eToychest's Scores

  • Games
For 1,217 reviews, this publication has graded:
  • 68% higher than the average critic
  • 2% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda Collector's Edition
Lowest review score: 10 Drake of the 99 Dragons
Score distribution:
1217 game reviews
    • 42 Metascore
    • 50 Critic Score
    Make no mistake, Final Fight: Streetwise manages to be a somewhat-competent brawler, but everything Final Fight made great is conspicuously absent in Streetwise.
    • 48 Metascore
    • 50 Critic Score
    Fans of repetition or the beat-em-up genre may be interested, but the game is likely to disappoint—even as a rental. Avoid, if possible.
    • 50 Metascore
    • 50 Critic Score
    Lack of decent save feature is perhaps the final nail in the, ah, demon seal for Tao's Adventure. Repetitive games such as this should either have a quick-save feature, or allow players to save as often as they would like.
    • 51 Metascore
    • 50 Critic Score
    Delivers the absolute bare minimum of atmosphere and uninspiring, tedious gameplay. It’s not strictly bad; it’s just that nothing about it is good, either.
    • 65 Metascore
    • 50 Critic Score
    If I were in EA management, I’d bash some heads to try and get the console branch of this franchise back on track, because frankly, it’s headed the way of the USS Arizona.
    • 71 Metascore
    • 50 Critic Score
    But with all the complaints, the game is a hoot while it lasts, though it’s over before you really have a chance to get into it.
    • 41 Metascore
    • 50 Critic Score
    There isn't much can be said about Street Supremacy, except this: stay away.
    • 47 Metascore
    • 50 Critic Score
    This is a terrible, terrible game. It's hard to believe that Konami could push something out like this.
    • 80 Metascore
    • 50 Critic Score
    It absolutely defines mediocrity.
    • 49 Metascore
    • 50 Critic Score
    This is a terrible, terrible game. It's hard to believe that Konami could push something out like this.
    • 70 Metascore
    • 50 Critic Score
    While the Bomberman franchise is chock full of potential, Bomberman Jetters squanders the good things it has going for it in order to serve up another dish of reprocessed mediocrity.
    • 85 Metascore
    • 50 Critic Score
    While there's plenty of new features to separate this game from the other trick games on the market, they're implemented poorly. In the end, it's different, but not much better than any of the other "Pro X" games out there.
    • 63 Metascore
    • 50 Critic Score
    The limited interaction with the environment gets to be frustrating. Glass windows crack and crumble magnificently, but not always. Bodies fall into walls and disappear. Saving is unreliable.
    • 62 Metascore
    • 50 Critic Score
    If you’re as attracted to the prospect of a Western shooter as I was, don’t let the ho-hum score detract you. Just don’t come crying to me when you’ve beaten it in a weekend, can’t stand the multiplayer, and have since found other uses for that $40.
    • 34 Metascore
    • 50 Critic Score
    The graphic design and overall presentation is nowhere near what many would expect from a game slapped with Todd McFarlane's stamp of approval. The monotony of the unrelenting combat adds to the bitter taste this game leaves in its wake.
    • 61 Metascore
    • 50 Critic Score
    Playing as a villain should lift away the restraints that normally accompany the good guy role, and thus provide for a more liberating and refreshing gaming experience. Instead, EA has given gamers a window into mediocrity, and an affair that simply isn't fun.
    • 60 Metascore
    • 50 Critic Score
    Playing as a villain should lift away the restraints that normally accompany the good guy role, and thus provide for a more liberating and refreshing gaming experience. Instead, EA has given gamers a window into mediocrity, and an affair that simply isn't fun.
    • 64 Metascore
    • 50 Critic Score
    Visually it fails to impress, and often it comes off as embarrassing, especially when it is being played on a console that we all know is capable of so much more. As I have said earlier, this game is dated, and it appears as if the developers have put little effort in giving this game the facelift it so sorely needs to stand toe to toe with the rest of today's Xbox offerings.
    • 74 Metascore
    • 50 Critic Score
    There are reasons why 24 year old guys don't date 67 year old women.
    • 65 Metascore
    • 50 Critic Score
    If you’re a fan of the genre, it's possible that you’ll have a good time with this title, but you'll still have to overlook some significant flaws. By contrast, if you’re looking for an entry point into the hack-and-slash genre, it’s hard to recommend such a below average formulaic adventure.
    • 57 Metascore
    • 50 Critic Score
    Sure, it tells an interesting tale of woe and bullets, but instead of building upon this story with equally engaging gameplay, Dirge of Cerebrus seems content to simply ride on the coattails of a nearly decade old role-playing game.
    • 58 Metascore
    • 50 Critic Score
    The only drawback to the fighting in single player is it consists mainly of button-mashing.
    • 52 Metascore
    • 50 Critic Score
    Though the game is geared towards kids, I highly doubt that their attention spans will last long while enduring this process, especially when combined with the lackluster minigames.
    • 46 Metascore
    • 50 Critic Score
    The only thing this game offers is a combination of clunky combat, bad camera and average presentation. Like her adversaries, Red Ninja is in dire need of being put out of its misery.
    • 43 Metascore
    • 50 Critic Score
    This game does nothing right, and wastes all of the good ideas that went into making it. It offers no replay value, despite randomly generated levels, because the gameplay is too tedious to warrant a first playthrough—much less a second.
    • 60 Metascore
    • 50 Critic Score
    Playing as a villain should lift away the restraints that normally accompany the good guy role, and thus provide for a more liberating and refreshing gaming experience. Instead, EA has given gamers a window into mediocrity, and an affair that simply isn't fun.
    • 61 Metascore
    • 50 Critic Score
    Boring, repetitive gameplay and bland visuals make up Spawn’s biggest missteps, while a formidable soundtrack keeps the game from being totally without merit.
    • 64 Metascore
    • 50 Critic Score
    As a game it is well below the current bar that has been set by other titles in the stealth action genre, and even casual gamers will most likely be bored to tears with Sydney Bristow's exploits.
    • 51 Metascore
    • 50 Critic Score
    A very average FPS, hurt by terrible AI and more than its share of glitches.
    • 71 Metascore
    • 50 Critic Score
    It's just a simple fact that Vexx brings nothing new to the table, and too much about the game comes off as unfinished and rushed.

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