eToychest's Scores

  • Games
For 1,217 reviews, this publication has graded:
  • 68% higher than the average critic
  • 2% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda Collector's Edition
Lowest review score: 10 Drake of the 99 Dragons
Score distribution:
1217 game reviews
    • 61 Metascore
    • 63 Critic Score
    As far as available modes, the list is noticeably anemic.
    • 68 Metascore
    • 63 Critic Score
    The single player campaign is tedious, ugly, and loads like its on the PSP. The swan song of the Xbox this is not.
    • 66 Metascore
    • 63 Critic Score
    With all of the risks developers have been willing to take lately on properties like "Psychonauts" and "Killer 7," it's really painful when a product comes along and unabashedly cribs from other people's notes. Batman Begins doesn't have a genuine bone in its body.
    • 64 Metascore
    • 63 Critic Score
    Batman Begins doesn't have a genuine bone in its body.
    • 59 Metascore
    • 61 Critic Score
    If topless girls are your thing and you can ignore the flagrant bugs and lack of content, then go for it. Everyone else, go back to the Sims.
    • 46 Metascore
    • 60 Critic Score
    Happy Feet is sure to please kids, at least for a while, and in that sense the game is a success. Still, the game is fairly insubstantial and could have benefited from some platforming in between its minigames, a la "Rayman: Raving Rabbids."
    • 45 Metascore
    • 60 Critic Score
    While I applaud the developers for shedding the trappings of contemporary role-playing games that opt for style over substance, that does not excuse the fact that the actual gameplay is many times awkward and cumbersome.
    • 72 Metascore
    • 60 Critic Score
    What Bombastic offers is a new take on a classic puzzle game. Unfortunately this new take is far too complex for its own good as it attempts to build on an already terrific game.
    • 73 Metascore
    • 60 Critic Score
    Game play stutters and disappearing goons are more common than they should be in this title, and it might be time for Koei to plan the next title in this series to be for a next-gen system.
    • 73 Metascore
    • 60 Critic Score
    The only real complaint is that the game is perhaps a bit too shallow. Most likely to be left as a rental for the masses, the game is nonetheless a fun and very original gaming experience.
    • 78 Metascore
    • 60 Critic Score
    The game is insanely addictive, but it will only truly appeal to those with a modicum of patience.
    • 61 Metascore
    • 60 Critic Score
    It doesn't have much replay value aside from multiplayer battles, and the 28 arenas offered are uninspired and bland.
    • 62 Metascore
    • 60 Critic Score
    With "Brain Age" on the market already, which offers not only a large selection of puzzles, but also more variety of compelling content, there simply is nothing that makes Sudoku Gridmaster stand out as a worthwhile purchase.
    • 68 Metascore
    • 60 Critic Score
    Fun, and can be good for laughs, but just like the films it pokes fun at, the game is about as deep as a candy dish.
    • 73 Metascore
    • 60 Critic Score
    There are some bright points, such as an abundance of moves, and some interesting levels, but this is overshadowed by bland presentation and disjoined gameplay.
    • 72 Metascore
    • 60 Critic Score
    This is not the "Baldur's Gate" killer people were hoping for, and I fear that once "Dark Alliance II" hits retail, our four Heroes will become but a distant memory for another 150 years.
    • 83 Metascore
    • 60 Critic Score
    The control aspect is passable at times, and downright painful at others. Whoever wrote the code for this "nodes" system needs to be taken out in the road and ran over.
    • 74 Metascore
    • 60 Critic Score
    The on screen combat in Robotech: Battlecry can get a little hectic at times. This can lead to confusion and panic, as it can quickly become unclear as to what is going on with so much happening on the screen at one time.
    • 68 Metascore
    • 60 Critic Score
    Plugging terrorists is always fun, and the game is certainly worth a look if you don't own either the Xbox or PS2 versions, but the lack of online play makes the GameCube version the weakest of the three editions available.
    • 82 Metascore
    • 60 Critic Score
    While visually that game is unmatched, there just isn't enough game here to warrant anything other than a rental.
    • 57 Metascore
    • 60 Critic Score
    Decent, but it comes up short of ideal in just about every conceivable area.
    • 57 Metascore
    • 60 Critic Score
    If you can look beyond the technical issues, the game offers somewhat entertaining, if generic gameplay.
    • 62 Metascore
    • 60 Critic Score
    Given everything the game has going for it, the thing that makes the meat of any racing game - the races - are a huge letdown.
    • 78 Metascore
    • 60 Critic Score
    Blatant lack of innovation and anything particularly new.
    • 71 Metascore
    • 60 Critic Score
    Shinobi is, in a word, average. There are other adjectives I could throw at it, such a repetitive and frustrating, but I think average describes it best.
    • 70 Metascore
    • 60 Critic Score
    The final nitpick I will make is the load times. Dear god! They are easily over a minute. It's like the code for the game is being written on the fly between levels.
    • 56 Metascore
    • 60 Critic Score
    My excitement faded, however, as I repeatedly discovered the marquee games to be inferior versions of their PC progenitors.
    • 66 Metascore
    • 60 Critic Score
    It's frustrating, to say the least, when fights are often won by whichever player was able to mash the attack buttons the fastest during a power struggle, or when a powerful attack misses because the opponent randomly guessed the proper escape button.
    • 67 Metascore
    • 60 Critic Score
    Though the game is quite repetitive at times and the story is nearly nonexistent, Harry Potter and the Prisoner of Azkaban is still a refreshingly fun game for both children and adults.
    • 83 Metascore
    • 60 Critic Score
    There are a variety of attacks and moves that can be mastered for the Diskarmor, but sadly you will often find yourself simply using the most straightforward attacks as they are not only the easiest to execute, but also are less likely to leave Rygar open for attack by any one for the handful of different enemies in the game.

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