Eurogamer's Scores

  • Games
For 5,045 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 The Orange Box
Lowest review score: 10 Ghostbusters (2013)
Score distribution:
5965 game reviews
    • 69 Metascore
    • Critic Score
    Improvements abound, but Knack's adventures still suffer from a lack of charm.
    • 69 Metascore
    • 70 Critic Score
    Golf: Tee It Up! may not have a better name than "3D Ultra Minigolf Adventures," but it's a much better game. It plays a good game of golf, for one thing, and does so with the mixture of depth and accessibility that we hope for in all Live Arcade titles.
    • 69 Metascore
    • Critic Score
    An interesting battle mechanic can't mask Oninaki's storytelling and design faults.
    • 69 Metascore
    • 70 Critic Score
    If you're looking for the ultimate simulation experience then hold out to see whether Milestone does any better with SBK X. But if accurate racing physics isn't your thing - and you want an accessible racer that isn't one hundred per cent arcade - then 09/10 offers a solid and compelling MotoGP experience. Just be sure to turn the commentary off.
    • 69 Metascore
    • Critic Score
    A limited and simplistic pirate adventure, but one with an abundance of character and a thrilling conviction in its own ideas. [Recommended]
    • 69 Metascore
    • Critic Score
    From temple to fortress this journey into mythology is an absolute treat. [Eurogamer Recommended]
    • 69 Metascore
    • 70 Critic Score
    A promising start, but one that will sink or swim on the quality of its puzzles. If State Of Play can balance things up there, this quiet optimism could break out into something altogether noisier.
    • 69 Metascore
    • 60 Critic Score
    Despite the crushing averageness that SWAT displays in the visuals and the by the numbers level design, it's a strange experience to reflect on how much we enjoyed it.
    • 69 Metascore
    • 60 Critic Score
    There are reasons to play Allods: the visuals, the lore, the grab-bag of clever features, the astral ships, and the dim satisfaction that automatically comes from levelling up - for free! It's just that none of these are very good reasons, because this isn't a very good game.
    • 69 Metascore
    • 50 Critic Score
    If you want a laugh, the show's a much better bet, and if you want to play a decent platformer you might as well dust off NEW Super Mario Bros.
    • 69 Metascore
    • 60 Critic Score
    Ingenious, unstable, and uncompromising in pursuit of its goals, Shadows of Doubt truly is the ultimate hard-boiled detective sim.
    • 69 Metascore
    • 50 Critic Score
    EDF 2025 is a shorthand for every game. Just shooting GIANT INSECTS, whilst someone shouts SHOOT THE GIANT INSECTS from your TV.
    • 69 Metascore
    • 60 Critic Score
    Supermassive's decision to play it safe means too many familiar frustrations, but impressive artistry – and a mid-game uptick – makes for a grimly compelling adventure all the same.
    • 69 Metascore
    • 60 Critic Score
    A charming, if flawed and anorexically shallow, kids' action game. Parents shouldn't feel bad about buying it. Kids won't feel bad playing it.
    • 69 Metascore
    • 80 Critic Score
    Sometimes it pays to do things differently, even if you risk driving your audience slightly insane in the process.
    • 69 Metascore
    • 60 Critic Score
    But what ultimately takes some of the gloss off Bejeweled 2 isn't so much the overly harsh conditions required to earn achievements or unlock the extras, but the limitations of the control pad itself. Unlike the original PC version, or Zoo Keeper on the DS, you can't be as instant and intuitive when you're moving a cursor around the screen.
    • 69 Metascore
    • 50 Critic Score
    Limited is really the word that sums up Foul Play. It's a difficult game to dislike, thanks to its whimsical tone, but it doesn't do much in gameplay terms to win your affections.
    • 69 Metascore
    • 50 Critic Score
    Even the distinction between car classes fails to develop the gameplay, and within the first half an hour you feel like you've seen pretty much everything the game has to offer. It might scream 'excitement' at the top of its tiny lungs, then, but Need For Speed: Nitro's initially endearing zest quickly degenerates into repetitive strain.
    • 69 Metascore
    • 80 Critic Score
    With its twisted humour and mutated style lending a pleasantly Oddworld vibe to proceedings, this is a crafted effort for those of us with a tendency to mutter that they don't make 'em like they used to. Apparently they do.
    • 69 Metascore
    • 70 Critic Score
    For your money, there's plenty of gentle strategy on offer, and a lovely way to pass the time for those of us whose brains come alive to the unfolding of tech trees.
    • 69 Metascore
    • 50 Critic Score
    ICON may look the business, but it falls down in that most crucial of areas - it makes fighting a chore rather than an enjoyable experience.
    • 69 Metascore
    • Critic Score
    This basic puzzle-platformer captures none of the depth and panic of Miyamoto's surreal strategy games, but a good deal of the charm.
    • 69 Metascore
    • 60 Critic Score
    If you're the kind of gamer that enjoys immersive, atmospheric graphics and a surreal world to explore, then you might well find the patience to plough through Ghosthunter's many faults.
    • 69 Metascore
    • 70 Critic Score
    While The After Years is a treat for fans in concept and execution, it’s a slap in the face from a commercial standpoint.
    • 69 Metascore
    • 80 Critic Score
    From its dazzling battle system to its overarching temporal puzzle, this is the best of the set - even if it's dragged down by an exhaustingly impenetrable plot that its creators will no doubt be pleased to be done with.
    • 69 Metascore
    • 60 Critic Score
    We've used the word a few times during the review, but "chore" probably sums up TRON 2.0 if we were to plunge to our most uncharitable.
    • 69 Metascore
    • 70 Critic Score
    The graphics are great but come at a high cost, the new weapons and items are amusing but encourage random kills, and the maps are stunning but far too big for the number of people playing the game at the moment.
    • 69 Metascore
    • 70 Critic Score
    It's not the most spectacular entry in its niche, and there's no denying there are better kid's games out there, but against all odds Chicken Little's second game outing is a respectable and often charming experience.
    • 69 Metascore
    • 80 Critic Score
    Sporting a beautiful hand-painted look, and an endearingly weird lead character who communicates only in excited squeaks and gurgles like some untroubled multi-amputee baby, it's like the arthouse brother of Wik and the Fable of Souls.
    • 69 Metascore
    • 60 Critic Score
    Despite the crushing averageness that SWAT displays in the visuals and the by the numbers level design, it's a strange experience to reflect on how much we enjoyed it.

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