EGM's Scores
- Games
For 1,066 reviews, this publication has graded:
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50% higher than the average critic
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3% same as the average critic
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47% lower than the average critic
On average, this publication grades 0.6 points lower than other critics.
(0-100 point scale)
Average Game review score: 74
| Highest review score: | Shovel Knight Dig | |
|---|---|---|
| Lowest review score: | Ride to Hell: Retribution |
Score distribution:
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Positive: 663 out of 1066
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Mixed: 320 out of 1066
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Negative: 83 out of 1066
1072
game
reviews
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- Critic Score
Although it handles well enough, the fact of the matter is this game has barely been tweaked over its 99 cent iOS brethren and is ridiculously overpriced for it as it sits amongst a field of a half-dozen better racing games for the Vita launch.- EGM
- Posted Feb 24, 2012
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- Critic Score
There was potential here, but it is lost in a sea of technical issues that are nearly impossible to look past.- EGM
- Posted May 27, 2016
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- Critic Score
Utilizing the DualShock 4’s gyroscope and light sensor is a great gimmick, and it’s a concept I hope other rail shooters implement. Beyond that, though, Blue Estate is a boring shell full of cheap, unfunny stereotypes that isn’t worth a single playthrough.- EGM
- Posted Jul 3, 2014
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Fist of the North Star: Ken’s Rage 2 convinced me that a Dynasty Warriors–style trip through one of manga’s more infamous worlds wasn’t as good an idea as I once thought. While I still see a lot of potential in the concept—and in this game itself—this effort’s underdeveloped and disappointingly average.- EGM
- Posted Feb 11, 2013
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Easily Beenox’s worst outing with the Spider-Man brand. Nearly every game system is a step backward from the previous three Spidey games—this one isn’t worth your time or effort.- EGM
- Posted May 8, 2014
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The Legend of Korra is a more-than-competent stylish action game and a fine example of Platinum’s pedigree, but as far as an authentic Avatar experience in game form? Not so much. Putting a premium on combat, not characters and story, waters down what makes this Nickelodeon series so special.- EGM
- Posted Oct 21, 2014
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Double Dragon IV is a sequel that came about three decades too late. While it’s a great follow-up to the games from the 8-bit era, it also unintentionally shines a light on the shortcomings of the time—which only the most diehard of fans will be able to overlook.- EGM
- Posted Feb 7, 2017
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- Critic Score
There are times it would have been easier to fly an actual soup can.- EGM
- Posted Sep 12, 2012
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- Critic Score
The math for Dollar Dash to be fun is there, but the numbers don’t add up. One crucial variable was unaccounted for: other interested parties.- EGM
- Posted Mar 6, 2013
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Although the game says "Fire Pro Wrestling" in the text, this isn't anything like it. All the franchises's past references are gone, replaced by a family-friendly, cookie-cutter party theme that barely stands on a weak, overly simplistic fighting engine. At the very least, if you're looking for something a young child will enjoy, it's an inexpensive purchase at 400 Microsoft Points. If you're an older wrestling fan, don't even bother.- EGM
- Posted Sep 26, 2012
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LocoCycle is a next-gen debut that’s uncomfortable to watch and boring to play from a developer I honestly expect better of. That it isn’t outright broken or unplayable from a technical perspective is just about the only accolade I can muster for what has otherwise been a miserable first experience on the Xbox One.- EGM
- Posted Nov 26, 2013
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- Critic Score
Like most successful license-based games, Aliens: Colonial Marines is much more than a loving homage; it serves as one of the most robust story-driven co-op experiences to date. The concept definitely has room to grow, but as maiden voyages go, Colonial Marines is a clear winner.- EGM
- Posted Feb 12, 2013
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Regular Show: Mordecai & Rigby in 8-Bit Land sounds good on paper, but it falls apart in execution. Between uninspired level and art design, a rash of irritating issues, and less playtime than your average movie, there really isn’t much value to be found for fans of the show—let alone anyone else.- EGM
- Posted Nov 4, 2013
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It’s hard to find something as generic as Special Forces: Team X appealing when online multiplayer shooters are a dime a dozen—and that’s all there is to this game.- EGM
- Posted Feb 11, 2013
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- Critic Score
The lack of originality is evident from the opening animation, but in small doses, The Quest for Stuff can provide fans of Family Guy a welcome chuckle here and there, and that makes it worth the free download.- EGM
- Posted Apr 18, 2014
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- Critic Score
Even with its cheap price of only 400 Microsoft points ($5), when you combine the game's poor recognition of your body movements and a severe lack of content, there just isn't enough of a game here to warrant any sort of purchase.- EGM
- Posted Dec 2, 2012
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Even if you want to buy this because you're an MMA fan, I'll just warn you to try this game first before committing the hard drive space. If this is what Bellator's bringing to the small MMA sub-genre in the video game market, I don't think EA has anything to worry about when they start working on the next UFC game.- EGM
- Posted Jul 6, 2012
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- Critic Score
While Natsume seems to have some legitimately good ideas for where they want to take their spin on the Harvest Moon series, too much of what’s been put into The Lost Valley feels awkward, underdeveloped, or unnecessary. While series fans will be able to find fun in some of what it offers up, you can’t help but wish that the development team had focused on the quality of the features they implemented, not the quantity.- EGM
- Posted Nov 17, 2014
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- Critic Score
While this update of the classic action-RTS hybrid is far from perfect, there's a certain undeniable charm to Gaea Mission's deep, open-ended gameplay that manages to overshadow the flawed AI and poor pacing.- EGM
- Posted Sep 28, 2012
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What looks like a harmless return to the Bubsy franchise quickly becomes a clear lesson in laziness. Bubsy: The Woolies Strike Back takes no time to show how little effort was put into a simple platformer. From the controls to the overall spirit of the game, it’s hard to recommend anyone try it out, even at its “low” price.- EGM
- Posted Nov 6, 2017
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- Critic Score
For something that was supposed to celebrate 50 years of the world's favorite super spy, it sure seemed more like a slap in the face. Poor visuals, bland game play, and a generic multiplayer seem to have become the gaming standard for 007 with Legends just being the latest example.- EGM
- Posted Oct 23, 2012
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- Critic Score
Horrid visuals and unintuitive gameplay make Rodea the Sky Soldier one of the worst action games I’ve played in a long time.- EGM
- Posted Nov 13, 2015
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- Critic Score
Playing Bombshell is like a horrible online date. They had a great profile and pictures, but as soon as you sit down with them, you realize that there’s nothing beneath the surface except crazy.- EGM
- Posted Jan 29, 2016
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- Critic Score
Some solid action can’t cover up the fact that Rise of the Dark Spark feels horribly rushed, with massive splotches of shoddy design and a poor plot evident from the opening cinematic to the end credits.- EGM
- Posted Jul 8, 2014
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Despite all its promise, Star Trek proves to be a spectacular sci-fi letdown: bugs and glitches galore, unresponsive controls, and a phoned-in story traveling at warp zero. Set phasers to “disappointment.”- EGM
- Posted Apr 29, 2013
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ImageEpoch attempts to try something quite different with the Japanese RPG genre, and while a lot of the game suffers from missteps, poor gameplay decisions, and terrible writing, Time and Eternity’s anime-come-to-life visual style makes it an experience that feels unlike anything that’s been released in recent memory.- EGM
- Posted Jul 16, 2013
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There is a lot of historical gravitas that Dragon's Lair carries, but with over five dozen ports since its 1983 arcade launch, the game lacks punch, especially on modern consoles. There may be a nostalgia factor here for some, and it might be a good history lesson for others, but the game really doesn't stand the test of time.- EGM
- Posted May 18, 2012
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A solid comedic core cannot save what becomes tedious gameplay as you move through the 10 different dimensions of the Multiverse. Throw in the mind-boggling lack of online multiplayer for a suite that clearly could have benefited from it, and Family Guy: Back to the Multiverse should only appeal to fanatics of the FOX animated sitcom.- EGM
- Posted Dec 4, 2012
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R.I.P.D.: The Game is really nothing more than a crappy movie tie-in game in the longstanding tradition of crappy movie tie-in games. There’s not much substance here, and what you do get is so unpolished and unrewarding that it’s not worth your time.- EGM
- Posted Jul 18, 2013
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The core of Battleship is fun and entertaining, and it makes you think that if Double Helix had a full-dev cycle, they could have put together a very memorable experience. As is though, Battleship feels half-finished and rushed out the door without any of the polish we've come to expect from a game with a $60 price tag.- EGM
- Posted May 17, 2012
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