Edge Magazine's Scores

  • Games
For 4,019 reviews, this publication has graded:
  • 15% higher than the average critic
  • 4% same as the average critic
  • 81% lower than the average critic
On average, this publication grades 9 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Dreams
Lowest review score: 10 FlatOut 3: Chaos & Destruction
Score distribution:
4019 game reviews
    • 79 Metascore
    • 80 Critic Score
    For all that it celebrates tight spaces, Skin Deep is anything but claustrophobic. [Issue#411, p.112]
    • Edge Magazine
    • 74 Metascore
    • 70 Critic Score
    Stick with Bloom & Rage through the hard times, though, and you might well be ready to take comfort in that lie. [Issue#411, p.110]
    • Edge Magazine
    • 80 Metascore
    • 60 Critic Score
    Fatal Fury may have to think again before taking on another fight. [Issue#411, p.108]
    • Edge Magazine
    • 66 Metascore
    • 50 Critic Score
    The early hours spent getting to know your airship suggest Forever Skies might soar. Sadly, from there, it struggles to get off the ground. [Issue#411, p.104]
    • Edge Magazine
    • 92 Metascore
    • 100 Critic Score
    If an RPG is measured by the temptation to explore elsewhere before heading to the next objective, this is as great as any. We stall for hours finding and investigating one magical environment after another. It's bliss. [Issue#411, p.100]
    • Edge Magazine
    • 80 Metascore
    • 70 Critic Score
    It may not linger in the mind for too long once it's over, but it provides at least an evening's worth of quiet magic. [Issue#410, p.123]
    • Edge Magazine
    • 69 Metascore
    • 60 Critic Score
    While Sonokuni is a flawed action experience, we're grateful for it as a showcase of music we might not well have heard otherwise, and perhaps not appreciated in the same way. [Issue#410, p.122]
    • Edge Magazine
    • 89 Metascore
    • 90 Critic Score
    When those big swings connect, just as when we manage to knock several bottles off a wall with a single shot, Despelote offers an exhilarating reminder of the narrative ground games have yet to cover. [Issue#410, p.120]
    • Edge Magazine
    • 74 Metascore
    • 60 Critic Score
    As the clear standout elements in a shooter that otherwise feels like it's been drafted out of pre-existing parts, we'd like more change to actually play with our cards after tearing the packet open. [Issue#410, p.118]
    • Edge Magazine
    • 71 Metascore
    • 70 Critic Score
    There's also a sneaking sense that Origins is stuck in the past. As a reimagining of the original game with modern visuals, it's a triumph, but it doesn't do much to move the realtime tactics genre forward, with little of the innovation seen in, say, Mimimi's Shaodow Gambit: The Cursed Crew. [Issue#410, p.116]
    • Edge Magazine
    • 77 Metascore
    • 60 Critic Score
    Crucially, we never lose our will to continue. [Issue#410, p.114]
    • Edge Magazine
    • 78 Metascore
    • 60 Critic Score
    The end-of-stage bosses remain something of a saving grace. [Issue#410, p.112]
    • Edge Magazine
    • 75 Metascore
    • 70 Critic Score
    This is a vision of immense craft and feeling. Should there be more behind the curtain? [Issue#410, p.110]
    • Edge Magazine
    • 72 Metascore
    • 60 Critic Score
    Atomfall isn't always a brilliant game, then, but it's often a surprisingly comforting one. [Issue#410, p.102]
    • Edge Magazine
    • 81 Metascore
    • 80 Critic Score
    In Assassin's Creed, the bloodthirsty are typically punished. For all its breadth and splendour, there is still not quite enough room to condemn its two most murderous inhabitants. [Issue#410, p.98]
    • Edge Magazine
    • 92 Metascore
    • 90 Critic Score
    As paradoxical as the thing itself, this single-storey mansion is a towering achievement. [Issue#410, p.106]
    • Edge Magazine
    • 75 Metascore
    • 80 Critic Score
    It's a game that wants to take games apart piece by piece - and is happy to use you as a screwdriver of sorts. [Issue#409, p.122]
    • Edge Magazine
    • 64 Metascore
    • 50 Critic Score
    Omega 6 has value as a curio and as part of Imamura's legacy, but only mildly as entertainment. [Issue#409, p.121]
    • Edge Magazine
    • 70 Metascore
    • 60 Critic Score
    For too much of your playtime, then, the game's charms seem like nothing more than a distant fantasy. [Issue#409, p.120]
    • Edge Magazine
    • 80 Metascore
    • 60 Critic Score
    Through design or serendipity, maybe the best thing to do after finishing Wanderstop is make yourself a cup of tea, take a seat, and mull it over for a while. [Issue#409, p.118]
    • Edge Magazine
    • 84 Metascore
    • 90 Critic Score
    A step forward over both previous entries, combining those elements with meticulous campaign craft and a gallery of inventive ideas. [Issue#409, p.116]
    • Edge Magazine
    • 82 Metascore
    • 80 Critic Score
    What begins with a potential murder, then, may end with the deconstruction of a way of seeing the world. [Issue#409, p.114]
    • Edge Magazine
    • 61 Metascore
    • 40 Critic Score
    Where Black Hawk Down bombards you with exasperating shootouts and tedious escort missions set against a background of jingoism, its competitive modes struggle for the refinements of a game made a decade ago. [Issue#409, p.112]
    • Edge Magazine
    • 79 Metascore
    • 80 Critic Score
    For the most part the game's worldview is surprisingly progressive. [Issue#409, p.108]
    • Edge Magazine
    • 88 Metascore
    • 70 Critic Score
    We can't shake the sense that we've trodden these paths before. [Issue#409, p.104]
    • Edge Magazine
    • 91 Metascore
    • 80 Critic Score
    While the script spills plenty of ink on questions of fantasy, sci-fi and prose fiction, Split Fiction's most compelling statements are made without a word, in the shape of the game itself. [Issue#409, p.100]
    • Edge Magazine
    • 75 Metascore
    • 70 Critic Score
    There's substance, too. [Issue#408, p.123]
    • Edge Magazine
    • 78 Metascore
    • 80 Critic Score
    With its celebration of the little things in life, which rarely affords neat resolutions, Afterlove EP is a beautiful tribute not only to Jakarta but to its dearly departed creator. [Issue#408, p.122]
    • Edge Magazine
    • 79 Metascore
    • 70 Critic Score
    At least no one can accuse Brace Yourself of staying in its lane, even if you sometimes wish its monsters would. [Issue#408, p.121]
    • Edge Magazine
    • 77 Metascore
    • 60 Critic Score
    Arlo may have the grimace and mane of Geralt, but his game needs to be more than a series of narrow squeaks. [Issue#408, p.118]
    • Edge Magazine

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