eToychest's Scores

  • Games
For 1,217 reviews, this publication has graded:
  • 68% higher than the average critic
  • 2% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda Collector's Edition
Lowest review score: 10 Drake of the 99 Dragons
Score distribution:
1217 game reviews
    • 74 Metascore
    • 85 Critic Score
    There are more than a handful of genuinely entertaining titles found here that will return your investment ten fold in fun.
    • 74 Metascore
    • 80 Critic Score
    The game is a penny shy of twenty dollars, and for that price, if you remember any of these games there is no reason not to pick it up and relive those days spent hunched ‘round a cabinet, stubbing out cigarettes on the top and hoping the manager didn’t see.
    • 74 Metascore
    • 75 Critic Score
    It does a lot of things right, good graphics, multiple play modes, originality and solid on-court action. The pro tour mode is fantastic despite its frustrations. It is refreshing to see some originality in a tennis title.
    • 74 Metascore
    • 85 Critic Score
    It is is enjoyable, playable, and will find a happy home in any strategist’s library, hardcore or otherwise.
    • 74 Metascore
    • 86 Critic Score
    Although not all aspects of the game are as well developed as others, Banana Blitz's lively atmosphere, combined with its tight controls, challenging gameplay, and tons of replay value make it an easily recommendable title for any Wii owner looking for an original experience on their new console.
    • 74 Metascore
    • 80 Critic Score
    On the visual front, everything about Runaway: A Road Adventure screams style. Rather than going with pre-rendered backdrops and stiff CG animated characters, Runaway instead gives us beautifully detailed cartoon landscapes populated with very animated, and believable 2D and 3D characters.
    • 74 Metascore
    • 80 Critic Score
    The game is a penny shy of twenty dollars, and for that price, if you remember any of these games there is no reason not to pick it up and relive those days spent hunched ‘round a cabinet, stubbing out cigarettes on the top and hoping the manager didn’t see.
    • 74 Metascore
    • 78 Critic Score
    It is different - no doubt about that - but rest assured months from now people will still be talking about that game that turned convention on its ear and showed that there are still some ideas left untapped. It's just too bad there isn't more of a game here of which to speak.
    • 74 Metascore
    • 84 Critic Score
    While the core gameplay here is considerable, and is head and shoulders above most other imitative offerings from other developers, it is still exceedingly bare-bones.
    • 74 Metascore
    • 85 Critic Score
    Blowing up buildings and abducting humans may eventually get old for the more cerebral gamers in the audience, but Crypto's adventures pack enough charm and polish to avoid much criticism from anyone else.
    • 74 Metascore
    • 80 Critic Score
    While Evidence caters to a specific crowd and has some extremely difficult puzzles, the story, presentation, and feeling of actually partaking in some serial killer’s twisted game all add up to make this title - along with its prequel - still some of the most unique and highly entertaining adventuring to come along in years.
    • 74 Metascore
    • 80 Critic Score
    As entertaining as the single-player portion of Big Brain Academy is, this budget title really shines in the multiplayer experience. Up to eight players can take part in a single-card multiplayer session, and the game selection mechanic is pure, unadulterated genius.
    • 74 Metascore
    • 87 Critic Score
    Steambot Chronicles is a little weird at times, but in the end it is both fun and unique, and not many recent games can claim to be both – sandbox fans should definitely take a look.
    • 74 Metascore
    • 80 Critic Score
    A well-made game, especially when you consider that it was put together in an almost unfathomable 10 months.
    • 74 Metascore
    • 83 Critic Score
    Realistically, very little of the series’ gameplay dynamics were changed for Ridge Racer 6. The nitrous system is an evolved form of the one found in the PSP version, but beyond that, it is still a good old-fashioned Ridge Racer at heart.
    • 74 Metascore
    • 80 Critic Score
    Everything about Apex's visuals set the bar for future racing titles. The way the game uses reflections to make everything look shiny and new is simply stunning.
    • 74 Metascore
    • 75 Critic Score
    It offers enough frantic fun for any fan of the genre, and there are enough modes to entice anyone from the novice to the seasoned veteran.
    • 74 Metascore
    • 80 Critic Score
    If you have a group of friends to play it with, give DDO a try. It'll certainly fill a few weeks with fun, but don't expect lasting playing power. Redundancy, the bane of all MMOs, is here aplenty.
    • 74 Metascore
    • 80 Critic Score
    The game is a penny shy of twenty dollars, and for that price, if you remember any of these games there is no reason not to pick it up and relive those days spent hunched 'round a cabinet, stubbing out cigarettes on the top and hoping the manager didn't see.
    • 74 Metascore
    • 86 Critic Score
    It takes a popular character, and with the help of a unique visual style it immerses the player into the world so that they feel as if they are indeed taking part in an interactive comic book.
    • 74 Metascore
    • 80 Critic Score
    This one’s for the hardcore only. Those who already own FIFA 2004 and are happy with it, or are only casual soccer fans, shouldn’t waste their time because you’ll notice little different between the two titles.
    • 74 Metascore
    • 85 Critic Score
    Though press-turn fans may be a little dismayed at the comparatively-simple battle system, there is a surprising amount of depth once players go deeper into the game, acquiring more and more varied demons.
    • 74 Metascore
    • 70 Critic Score
    The graphics are fantastic, and the presentation is more realistic and immersive than ever before. However, there's no excuse for the gutting of the very features that made the Madden series great.
    • 74 Metascore
    • 70 Critic Score
    Sixty-second load times every time the player moves from one event to another are almost unbearable, and had these been removed our review would have been much more gracious. It is almost tragic that such a wonderful game could be crippled by this singular flaw.
    • 74 Metascore
    • 91 Critic Score
    The focus is clearly comedy, and though the game is easier and shorter than the average graphic adventure, the quality of the script, voice-acting, and even the end-credit song is worth the price of admission. Let’s hope they keep it up.
    • 74 Metascore
    • 70 Critic Score
    Well, while the majority of games included are great, some – like Toobin’, SPLAT!, and Vindicators – still suck, just like before. Also, each of the games keeps their controls and multiplayer options.
    • 74 Metascore
    • 75 Critic Score
    The problematic A.I. in Red Dead Revolver is the game’s biggest disadvantage.
    • 74 Metascore
    • 86 Critic Score
    Atelier Iris isn’t without its faults, and it will not appeal to everyone – the humor is consistently tongue-in-cheek which will drive some people away. In all, though, this game is a rare treat for the traditional RPG enthusiast.
    • 74 Metascore
    • 90 Critic Score
    The game plays like a dream, too. Control is spot on, and never presents itself as a problem.
    • 74 Metascore
    • 70 Critic Score
    Nothing can save Pac-Man World 3 from feeling simply average, and that extends to the game’s presentation as well. This is not helped by some crippling technical issues, which are highlighted by an unmanageable and nearly-broken camera.

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