Edge Magazine's Scores
- Games
For 4,029 reviews, this publication has graded:
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15% higher than the average critic
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4% same as the average critic
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81% lower than the average critic
On average, this publication grades 9 points lower than other critics.
(0-100 point scale)
Average Game review score: 66
| Highest review score: | Bloodborne | |
|---|---|---|
| Lowest review score: | FlatOut 3: Chaos & Destruction |
Score distribution:
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Positive: 1,238 out of 4029
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Mixed: 2,358 out of 4029
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Negative: 433 out of 4029
4029
game
reviews
- By Date
- By Critic Score
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- Critic Score
Bright and breezy, it offers almost bottomless value, creates a believable and consistent world, offers a real strategic challenge as well as the kind of brainless completism that’s best suited to delayed trains and rainy afternoons, and hides a staggeringly intricate set of mechanics inside an accessible and non-threatening world. [July 2007, p.84]- Edge Magazine
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- Critic Score
This is as good as you'll find on DSiWare at the moment, and it'll likely stay that way until Q-Games comes up with another mini-marvel. [Feb 2010, p.95]- Edge Magazine
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- Critic Score
This sense of restrictiveness filters through to ACIII's mission design. There are surprisingly few assassinations here, and relatively little freedom to plan an approach to them. It's mostly eavesdropping, tailing, chase sequences and battle scenes.- Edge Magazine
- Posted Oct 30, 2012
- Read full review
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- Critic Score
Its ideas cohere into a blaze of brilliant white heat while it burns itself out. [Feb 2017, p.121]- Edge Magazine
Posted Feb 15, 2017 -
- Critic Score
Sensibly expanded and gently refined, this is textbook sequel-making. [Issue#333, p.123]- Edge Magazine
Posted May 23, 2019 -
- Critic Score
For your money, however, this is the best new MMOG since Guild Wars 2 and arguably the most feature complete an MMOG has ever been on launch.- Edge Magazine
- Posted Jun 30, 2014
- Read full review
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- Critic Score
Sins is undoubtedly a unique achievement, unifying realtime battle and empirical strategy where others have only managed to offer them as separate components. [Apr 2008, p.94]- Edge Magazine
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- Critic Score
There's loads to do here. [June 2010, p.105]- Edge Magazine
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- Critic Score
This charming, eccentric mash-up is well worth a spin. [Issue#335, p.112]- Edge Magazine
Posted Jul 20, 2019 -
- Critic Score
From the patchwork fields of the Dover coastline to the unforgettable sight of Berlin burning in the pouring rain, the carefully characterised locations are as integral to the experience as its encyclopedic line-up of planes. [Oct 2009, p.97]- Edge Magazine
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- Critic Score
The sequel may have sacrificed a little of Maximo's knife-edge aura, but there's so much new here that it would be rude not to call Army of Zin even better. This is a sequel that stands up, and often glitters, on its own terms. [Dec 2003, p.96]- Edge Magazine
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- Edge Magazine
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- Critic Score
Accepting the inevitability of bad things happening helps prevent this from descending into suffocating bleakness. [July 2016, p.116]- Edge Magazine
Posted Jul 5, 2016 -
- Critic Score
FFXI may not technically be the future of MMORPGs, as there’s no ignoring its derivative nature. However, it has cleverly assimilated all the elements that make the genre so popular and married them with international brand popularity well beyond the reach of other, more ghettoised MMORPGs. [Dec 2005, p110]- Edge Magazine
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- Critic Score
The level of personality in the Patapons and their world makes up for any disappointments - and your involvement in their story becomes huge. [Mar 2008, p.99]- Edge Magazine
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- Critic Score
Despite the twitchy combat and compulsive collecting, it all comes back to those creaking mansions. Highly polished under their grime and cobwebs, the treats awaiting in their dark rooms prove Luigi’s subversive series still has the capacity to thrill.- Edge Magazine
- Posted Mar 21, 2013
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- Critic Score
Take it slow, keep an eye on those health bars, and you'll find a fighting game that offers a thrill that few others can - with nary a 20-hit combo in sight. [Issue#335, p.118]- Edge Magazine
Posted Jul 20, 2019 -
- Critic Score
The constant flow of new content makes it a game that will last as long as Sony’s console does – that is, if you’re prepared to make the financial investment required to maintain a song library. [Nov 2007, p.95]- Edge Magazine
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- Critic Score
It's a tale of swords and souls in which everyone keeps their dignity until you knock off their cuirass and make them fight in their bra. [Sept 2008, p.84]- Edge Magazine
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- Critic Score
The only occasionally clumsy element in Surge Deluxe’s otherwise efficiently streamlined processes is you – or, rather, your big fat finger. Tracing lines between blocks obscures the screen, which can make quick, precise movements difficult, especially between narrow gaps.- Edge Magazine
- Posted Feb 5, 2014
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- Critic Score
A sequel with a suitably Darwinian focus on simple refinement. [Nov 2008, p.100]- Edge Magazine
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- Critic Score
Inkulinati might be deeply silly, but it's equally smart - a game set in the margins that deserves to be properly illuminated. [Issue#396, p.121]- Edge Magazine
Posted Mar 21, 2024 -
- Edge Magazine
Posted Jul 5, 2016 -
- Critic Score
Monster Hunter still offers some of the most exciting and handsomely staged third-person combat you'll find in any game - and, if only by a small amount, Generations has raised the bar again. [Issue#296, p.112]- Edge Magazine
Posted Aug 26, 2016 -
- Critic Score
What at first feels more like a Benny Hill chase reveals itself to be another fine reinvention of this classic. [Nov 2016, p.112]- Edge Magazine
Posted Sep 27, 2016 -
- Critic Score
The bunker thus feels genuinely coherent as a place, and alongside a vividly oppressive monster, that's enough to ensure this latest bout of Amnesia is one we won't easily forget. [Issue#386, p.114]- Edge Magazine
Posted Jun 15, 2023 -
- Critic Score
Sakurai's prints are all over Uprising, providing a comeback that balances depth and accessibility with little compromise. [Apr 2012, p.122]- Edge Magazine
- Posted Mar 19, 2012
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- Critic Score
This relaxed, arcade-like approach makes for something that's not so much about simulation, but more emulation; letting you thwack the ball with all the verve of an expert, without the worry of any homework. Fun, then, and lots of it. [Nov 2003, p.107]- Edge Magazine
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- Critic Score
All things considered, it’s about the best game called ‘DJ Hero’ we were ever likely to see. It deserves extended play.- Edge Magazine
- Read full review
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- Critic Score
For console owners used to having to fiddle with power sliders in order to orchestrate their shots, it brings a nigh-on edible element of tangibility to the experience... An accomplished bundle. [May 2004, p.109]- Edge Magazine