Electric Playground's Scores

  • Games
For 891 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.5 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Resident Evil Code: Veronica
Lowest review score: 10 GoDai: Elemental Force
Score distribution:
  1. Negative: 36 out of 891
891 game reviews
    • 90 Metascore
    • 70 Critic Score
    Like so many things that come in threes, this one just can't compare to parts I and II.
    • 89 Metascore
    • 70 Critic Score
    Subtract the balancing issues and the system requirements and it's not nearly as good as it could be, but I enjoyed my time with it.
    • 89 Metascore
    • 65 Critic Score
    It doesn't have the "wow" factor that the first game had and is somewhat forgettable after you have played it through.
    • 87 Metascore
    • 70 Critic Score
    The real fun begins when monsters begin to show up and you must fulfill the requirements for recruiting a Hero that will bash its head in before too many people get gobbled up by the wandering nasty.
    • 86 Metascore
    • 70 Critic Score
    More of a strategy-focused game than a real dog-fighter, Allegiance is as simple or as complex as you want to get. Just don’t expect to save the universe from the cockpit of your starship.
    • 85 Metascore
    • 70 Critic Score
    If you were one of the ones that sobbed every time "Return to Krondor" was delayed, you'll go through Wizardry like an adult going through their childhood home. In some ways, it's a piece of living history.
    • 85 Metascore
    • 65 Critic Score
    It’s very frustrating, and enough to make more sensitive gamers nauseous. You’ll get angry and start swearing at the TV.
    • 84 Metascore
    • 70 Critic Score
    The save game system and the control scheme add to the difficulty more than they should.
    • 84 Metascore
    • 70 Critic Score
    Titles such as "Etherlords" have blown the genre open, and in comparison Disciples II seems markedly dated.
    • 83 Metascore
    • 60 Critic Score
    I would have also liked the game to last longer. An, average monster's life span is three to four years. That can be played through in about one or two sittings.
    • 82 Metascore
    • 70 Critic Score
    It's a decent expansion pack, but nothing so bold that it would cause heart palpitations.
    • 82 Metascore
    • 70 Critic Score
    I like the new modes because each one puts the player on the defensive at some point, and I love being the centre of attention in a multiplayer game and facing overwhelming odds. Yeah, I'm a masochist, sue me.
    • 82 Metascore
    • 70 Critic Score
    Definitely not for the casual gamer or anyone into pretty graphics, Sid Meier’s Antietam! is great game nonetheless, providing an accurate and historic simulation of one of the bloodiest (i.e. casualty-filled) single days in American history.
    • 81 Metascore
    • 70 Critic Score
    Perhaps the coolest part of WarioWare is that it has lots of nods to Nintendo history. There are minigames based on classic Nintendo games, like The Legend of Zelda (touch the fairies to rescue them) and Metroid (pull alien critters off of Samus), and many more.
    • 81 Metascore
    • 65 Critic Score
    The biggest drawback I found with the game in general was not being able to adequately distinguish other players from the background.
    • 81 Metascore
    • 70 Critic Score
    A fun and original game, but I wish they cut back on the difficulty level.
    • 81 Metascore
    • 70 Critic Score
    The excellent castle management and siege combat is tarnished by the cumbersome interface and mediocre real-time combat.
    • 81 Metascore
    • 67 Critic Score
    It definitely has a strong boardgame feel, although it's not as hands-on as the popular "crayola rail" games, nor as addictive as the recently released "Monopoly Tycoon."
    • 80 Metascore
    • 70 Critic Score
    Even the new additions to the franchise lack enough depth to warrant picking this up if you already own "Here Comes The Pain."
    • 80 Metascore
    • 70 Critic Score
    I have two minor complaints--Stitch can't fire when crouched, which would make the game a lot easier. That's my second beef--as shooters go it's pretty challenging.
    • 79 Metascore
    • 70 Critic Score
    Kohan is one of the few that not only mixes resource management and solid tactical play, but a couple of turn-based wargaming conventions to boot.
    • 79 Metascore
    • 70 Critic Score
    Pretty good, though we should go ask the pitchers if they have any sandpaper or emery boards we can use to take off the noticeable rough edges.
    • 79 Metascore
    • 55 Critic Score
    While flight sim or "Pilotwings" fans will dig the emphasis on pure flight skill rather than on possessing an itchy trigger finger, they may still be put off by the drab visuals that would look more at home on the N64 than the PS2.
    • 79 Metascore
    • 70 Critic Score
    Playing through a slow-as-molasses round of Mario Party can be an excruciatingly tedious experience. Frankly, I just kept dozing off waiting for my turn.
    • 78 Metascore
    • 65 Critic Score
    Prime rental territory; it's one of those games that will be adored by some and abhorred by others, with hardly any middle ground.
    • 78 Metascore
    • 70 Critic Score
    A pleasant little trip.
    • 78 Metascore
    • 50 Critic Score
    Ridge Racer V is liable to give players flashbacks to the Commodore 64 days when you could start the game loading, go off and eat lunch, and then return to play the game.
    • 78 Metascore
    • 70 Critic Score
    Despite the repetitive combat and other shortcomings, I found Wild Arms 3 to be pretty engrossing.
    • 78 Metascore
    • 70 Critic Score
    As Samuel Johnson once said, “He who has not played "Midtown Madness" will find this game a treat indeed; others may be visited by an unsettling sense of déjà vu.” And that’s also a direct quote. I think.
    • 78 Metascore
    • 70 Critic Score
    The in-game menus are terribly slow to load, f’rinstance, and the era-specific theme music in Evolution mode will quickly drive you over the edge.

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