Everyeye.it's Scores

  • Games
For 5,533 reviews, this publication has graded:
  • 53% higher than the average critic
  • 7% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Wonderbook: Book of Spells
Lowest review score: 20 Just Dance
Score distribution:
5541 game reviews
    • 67 Metascore
    • 69 Critic Score
    A fascinating work, which bodes well for the future of the Dallas developers.
    • 67 Metascore
    • 65 Critic Score
    The title boasts a complex management system, but the superficiality and above all the linearity of the plot prevent Nelke's path from capturing the player's attention and holding it for the entire duration of the affair.
    • 67 Metascore
    • 65 Critic Score
    Quotation forthcoming.
    • 67 Metascore
    • 80 Critic Score
    There are issues with the playability and the game design, and it can become really frustrating, so be warned. On the other hand, despite the lackluster control system, there's something in the aesthetics and in the way design and gameplay relate to each other that drags the player along the way.
    • 67 Metascore
    • 70 Critic Score
    A spoiled-teenager-princess simulator, where the main character can die in the most unlikely ways. What more do you want?
    • 67 Metascore
    • 64 Critic Score
    In short, the Spectrum Retreat is a bit out of focus, rough, sometimes disorganized.
    • 67 Metascore
    • 75 Critic Score
    Castle of Illusion is not only a revival of the old episode, but puts some interesting news that gives personality to the production.
    • 67 Metascore
    • 70 Critic Score
    To split Break Broken Sword: The Serpent's Curse in two parts was not a good idea. When the plot finally starts to take off, everything is postponed to a later date. For the rest, however, it is still the beautiful Broken Sword we know.
    • 67 Metascore
    • 70 Critic Score
    The game looks awesome on PsVita but maintains its flaws even in this portable version.
    • 67 Metascore
    • 75 Critic Score
    Waiting for extra contents and a multiplayer mode, Train Fever looks clearly incomplete. For train lovers, thought, it can be considered an impressive start.
    • 67 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 67 Metascore
    • 60 Critic Score
    Despite the good intentions, in its realization something went wrong.
    • 67 Metascore
    • 69 Critic Score
    The first DLC for Fallout 4 has some good and interesting ideas, but is bad engame content. The main quest is too short and the option to create your own robot army won't be involving for those who already finished the game.
    • 67 Metascore
    • 72 Critic Score
    SOCOM is nothing different from the series. The game has tactical aspects that can "make the day" of the hardcore gamer, single and multiplayer (thanks to the brand new Bomb Squad mode). Some AI problems and poor graphics prevent the game for being a must buy.
    • Everyeye.it
    • 67 Metascore
    • 70 Critic Score
    Deception IV is a hint of Japan in a standardised market, a solid sequel that preserves the taste of an uncommon gameplay.
    • 67 Metascore
    • 70 Critic Score
    Criminal Girls 2: Party Favors makes its way into the crowded scene of dungeon crawlers, thanks to an unusual combat system, that drives away the monotony of their fellows, and requires a good dose of strategy.
    • 67 Metascore
    • 60 Critic Score
    Thanks to some interesting gameplay mechanics Wreckateer reserve a few surprises, leaving satisfied those who were looking for a fun and disengaged approach able to donate a little bit of extra challenge.
    • 67 Metascore
    • 70 Critic Score
    Snow Place Like Home presents an unusual structure for the series. The results, however, are convincing, and somehow bold. It would be nice to have, in the modern gaming landscape, more space for talented guys like The Odd Gentlemen, and less enthusiasm for linear and unoriginal adventures.
    • 67 Metascore
    • 75 Critic Score
    Gotham Knights is Warner Bros Games' experiment to also bring DC superheroes to open world RPG territory. Given the legacy of the glorious Arkham series, however, the result is a fairly controversial work: a digital playground for those who live off Batman comics and a good diversification system for the four playable heroes do not fully justify a formula in which the quantity dominates quality. The open world that acts as a theater for the adventures of Nightwing, Batgirl, Robin and Red Hood is traditional and repetitive, while the role-playing inspiration - however stimulating in terms of progression - becomes too overwhelming for the narrative and playful rhythm of the production. In general, the major divergences from the Arkham epic are in part the main limitation of the work. While having fun, the Gotham Knights still don't seem to be at the level of their mentor.
    • 67 Metascore
    • 77 Critic Score
    A Quiet Place: The Road Ahead is not a production without rough edges, but at the same time it is a welcome surprise of this 2024. The work of Stormind and Saber Interactive proves to be worthy of the prestigious name it bears printed on the cover, successfully completing the difficult task of adapting this film franchise into video game form. If you are a fan of digital horror, you have loved the films of the saga or you are simply looking for a title to dedicate a few thrilling hours to in the scariest period of the year, we strongly recommend you give it a chance, especially in light of the highly competitive price at which it is proposed.
    • 67 Metascore
    • 65 Critic Score
    Fast-paced, agile and funny, Nights of Azure is a light J-RPG with an unexpectedly interesting (love) story. On the other hand, is too easy and technically poor.
    • 67 Metascore
    • 75 Critic Score
    Cursed Mountain is surely a title which stands out from the crowd. It’s not properly a survival horror, as in some ways it’s more a voyage through the ancient heights of the Himalaya, with the millenarian Tibetan culture as a rich framework. In terms of gameplay the combat system is fun and the controller’s motion sensor are well used and give a contribute to the title’s variety. The only faults are the non responsive controls and some plot elements which are not explained in an exhaustive way.
    • 67 Metascore
    • 75 Critic Score
    The novelty represented by interactivity with the scenario and the classes can vary, without changing, the concept behind the saga. In addition, the exorbitant number of levels and game modes will keep you busy for quite a long time.
    • 67 Metascore
    • 70 Critic Score
    Modern Combat: Domination is a good FPS exclusively dedicated to multiplayer. Despite the fact that maps and modes are only a few, and some flaws linked to sporadic lag, the product Gameloft convinces.
    • 67 Metascore
    • 67 Critic Score
    Although the concept and the design are indeed interesting, Assassin's Creed Chronicles China doesn't succeed in offering a real challenge to the player. You'll traverse the levels in a sort of auto-pilot mode, and that's all due to level design and AI issues.
    • 67 Metascore
    • 76 Critic Score
    Below can be extremely punitive and frustrating. In case you intend to embark anyway, we advise you to bring back a good deal of patience-in-box, because you will certainly need it.
    • 67 Metascore
    • 76 Critic Score
    There's some true, and unusual fun to be had here, but the price tag is a but on the high side, especially considered it's a kind of work-in-progress.
    • 67 Metascore
    • 65 Critic Score
    Bloodmasque is a simplified but more "badass" version of Infinity Blade, sold at an unreasonably high price.
    • 67 Metascore
    • 73 Critic Score
    Opening up the levels could've been a great push forward for the brand, but it has brought a whole new breed of issues to the table. AI lacks perception, bugs show up all too often, and objectives are repetitive. The sniping, that still works well, even if untouched from the previous chapter.
    • 67 Metascore
    • 78 Critic Score
    Gravel wants to be the spiritual successor of Screamer, a production of the early 90s still remembered with affection for the immediacy of the gaming system. Exactly like its illustrious predecessor, Gravel is a game that is quick to understand, yet challenging to master.

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