DualShockers' Scores

  • Games
For 1,382 reviews, this publication has graded:
  • 56% higher than the average critic
  • 5% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 10 Serious Fun Football
Score distribution:
1400 game reviews
    • 70 Metascore
    • 78 Critic Score
    Scorn's ways are obscure, and often frustrating in a way that gamers who didn’t grow up in the 90s may struggle with more than myself. It's a work of breathtaking vision and uneven execution - from its combat, to its unsatisfying ending that sadly doesn't do justice to the gruelling yet oddly poignant odyssey you embark upon. But for its flaws, Scorn makes a hell of an impression, filling me with equal parts immense curiosity and dread. I don't want to return to it any time soon - maybe ever - but I will be scouring the Subreddits and the Steam boards in an attempt to decipher it for a long time yet.
    • 70 Metascore
    • 80 Critic Score
    This is the beauty of Mosaic; it’s not just another tale made up for storytelling impact. These are feelings and situations I felt empathy with and that are a current problem within our world today. It’s great to see more developers wanting to go down this route when creating games and wanting to make a difference. I’d be surprised that when the end credits roll on Mosaic, you wouldn’t want to change even the smallest details of your own life for the better.
    • 70 Metascore
    • 70 Critic Score
    Fitting between an arcade racer and a sim, Project CARS 3 tries something new with the series, but doesn't feel like a huge step forward.
    • 70 Metascore
    • 75 Critic Score
    Bartlow's Dread Machine is a solid bullet-hell shooter with an excellent look that's held back by a few curious design decisions.
    • 70 Metascore
    • 65 Critic Score
    Rusty Rabbit isn't a bad game at all, but it is extremely simple for the genre it slots into. It fails at having any sort of real challenge, memorable bosses, interesting puzzles, or rewarding routing. The story is surprisingly lore-filled, intriguing, and emotional by the conclusion, and the cast of cute rabbit characters do lend a nice level of charm to the game as you occasionally reach a flow state of map clearing, dungeon-crawling, mindless fun. Still, the game overstays its welcome by the end of its 20+ hour runtime, and there are better options if you're looking for a more accessible take on the Steamworld Dig-meets-Metroidvania formula. The entry cost is low, however, so it's not one to completely write-off if you're looking for a breezy side-scroller to sink some free time into.
    • 70 Metascore
    • 84 Critic Score
    Despite a few missed opportunities to really build on the great games it’s inspired by, Atomic Heart surprised me, with a remarkably inventive world that brings to life (the tears apart) the weirdest, wildest visions of Soviet propaganda. This is a game that’s been through over half a decade of development hell, and come out the other side as one of the best first-person shooters this generation.
    • 70 Metascore
    • 65 Critic Score
    After spending over 25 hours playing myself, I was able to complete many of the character’s stories and had a pretty good time doing it. However, the issue with the game is that the dull level design, lacking story premise, minimal voice acting, and visual novel style scenes made it feel like this game could have been so much more.
    • 70 Metascore
    • 75 Critic Score
    A fascinating perspective on a significant historical event that affects the world today. Despite clunky mechanics and sometimes awkward visuals, the title goes above and beyond regarding storytelling by incorporating real-life pieces of media, making a nuanced and varied story out of literal history that most people know nothing about.
    • 70 Metascore
    • 50 Critic Score
    Doesn’t quite capture the crackling energy that we’ve seen of the Guardians on-screen, with comic delivery that often falls flat and lacks what makes each of the Guardians characters so distinct and full of personality.
    • 70 Metascore
    • 85 Critic Score
    Dynasty Warriors: Godseekers is a great attempt by developer Omega Force at merging classic Warriors style gameplay with SRPG mechanics. However, the game might be a bit too easy when compared to more hardcore tactics games like those found in the Fire Emblem series or Tactics Ogre: Let us Cling Together. Even so, Godseekers provides a great entry point for fans to be introduced to a new genre while keeping that over the top action gameplay.
    • 70 Metascore
    • 85 Critic Score
    Vampyr is a great experience. Its fun story will keep you intrigued for hours upon hours, and refined and simple gameplay will keep you hooked for even more.
    • 70 Metascore
    • 60 Critic Score
    For tackling such a large real-life issue, Falcon Age doesn’t add enough gravity to its story.
    • 70 Metascore
    • 70 Critic Score
    King of Meat is effectively like one of the most eye-catching and elaborate LEGO kits you'll ever see. The composite parts are excellent, with soft-play-like visuals, a world that is wacky, silly, and engaging, and surprisingly nuanced combat and progression. Not to mention killer animation, a sublime creation kit, and cosmetic items that actually feel worth grinding for. However, like all LEGO kits, they don't come assembled, and you get out what you put in. As a solo experience, this game is hollow and quite one-note. Meaning that this game will only be successful and enjoyable if it gains a following, as community creations will be the lifeblood of this title. If the game gains that player base, it could be great, but it's a huge 'if'. The game doesn't have that lightning-in-a-bottle feel, and there's a genuine concern this game could be dead on arrival.
    • 70 Metascore
    • 65 Critic Score
    Below’s strongest element is its gripping visual and sound design.
    • 70 Metascore
    • 60 Critic Score
    Pathologic 2 is a narrative-driven thriller that doesn't really care if you have a good time or not. Prepare to be eternally hungry.
    • 70 Metascore
    • 40 Critic Score
    A bland sad protagonist with all the charisma of a rock with a frowny face, a mystery box-style narrative that only ends with more mystery boxes, a combat system that wants to be multiple entirely different games. The Callisto Protocol might function, and it’ll certainly have its launch issues patched out in due time, but in no way can I recommend it to anyone but the most morbidly curious. Everything was stacked in this game’s favor, and it still wasn’t enough. We didn’t need Dead Space 2.0 - we just needed a cohesive, focused game. Instead, it's an oddly soulless concoction of unfocused ambitions, poor planning, and inconceivably amateurish design. Whether you're winning or losing, Callisto Protocol never feels right.
    • 70 Metascore
    • 80 Critic Score
    Fe
    Fe may be occasionally rough around the edges and gameplay derivative, but failure to look beyond that is missing the forest for the trees.
    • 70 Metascore
    • 65 Critic Score
    Aliens Fireteam Elite is a title that will likely disappoint you during the first few hours, but once you get past the first chapter, the game starts to open up to its potential more. If you have a squad ready for some challenging scenarios in a decent, albeit familiar, co-op shooter, then you could see yourself with an enjoyable few of hours on your hands.
    • 70 Metascore
    • 80 Critic Score
    The crew at Bithell Games has done it again. The Solitaire Conspiracy may not be the developer’s best-told story, but it’s one of the most enjoyable on a gameplay level. And like every Bithell Short, it never overstays its welcome. If you want to play something short and sweet, look no further.
    • 70 Metascore
    • 65 Critic Score
    If you enjoyed The Last Remnant the first time around give this re-release a shot. And if you’re looking for an old-school deeply challenging JRPG, this title will also be for you.
    • 70 Metascore
    • 65 Critic Score
    Samurai Jack: Battle Through Time feels like it's stuck in the past. As a game in 2020, it feels like a relic of a bygone era; Jack lost the battle through time ten years ago.
    • 70 Metascore
    • 85 Critic Score
    By adding in an interesting story and supporting cast the game proves it can stand on its own compared to some of the all time best in the genre. Touhou Genso Wanderer is a frustrating and wonderful dungeon crawler that fits perfectly into the doujin Touhou universe.
    • 70 Metascore
    • 60 Critic Score
    C-Smash VRS takes a swing that doesn't quite connect. There's fun to be had for those who persevere, but mostly in the online modes which, sadly, are already looking barren.
    • 70 Metascore
    • 70 Critic Score
    Even with its technical flaws and progression structure problems, I still can’t bring myself to dislike Little Dragons Café. When Little Dragons Café hits its stride mid-game, it is indeed a beautiful, relaxing, and wholesome experience that I would recommend to those looking for a more laid back title to cleanse their palette before this busy fall season.
    • 70 Metascore
    • 55 Critic Score
    SpongeBob SquarePants nails the feeling of the source material and it does a great job of replicating the free and fancy fun of those old-school platformers. That being said, it's not a great game, at least if you're over the age of 12. It's lacking in challenge, it's rather short, and there's very little replay value. For the younger players who haven't been jaded by this wonderful and wicked industry, it's a serviceable platformer with authentic voice acting that gives players a chance to be part of their favorite show. For everybody else, it's a short distraction that had the potential to be so much more.
    • 70 Metascore
    • 80 Critic Score
    Tokyo Dark offers some great animation and character design that reflects Japanese anime and film noir.
    • 69 Metascore
    • 80 Critic Score
    Enotria: The Last Song is a Souls-like experience that takes a lot of big swings, and while there are a few hiccups along the way, a lot of these risks pay off. The freedom to experiment with builds, plan ahead with pre-set Loadouts, and take on the roles of your fallen enemies are all standout features that set this title apart. Which Enotria backs up with impressive visuals, a compelling Italian folklore-inspired world, and several memorable bosses. Sadly, performance issues, a lack of genuine, consistent challenge, and some systems that flatter to deceive stop this game from being a truly iconic game within the sub-genre, but when the curtain closes, and the actors take their final bow, I feel plenty in the audience will be throwing roses and applauding regardless.
    • 69 Metascore
    • 75 Critic Score
    Undoubtedly the best thing to happen to the Blair Witch since the 1999 film.
    • 69 Metascore
    • 85 Critic Score
    Ra Ra Boom is an excellent local co-op game that's perfect for a weekend playthrough with loved ones or friends. It's a wonderful love letter to retro side scrollers with a modern look and feel that represents the best of indie games. While the main campaign is on the shorter side, and ultimately the game feels a little too easy at times, it's still a fun time and well worth checking out.
    • 69 Metascore
    • 60 Critic Score
    Man of Medan is built from the same mold as Until Dawn, but the writing lost a bit of charm on the way, and the technical performance hinders the game greatly. After multiple playthroughs of the game, I’m still left with several questions—not about the story, or about what’s next to come for The Dark Pictures, but about the sustainability of this long-term eight-game project. Is one game every six months too much of a workload? Will there be enough variety to keep the tropes from being stale? And will these neat co-operative modes be good fits for whatever story is to come?

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