Electric Playground's Scores

  • Games
For 891 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.5 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Resident Evil Code: Veronica
Lowest review score: 10 GoDai: Elemental Force
Score distribution:
  1. Negative: 36 out of 891
891 game reviews
    • 54 Metascore
    • 60 Critic Score
    After all this time and two tries at the genre, I hoped for something more.
    • 54 Metascore
    • 70 Critic Score
    An attractive and faithful-enough experience.
    • 53 Metascore
    • 55 Critic Score
    This attempt to add strategy to combat brings the entire gaming experience (slowly) crashing down, and ruins any chance of the gamer enjoying the story being presented.
    • 53 Metascore
    • 60 Critic Score
    Smartly though, the game is very easy on the lowest setting, so even the most aim-challenged of casual gamers should be able to get far into it.
    • 53 Metascore
    • 60 Critic Score
    The gameplay that exists in BDB is decent, but there isn't a whole lot of it (though the difficulty level may make it take awhile to complete).
    • 53 Metascore
    • 50 Critic Score
    Yeah, Gorasul can be fun, but the twisted translation, buggy game engine, skimpy manual, and weak sound indicate a game not ready for prime time.
    • 53 Metascore
    • 60 Critic Score
    Simplicity is normally a virtue on a handheld, but I'd say this game is too simple.
    • 53 Metascore
    • 40 Critic Score
    If this is some kind of punishment for all those people who complained "Onimusha" was too short, then Metro3D have produced what might be considered the ultimate gaming hell.
    • 52 Metascore
    • 80 Critic Score
    A very good and interesting game it is indeed, and it would have gotten a higher rating from this humble reviewer if only they had remembered to include a game-save feature. As Spock was fond of saying: “Most illogical.”
    • 52 Metascore
    • 60 Critic Score
    The graphics are cartoony and charming and I like the looks of the various enemies. It would have been nice if the environments had been a bit more interactive.
    • 52 Metascore
    • 75 Critic Score
    Although Monsters, Inc. is leaps and bounds beyond film-based games, it is still just a mediocre triumph; mind you the game is targeted at pre-teens.
    • 52 Metascore
    • 60 Critic Score
    Azurik does not have huge flaws that bring it down. It's a lot of little things that just don't add up to a sum I like.
    • 51 Metascore
    • 65 Critic Score
    All about mashing buttons faster and more accurately than anyone else. The only guarantee is fatigued and sore, cramped, arthritic fingers; well, that and Olympic Glory.
    • 51 Metascore
    • 60 Critic Score
    By far the weakest thing about the game is the graphics.
    • 51 Metascore
    • 60 Critic Score
    Not fun from the get go.
    • 51 Metascore
    • 60 Critic Score
    Buggy doesn’t quite describe the gaming experience with this rush-job.
    • 51 Metascore
    • 70 Critic Score
    In a turnaround seldom seen in the videogame industry, this series manage to go from god-awful to mediocre.
    • 51 Metascore
    • 50 Critic Score
    Stick with "Tekken 5."
    • 51 Metascore
    • 50 Critic Score
    Mediocre graphics, poor design choices, and unfinished features sink what could otherwise have been a fine game.
    • 50 Metascore
    • 60 Critic Score
    Fun in small doses, but it just doesn't have the hooks to keep you playing.
    • 50 Metascore
    • 65 Critic Score
    While it's an ambitious and lengthy mystery inspired by the master of suspense, the game is spoiled by an overly confusing story, ambiguous puzzles and a flawed interface.
    • 50 Metascore
    • 55 Critic Score
    Minority Report does not capture the essence of the movie and ends up being a tiresome wade through piles of repetitive enemies.
    • 50 Metascore
    • 45 Critic Score
    Acclaim employees take note--varying stats alone do not a satisfying roster of combatants create...that's where novel animations and sound bytes should've come in.
    • 50 Metascore
    • 55 Critic Score
    America had the potential here for a great game, but that limited multiplayer and weak AI really is a let down.
    • 50 Metascore
    • 65 Critic Score
    If you're a fan of the show and you're naturally collecting the whole series on DVD, I think you'll be happy when you add this to your collection. But the Family Guy game works more as a piece of Family Guy memorabilia, rather than a game.
    • 50 Metascore
    • 60 Critic Score
    Mr. Pink is especially bad. He looks like a 70s porn star rather than Steve Buscemi, and occasionally he sounds like Jerry Lewis.
    • 50 Metascore
    • 55 Critic Score
    Unfortunately, unlike the books, the videogame never really explains the trivia answers, or enlightens the gamer with any interesting information; you either get the question right, or wrong, then it is time to move on.
    • 49 Metascore
    • 50 Critic Score
    It feels too much like a light copy of the Lord of the Rings button-mashers Stormfront released a few years ago, only not as good.
    • 49 Metascore
    • 55 Critic Score
    At best, an average racer with a watered-down trick system.
    • 49 Metascore
    • 55 Critic Score
    The idea of having cannons and other things to deliberately impede your progress is an interesting idea, but the implementation still needs work.

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