Eurogamer's Scores

  • Games
For 5,043 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Uncharted 2: Among Thieves
Lowest review score: 10 New World Order
Score distribution:
5963 game reviews
    • 86 Metascore
    • 60 Critic Score
    Sucker Punch's sequel offers more great swordplay and heartfelt storytelling, but would be better served as a linear action game, freed of its poor sidequests and dated open world.
    • 86 Metascore
    • 90 Critic Score
    It is, apart from a few choice technical hiccups, a marvellous game...[It] leaves you feeling warm and happy every time you finish playing it, and in this medium there can be no greater triumph than that.
    • 86 Metascore
    • 90 Critic Score
    It's gorgeous. It's cute. It's surprisingly deep. It's deeply satisfying. And it's oh so hilariously funny.
    • 86 Metascore
    • 70 Critic Score
    The series has always ridden in the wake of its own spectacle, but after years of unfocused deviation, we finally have an evolution that demonstrates clear progress. It's the best 3D game in the series by a long way, and that's because it embraces the 2D heritage which always made Mortal Kombat its own kind of game.
    • 86 Metascore
    • 90 Critic Score
    The game as a whole is lacking in substance and rough around the edges, but Brothers' fantastic ending makes it a triumph all the same.
    • 86 Metascore
    • 80 Critic Score
    The beefed-up single-player content is worth the asking price on its own, it's still a fantastic multiplayer game (that's maybe not as perfectly balanced as it once was), and yes, it's shame there's no online play, but that's no excuse to pass up on a hugely enjoyable, addictive, rewarding title that'll last months.
    • 86 Metascore
    • 90 Critic Score
    The truth is that Third Strike is an elitist's game in the truest sense of the phrase. History has shown that, through its demands on player execution, this is a game that shrunk the audience of active Street Fighter players. But few would argue that it's anything but the pinnacle of 2D competitive Street Fighter design.
    • 86 Metascore
    • Critic Score
    Final Fantasy's weirdest, most wonderful curio is a bright reminder of the power of crisp invention in high-risk blockbuster development. [Recommended]
    • 86 Metascore
    • 80 Critic Score
    Ghost Trick remains the delight it always was a decade later. Even on a second playthrough, this unique mystery firmly held your interest until the very end. Some occasional puzzle frustrations and control adjustments can't mask the witty humour, clever premise and unforgettable cast that rivals Ace Attorney. I quickly realised how much I'd forgotten after 12 years, so rediscovering this adventure was an utter joy. Second chances don't come around often, so I hope it finds that wider audience this time. This remaster is easily the definitive way to play.
    • 86 Metascore
    • 90 Critic Score
    It's likely to be deemed too similar to the original to attract too many converts, but it's short, it's sweet, and it's been put together with so much style it frankly embarrasses the ham-fisted efforts of most other developers.
    • 86 Metascore
    • 40 Critic Score
    Rich PvE combat and an unusually friendly community make Arc Raiders a more approachable extraction shooter than most, but Embark Studios' continued use of AI voice generation is a black mark against its reputation.
    • 86 Metascore
    • 80 Critic Score
    You sense that this is going to be some people's game of the year. Hell, with the amount of actual game here, it's possible that could be in a purely literal sense: in that they won't bother playing anything else because this will happily occupy all the time you care to throw at it.
    • 86 Metascore
    • 80 Critic Score
    Execution is near-flawless throughout, and while the presentation's a bit on the garish side (and seemingly influenced by Q Entertainment's Meteos, which is a sort of hyperactive sideways space-based Panel de Pon anyway), you can stick to the graphical layout you like best by tweaking options pre-game.
    • 86 Metascore
    • 80 Critic Score
    I'm playing this version through with, if you can't tell, my girlfriend, and the aspect of simply playing the game with others, either on the same cart, of across Wi-Fi, is a whole new experience, one absolutely fraught with joy, laughter and loveliness.
    • 86 Metascore
    • 80 Critic Score
    Rayman Fiesta Run just misses out on the majesty of its parent games, sometimes tipping from pleasant frustration into genuine annoyance thanks to its endless runner DNA, but it's still one of the best translations of a console hit into a mobile format around.
    • 86 Metascore
    • 80 Critic Score
    In keeping with its horticultural theme, Plants vs. Zombies 2 has deep roots and many branches, and it bears fruit in a game that feels at once familiar and refreshing.
    • 86 Metascore
    • 80 Critic Score
    Ninja Theory has absolutely nailed the leading man and the combat system - by far the most important things - and DmC is clearly a labour of love, a tribute as well as a new beginning.
    • 86 Metascore
    • 80 Critic Score
    An exceptionally enjoyable first person shooter and should not be discounted on the basis of its length. If you fancy a new first person adventure and already own "Deus Ex," this is the game to buy.
    • 86 Metascore
    • 90 Critic Score
    The game is all the better because it doesn't strain to give its puzzles a superficial connection to its script – I don't need to see that pointless struggle.
    • 86 Metascore
    • 50 Critic Score
    With iPhone games, it's the absolute minimum requirement to get the controls right, but in that regard Plunderland fails. And considering that it seems to get everything else right, that's a big shame.
    • 86 Metascore
    • 90 Critic Score
    Consistently surprising and full of unexpected delights even for players who squeezed the last drops out of the first game; it takes the concept that we loved so much and asks "I wonder what else we can do with this" with a huge cheeky grin on its face and a pocket full of Class-A drugs, Party Rings and bathroom cleaning products. [JPN Import]
    • 86 Metascore
    • 80 Critic Score
    Silent Hill f's frustrating first-half is outweighed by a brilliant, delirious second that's well worth the initial slog.
    • 86 Metascore
    • 80 Critic Score
    If you take FM2008 at face value, you're left standing eyeball to eyeball with the finest football management game ever made. But just like Aliens: Special Edition was fleetingly more engaging than the cinema release, this year's FM feels like a game that further polishes an already highly buffed formula but fails to take it to a genuinely higher level.
    • 86 Metascore
    • 80 Critic Score
    In short, it's unquestionably the best dance game available on Kinect, and a successful, evolutionary step forward that will certainly please those who loved the original.
    • 86 Metascore
    • 80 Critic Score
    Taking into account the superbly judged playability, classy visuals, variety, welcome element of stealth and replayability, Sucker Punch has managed to ensure that Sly Raccoon is elevated from being Just Another Platform Game.
    • 86 Metascore
    • 80 Critic Score
    Apart from being a thoroughly engaging game to fiddle around with, Feed Me Oil also looks the part, with a disturbing selection of slurpy behemoths to satiate. And then there's the price. Honestly, it's getting rude now. How is anyone supposed to compete with that?...In summary: Oil have some of that.
    • 86 Metascore
    • 90 Critic Score
    One of the best buys on Xbox Live Arcade, even comes with a copy of the PGR2-vintage Geometry Wars (complete with its own leaderboards), and - for the cynics - offers one of the most decisive demo versions, too.
    • 86 Metascore
    • Critic Score
    Warhammer 3 is Creative Assembly's most maximalist, chaotic, and arguably best game to date. But it'll ask a lot of you in return. [Eurogamer Recommended]
    • 86 Metascore
    • 80 Critic Score
    The 360 version of Fight Night Round 3 is by far the most impressive boxing title ever released, even if the gameplay differences between this and previous versions are fairly incremental.
    • 86 Metascore
    • 80 Critic Score
    To pull out an old but fitting cliché, "Amplitude rocks". It's easy to pick up (with two suitably patronising tutorials) and surprisingly addictive, despite a lot of songs we don't even like.

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