Eurogamer's Scores
- Games
For 5,040 reviews, this publication has graded:
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31% higher than the average critic
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4% same as the average critic
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65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics.
(0-100 point scale)
Average Game review score: 67
| Highest review score: | Forza Horizon 6 | |
|---|---|---|
| Lowest review score: | FlatOut 3: Chaos & Destruction |
Score distribution:
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Positive: 2,004 out of 5040
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Mixed: 2,425 out of 5040
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Negative: 611 out of 5040
5960
game
reviews
- By Date
- By Critic Score
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- Critic Score
Being a blatant clone doesn't preclude I Must Run from being enjoyable, though, especially now you can pick it up for free.- Eurogamer
- Posted Feb 11, 2011
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As is seemingly the law with platform games, new abilities get bolted on, the challenge becomes more multi-faceted, you go blue in the face, forget to breathe, and pass out in front of your PS3 from platformitis. It's a common condition. Look it up.- Eurogamer
- Posted Feb 11, 2011
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Viewed without the surly baggage of a retro purist, you'll take it for what it is: a jolly old-school throwback with dozens of dastardly levels to mine and a hideous art style. Can you dig it?- Eurogamer
- Posted Feb 11, 2011
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With a loveable art style and knockabout humour adding gloss to its warmly familiar gameplay, Tales From Space: About A Blob is the perfect platform snack.- Eurogamer
- Posted Feb 11, 2011
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With its demented twist on tower defence, ZombieSmash is not only a quite brilliant timesink, but a sure-fire way of getting a train carriage all to yourself.- Eurogamer
- Posted Feb 10, 2011
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It's intelligently designed, skilful and quick to play, and intentionally egalitarian.- Eurogamer
- Posted Feb 10, 2011
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As downloads go, this is generous and imaginative, then, and the richness of the world is more than enough to make up for an occasionally tricksy camera, a fair amount of backtracking and a tendency to pad things out as it heads towards the final act.- Eurogamer
- Posted Feb 9, 2011
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All of this would have been acceptable in the nineties, but expectations change. Sure, it's only a few quid, but for once it feels like you're getting what you pay for.- Eurogamer
- Posted Feb 8, 2011
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If you can look past the lack of polish and horrible graphics, there's a compelling and unique take on cover-based shooters here, along with an interesting lesson on how games deal with plot. It's a rewarding little game, if you can hack it.- Eurogamer
- Posted Feb 8, 2011
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If you can look past the lack of polish and horrible graphics, there's a compelling and unique take on cover-based shooters here, along with an interesting lesson on how games deal with plot. It's a rewarding little game, if you can hack it.- Eurogamer
- Posted Feb 8, 2011
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It's a long journey through this huge game and TDU2 offers an unrefined, bumpy ride. Thankfully, if it all gets too much, you can set the grind aside for a long journey of your own – just following your front wheels across the islands, revelling in one of the great videogame open worlds...Unsteady but passionate and ambitious, TDU2 is fantastic escapism. It's just a shame it sometimes needs to escape from itself.- Eurogamer
- Posted Feb 8, 2011
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Given that the original came features eight levels of a similar quality (and can be tried out free first), you might be better off checking out the original first. If you just can't get enough, come back for second helpings.- Eurogamer
- Posted Feb 7, 2011
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We should reserve judgement until Namco releases a proper version, but from what we've seen, it's worth it.- Eurogamer
- Posted Feb 7, 2011
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At this early stage, there's only 10 levels to battle through, but with more to be added in Surveillant's upcoming free update, this is a keeper.- Eurogamer
- Posted Feb 7, 2011
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Quite unlike anything you've played, Osmos is the kind of game even Brian Eno would admire.- Eurogamer
- Posted Feb 6, 2011
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Hot Pursuit sees the publishing behemoth finally doing justice to its properties.- Eurogamer
- Posted Feb 6, 2011
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It's a delightful nod to early eighties platforming, but one held back by an ill-suited input method.- Eurogamer
- Posted Feb 5, 2011
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MaXplosion might lack some of the depth of its rival, but given that it's less than a tenth of the price, it's entitled to. Buy both with the money you're not spending on beer tonight. Make everyone happy.- Eurogamer
- Posted Feb 5, 2011
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Mobile games always work best when they're simple and refined, but LEGO Harry Potter's debut on iOS feels flabby and unfocused.- Eurogamer
- Posted Feb 5, 2011
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The bottom line is that Guardian of Light is plainly ill-suited to touch-screen controls, so if you like what you see, you're far better off playing it on the platforms it was actually designed for.- Eurogamer
- Posted Feb 5, 2011
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Set over seven beautiful retro-style levels, half the fun of The Incident is in seeing what craziness can be thrown your way next while humming along to the giddy chiptune.- Eurogamer
- Posted Feb 5, 2011
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Nice work, Revolution. With BASS and now Broken Sword, the developer has proved that the iPhone can handily support some of the best classic adventure games.- Eurogamer
- Posted Feb 4, 2011
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Braveheart is completely mindless yet absorbing, repetitive hack-and-slash fun. Looks great, won't change the world, simple as the Beckhams, but what the hell: absolutely no buyer's remorse – guaranteed!- Eurogamer
- Posted Feb 4, 2011
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It's not all bad, though. Unlike Papaya Studio's murderously terrible Ben 10 efforts, Vilgax Attacks and Cosmic Destruction, The Rise Of Hex opts for thoughtful-but-repetitive Shadow Complex-lite 2D platform-puzzling.- Eurogamer
- Posted Feb 4, 2011
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Go and bust some heads and sever some spiky limbs in the name of slightly disturbing entertainment.- Eurogamer
- Posted Feb 4, 2011
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If it had a decent checkpoint system, Babylonian Twins would be excellent, so let's hope future builds respond to the feedback.- Eurogamer
- Posted Feb 3, 2011
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Fans of Killzone 2 will love the improved multiplayer, but may find that the single-player side of things has lost a lot of its identity. It's always polished and breathlessly paced, but it no longer offers a distinct change of pace from the rest of the shooter herd.- Eurogamer
- Posted Feb 3, 2011
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As relentlessly daft and shallow as it is, Nail'd is a very hard game to dislike. It's almost tailor-made for a weekend rental, which should give you enough time to rinse the single-player, have a few knockabout online races, and return it before the simplicity and repetition sours the happy memories of your brief time with it.- Eurogamer
- Posted Feb 3, 2011
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First Strike, then, is a well-balanced collection of different styles of map, its highlights undoubtedly favouring those who tend to play away from Free For All and Team Death Match.- Eurogamer
- Posted Feb 2, 2011
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Falls awkwardly between two stools; neither retro enough for the purists, nor accessible enough by contemporary standards, it's a disappointing backwards step from its flawed but fascinating forebear.- Eurogamer
- Posted Feb 2, 2011
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