Eurogamer's Scores

  • Games
For 5,042 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Minecraft
Lowest review score: 10 Cruis'n
Score distribution:
5962 game reviews
    • 50 Metascore
    • 30 Critic Score
    When Soldier of Fortune Payback isn't being generic and shallow, its being utterly crap and thus does nothing to mitigate its gleeful and deliberate xenophobia.
    • 72 Metascore
    • 40 Critic Score
    If you're one of those who has enjoyed the series on console, you'll enjoy it on DS. Otherwise, steer clear.
    • 68 Metascore
    • 50 Critic Score
    The Wii Remote and Nunchuk work perfectly fine on their own - especially considering the Wii Zapper is both less accurate and less comfortable.
    • 88 Metascore
    • 90 Critic Score
    By starting with a great control and camera system, building on that with excellent combat and a wonderful spin on Ico's platform adventuring, and then topping it off with a decent storyline, Naughty Dog has cooked up one of the most relentlessly entertaining, fat-free games to emerge in ages. Topped off with the most stunning use of the PS3's underused technical prowess yet, Uncharted: Drake's Fortune is, for my money, the first must-have PlayStation 3 title.
    • 67 Metascore
    • 50 Critic Score
    There's still an argument for considering other mini-game collections with better ratios of good-to-poor games. The ratio in Rayman Raving Rabbids 2 isn't even as good as it was in the first game. And overall the game isn't as entertaining as a rabbit doing a poo on a stage, which should tell you something.
    • 72 Metascore
    • 50 Critic Score
    It's tolerable enough and will certainly last you a long time, but it seems a shame that what used to be one of EA's better, more reserved racing games has become quite so loud, desperate and mediocre in an attempt to distinguish itself, and that what it does get right in this year's iteration is almost completely divorced from the track where so many of its contemporaries excel.
    • 61 Metascore
    • 70 Critic Score
    This Impossible Mission remake won't set the scene alight as it did during the '80s but it's a solid, faithful rendition of a cherished old classic.
    • 79 Metascore
    • 70 Critic Score
    The trouble is that Shadowgrounds was a game bursting with unrealised potential, and this sequel still leaves too much of that potential untouched.
    • 49 Metascore
    • 50 Critic Score
    The gameplay is repetitive - not a problem for puzzle games if they also have an addictive quality, but Shrek-N-Roll just doesn't.
    • 40 Metascore
    • 40 Critic Score
    Charging 800 points for this when the aforementioned Castlevania: SotN comes at the same price is taking the proverbial. Steer well clear of this one.
    • 91 Metascore
    • 90 Critic Score
    A game that feels supremely engineered, like a precision machine, or a German automobile. It's makes "Half-Life 2" seem old and frail, but by the same token it does nothing to diminish the imaginative achievements of that series. Crysis is impressive, but not imaginatively bold. Nor does it engage us like some other great shooters - such as "BioShock" - have done with their world and their personality. It's far better than "Far Cry."
    • 65 Metascore
    • 70 Critic Score
    Factor in an exceptionally short single-player campaign, an undercooked tactical squad element and a distinct lack of gameplay variety and it's impossible not to see this as a very big missed opportunity.
    • 81 Metascore
    • 70 Critic Score
    It's a fitting end to a game that starts off brightly, wriggling elusively as you try and grasp what's going on, delighting in the mechanics and beautiful visuals, before sinking into a pattern that, while fairly gratifying, never evolves and ultimately becomes a bit boring, and quite amazingly repetitive.
    • 71 Metascore
    • 60 Critic Score
    Yuke's has had a captive audience for so long that the incentive to improve seems to have withered away.
    • 75 Metascore
    • 70 Critic Score
    Needless to say, Umbrella Chronicles isn't the most long-lasting affair, and in absolute gameplay terms it's probably one of the most wafer thin offerings you'll have experienced for years. But in a landscape dominated by epic, sprawling complexity, it's refreshing now and then to kick back and blast away in a game that's as knowingly brain-dead as this.
    • 64 Metascore
    • 70 Critic Score
    Factor in an exceptionally short single-player campaign, an undercooked tactical squad element and a distinct lack of gameplay variety and it's impossible not to see this as a very big missed opportunity.
    • 73 Metascore
    • 40 Critic Score
    If you haven't played the PC, PS2 or Xbox 360 versions, do. They're brilliant. This isn't.
    • 73 Metascore
    • 60 Critic Score
    For everyone else, it's a tough and not entirely rewarding slog that you may tire of before you see the fruits of your labour. If you're not prepared to wallow in the minutiae of Dragon Ball Z, there are far more competent fighters out there.
    • 74 Metascore
    • 70 Critic Score
    One of the better examples of a DS companion to an established game series - not much threat to Mario Kart in pure playability stakes, but home to surprising depth and fun all the same, providing you can look past the fact it's designed for people to play when they're not the one talking on Jeremy Kyle.
    • 63 Metascore
    • 50 Critic Score
    Societies doesn't stumble just because "it isn't SimCity". Fresh takes on old concepts should always be welcome. It stumbles because it's a generally unsatisfying patchwork of a game, dragged down by inconsistent gameplay, outdated design and weirdly implemented ideas.
    • 60 Metascore
    • 70 Critic Score
    As a single-player game, Sonic Rivals 2 is brilliant fun. It's fast and exciting and pretty and happy, just like the old games. And like the old games, it's a bit hard. It could have done without the silly battles but the races are so good they're worth putting up with.
    • 83 Metascore
    • 60 Critic Score
    While Contra 4 is, at its core, a great 2D shooter that's refreshingly difficult, there are too many places where it stays true to its past in the face of innovations that could only make it a better, more accessible game.
    • 75 Metascore
    • 80 Critic Score
    The cheap bordered 50Hz conversion is a touch disappointing but when the rest of the game is so damn great and taking into account the fact that you'll get change out of fifteen notes for this little beauty, it seems harsh to keelhaul XI over cut corners like this.
    • 32 Metascore
    • 20 Critic Score
    This game gets a low score because there is no point to it.
    • 68 Metascore
    • 60 Critic Score
    Where Orcs & Elves leaves me is wanting a decent, full-length dungeon-crawling RPG for the DS. What it gives me is the first five or six hours of one that was already beginning to feel a bit repetitive. Nothing's inherently bad about it (apart from the attempt at touch-screen movement controls), but it's rarely unapparent that this belongs on your portable telephone.
    • 73 Metascore
    • 50 Critic Score
    Next to ageing titles like Frontlines and European Assault, it feels soulless, hastily cobbled together and depressingly formulaic.
    • 51 Metascore
    • 50 Critic Score
    Indeed, you could go so far as to say that it's old news, a little tedious, and there are countless other, better things around right now that improve on it in so many ways.
    • 49 Metascore
    • 40 Critic Score
    It's not a badly made game. With the exception of the camera, everything works. It looks all right. It's not the worst videogame we've ever played, and it's certainly not the worst movie tie-in. But it's entirely lacking in imagination and innovation. There's nothing that hasn't been done before and no incentive to keep playing.
    • 70 Metascore
    • 60 Critic Score
    It's simple, but has noodles of charm.
    • 65 Metascore
    • 60 Critic Score
    With the story and some of the more interesting recruitment features from the original game removed and with an RPG experience system that ultimately breaks both the offline and online play, it's hard to recommend this over its forebear, even if it is cheap at half the price.

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