fun that the single player could have offered.
    • 76 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 75 Metascore
    • 70 Critic Score
    Reus tries to give back dignity to the "God Game" genre, landing on console three years from the original release on PC. A certain repetitiveness and the absence of incentives to keep high the player's attention undermine the - still fascinating - experience.
    • 63 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 63 Metascore
    • 70 Critic Score
    Jagged Alliance: Crossfire is an add-on that have only new maps and few new mercenaries. The gameplay is the same: who didn't like the previous episode won't like this one neither.
    • 64 Metascore
    • 70 Critic Score
    Dead Kings is free, but is it worth at least the 5/6 hours of gameplay it offers? To an extent, since the new location (at least underground) works as a change from what we're used to, but the gameplay feels a little bit off when enclosed in the maze-like catacombs.
    • 78 Metascore
    • 70 Critic Score
    RoadCraft is an interesting simulation compromise, which combines great attention to detail in models, times and settings, with the attempt to maximize the importance of the “task - completion - reward” mechanism. There is no need to refuel the vehicles, nor to worry about them breaking. It is almost more of a “simulation of a child builder’s imagination”, where everything is allowed and experimentation is a must. By involving other players online, distributing tasks and playing “role-playing”, the title’s playful peak is reached. However, those who experience RoadCraft alone will notice the hybrid nature which is not entirely realistic, nor “facilitated” enough. Saber’s title has nevertheless proven to be a rather efficient machine.

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