Eurogamer's Scores

  • Games
For 5,042 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Minecraft
Lowest review score: 10 Cruis'n
Score distribution:
5962 game reviews
    • 82 Metascore
    • 90 Critic Score
    Perhaps most interestingly, the volume of choices you make leads to what might be an even more variable ending than the previous one. There are some incredibly tough choices to be made, some peculiar allegiances to form, and a region to save from the darkspawn. You're a Grey Warden, it's your duty.
    • 74 Metascore
    • 80 Critic Score
    A hugely interesting game, as fascinating as it is frequently frustrating, as engaging as it is eccentric and, for those who are hooked by its quirky charms, it will provide one of the most inspired approaches to the JRPG seen in a decade.
    • 72 Metascore
    • 80 Critic Score
    A hugely interesting game, as fascinating as it is frequently frustrating, as engaging as it is eccentric and, for those who are hooked by its quirky charms, it will provide one of the most inspired approaches to the JRPG seen in a decade.
    • 87 Metascore
    • 90 Critic Score
    They combine everything that was best about the older Pokemon games - namely, the more likeable monster designs and inventive spirit - with the much-improved looks and streamlined battle system of the fourth-generation ones.
    • 87 Metascore
    • 90 Critic Score
    They combine everything that was best about the older Pokemon games - namely, the more likeable monster designs and inventive spirit - with the much-improved looks and streamlined battle system of the fourth-generation ones.
    • 78 Metascore
    • 60 Critic Score
    Mega Man 10 doesn't quite perhaps have the sparkling feel of reinvention that its predecessor enjoyed, but if you were one of the many who considered MM9 a welcome return to form, then this is another must-buy. Everyone else is perfectly entitled to look confused.
    • 65 Metascore
    • 70 Critic Score
    If you're the kind of person who eats F-Zero for breakfast, Rocket Racing is a brutally enjoyable take on the top-down racer, but maybe a little too punishing for its own good on occasion.
    • 84 Metascore
    • 90 Critic Score
    Chaos Rising is about as generous an expansion as you could possibly want. The single-player mode could stand to be a lot bigger, but it's gone to incredible lengths to address the main complaints about Dawn of War II.
    • 63 Metascore
    • 40 Critic Score
    All that is good about Scrap Metal is contained in the simplicity of its premise. Cars and guns.
    • 83 Metascore
    • 80 Critic Score
    Final Fantasy XIII's is a superb system overall, easily making up what depth it has lost in speed, tactical cunning and moment-to-moment engagement. Some have bemoaned the apparent retreat from XII's daring reinvention - I did myself, at first - but in its way XIII is just as big a step for the party RPG, albeit a simpler and perhaps more palatable one.
    • 79 Metascore
    • 80 Critic Score
    What remains is a relentlessly enjoyable action-RPG, which offers a unique insight into Japanese culture despite its exaggerations. The Western version of Yakuza 3 might have suffered a few heartbreaking cuts, but it's still intriguing at every turn and shouldn't be missed.
    • 76 Metascore
    • 80 Critic Score
    Despite Desperate Escape being little more than a rehash of any number of Resident Evil 5's levels, this is still a hugely enjoyable example of why DLC has become a vital part of the gaming landscape.
    • 88 Metascore
    • 90 Critic Score
    Battlefield: Bad Company 2 is quite simply a superb package, with neither single-player nor online feeling like it's been given short shrift.
    • 62 Metascore
    • 50 Critic Score
    As a game, Silent Hunter 5 fails because the bugs and UI render it a chore. As a simulation, it fails because the bugs and UI render it ridiculous and incomplete. As a product, it's just overwhelming disrespectful to this long running series' fans. And finally, as one of the first games to receive Ubisoft's new copy protection, it's an embarrassment.
    • 78 Metascore
    • 80 Critic Score
    Alice in Wonderland is surreal, dreamlike, well-crafted and very beautiful.
    • 77 Metascore
    • 80 Critic Score
    This will split the Supreme Commander 2 fanbase in two. The game's made enormous compromises, but it's also brought in a superb sense of mayhem and variety.
    • 81 Metascore
    • 60 Critic Score
    Mega Man 10 doesn't quite perhaps have the sparkling feel of reinvention that its predecessor enjoyed, but if you were one of the many who considered MM9 a welcome return to form, then this is another must-buy. Everyone else is perfectly entitled to look confused.
    • 85 Metascore
    • 90 Critic Score
    The truth is, when it comes to DLC, nobody is doing this stuff as well as Gearbox's team at the moment.
    • 86 Metascore
    • 90 Critic Score
    The truth is, when it comes to DLC, nobody is doing this stuff as well as Gearbox's team at the moment.
    • 78 Metascore
    • 80 Critic Score
    Supporting up to four players at once, the game lends itself brilliantly to playing with your mates (locally or online), but is equally good fun against the computer in the hugely challenging campaign mode.
    • 54 Metascore
    • 40 Critic Score
    Make a game with controls that don't work, and lovable presentation and playful creativity can't save it. It always hurts to punish a game that tries something different, especially when such obvious care has gone into its presentation, but Fret Nice fails to execute its ideas with competence.
    • 80 Metascore
    • 80 Critic Score
    Set over an impressive 80 levels (including five tutorial run-throughs), Sarbakan's game is an instantly engaging bite-sized affair with plenty of replay value. Screenshots don't really do it justice.
    • 79 Metascore
    • 80 Critic Score
    Supporting up to four players at once, the game lends itself brilliantly to playing with your mates (locally or online), but is equally good fun against the computer in the hugely challenging campaign mode.
    • 75 Metascore
    • 70 Critic Score
    If you can stand a bit of trial-and-error though, and feel like taking your brain on a bracing walk once in a while, echoshift is a very well presented, well thought out and enjoyable piece of mental exercise.
    • 87 Metascore
    • 90 Critic Score
    It may also be the only game you play this year where pulling the trigger makes you really feel something, and I can think of no greater compliment.
    • 81 Metascore
    • 80 Critic Score
    Multiplayer mysteries aside, Napoleon represents a healthy step forward for the Total War series.
    • 75 Metascore
    • 60 Critic Score
    Multiplayer doesn't offer much, either.
    • 44 Metascore
    • 30 Critic Score
    It doesn't help that the game goes from mildly challenging to ridiculously easy within the space of a few hours, and once you hit level 50 nothing in the game will pose any kind of threat.
    • 85 Metascore
    • 90 Critic Score
    The truth is, when it comes to DLC, nobody is doing this stuff as well as Gearbox's team at the moment.
    • 60 Metascore
    • 40 Critic Score
    If this were the only console RPG available the numerous flaws might be worth suffering, but when compared to the ambition and polish that other games have brought to the genre in recent years Risen demands far too much and offers too little in return.

Top Trailers