Eurogamer's Scores
- Games
For 5,043 reviews, this publication has graded:
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31% higher than the average critic
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4% same as the average critic
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65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics.
(0-100 point scale)
Average Game review score: 67
| Highest review score: | Uncharted 2: Among Thieves | |
|---|---|---|
| Lowest review score: | New World Order |
Score distribution:
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Positive: 2,007 out of 5043
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Mixed: 2,425 out of 5043
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Negative: 611 out of 5043
5963
game
reviews
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- Critic Score
It's a game that strains for profundity and meaning - that's particularly evident in its Trophy titles - but finds them ever beyond its grasp. Some will be soothed by its contemplative mood, others will relish the challenge of mastering those devious patterns, but to me the two felt like an awkward mismatch.- Eurogamer
- Posted Jun 13, 2014
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There should be no shame in sticking to a formula, but Arkadian Warriors reproduces it with so little ambition it plays like an ABC of what the genre needs to avoid to move forwards; appearing content to wallow in a stereotype because action role-playing games are under-represented on Live Arcade.- Eurogamer
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The truth is that there's more than a whiff of exploitation about this wholly unnecessary release - especially as it's a game which few people rated highly in the first place. Although it does benefit from better controls, that doesn't disguise how boring the storyline is, or how mediocre the missions are.- Eurogamer
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Beautiful, broken, with flashes of brilliance, Anthem is a disorganised mess in search of a reason to be.- Eurogamer
- Posted Feb 18, 2019
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It's good, uncomplicated fun, but you won't ever want more than the demo version supplied with the Xbox Live Starter Kit. As a £40 purchase, Whacked! can get F---ed!- Eurogamer
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High Moon should have been given a little more time - and a lot more freedom - to play with their toys than they received for this outing. Hopefully, if we ever head back to Cybertron, the team will get another chance to show us what it can really do.- Eurogamer
- Posted Jun 28, 2011
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Something like Amnesia: The Dark Descent's horrible, instinct-suppressing requirement to run away, hide and not even look at your tormentor could have worked well here, giving The Starship Damrey that dash of genuine threat necessary to maintain the tension conjured by its early scenes, without burdening the game with unnecessary combat.- Eurogamer
- Posted May 28, 2013
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The Dark Alliance revival lacks finesse, and local co-op, but give it time and it's not without its own charms.- Eurogamer
- Posted Jun 25, 2021
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Even throwing in all the other games on the Razing Storm disc you're not looking at more than an afternoon's worth of entertainment here, and that makes it poor value for money.- Eurogamer
- Posted Dec 22, 2010
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In spite of its steep learning curve, dearth of content, and lack of depth (both figuratively and literally), Steel Diver grew on me. It may have less to do with being a submarine commander than Trauma Center does with being a doctor, but it's a novel premise nonetheless, and the tactile fidgeting with the sub's controls is strangely rewarding.- Eurogamer
- Posted May 2, 2011
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The combat's inexcusably awful. The duelling is absolutely mind-numbingly uninspired. The platforming and exploration feel tacked-on, overly basic and adds little variety, and the fetch quests plumb new depths in their tedious pointlessness...One of the most dreadfully vacuous and uninspired movie tie-ins in recent memory.- Eurogamer
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Hardcore? Don't be fooled, chaps. Maybe, somewhere, deep within the bowels of the hardcore gamer there's a desire to play endless, sprawling, repetitive games which offer no motivation to continue, but really, if you're looking for a hardcore RPG status symbol, then pick up Breath of Fire II or Golden Sun - or buy Zelda, because that's a real-time RPG done right.- Eurogamer
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A wrist-flicking rhythm game already has something stacked against it in keeping players engaged, but a bare bones gesture set doesn't give the gameplay much spark.- Eurogamer
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That [50] down there is starting to look a bit mean isn't it? It would be if EE2 wasn't buggier than a shrew's breakfast and outgunned by a better, cheaper, alternative.- Eurogamer
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There's still a very small part of us that can't help but still be slightly impressed by the appearance of a 3D platformer on a handheld, but given the control issues it's not a happy marriage.- Eurogamer
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There are no glaring technical problems, or insurmountable design cock-ups, just a rather dull platformer with a central creative gimmick that's too clumsy to be liberating, poorly incorporated into the action and often bizarrely sidelined by the game's structure.- Eurogamer
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If you don't have a Dungeons and Dragons background, the game will seem impenetrable and dull - and even players of the tabletop game will appreciate the detail, but hate the incredibly clumsy interface and lack of information and feedback.- Eurogamer
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A curious game: an improbably boisterous departure for a series that has slipped into conservative compromise in recent years.- Eurogamer
- Posted Nov 5, 2012
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Ubisoft's long-in-the-works pirate adventure boasts a beautiful world and bombastic ship-to-ship combat, but it sinks amid boring busywork and tedious traversal.- Eurogamer
- Posted Feb 21, 2024
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It is, at best, a sidestep, one that neither advances its series nor the genre into which it has lunged.- Eurogamer
- Posted Oct 20, 2010
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It's polished and accomplished, and certain aspects of it, such as the meta-game structure and the player customisation, are fantastic. Even so, there's no escaping the fact that the game is hugely disappointing. The flashes of brilliance only serve to throw the mediocrity of the game into even sharper relief.- Eurogamer
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- Eurogamer
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The game looks and sounds excellent, but is let down badly by simplistic puzzles, fussy location routes, and it's essentially linear nature.- Eurogamer
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LA Rush looks fine, sounds generic and plays irremediably. If you've ever played any of the other Rush games, this game will be a disappointment.- Eurogamer
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A game that entertains without inspiring, doing enough to settle comfortably into the realms of "good" while never exerting the additional effort required to raise expectations any higher.- Eurogamer
- Posted Dec 17, 2010
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Charming little platform riot, but not a game that has aged well at all. Perhaps one for curious Spectrum owners to download - if only to check out what the original looked like.- Eurogamer
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Rated next to proper, real life combat platform games like Jak & Daxter and Sly Raccoon it's evidently a pale shadow of what else is out there, but next to other kids' games it's a massive improvement over what we've seen this year.- Eurogamer
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I wanted to love Secrets Of Raetikon. It's always intoxicating when you see a project so clearly fuelled by passion and vision - but its substance just doesn't live up to its style.- Eurogamer
- Posted Apr 17, 2014
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Where Shellshock succeeds is when it resolutely refuses to pull punches in its general content, and when it hits the spot it's briefly thrilling. But for those occasional flourishes it's simply weighed down by being an average shooter, albeit one that's boosted by contentious context and some well-realised attempts at atmosphere building.- Eurogamer
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What makes a good fighting game is a well-designed combat system offering at least some degree of challenge and long term reward, and that's missing in Bleach: Shattered Blade.- Eurogamer
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It's a game that, like other examples of the genre, is utterly simplistic, and little more than a carefully engineered route down the reward pathway of the player's brain.- Eurogamer
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It's a clever twist on an old standard but the cannons prove to be an irritation rather than a true challenge - their fast, ruthless volleys reducing too much of the game to a painstaking crawl, claiming a few pixels of space at a time as you inch towards a vital catapult. Fun, then, but in need of balancing.- Eurogamer
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It's worrying when the nicest thing you can say about a game is that the early sections manage to be boring in an interesting way, but it's true for Lost Planet 3. It's a game that manages to make third-person shooting feel like work - and one that makes work feel like something that more games should explore.- Eurogamer
- Posted Aug 27, 2013
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With 100 levels, and some cunning design that tests your brain as much as your reflexes, the only persistent issue with Breakquest is the initially annoyance of the sluggish stick control. Get past that, and you've got a solid pick-up-and-play game.- Eurogamer
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Drakengard 2 just doesn't have the style or grace or education or expertise or power, to pull it off. Like The Flaming Lips trying their hands at Bohemian Rhapsody you really want the homage to work but, to be honest, it just doesn't.- Eurogamer
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With simple, intuitive controls making combat and exploration a pleasure, what starts off as a fairly routine blade-swishing blizzard soon settles into a more interesting groove. With secret-packed levels offering countless opportunities to poke around, it's a formula that's familiar but satisfying.- Eurogamer
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The trouble is, it's a little too easy, even for a game aimed at children.- Eurogamer
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You want to love it, but it just keeps letting you down, and in the end that's the impression that sticks to the wall and stays there.- Eurogamer
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You're probably as well-served going for FIFA '08 on DS than you are this. That said, this is a decent attempt at portable football on the DS that carries Pro Evo's name, though don't let it fool you into thinking it's anywhere near as majestic as other versions.- Eurogamer
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By any objective measurement, this a poor attempt at adding a new sequence to an excellent game which already boasted a generous amount of content. Had it added more explorational elements, or another secret location to discover, it would have been worth the effort - but to simply stitch together forgettable melee encounters and chases with new cut-scenes is some distance from being enough.- Eurogamer
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- Eurogamer
- Posted Aug 30, 2013
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- Critic Score
At times it's just too frustrating to be described as "fun", and being turned away, a stone's throw from the end of a level, by the Game Over screen just because you didn't understand precisely how to complete a fairly arbitrary objective is enough to saturate you with disbelief like an anvil landing on your face in the middle of a field.- Eurogamer
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Worst of all, it's missing any multiplayer option, as fighting along with a friend might have added a little bit more enjoyment. Obligatory mini-games don't really make up for it, making this a brawler that's more a nod to easily pleased fans than an essential purchase.- Eurogamer
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Until Koei can refine the long game, Dynasty Warriors will continue to slip from relevance, in much the same way as Xiahou Dun's good eye, or Sun Quan's colourful beard, have done before it.- Eurogamer
- Posted Apr 13, 2011
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If you're old, knock two points off. This game will leave you feeling hollow, miserable and longing for the days when it all MEANT something. If you're a small child add two points. Or, if you really REALLY like talking cars, six.- Eurogamer
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An unlikely revival that's spirited in its return to the genre's arcade roots, but that is uneven in its execution.- Eurogamer
- Posted Sep 7, 2018
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In a genre as densely (and impressively) populated as the platform game on DS, a short, prickly adventure that makes tokenistic use of the stylus strikes us as a bit disappointing.- Eurogamer
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If you like the sound of a game which feels a lot like playing an extremely early build of Prince Of Persia: Sands Of Time on a broken television then go ahead and drop forty notes on this abomination.- Eurogamer
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By losing virtually everything that made the Settlers unique, Blue Byte has ended up with something that - somewhat predictably - that's the same as everything else, but not as good. From an original to the photocopy of a photocopy of a photocopy.- Eurogamer
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Clearly not a wholehearted recommendation for shooter aficionados then, but as a lifelong fan of Space Hulk who's been eagerly awaiting a 40k shooter that plays to the strengths of the lore rather than tries to fit the lore into the standard shooter template, I'd probably ignore my own advice and buy the game anyway.- Eurogamer
- Posted Mar 7, 2017
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If you can ignore the much cheaper, vastly better-looking iPhone version (Super Yum Yum 3), then this is undoubtedly one of the best puzzle titles on DSiWare.- Eurogamer
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If you're a fan of Conflict and/or shooters in general, you're likely to find Denied Ops shallow and dull. The two-man control system doesn't work properly. The visuals are ugly. The script is sub-Armageddon. Yes, it's easy to pick up and play. But if you're after an experience with real challenge and depth, you won't want to.- Eurogamer
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The most significant obstacle to most peoples' enjoyment of the first game - namely, the over-dependant partner - has been removed, and so I really hope that Lost in Blue 2 will win a few new fans as well as delighting the old ones. There's a lovely and unique game in here, if you've the patience to find it.- Eurogamer
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The camera never becomes comfortable and the graphical glitches are an embarrassment to the development team, the publisher and the player.- Eurogamer
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It's hardly spacesuit gripping stuff. While there are promising facets to Lost Empire's simple yet expansive empire building, ultimately it feels unfinished and uninspiring, and more of a lost opportunity than anything else.- Eurogamer
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It's a great playground of war - one that would be done more justice by a better game for sure, but the exaggerated entertainment value of the Ascension and Hai-Genti factions go a long towards making up for Maelstrom's shortcomings.- Eurogamer
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The most absurd thing about this game - where all the scenery explodes, where one of the characters is big and green, where you can hurl cars at people - is that it thinks it deserves either your time or your money.- Eurogamer
- Posted Jun 20, 2013
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With the dreadful lack of effort in the PS1-like visuals, and ghastly AI, even those with especially designed tattoos should consider their old friend exactly that: old.- Eurogamer
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If you are looking for a multiplayer version of the classic board-game you're almost certainly better-off going to community sites like www.diplom.org and exploring some of the free Play-By-EMail options (bewilderingly Paradox have chosen not to include a PBEM or a hot-seat mode).- Eurogamer
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If a game is going to force you to play like an a**hole, it should have a stronger reason for doing so than 'You're a ninja, duh.' Ninja Gaiden 3 has none.- Eurogamer
- Posted Mar 26, 2012
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A very, very good videogame: another brilliant evolution of Koei's unique interpretation of the real-time strategy genre, and every bit as satisfying as previous efforts. What it lacks in terms of the speed and immediacy of, say, Gundam Musou, it makes up for with strategic range, design ingenuity, and conceptual novelty. [JPN Import]- Eurogamer
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The diminutive size of the controllers, combined with their tactile precision, makes the games feel fresh and contemporary. Switching between a specific game and the selection screen is quick and responsive, minimising the load-time lulls that can scupper any game-party.- Eurogamer
- Posted Mar 7, 2017
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A great idea lost under the weight of tiresome game mechanics.- Eurogamer
- Posted Aug 3, 2025
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It's never going to be a game I'd recommend though, purely because fundamental elements like control and camera are so frustratingly unpolished.- Eurogamer
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A slick and stylish boxing game that plays like a champ when you're winning, but is worryingly featherweight when it comes to defensive options.- Eurogamer
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The critical requirements of a Monster Rancher title, that monster-raising be streamlined and rewarding, and the RPG sections be challenging and playable, are miserably out of reach for Monster Rancher EVO, with almost every part of the title a confusing, tedious mess that should make the average player ill with boredom.- Eurogamer
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With ever-present control frustration taking the shine off an otherwise commendable effort, you'll be hard-pressed to see the game through all five levels, never mind slog through the upcoming chapters. Unless they fix the controls, that is...- Eurogamer
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A cynical and at times deeply boring game to play. As a platformer, it won't have Naughty Dog barking [groan] or keep Insomniac up all night.- Eurogamer
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The problem isn't that TiQal is a casual game, but that it's a lazy casual game. A game so mired in existing formula that it has nothing to offer beyond bland distraction.- Eurogamer
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Wii Play has a few timeless gems that should prove to be party favourites this Christmas, but regular gamer, in particular, shouldn't expect the novelty value to endure much beyond that. Think of this as commercial tutorial.- Eurogamer
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If you're a long-term fan and haven't already bought it on one of innumerable compilations out there, then 400 points is just about tolerable for a game of this importance and stature.- Eurogamer
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The titles that truly impress on bite-sized platforms are rarely those that try to ape "proper games", but the ones that turn hardware and storage restrictions into opportunities and innovations. Hero of Sparta isn't one of those games, and there are better Minis more deserving of your money.- Eurogamer
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There are some ‘clever’ bits, like a Winona Ryder look-alike shoplifter (surely she’s too pretty to lock up?), but on the whole it’s a ‘point and laugh’ kind of humour rather than a hearty laugh out loud spectacle.- Eurogamer
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As comebacks go, Bounder's World never really gets out of first gear, and is a bit of a false start for Urbanscan's Gremlin reboot project. Maybe it's keeping the powder dry for Monty Mole.- Eurogamer
- Posted Sep 5, 2011
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It's possible you might be picking up The Doctor Who Cloned Me in order to get a glimpse of what Gearbox is planning to do with the franchise for its inevitable reboot. If that's the case, you'll be disappointed: this campaign is the work of Triptych Games, a studio formed to help finish Forever back in 2009. While the new content's got the odd decent joke and the occasional smart encounter, it's lacking the sharp design wit that characterised Gearbox's own download work on Borderlands.- Eurogamer
- Posted Dec 20, 2011
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The follow-up to New Star Soccer is better on Switch, but it's £15 more expensive.- Eurogamer
- Posted Feb 12, 2019
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It's better with Move because it was made for it. It's not, though, reason enough to buy one. But if you do have Sony's under-supported device stuffed in a drawer, Datura is a flawed experiment that's worth a look if only because it reaches towards - and occasionally touches - something that feels genuinely fresh.- Eurogamer
- Posted May 10, 2012
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For anyone who isn't desperately in love with FFVII; though - in other words, if you've never written erotic gay fanfiction about Cloud and Sephiroth, drawn fanart of Tifa engaged in a bestial act with Red XIII, or considered changing your name to Vincent Valentine - it's impossible to recommend Dirge of Cerberus as anything other than a curiosity.- Eurogamer
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Overall, despite the admittedly sloppy combat, Kuon manages miraculously to be even less than the sum of all its parts, diminishing and lowering the playability of the game as a whole.- Eurogamer
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The First Descendant is neither bad nor outstanding. It doesn't do anything particularly well, but it doesn't do anything insanely badly either. A mid-range shooter that is outshone by the greats of the genre.- Eurogamer
- Posted Jul 4, 2024
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Although there's a certain chaotic charm about it (especially the frenzied split-screen duels), the inherent repetition quickly has you raising an eyebrow at its rather off-putting price tag. For a tenner, you'd expect a lot more.- Eurogamer
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It's dull, it's lacklustre, and it entirely betrays the series' name by having no perceptible sense of speed.- Eurogamer
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It's just that it hasn't really addressed the chief failing of Parallel Lines, which is that, as polished, and competent as it is, it still feels a bit like a soulless GTA clone.- Eurogamer
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Removing features from a sequel and replacing them with nothing of note is certainly an flamboyantly avant garde way to approach a franchise soon to enter its tenth year, but it doesn't exactly do wonders for your value for money.- Eurogamer
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This is clearly a game designed for light-hearted communal family play, with everyone chipping in with suggestions of what to photograph. And, on those terms, Sea Life Safari is a sweet, amusing and enjoyable little experience.- Eurogamer
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Though not without its moments, Forces is a depressing return to form for Sonic the Hedgehog after the joys of Mania.- Eurogamer
- Posted Nov 9, 2017
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An atrocious MMO wedded to a fleetingly enjoyable multiplayer shooter. Had Vogster just focused on the latter component, it might have had something worthwhile.- Eurogamer
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Maybe if any of the significant flaws of the original had been ironed out, and the missions were actually compelling, we wouldn't mind, but the excitement and thirst for vengeance of the original has been replaced by exceptionally ordinary shoot-'em-up missions, one on-rails shooting section, and a few awful stealth encounters.- Eurogamer
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All round, it's a compendium of disappointment, and something to which only super-hardcore Ridge Racer fans need subject themselves.- Eurogamer
- Posted Jan 16, 2026
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In a final note, which may just be where my head is at the moment, but there's something really disturbing sexual about the battering ram's swinging animation.- Eurogamer
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If you're very young and easily entertained, Boogie might keep you occupied for a bit. But if you're looking for a game you can enjoy playing with kids or with friends after the pub, this isn't it. Not even after a bucket of Cheeky Vimto.- Eurogamer
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It's the gaming equivalent of walking from your bedroom to the kitchen, opening a cupboard and eating a sneaky between-meals biscuit. It's totally unnecessary and not entirely satisfying. But it does taste quite nice.- Eurogamer
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Despite its initially promising duality concept, tactical shooter Spectre Divide is held back by a hesitance to take further creative risks. The results are underwhelming.- Eurogamer
- Posted Oct 5, 2024
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Foamstars is a serviceable paintballer in the vein of Splatoon, lathered with some wild lore and underwhelming hero shooter elements.- Eurogamer
- Posted Feb 9, 2024
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Some gamers might relish this challenge, but the lack of any in-mission saving combined with unforgiving objectives and an imperfect interface will prove overly frustrating for many.- Eurogamer
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Another solid instalment in a brilliant series of games, and with the single-player campaign's branching structure providing about a million campaigns and battles, there's certainly enough to keep you going till Vol 3.- Eurogamer
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A very short, and very dull, brawler. Double Dragon does include some nice "extras" - configurable controls, and some arcade flyers, which should be worth an extra point, but throws the point away with quite possibly the worst (unstoppable) menu music I have ever heard in my entire life.- Eurogamer
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Drop in a handful of bugs (including one proper braincooker, whereby the game refused to let my character pick up an explosive charge required to destroy an objective until I appeased it by flinging myself off a cliff), and you've got something I can't imagine someone choosing to play over any of this generation's excellent shooters. The bar's too high and it's still rising, way above Breach's reach.- Eurogamer
- Posted Jan 26, 2011
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Aside from being just a tad too repetitive and too long, the platform levels are well-presented and plenty of fun.- Eurogamer
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Some of the old charm is still there, but it's starting to wear a bit thin after four years, and for those of us with more refined tastes there are much better third person games out there now.- Eurogamer
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