Eurogamer Germany's Scores

  • Games
For 1,177 reviews, this publication has graded:
  • 40% higher than the average critic
  • 7% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Minishoot' Adventures - Nintendo Switch 2 Edition
Lowest review score: 0 RollerCoaster Tycoon 4 Mobile
Score distribution:
1177 game reviews
    • 45 Metascore
    • 40 Critic Score
    Sadly, the pitch for this shoddy, ugly and conceptually uneven game probably amounted to "we need to get out a game quickly, if we're gonna keep the license". At least this uninspired actioner is playable from start to finish. I'd like to think James Bond deserves better than this.
    • 45 Metascore
    • 40 Critic Score
    Half-cooked, bereft of ideas and technically despicable, this would-be triple-A production is an overblown movie tie-in to a flick you wouldn't want to see. Randy Pitchford once said 'if you've seen the film it's fan service, and if you haven't seen them it's content'. Content it is, but I doubt any fan will deem this a service to their liking. Quite the contrary: When it comes to video games, H.R. Giger's movie-monsters are done for until further notice.
    • 44 Metascore
    • 50 Critic Score
    If you´re not that into international teams, online- or score-racing, than better stay on the tracks of the 3DS or PSP.
    • 43 Metascore
    • 20 Critic Score
    Yaiba fails miserably in everything it set out to do.
    • 43 Metascore
    • 40 Critic Score
    As it stands, Live 14 feels like something they cobbled together in about a year. Not for one second do you get the impression EA has harnessed the three-year time-out in any meaningful way. No wonder Kyrie Irving is making a grumpy face on the box of this.
    • 41 Metascore
    • 40 Critic Score
    Nonetheless, keep your chin up, Emobi Games. The first step has been made. 7554 brought Vietnam on the map of games developers. The next step is an actually good game. And you´ll get there. Someday.
    • 41 Metascore
    • 40 Critic Score
    Before I play Jane's Advanced Strike Fighters again, I'd rather have another go at HAWXs 2. And that is not something I say lightly.
    • 41 Metascore
    • 50 Critic Score
    It's nothing new that a decent look can't rescue an otherwise failing game. Dark isn't exactly bad, but at the same time it is never interesting. There is a couple of good moments in this, but in the end, I was kind of glad it was over.
    • 39 Metascore
    • 20 Critic Score
    It's been a while since I really had to struggle to get to the end of a game because it was that much of a let-down. Had I not had to review Montague's Mount, it would not have lasted ten minutes on my hard drive.
    • 39 Metascore
    • 30 Critic Score
    Guillermo del Toro once said in an interview, he made the film for himself and his children, and it shows. The game, on the other hand, might just be the perfect instrument to penalize adolescent troublemakers.
    • 38 Metascore
    • 20 Critic Score
    The Lord of the Rings: Gollum unfortunately didn't turn out to be "my precious" and only rarely manages to captivate. Dramatic bugs and performance problems abound.
    • 38 Metascore
    • 40 Critic Score
    It's not the worst game I've ever played and I'm not even sure that, by year's end, it'll be under the worst three. It's just that, all in all, this is a version of this world that's ugly and desolate in all the wrong ways – and one that doesn't add an ounce of..., well, anything to the story or its characters. It is a mish-mash of commendable concepts and mechanisms that never really do anything for another, resulting in an experience as emaciated and lifeless as the cadaverous nemesis that haunts Kirkman's universe.
    • 38 Metascore
    • 20 Critic Score
    This has been done so much better so many times, the world just doesn't need Gaiabreaker.
    • 38 Metascore
    • 30 Critic Score
    In some weird way all of Lost Swords bad ideas remind you why you once loved the series.
    • 38 Metascore
    • 70 Critic Score
    In spite of or maybe even because of some of the gameplay barriers, I will remember my experience with it forever. I love it, I hate it and I love hating it.
    • 35 Metascore
    • 20 Critic Score
    As wonderful as it was, our past, with great games like the first Flashback, we'd better think about the future of this medium. Flashbacks like these are the last thing we need.
    • 35 Metascore
    • 0 Critic Score
    I never would have thought I'd say this about a video game, but Rollercoaster Tycoon 4 Mobile is just absolutely sickening.
    • 34 Metascore
    • 40 Critic Score
    It is a short, trashy and utterly trivial punch line to one of the more amusing running gags of past games trade-shows. Still, in a drunken co-op session with a pal you could do a lot worse than this. In some ways this is the game the second and third installment of the movie franchise deserved. That doesn't make it better, but you can't help but think that there's some success in that.
    • 33 Metascore
    • 30 Critic Score
    Long story short: In its current state, X Rebirth is just a sad affair.
    • 33 Metascore
    • 30 Critic Score
    When they announced a Call of Duty for Vita, people probably hoped for some kind of system seller. What they got instead is a catastrophic failure of a game that might well prompt people to stay away from Sony´s portable altogether.
    • 25 Metascore
    • 10 Critic Score
    AMY
    You could compile a massive list of all the shortcomings and outright failures Amy has to offer, but the message to you should be clear: Stay away!
    • 24 Metascore
    • 30 Critic Score
    There are a few nice ideas and funny moments in there, but in the end even the most hardened fans should pass this opportunity to visit Carthasis. (...) It´s kinda sad when even Uwe Boll's movie is more fun.
    • 23 Metascore
    • 10 Critic Score
    It's games like this that make me wish we gave out negative scores.
    • 18 Metascore
    • 20 Critic Score
    In this medium, you're better off knowing that your faves from the past are never really as good as your rose-tinted memories make you believe. Still, taking a look at this remake, you will be equally aware that they were rarely as bad as this.
    • 16 Metascore
    • 20 Critic Score
    So, is it trashy enough to gather a cult following, however tiny? Partly. The funnily deformed characters, gallons of bad pixel blood, choppy dialogue and the surreal scenes of arbitrary love-making do exude a certain broken brand of charm. But even these traces of unintentional hilariousness don't change the fact that actually playing Ride to Hell never is anything even remotely resembling fun.
    • tbd Metascore
    • 80 Critic Score
    Like Mirror´s Edge or inMomentum, it lives for those moments, where you seem to fly through the levels and can almost feel the breeze.
    • tbd Metascore
    • 90 Critic Score
    Everything there was minus the bugs. That has to be enough for one step up the score-ladder. Yes, but only because New Vegas doesn´t reduce itself to just more stuff, but also offers a high level of storytelling that even in RPGs can´t be found that often.
    • tbd Metascore
    • 60 Critic Score
    You don´t need From the Ashes if you think it'll add something relevant to the main plot. If you're looking for some background information, a new squad-member, a fresh weapon and a few war assets as well as outfits, it delivers exactly that.
    • tbd Metascore
    • 80 Critic Score
    The developers still have to work to turn this diamond in the rough into a brilliant cut. But even so, Carte managed to make me feel like a true geek. Maybe I will even get myself some real cards next time.
    • tbd Metascore
    • 20 Critic Score
    Do yourselves a favor and continue to keep this as far away from your hard drive as possible. Even the most world-weary of trash and simulation enthusiasts should only give this a go if they're in desperate need to get rid of 20 bucks and the window is either broken or not in reach.
    • tbd Metascore
    • 40 Critic Score
    I can't think of too much reasons to honestly recommend Starlight Inception. That's a shame because Starlight Inception really had some interesting ideas going for it.
    • tbd Metascore
    • 20 Critic Score
    It's the sort of embarrassing piece of schlock nobody needs when there's games like Shovel Knight around.
    • tbd Metascore
    • 30 Critic Score
    Pixel Hunter is a prime example of how 'Indie' isn't automatically tantamount to good game design.
    • tbd Metascore
    • 60 Critic Score
    A good bullet hell never really gets old...It's not an essential even if you are a fan of the genre. But still, for an almost ten year old action title, this one has remained surprisingly young at heart.
    • tbd Metascore
    • 30 Critic Score
    Were this a free offer on a mobile device, maybe to tease a coming new The Dark Eye game, this would have right and reason to exist. As it is – for ten, respectively 20 bucks – it's just a deplorable exploitation of a well known name to sell people a shoddy product.
    • tbd Metascore
    • 70 Critic Score
    This simulation gets many things very right, from the convincing physics and helping mechanisms where you need them, to the believable depiction of these massive machines and a lot of their direct environment.
    • tbd Metascore
    • 60 Critic Score
    Its mysterious and amusing story facilitates an entertaining campaign, and the art direction is more appealing than in many other games of this type. But that's about all there is to Atrio. It's just lacking in complexity ... If you're looking for a pleasing start into the world of automation games, Atrio: The Dark Wild is for you. Experienced builders are better off elsewhere, though.
    • tbd Metascore
    • 80 Critic Score
    If you're open to its striking retro looks, you're in for a competent turn-based tactics game that's fought mainly in the defensive. Which feels right, as these giant monsters crush everything in their path. The desperation is palpable until you fend off the beast in the nick of time. Well worth a look for fans of the genre.
    • tbd Metascore
    • 50 Critic Score
    You can see the love for the topic in Swordsman VR. However, this does not make it a good game. The possibility to duel with human opponents would make a big difference, but that is not available here.
    • tbd Metascore
    • 70 Critic Score
    Tortuga: A Pirate’s Tale is solidly entertaining and affordable pirate-fare. I do miss adventures on land and some of the longer trips lack excitement, though. Pirates this is not. But then again, what is?
    • tbd Metascore
    • 60 Critic Score
    The game offers solid box management, which fans in particular can enjoy. In the long run, however, there is too little depth - everything gets repetitive quickly.
    • tbd Metascore
    • 70 Critic Score
    There aren't many games like this on consoles. It's all the nicer that the conversion of Transport Fever 2's PC version is largely successful, apart from a few performance problems. Once you get the hang of it, you can easily create transport lines and build your own logistics empire from the 19th century to the present day.
    • tbd Metascore
    • 70 Critic Score
    A good DLC tidbit for a small price, but with only one new campus and no gameplay effects in other levels it also doesn't offer too much content.
    • tbd Metascore
    • 70 Critic Score
    Constantly jumping between a number of simultaneously running programs feels shallow at times. The quick problem solving though cleverly translates the glorified idea of what live hacking might be like into a unique and engaging breed of puzzle game and resource management.
    • tbd Metascore
    • 80 Critic Score
    There's not much I could complain about. Building a railroad empire has rarely been so relaxing. A real time-eater that will always give you plenty to do.
    • tbd Metascore
    • 40 Critic Score
    Not quite finished light-simulation with notable performance problems. For occasional sightseeing, this one's just about okay.
    • tbd Metascore
    • 20 Critic Score
    You'd be better off watching a TV test pattern from the Nineties for an hour.
    • tbd Metascore
    • 40 Critic Score
    Acoustically great, visually partly enchanting, but playfully terribly boring loop of the same twelve short levels.
    • tbd Metascore
    • 60 Critic Score
    Enormously varied and wonderfully lively mixture of rhythm and party game for up to four friends. Unfortunately annoying technical weaknesses hold it back.
    • tbd Metascore
    • 60 Critic Score
    Little Goody Two Shoes offers a nice short horror adventure with neat puzzles and a great sense of style. Unfortunately, the game becomes very unbalanced and monotonous towards the end.
    • tbd Metascore
    • 60 Critic Score
    If you've loved these titles back in the day, this collection might be right for you. There's a lot here to get nostalgic about. Everyone else will just find most of these too frustrating.
    • tbd Metascore
    • 40 Critic Score
    A clever glimpse into a dystopian future, but one that suffers from an extremely weak VR implementation in terms of technology and content.
    • tbd Metascore
    • 40 Critic Score
    NeoSprint is so much like its 40-year-old predecessors that it is hardly any fun today, despite the eight-player mode. The track editor is the highlight of an otherwise insubstantial game.
    • tbd Metascore
    • 40 Critic Score
    Although the technology and physics are basically right, ExoCross is a disappointingly dull series of very similar races and challenges.
    • tbd Metascore
    • 60 Critic Score
    I can recommend Evotinction especially to players for whom stealth action is not just this one level in Call of Duty, and who are willing to trade high-class production values for an experimental flair.
    • tbd Metascore
    • 60 Critic Score
    Now you can relive the Lego Harry Potter Collection on the latest consoles, even though, in terms of technology, nothing much seems to have changed about these two cute Lego Games.
    • tbd Metascore
    • 60 Critic Score
    A somewhat sluggish version of Vampire Survivors with active combat and manual triggering of abilities. The number of enemies is lower, but some extras are exceptionally fun.
    • tbd Metascore
    • 80 Critic Score
    Commandos: Origins still seems a bit rough around the edges in some places, but at its core, it represents a truly successful comeback for the series. Each mission presents a tough challenge, full of various tricky puzzles that you must solve with your limited resources. Try things out and see if they work. You don't always have to get it right the first time, which is precisely why games like this encourage experimentation. Ultimately, Commandos: Origins is a lot of fun, challenges your brain cells, and makes me confident that Claymore could fill the stealth gap left by Mimimi Games' demise.
    • tbd Metascore
    • 40 Critic Score
    Convincing simulation at its core, but graphically extremely demanding game with a number of annoying technical issues as well as shortcomings in terms of gameplay design.
    • tbd Metascore
    • 80 Critic Score
    Open-world arcade racer with a few rough edges, but deep customization and excellent car handling that allows for some smooth drifting.
    • tbd Metascore
    • 20 Critic Score
    Even for just under three bucks, Frog Legs doesn't offer enough in terms of a game to play, let alone being an entertaining ride.
    • tbd Metascore
    • 80 Critic Score
    You've got big, varied stages, some really nice bosses, intelligently hidden collectible items and rewarding bonuses to unlock. This isn't a quick or mass-produced game, it's a thoroughly enjoyable romp that should appeal to anyone for whom the missing link between Crash Bandicoot and Donkey Kong Country sounds like a good time.
    • tbd Metascore
    • 80 Critic Score
    If you're a fan of turn-based strategy, you're can't go wrong getting Songs of Conquest on your Nintendo Switch. The port is a success, and the game still is a lot of fun on Nintendo's console, reminding you of the "good old days" of the genre while enjoying a modern version of it at the same time. It's just a shame that there are no optimizations for the Switch 2 yet - I hope these are still to come.
    • tbd Metascore
    • 20 Critic Score
    In Whispers from the Star, you speak to an AI astronaut via microphone to ensure her survival - an exciting experiment that quickly turns to the banal - and collects a lot of your data.
    • tbd Metascore
    • 80 Critic Score
    Deep Sleep: Labyrinth of the Forsaken is raw, intense, and haunting. No gloss, no spectacle – just indie pixel horror that hits harder than many AAA titles.
    • tbd Metascore
    • 20 Critic Score
    Beneath aims to evoke nostalgia but delivers headaches instead of chills. Technically shaky, riddled with bugs, and utterly lifeless – a downright embarrassing dive into an ocean of missed opportunities.
    • tbd Metascore
    • 60 Critic Score
    There are co-op games that strengthen friendships – and then there’s Biped 2. It sparks more hatred than any family Christmas dinner and is likely to destroy more friendships than Monopoly and Mario Kart combined.
    • tbd Metascore
    • 60 Critic Score
    Thrasher lacks the precision of a truly great arcade challenge, but in short bursts it is still an amazing audiovisual experience.
    • tbd Metascore
    • 20 Critic Score
    Leaf Blower Co. feels like an early-access game that’s nowhere near ready — buggy, poorly optimized, and, maybe worst of all, shallow and painfully repetitive.
    • tbd Metascore
    • 40 Critic Score
    While being just serviceable as a GT3 simulation Rennsport is a disappointment technically, content-wise and in terms of car handling.
    • tbd Metascore
    • 40 Critic Score
    Ferocious is basically Far Cry 1 with a dinosaur skin: punchy gunplay, great scenery, some smart ideas – but it’s in such an unfinished, buggy state that it’s very hard to recommend right now.
    • tbd Metascore
    • 60 Critic Score
    Magin combines deckbuilding, an unusual dark fantasy world and challenging turn-based tactics but lacks some adjusting in melding all its pieces into a coherent whole.

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