Everyeye.it's Scores

  • Games
For 5,533 reviews, this publication has graded:
  • 53% higher than the average critic
  • 7% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Wonderbook: Book of Spells
Lowest review score: 20 Just Dance
Score distribution:
5541 game reviews
    • 67 Metascore
    • 70 Critic Score
    Once you get into the mechanism, you will not come out that easily. Arm yourself only with patience and ... beware of the kettle!
    • 67 Metascore
    • 60 Critic Score
    More interesting than well done, more original than consistent.
    • 67 Metascore
    • 60 Critic Score
    An extremely predictable tie-in.
    • 67 Metascore
    • 75 Critic Score
    At €19.50 for about 8 hours of gameplay, Winter Burrow is a more than reasonable investment, especially if you're looking for intimate stories about loss, loneliness, and the need to find yourself. A short but intense adventure, where every gesture carries narrative weight and where rebuilding a lair also means rebuilding yourself.
    • 67 Metascore
    • 75 Critic Score
    Two weeks after launch, Marvel's Avengers seems to have already outlined its nature: that of an atypical Games as a Service, more focused on narrative development than on the variety of the multiplayer offering.
    • 67 Metascore
    • 78 Critic Score
    It's a game dedicated to fans of the saga, and the lack of a tutorial speaks for itself. On the other hand, in a single box, you'll find all the traditional gameplay of the Might and Magic Heroes brand.
    • 67 Metascore
    • 65 Critic Score
    Sometimes is needlessly frustrating, hiding precious information from the player with no apparent reason. On the other hand, some gameplay elements are really interesting, and it's a shame they didn't get developed to their full extent.
    • 67 Metascore
    • 70 Critic Score
    The Ubisoft Assassin's Creed mobile spin-off starts out well, and then became an Infinity Blade with galleon, failing to convince most of the players.
    • 67 Metascore
    • 79 Critic Score
    A JRPG that will keep us company for at least thirty hours to (re) discover the lost memories of Flash, in a wonderful journey in memory, both of our Hero and of us gamers, that every fan of the genre should undertake.
    • 67 Metascore
    • 70 Critic Score
    It is undeniable that Diablo Immortal's monetization system has problems and makes the more advanced stages of the adventure unpleasant, but the fact remains that the Blizzard title has brought one of the best experiences in the action RPG field to the mobile market, and it really is difficult to find on the App Store and Google Play Store another free to play with such high production values. Diablo Immortal is an excellent pastime for those who want to complete the long cooperative campaign and, above all, could represent the perfect entry point for those who have never approached the series: even without putting their wallet in, in fact, it remains a pleasant adventure to live while waiting for the fourth chapter to make its debut on the shelves.
    • 67 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 67 Metascore
    • 70 Critic Score
    Brainy Studio has created a platform with a good dose of originality and experimentation, with bits of adventure and rhythm game mechanics. A good formula that manages to capture the player’s attention, but it’s however, weakened by the lack of challenge and a series of tedious and quite frustrating musical levels. Anyway, TurnOn proves to be a pleasant, bizarre and curious gaming experience.
    • 67 Metascore
    • 50 Critic Score
    Quotation forthcoming.
    • 67 Metascore
    • 80 Critic Score
    The variety of situations and the good alternation between platform and puzzle stages galvanizes the player from start to finish, especially for the well-thought out puzzles.
    • 67 Metascore
    • 72 Critic Score
    Nevertheless, the curious gameplay mechanics offered by the package make it an essential purchase for any anime enthusiast and RPG of Japanese invoice.
    • 67 Metascore
    • 60 Critic Score
    Eight Princes is therefore not an unmissable expansion, but rather a slight variation on the theme to be received with lukewarm interest.
    • 67 Metascore
    • 60 Critic Score
    The combat phases are quite pleasant especially thanks to a well-chosen progression system, but they quickly become repetitive due to some imbalance and a mediocre level design. In conjunction with these critical issues, the PlayStation 4 version has obvious fluidity and stability problems: in short, there is the need for an update that will fix the situation.
    • 67 Metascore
    • 70 Critic Score
    The low price is an incentive to give Takeshi and Hiroshi a chance, a work that in its brevity can thrill and involve, as long as you are predisposed to markedly narrative playful experiences.
    • 67 Metascore
    • 75 Critic Score
    The Umbral Star changes the usual gameplay of the classic musou style, with a pinch of strategy and fanservice. It's a purchase you can't miss if you love the "Fate" series.
    • 67 Metascore
    • 60 Critic Score
    What do you obtain mixing a visual novel, a sim-date game and an action rpg? Quite a mess.
    • 67 Metascore
    • 55 Critic Score
    Romance of the Three Kingdoms is the umpteenth demonstration of the unfortunate union between gamepad and strategic games. The developers have thought of a great product, with many potentialities on paper. The title is destroyed by the bad mapping of controls and a not so impressive technical realization.
    • 67 Metascore
    • 70 Critic Score
    Six years after the original release, Mount & Blade Warband arrives on consoles, with its load of strengths and weaknesses. First among the latter is the graphics. The transition from the "Mouse + Keyboard" combination to the joypad, also, complicated the troop management and the precision of the controls.
    • 67 Metascore
    • 65 Critic Score
    Crash Team Rumble left us with mixed feelings. Although it is able to entertain for a few hours, with its frenetic games that see the confrontation between the beloved protagonists and villains of the saga, it is impossible not to notice worrying lack of content and a balance that would require a lot of additional work. If we add to this a non-optimal server population, it is really difficult to foresee a bright future for the new work of Toys for Bob, especially if we consider how rich and qualitatively surprising the market for free to play competitive games is.
    • 67 Metascore
    • 76 Critic Score
    Far from being a perfect product, Warhammer 40.000: Inquisitor - Martyr is however a versatile and enjoyable title both by fans of the genre and, above all, by lovers of the boundless background of reference.
    • 67 Metascore
    • 70 Critic Score
    Despite being one of the best chapters of the series, this edition of Code Veronica has almost no improvements in visual aspect. Capcom delivers another bad remake for a high price.
    • 67 Metascore
    • 90 Critic Score
    With its particular and fun characterization and its deep mechanics, Endless Boss Fight is one of the most exciting arcade games of recent years.
    • 67 Metascore
    • 55 Critic Score
    The managing core of the gameplay works well, being deep and well-structured. Still, the UI is a mess and the simulation of the race is boring.
    • 67 Metascore
    • 69 Critic Score
    Setting aside the problems of the playful offer, Mini-Mech Mayhem presents itself as a strategic turn-based fun, accessible and competently balanced.
    • 67 Metascore
    • 70 Critic Score
    If you love the fanservice and the typical demented humor that distinguishes Japanese productions, Neptunia ReVerse will be the perfect starting point to discover (or rediscover) a franchise that has now become a cult among fans of Japanese role-playing games.
    • 67 Metascore
    • 60 Critic Score
    Quotation forthcoming.

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