DualShockers' Scores

  • Games
For 1,382 reviews, this publication has graded:
  • 56% higher than the average critic
  • 5% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 10 Serious Fun Football
Score distribution:
1400 game reviews
    • 69 Metascore
    • 70 Critic Score
    While West of Dead is subdued in many ways, I find it to be an easy recommendation for any fan of roguelike titles.
    • 69 Metascore
    • 60 Critic Score
    While the developers did squeeze as much potential as their studio could out of this concept, to sometimes remarkable results, Kingdom Come: Deliverance may have been a tad too bit ambitious for them on a technical level.
    • 69 Metascore
    • 80 Critic Score
    If TumbleSeed intrigues you at all, I would recommend picking it up. The game is as unique and engaging to play as it looks, just be aware of the steep difficulty curve you will most likely run into once you get more serious about passing the starting area. Games this original don’t come around to often, but its always a treat when they do.
    • 69 Metascore
    • 85 Critic Score
    Warsaw is a complex and deep game that forces players to fight against seemingly impossible odds while making difficult decisions. You must fight against the looming threat of an enemy hell bent on conquest as you deal with the horrors left to fester in the cracks of the battlefield. The combat is fast-past with a fun system that rewards you for battling smart, and the storytelling is simple yet compelling, leaving you wanting to learn more. It’s captivating, exhilarating, terrifying, and crushing with just enough slivers of hope that attempt to motivate you to keep fighting the good fight. And despite a few hiccups, Warsaw most certainly succeeds in that regard.
    • 69 Metascore
    • 55 Critic Score
    A new coat of paint improves both Blood Money and Absolution but with few other additions, Hitman HD Enhanced Collection is a hard sell.
    • 69 Metascore
    • 80 Critic Score
    After years of the series feeling running in place, the roguelite and hero-based approach to Orcs Must Die’s decade-old tower-defense formula feels perfect. Deathtrap is a return to form with much-appreciated new twists like 4-player co-op, upgradable traps, hero abilities, and much bigger maps. Although the barricade limit is a solid deal-breaker, Deathtrap feels and plays like a solid Orcs Must Die! game and finally feels like a proper step forward for a series that felt like it was doomed to be forever chasing past successes.
    • 69 Metascore
    • 70 Critic Score
    For people such as myself who fall in the middle, the title acts as a nice distraction to pick up and play everyone once in awhile. The racing element is bogged down with all the minutiae and it’s hard to get really into everything without becoming frustrated. Too much detail in the wrong area can cause even the nicest ride to become bumpy and unpleasant.
    • 69 Metascore
    • 69 Critic Score
    Destiny 2: Lightfall offers an action-packed campaign that feels more like a filler story than an essential narrative. It also presents extremely well-designed levels, enemies, and combat loops, as well as several overhauls and improvements to the game's core systems.
    • 69 Metascore
    • 70 Critic Score
    Super Dragon Ball Heroes: World Mission does an admirable job at replicating the original Japanese arcade game on the Nintendo Switch.
    • 69 Metascore
    • 65 Critic Score
    The writing during the story and in collectibles is typically great, the boring moments in gameplay are hard to come by (especially during the first playthrough), and it’s a rare well-priced PlayStation Vita release that offers replayability on the go. I doubt Twin Breaker will manage to find much of an audience outside of Sacred Symbols listeners, but I’m glad that the game Sacred Symbols fans are receiving is a solid and unique one.
    • 69 Metascore
    • 80 Critic Score
    Captain Tsubasa is a simple tactics-adjacent sports game with characters you’ll quickly grow to love. Nothing here is particularly groundbreaking, but it is so much fun seeing Japan’s Golden Generation grow into tomorrow’s stars. The game probably doesn’t have much of a competitive future. That said, it did make me go out and pick up the manga. So, it’s a win-win for creator Yoichi Takahashi. If you’re looking for a game that’s easy to get into and hard to put down, Captain Tsubasa: Rise of New Champions is as good as any.
    • 69 Metascore
    • 75 Critic Score
    Frontier Developments really took care with using the Jurassic Park license to its fullest.
    • 69 Metascore
    • 85 Critic Score
    Tokyo RPG Factory's Oninaki is the studio's most ambitious project yet with characters and themes that are as fascinating as they are tragic.
    • 69 Metascore
    • 60 Critic Score
    Sea of Thieves is a mixed bag of emotions for me. It’s a great social experience to play with a group of friends and sail on the prettiest water you will ever see in a video game. It’s also bogged down by tedious and repetitive voyages that reward you with meager pay. When you can eventually purchase an item, it will only affect how you look. If that is the case, it seems puzzling that I can’t create a character I want to flaunt to any passerby. There is enjoyment to be found in Sea of Thieves, but not enough to keep you interested in the long term.
    • 69 Metascore
    • 80 Critic Score
    Despite some technical issues and a story that ends too quickly, Raji: An Ancient Epic is a great narrative-driven game that's worth playing.
    • 69 Metascore
    • 80 Critic Score
    Hey! Pikmin is an incredibly fun platformer that’s easy to pick up and doesn’t take a ton of hours to finish like many games that have come out this year. While I was able to get through the game in a couple of days, reaching 100% completion on each level will take some time and serious dedication.
    • 69 Metascore
    • 80 Critic Score
    Overall, Mario & Sonic is a welcoming surprise that I can see myself playing with friends regularly.
    • 69 Metascore
    • 65 Critic Score
    All in all, the mechanical issues—particularly being forced to walk through empty dungeons over and over again—really killed the hype I was feeling at the start of this game, which is a shame, because there are some great moments here. Toss in a world map, a minimap, and most importantly, a fast-travel feature, and this game would be leaps and bounds ahead of what it is. Still, if you don't mind the monotony and you've got a nostalgic love for Golden Era wrestling, WrestleQuest might be worth a look.
    • 69 Metascore
    • 50 Critic Score
    The Church in the Darkness is marred by several technical shortcomings that draw players out of the experience and kill the pacing.
    • 69 Metascore
    • 70 Critic Score
    State of Decay 2’s experience will boil down to how talented you are at surviving. The game challenges you to last for as long as possible. It has its moments where it can drag on, and if you’re after a game where you just want to kill mindlessly, this isn’t for you. Zombie survival simulator though? It does what it set out to achieve.
    • 69 Metascore
    • 75 Critic Score
    Dragon Marked for Death’s special spin on the genre is something I hope to see tackled again in the future by Inti Creates.
    • 69 Metascore
    • 85 Critic Score
    Earth Defense Force: Iron Rain is the best entry in the series. It’s also just a ton of fun, in case you were worried at all that killing endless waves of giant bugs and aliens could be boring. I hope future entries will adopt and adapt everything Earth Defense Force: Iron Rain has added to the series. It’s certainly a better game for it and retains so many of the things longtime fans have come to love about the series. I’m happy to report that the EDF is back in business.
    • 69 Metascore
    • 80 Critic Score
    Snake Pass is held back from greatness by a troublesome camera and poor textures, but it is quite charming and innovates with its snake gameplay, which still has tons of untapped potential. I can’t wait to see what Noodle and Doodle get themselves into next, as Snake Pass’s mechanics can only be fleshed out even more from here.
    • 69 Metascore
    • 70 Critic Score
    As an installment that mostly revolves around setting up Clementine and her group for a dramatic confrontation that would have unfolded in the next two episodes, Episode 2 of The Final Season doesn’t quite deliver the same thrills that the first episode of the season provided, but is still an entirely worthy entry in the story so far. However, the question now is what “the story so far” really looks like.
    • 69 Metascore
    • 90 Critic Score
    State of Mind is extremely cinematic, from its sweeping cutscenes, to how the story’s drama unfolds.
    • 69 Metascore
    • 55 Critic Score
    Darksiders III strays too far away from the formula that made the first two entries great while also being mired by bugs and performance issues.
    • 69 Metascore
    • 60 Critic Score
    Is Pokémon Mystery Dungeon: Rescue Team DX a must-buy? No. Is Pokémon Mystery Dungeon: Rescue Team DX a good remake? Yes. Could more have been done with such a promising story, rather than giving a fifteen-year-old game a fresh coat of paint? Almost definitely.
    • 69 Metascore
    • 40 Critic Score
    The game is pretty simple to understand, and can even be a tiny bit exhilarating at first in dogfights, and relaxing in the exploration segments. Once that incredibly short space-shooter honeymoon phase wears off though, Manticore – Galaxy on Fire turns into a repetitive, unattractive slog to get through.
    • 69 Metascore
    • 75 Critic Score
    Sea of Solitude has the heart to pull through and guide players to the end, where its messages really start taking shape.
    • 69 Metascore
    • 85 Critic Score
    Erica stands as the best FMV game available on consoles.

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