Eurogamer's Scores

  • Games
For 5,045 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 UFO 50
Lowest review score: 10 Cruis'n
Score distribution:
5965 game reviews
    • 75 Metascore
    • 80 Critic Score
    Gyromancer has longevity, it's fearsomely addictive, and it's more absorbing the more you play it.
    • 75 Metascore
    • 80 Critic Score
    Some of you might also grumble about how little innovation there is in this sequel. In most senses, yes, this is a straightforward re-run of the last one. In its favour, though, it boasts vastly superior visuals, instant restarts, an achievement system, and, of course, an online components like a leaderboard, uploadable replays and multiplayer modes.
    • 75 Metascore
    • 70 Critic Score
    With its delightful liquid physics, Liqua Pop could be the most salubrious casual distraction since Osmos.
    • 75 Metascore
    • 70 Critic Score
    They've managed not to mess up any of the things which made the original so enjoyable. The control system is still intuitive, the camera does what it's supposed too, there's a good amount of gory moments and genuine scares and the whole thing has bags of atmosphere.
    • 75 Metascore
    • 70 Critic Score
    The meagre character list is among the few real drawbacks in what is a surprisingly accomplished fighting game, sporting just fourteen selectable fighters (two of which are stronger, slightly broken versions of existing ones).
    • 75 Metascore
    • 80 Critic Score
    For fans of twitch-gaming this surely ranks up there with the best that this anachronistic sub-genre has to offer.
    • 75 Metascore
    • Critic Score
    A dazzlingly different debut with a haunting sense of place and adventure. [Eurogamer Recommended]
    • 75 Metascore
    • 60 Critic Score
    There are just a few development decisions, made too early or too late, that bring down the experience.
    • 75 Metascore
    • Critic Score
    A one-of-a-kind blend of blood-thumping martial arts, combo curation and grindy multiplayer set in a ravishing wasteland. [Recommended]
    • 75 Metascore
    • 80 Critic Score
    While online may be an opportunity missed, overall TrackMania DS delivers, and whether you're a fan of the series or a total novice, the slick, compulsive fight to gather all the game's golds will have you plugging away until you've exhausted its content. What's more, it's that rarest of things: a DS game with amazing graphics.
    • 75 Metascore
    • 90 Critic Score
    As a precursor to Phantom Pain, it suggests that greatness awaits, but even on its own terms Ground Zeroes is something special. In the purity of its systems and the focus of its action, it's not just an antidote to the glut that had begun to weigh down Metal Gear Solid but also to the bloat that weighs down so many of the series' big-budget peers.
    • 75 Metascore
    • 50 Critic Score
    As a game in its own right, and if you compare it to combat flight sims on other platforms, it simply doesn't really ever get off the ground.
    • 75 Metascore
    • 80 Critic Score
    More varied, colourful and refined than its predecessors, F.E.A.R. 3's single-player campaign would be enough to recommend on its own. Supplementing it with Fettel's brilliant body-swapping mechanic is a masterstroke. F.E.A.R. 3 is like a Siamese twin; two great games sharing the same campaign. Coupled with four unique multiplayer modes, there's a lot of lasting value here.
    • 75 Metascore
    • 80 Critic Score
    Styx: Blades of Greed isn't quite as well cut out as a fine piece of quartz, but it's easily the best stealth game in years - and so utterly compelling you'll be desperate to get back to it when you have to do boring un-murdery things like, I dunno, going to the shops, or feeding the cat.
    • 75 Metascore
    • 50 Critic Score
    Until the bugs are squashed, Eurogamer cant recommend Wings Of Victory to anyone but wealthy sim completists with a gambling streak.
    • 75 Metascore
    • 90 Critic Score
    Super Crate Box may not be new, then, but on iOS it's not to be missed. This belongs up there with Drop7, Solipskier and SpellTower as an example of the very best that the App Store offers. It's endlessly cheerful, and cheerfully deadly, and it's the perfect digital companion for the month of January, with its frosty clarity and new years' resolutions. Here is a piece of design that offers a path to true mastery through careful practice. Here is a game that provides unceasing opportunities for self-improvement.
    • 75 Metascore
    • 70 Critic Score
    To put it bluntly, Dementium II represents one of the better survival horror experiences on a system not known for its support of the genre.
    • 75 Metascore
    • Critic Score
    Bomber Crew takes the FTL formula to WW2, but it can be a bit of a bumpy ride.
    • 75 Metascore
    • 70 Critic Score
    It works well for now, then, but Tropico 5 is clearly more concerned with introducing new concepts atop the old than it is with overhauling its base mechanics. Looking ahead to the future, this long-running series would benefit from having the fires of revolution lit beneath it.
    • 75 Metascore
    • 60 Critic Score
    Multiplayer doesn't offer much, either.
    • 75 Metascore
    • 70 Critic Score
    At 60-80 hours in length, and given the fittingly near-infinite customisability of your fleet, Infinite Space offers a massive chunk of fun for those who can forgive its foibles, but many will find the barriers to real enjoyment too high due to poor usability. A solid game for many rainy afternoons, then, but be prepared to work for your reward.
    • 75 Metascore
    • Critic Score
    Short and simple, Donut County is absolutely sublime. [Recommended]
    • 75 Metascore
    • 70 Critic Score
    Basically this is still worth a go if you're obsessed with what happened in F.E.A.R, and must know more, but otherwise you'd be better off buying an FPS you haven't played yet, or renting a few horror films instead.
    • 75 Metascore
    • 70 Critic Score
    Evil Genius overcomes its flaws and ultimately satisfies. Building an evil empire is a good idea, and the way Elixir's constructed the game is thoughtful, enterprising and occasionally inspired.
    • 75 Metascore
    • 90 Critic Score
    By some combination of cunning and magic, it makes you a child again. It helps you rediscover the bottomless fascination and joy you had in discovering the properties of string, or sand, or animals, or Newtonian physics for the very first time. It makes you free to play, and happy to make your own entertainment, for hours on end.
    • 75 Metascore
    • 40 Critic Score
    Massive bravely peels away the many layers of Ubisoft open world-isms in Star Wars Outlaws. It's a fatal error.
    • 75 Metascore
    • 70 Critic Score
    Maybe it's the classic, solid city-building gameplay. Maybe it's the unique style and sense of humour. Maybe it's the fact that, despite all the niggles, the game is still so absorbing you can spend hours on it without realising just how much time you've wasted.
    • 75 Metascore
    • 70 Critic Score
    This title is a vastly preferable alternative to a myriad Sonic Advances in the style of Nintendo's Mario rehashes.
    • 75 Metascore
    • Critic Score
    From its winning art to its calming music and puzzle design, Luna has a lot going for itself. [Eurogamer Recommended]
    • 75 Metascore
    • 90 Critic Score
    This game made me laugh - not gently or under duress of slow realisation, but in staccato outbursts which alarmed and unsettled passers-by.

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