Eurogamer's Scores
- Games
For 5,043 reviews, this publication has graded:
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31% higher than the average critic
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4% same as the average critic
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65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics.
(0-100 point scale)
Average Game review score: 67
| Highest review score: | Uncharted 2: Among Thieves | |
|---|---|---|
| Lowest review score: | New World Order |
Score distribution:
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Positive: 2,007 out of 5043
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Mixed: 2,425 out of 5043
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Negative: 611 out of 5043
5963
game
reviews
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- Critic Score
They combine everything that was best about the older Pokemon games - namely, the more likeable monster designs and inventive spirit - with the much-improved looks and streamlined battle system of the fourth-generation ones.- Eurogamer
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So get it. Get it because it's ferociously satisfying, well designed and well executed. Get it because it easily reaches far greater heights than a mere tech show-off. In fact, it's so much fun I didn't even feel the need to mention Unreal Engine 3 once. Except there. Damn.- Eurogamer
- Posted Jan 28, 2011
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Dragon Ball FighterZ feels like playing a Dragon Ball game built by the anime's biggest fan. For me, Dragon Ball FighterZ is the best tag-based fighting game since Marvel vs. Capcom 2. I can't think of higher praise. [Essential]- Eurogamer
- Posted Jan 22, 2018
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A masterly remake that preserves Koholint Island for a new generation. [Eurogamer Essential]- Eurogamer
- Posted Sep 19, 2019
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The Apple Arcade classic comes to PC and is as glorious as ever. [Eurogamer Essential]- Eurogamer
- Posted Jul 22, 2021
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Curse Naughty Dog for creating what is - at times - an almost unplayably hard game, but if you can dig deep into your well of persistence and climb this mountain of a game, you'll get a great view of the most involving, rewarding and momentous platform game ever created.- Eurogamer
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It's hard to complain when the future of Mario Kart has been expanded so graciously, and now that one of 2014's best games has just been made that little bit better.- Eurogamer
- Posted Nov 14, 2014
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If a dictionary definition of "just-another-go" gameplay is ever to be written, this game will have to be featured as an example; and if a list of the best handheld games ever made is written, we'd expect to see this very near the top.- Eurogamer
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Sam Barlow's epic mystery of self-reference and cinema is an elaborate, ingenious enigma - one that would be even better if it didn't want to be solved.- Eurogamer
- Posted Aug 30, 2022
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This is, frankly, how DLC should be done. Persistent and minor issues with the game engine aside, Undead Nightmare offers a generous amount of polished AAA-grade new material and finally gives fans of the single-player game a compelling reason to dust off their spurs and head back to the ranch.- Eurogamer
- Posted Oct 28, 2010
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A rare harmony of developer and licence makes Insomniac's open-worlder a total treat. [Recommended]- Eurogamer
- Posted Sep 4, 2018
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Who knew that, locked in the time-honoured traditions of Super Mario Bros., one of the greatest co-op games ever was waiting to get out? Well, Shigeru Miyamoto did. In unleashing it, Nintendo hasn't moved its classic series forward one jot; it hasn't had to. But it has given it a riotous new lease of life.- Eurogamer
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The world of Pokémon is finally, exactly that: a world, with charming, textured characters not just in the named friends and foes you meet, but the random people on your journey, the region you live in, the music, the Pokémon themselves and the very soul of the journey. At long last, Pokémon is not just back. With Sun and Moon, it feels fresh again. [Essential]- Eurogamer
- Posted Mar 7, 2017
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Overall, sure, Elite Beat Agents has trouble making the same impact as the unexpected brilliance of Ouendan, but it does a miraculous job of avoiding the constraints of the culture it arrives in, and infuses the player with the same borderline prescience of tap-judgement that rendered the original's level design so inspired.- Eurogamer
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And it'll soak up far more of YOU than "Mario & Luigi" or the other Mario RPGs ever did, too. It's easy to believe you could spend as long with this as you could a decent-length Final Fantasy title.- Eurogamer
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This is the type of game that creates memories and dissolves friendships, soundtracked by the pained swears of the defeated and the uproarious cheers of the victors. If that's not worth moving your life around for, then what is?- Eurogamer
- Posted Mar 12, 2014
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With more battle tracks, a few more actual racetracks and four-player Grand Prix mode - and let us not forget Internet play, for those of us who will never have all the equipment to make use that tantalising LAN mode - Double Dash would almost certainly qualify for the top score. As it is, at times it's a hair's breadth away, and you're doing yourself a massive disservice if you don't race out and buy this the second it's available.- Eurogamer
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The combat intensive dungeon romping is fantastic fun, and recreates the table top AD&D experience like no other game before it.- Eurogamer
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Vanillaware's beautiful art brings to life a staggeringly deep strategy RPG where building units is just as fun as orchestrating battles.- Eurogamer
- Posted Mar 12, 2024
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This game has the potential to win over a whole new generation, and to do so without eliciting any whinges from those of us old enough to remember the taste of a McRib washed down with Tab Clear.- Eurogamer
- Posted Dec 10, 2010
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And upon that base of competency, Bully builds an empire of fun, and hits some really high notes - with now perhaps a good time to mention the orchestral soundtrack, which is memorable from beginning to end.- Eurogamer
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The campaign is relentlessly aggressive and spectacular – a Jerry Bruckheimer tribute act stuck in permanent encore – while the multiplayer modes are a mixture of smart tweaks to working formulas, as focused on protecting that guaranteed bottom line as the campaign's yellow objective cursor is on making sure you never falter.- Eurogamer
- Posted Dec 10, 2010
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It's not a long game, but for every section of simple platforming there's a moment of pure creative delight that leaves most other games looking stuffy and sterile, locked away behind their joypads and glass, away from your prodding, inquisitive fingers. Tearaway's tactile world may be no more real, but while you're under its spell it certainly doesn't feel that way.- Eurogamer
- Posted Nov 20, 2013
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The core gameplay is extremely well polished and considered, the storyline and presentation are fantastic, Kojima's addiction to cut-scenes appears to be on the mend, and the squad-based nature of the game adds a whole new dimension which no MGS game has tapped to date - all factors which contribute to make this into one of the finest games on the PSP.- Eurogamer
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Far and away the best original IP on the Wii, Zack & Wiki is a compelling reason to own this console. Its superb puzzle design and ingenious mix of humour, cleverness and the occasional bout of trial-and-error recall the best adventure games in history, and yet its gorgeous cartoonish looks and innovative control make it refreshingly modern.- Eurogamer
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Psychonauts 2 is, once again, a universe of damaged teachers and teaching environments, a space for thinking through dark thoughts with varying degrees of earnestness and absurdity. Its worlds are works of matchless invention, its characters a joy to exist alongside. I might have missed it first time round, but I'm glad that games like this are still being made. [Recommended]- Eurogamer
- Posted Aug 23, 2021
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One of the most innovative real-time strategy games we have come across in recent years, reinvigorating the genre with features more usually found in turn-based titles.- Eurogamer
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The beauty of it is the ability to play it however you want, either going for all out rushes or a more strategic squad-based approach.- Eurogamer
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A beautiful, addictive, mechanised feast of destruction, ideally suited to online gamers both new and old.- Eurogamer
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Dribbling in this year's current-gen instalment always felt a little jittery - as though you were constantly teetering on the edge of control - but dribbling on next-gen is much better. You can now move the ball around in tight spaces with greater confidence, even completing neat little one-twos in close quarters where you might previously have lost possession.- Eurogamer
- Posted Nov 25, 2013
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