Electric Playground's Scores

  • Games
For 891 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.5 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Resident Evil Code: Veronica
Lowest review score: 10 GoDai: Elemental Force
Score distribution:
  1. Negative: 36 out of 891
891 game reviews
    • 57 Metascore
    • 60 Critic Score
    Though the in-game graphics and animated cut-scenes are quite nice in Endgame, the game is not entirely polished.
    • 57 Metascore
    • 60 Critic Score
    While the load times are not outrageously long, they do pile up, especially when there is a palatable pause just between flipping to the options screen!
    • 57 Metascore
    • 60 Critic Score
    Unfortunately, this writer is unable to provide a worthwhile explanation for such a pitiful display of graphical engineering.
    • 57 Metascore
    • 65 Critic Score
    Sounds interesting, and at times it is, but the game often lacks the immediacy to draw players into the Merchant Prince II universe.
    • 57 Metascore
    • 60 Critic Score
    Its uninspired dungeons, two-dimensional characters, repetitive gameplay and frustrating technical problems make this one not worth the time or the money.
    • 57 Metascore
    • 65 Critic Score
    A goofy, good-looking fighter, with a definite challenge to dexterity but devoid of any real depth, especially geared to those who enjoyed the Anytown urban cinescapes of "The Matrix."
    • 57 Metascore
    • 65 Critic Score
    If multiplayer had been added to this game, I could like it a lot more.
    • 57 Metascore
    • 65 Critic Score
    If you prefer racing with Namco characters as opposed to Nintendo characters, this is the game for you. But Mario Kart still finishes first with everybody else far behind.
    • 57 Metascore
    • 70 Critic Score
    More dialogue or commentary from your character as you experiment would go a long way to nudging people in the right direction.
    • 57 Metascore
    • 55 Critic Score
    This game fails to make the PS2 hockey play-offs.
    • 57 Metascore
    • 70 Critic Score
    Brilliant conceptually--it's a "Diablo"-like game in a science fiction setting.
    • 56 Metascore
    • 65 Critic Score
    An uninspired game. With a fairly short completion time and little to bring you back for more.
    • 56 Metascore
    • 65 Critic Score
    Savage Skies isn't going to change your life, it isn't going to have you thinking about it for hours and hours when you are away from it, and it will grow a little tiresome after a relatively short time, but it will entertain you, especially if you've ever had any metal or fantasy leanings.
    • 56 Metascore
    • 65 Critic Score
    Cityscape has the look of "Unreal" and uses the "Serious Sam" engine, but falls way short of both in playability, artificial intelligence, ingenuity, and environment.
    • 56 Metascore
    • 60 Critic Score
    I’m hoping that EA Replay makes it to another platform; I have a feeling that it will do better there.
    • 55 Metascore
    • 65 Critic Score
    Walking away from the simple addictive gameplay always proves difficult for me. I hate for a machine to ever get the better of me.
    • 55 Metascore
    • 85 Critic Score
    While it isn't the lengthiest or most addictive product on the block, this offering still boasts a wealth of replay value.
    • 55 Metascore
    • 82 Critic Score
    Acclaim comes off of the top rope with what could be one of the sleeper hits of this holiday season. With all of the stars that made wrestling what it is today, Legends of Wrestling is a must-have.
    • 55 Metascore
    • 50 Critic Score
    The graphics of FO 2003 aren't horrible, but they're definitely weak.
    • 55 Metascore
    • 85 Critic Score
    While not as spooky as a "Resident Evil," there is still a good enough atmosphere to keep gamers at the edge of their chairs.
    • 55 Metascore
    • 80 Critic Score
    Not for the challenge-impaired or easily frustrated, Driven will definitely teach you more respect for what it takes to be a real race driver.
    • 55 Metascore
    • 50 Critic Score
    Driving Emotion Type-S’ poor physics engine, overly touchy simulation mode, and mediocre graphics regulate the title to the horde of Gran Turismo also-rans that populate the discount bins.
    • 55 Metascore
    • 75 Critic Score
    My favorite part of this game has got to be the curling; it translates exceptionally well to videogamedom...The mechanics are simple and yet this is a very involving mini-game and is worth the price of admission all by itself.
    • 54 Metascore
    • 65 Critic Score
    Is it addictive? Yes. I'm a "Bust-a-Move" junkie and I found that habit-forming gameplay in this game too.
    • 54 Metascore
    • 60 Critic Score
    It’s more of the same, and slightly better.
    • 54 Metascore
    • 60 Critic Score
    It helps that the AI is pretty good. Bad guys will roll out of the way and use cover.
    • 54 Metascore
    • 58 Critic Score
    WSPC’s physics make for distractingly wobbly, touchy handling, where oversteering due to jouncing shocks after the smallest of bumps is the norm.
    • 54 Metascore
    • 70 Critic Score
    With no horrible complaints or exciting highs it is just another basketball game for the PS2.
    • 54 Metascore
    • 60 Critic Score
    I did manage to have some fun with Reign of Fire, but never got past the frustration with the controls.
    • 54 Metascore
    • 40 Critic Score
    Even worse are the environments; some of the most amazingly desolate, dreary realms to be included in a game.

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