Eurogamer's Scores

  • Games
For 5,040 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Forza Horizon 6
Lowest review score: 10 FlatOut 3: Chaos & Destruction
Score distribution:
5960 game reviews
    • 67 Metascore
    • 60 Critic Score
    Being a blatant clone doesn't preclude I Must Run from being enjoyable, though, especially now you can pick it up for free.
    • 65 Metascore
    • 70 Critic Score
    As is seemingly the law with platform games, new abilities get bolted on, the challenge becomes more multi-faceted, you go blue in the face, forget to breathe, and pass out in front of your PS3 from platformitis. It's a common condition. Look it up.
    • tbd Metascore
    • 70 Critic Score
    Viewed without the surly baggage of a retro purist, you'll take it for what it is: a jolly old-school throwback with dozens of dastardly levels to mine and a hideous art style. Can you dig it?
    • 76 Metascore
    • 80 Critic Score
    With a loveable art style and knockabout humour adding gloss to its warmly familiar gameplay, Tales From Space: About A Blob is the perfect platform snack.
    • 82 Metascore
    • 80 Critic Score
    With its demented twist on tower defence, ZombieSmash is not only a quite brilliant timesink, but a sure-fire way of getting a train carriage all to yourself.
    • 79 Metascore
    • 80 Critic Score
    It's intelligently designed, skilful and quick to play, and intentionally egalitarian.
    • 84 Metascore
    • 80 Critic Score
    As downloads go, this is generous and imaginative, then, and the richness of the world is more than enough to make up for an occasionally tricksy camera, a fair amount of backtracking and a tendency to pad things out as it heads towards the final act.
    • 82 Metascore
    • 50 Critic Score
    All of this would have been acceptable in the nineties, but expectations change. Sure, it's only a few quid, but for once it feels like you're getting what you pay for.
    • 44 Metascore
    • 60 Critic Score
    If you can look past the lack of polish and horrible graphics, there's a compelling and unique take on cover-based shooters here, along with an interesting lesson on how games deal with plot. It's a rewarding little game, if you can hack it.
    • 43 Metascore
    • 60 Critic Score
    If you can look past the lack of polish and horrible graphics, there's a compelling and unique take on cover-based shooters here, along with an interesting lesson on how games deal with plot. It's a rewarding little game, if you can hack it.
    • 68 Metascore
    • 70 Critic Score
    It's a long journey through this huge game and TDU2 offers an unrefined, bumpy ride. Thankfully, if it all gets too much, you can set the grind aside for a long journey of your own – just following your front wheels across the islands, revelling in one of the great videogame open worlds...Unsteady but passionate and ambitious, TDU2 is fantastic escapism. It's just a shame it sometimes needs to escape from itself.
    • tbd Metascore
    • 70 Critic Score
    Given that the original came features eight levels of a similar quality (and can be tried out free first), you might be better off checking out the original first. If you just can't get enough, come back for second helpings.
    • tbd Metascore
    • 70 Critic Score
    We should reserve judgement until Namco releases a proper version, but from what we've seen, it's worth it.
    • 80 Metascore
    • 90 Critic Score
    At this early stage, there's only 10 levels to battle through, but with more to be added in Surveillant's upcoming free update, this is a keeper.
    • 88 Metascore
    • 90 Critic Score
    Quite unlike anything you've played, Osmos is the kind of game even Brian Eno would admire.
    • 76 Metascore
    • 70 Critic Score
    Hot Pursuit sees the publishing behemoth finally doing justice to its properties.
    • 73 Metascore
    • 70 Critic Score
    It's a delightful nod to early eighties platforming, but one held back by an ill-suited input method.
    • 65 Metascore
    • 80 Critic Score
    MaXplosion might lack some of the depth of its rival, but given that it's less than a tenth of the price, it's entitled to. Buy both with the money you're not spending on beer tonight. Make everyone happy.
    • 87 Metascore
    • 60 Critic Score
    Mobile games always work best when they're simple and refined, but LEGO Harry Potter's debut on iOS feels flabby and unfocused.
    • 73 Metascore
    • 60 Critic Score
    The bottom line is that Guardian of Light is plainly ill-suited to touch-screen controls, so if you like what you see, you're far better off playing it on the platforms it was actually designed for.
    • 82 Metascore
    • 80 Critic Score
    Set over seven beautiful retro-style levels, half the fun of The Incident is in seeing what craziness can be thrown your way next while humming along to the giddy chiptune.
    • 91 Metascore
    • 80 Critic Score
    Nice work, Revolution. With BASS and now Broken Sword, the developer has proved that the iPhone can handily support some of the best classic adventure games.
    • 69 Metascore
    • 70 Critic Score
    Braveheart is completely mindless yet absorbing, repetitive hack-and-slash fun. Looks great, won't change the world, simple as the Beckhams, but what the hell: absolutely no buyer's remorse – guaranteed!
    • 52 Metascore
    • 50 Critic Score
    It's not all bad, though. Unlike Papaya Studio's murderously terrible Ben 10 efforts, Vilgax Attacks and Cosmic Destruction, The Rise Of Hex opts for thoughtful-but-repetitive Shadow Complex-lite 2D platform-puzzling.
    • 79 Metascore
    • 80 Critic Score
    Go and bust some heads and sever some spiky limbs in the name of slightly disturbing entertainment.
    • 79 Metascore
    • 70 Critic Score
    If it had a decent checkpoint system, Babylonian Twins would be excellent, so let's hope future builds respond to the feedback.
    • 84 Metascore
    • 80 Critic Score
    Fans of Killzone 2 will love the improved multiplayer, but may find that the single-player side of things has lost a lot of its identity. It's always polished and breathlessly paced, but it no longer offers a distinct change of pace from the rest of the shooter herd.
    • 64 Metascore
    • 60 Critic Score
    As relentlessly daft and shallow as it is, Nail'd is a very hard game to dislike. It's almost tailor-made for a weekend rental, which should give you enough time to rinse the single-player, have a few knockabout online races, and return it before the simplicity and repetition sours the happy memories of your brief time with it.
    • 78 Metascore
    • 70 Critic Score
    First Strike, then, is a well-balanced collection of different styles of map, its highlights undoubtedly favouring those who tend to play away from Free For All and Team Death Match.
    • 62 Metascore
    • 60 Critic Score
    Falls awkwardly between two stools; neither retro enough for the purists, nor accessible enough by contemporary standards, it's a disappointing backwards step from its flawed but fascinating forebear.

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