Edge Magazine's Scores
- Games
For 4,029 reviews, this publication has graded:
-
15% higher than the average critic
-
4% same as the average critic
-
81% lower than the average critic
On average, this publication grades 9 points lower than other critics.
(0-100 point scale)
Average Game review score: 66
| Highest review score: | Dreams | |
|---|---|---|
| Lowest review score: | FlatOut 3: Chaos & Destruction |
Score distribution:
-
Positive: 1,238 out of 4029
-
Mixed: 2,358 out of 4029
-
Negative: 433 out of 4029
4029
game
reviews
- By Date
- By Critic Score
-
- Critic Score
Only its brevity and the limited multiplayer modes keep Judgment firmly in the ‘not a real sequel’ world, but it’s a template for the next generation of Gears and a licence to experiment with the series’ most sacred mechanics.- Edge Magazine
- Posted Mar 21, 2013
- Read full review
-
- Critic Score
This is ballsy, brash, confident gaming at its best - a lesson in how games don't have to be perfect to be brilliant. [Christmas 2003, p.102]- Edge Magazine
-
- Critic Score
It reinvents a gaming classic, and proves that the nuts-and-bolts mechanics of yesteryear can still captivate. It’s engrossing, a stiff challenge and a fine addition to a venerable history. [Apr 2008, p.97]- Edge Magazine
-
- Critic Score
If not quite a giant leap for the 3D platformer, Big Hops is an accurate title after all. [Issue#420, p.106]- Edge Magazine
Posted Jan 22, 2026 -
- Critic Score
This focus on creativity over flowcharts perfectly suits the most charismatic, expressive construction and management sim yet. [Jan 2017, p.116]- Edge Magazine
Posted Jan 5, 2017 -
- Edge Magazine
Posted Jun 18, 2020 -
- Critic Score
A fizzing treat that refuses to ever dissolve away entirely, Alien Zombie Death is pacy, mean-spirited, and delightful.- Edge Magazine
- Read full review
-
- Critic Score
Irritations never last long in Smash 3DS, sandblasted away by the winningly varied combat and the sheer torrent of ways to enjoy it. [Dec 2014, p.122]- Edge Magazine
Posted Nov 5, 2014 -
- Critic Score
The Splatters ultimately feels as much like the heir to Trials HD as to Rovio's feathery world-beater. Maybe it belongs on XBLA after all.- Edge Magazine
- Posted Apr 12, 2012
- Read full review
-
- Critic Score
Plagued by imbalance, the Round 3 career can serve up over 50 bouts before one goes the distance. The new stun punch – a thunderclap of a haymaker – helps to ensure first to third round knockouts for the vast majority of fights. [Apr 2006, p.82]- Edge Magazine
-
- Critic Score
What emerges from the emotional wreckage is a paean to human resilience in the face of catastrophe, one that amply rewards your own perseverance. [Issue#382, p.113]- Edge Magazine
Posted Feb 24, 2023 -
- Critic Score
At its best, to play Hotel Infinity is to draw out a magic circle (or square) in the middle of familiar space, and the last thing you want is for external reality to intrude on that, whether it's the fear of ridicule or the sharp corner of a sofa you didn't move quite far enough. [Issue#419, p.116]- Edge Magazine
Posted Dec 24, 2025 -
- Critic Score
The inclusion of a food journal, detailing the ingredients you've used and those that haven't yet been found, will be manna for completists in another sparky, generous and amusing offering from Adult Swim.- Edge Magazine
- Posted Oct 27, 2011
- Read full review
-
- Critic Score
It promotes a message of kindness and understanding that's never felt more vital. [Jan 2017, p.121]- Edge Magazine
Posted Jan 5, 2017 -
- Critic Score
It demands your full attention at every moment, something that was equally true of Mimimi's previous two games. [Issue#388, p.108]- Edge Magazine
Posted Aug 11, 2023 -
- Critic Score
BioWare hasn't cast itself as a guerrilla movement trying to subvert the MMOG with The Old Republic. Instead it's been the Empire, working to produce a slick, gigantic experience that, in the time of free-to-play, feels polished enough to demand monthly fees. How long this empire – vast and imposing, but archaic in structure – will last in the face of newer MMOGs and their rebellious payment models isn't easy to discern. This isn't the first of a new order of MMORPG, but it may well be the last of the old.- Edge Magazine
- Posted Jan 11, 2012
- Read full review
-
- Critic Score
This disquieting, disorienting place leaves us as properly rattled as we've been by a videogame since Immortality. [Issue#378, p.114]- Edge Magazine
Posted Nov 5, 2022 -
- Critic Score
The result, Llamasoft's best game since Polybius, is dazzling in every sense of the word. [Issue#382, p.114]- Edge Magazine
Posted Feb 24, 2023 -
- Critic Score
It's not so much a game with depth as one with width, a fat pool of possible ways to idle away your time between quests, allowing you to craft what feels like an unprecedented sense of social personality, in terms of colour and grandeur if not actual complexity. [Nov 2004, p.94]- Edge Magazine
-
- Critic Score
It promotes a message of kindness and understanding that's never felt more vital. [Jan 2017, p.121]- Edge Magazine
Posted Jan 5, 2017 -
- Edge Magazine
- Posted Jan 11, 2012
- Read full review
-
- Critic Score
[CD Projekt's] reputation as a studio of remarkable technical prowess has been tarnished a little, however noble its intentions. [July 2015, p.98]- Edge Magazine
Posted Jun 21, 2015 -
- Critic Score
Deftly capturing both the low-key horror of loneliness and the ways we might attempt to deal with it, Birth is a quiet triumph for this compassionate creator. [Issue#382, p.114]- Edge Magazine
Posted Feb 24, 2023 -
- Critic Score
Earned In Blood might not seem like a radical departure from the original but the gloriously cascading AI and open maps have effectively transformed it into a very special WWII experience. The fact that there's nothing quite like it in such a crowded genre speaks volumes. [Dec 2005, p.103]- Edge Magazine
-
- Critic Score
The biggest difference between Automata and its director's previous work is that those weird ideas finally have a robust mechanical shell to house them - one flecked with patches of rust, perhaps, but a fine piece of engineering all the same. [May 2017, p.102]- Edge Magazine
Posted Apr 16, 2017 -
- Critic Score
The town-building arc new to 0 resonates because you're renovating an idyllic town you see being reduced to ash and rubble in the game's opening hour. [Issue#419, p.121]- Edge Magazine
Posted Dec 24, 2025 -
- Critic Score
It's difficult to shake the sensation that Killer 7 is an important production, as paving for future creative leeway if nothing else. But its likely love/hate status is testament to just how adamant it has attempted to be in its flair for extraordinary presentation. [Aug 2005, p.84]- Edge Magazine
- Read full review
-
- Edge Magazine
Posted Dec 1, 2022 -
- Critic Score
The most comprehensive and involving driving simulator we've seen on consoles in years. [July 2015, p.106]- Edge Magazine
Posted Jun 21, 2015 -
- Critic Score
And though a clutch of score-based challenges are both too few and too brisk, they contribute to an iOS game of rare generosity and substance.- Edge Magazine
- Posted May 30, 2012
- Read full review