DualShockers' Scores

  • Games
For 1,382 reviews, this publication has graded:
  • 56% higher than the average critic
  • 5% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 10 Serious Fun Football
Score distribution:
1400 game reviews
    • 73 Metascore
    • 70 Critic Score
    Though it doesn't quite build up on the first episode's potential, Life is Strange 2's second episode offers several compelling moments.
    • 70 Metascore
    • 70 Critic Score
    Even with its technical flaws and progression structure problems, I still can’t bring myself to dislike Little Dragons Café. When Little Dragons Café hits its stride mid-game, it is indeed a beautiful, relaxing, and wholesome experience that I would recommend to those looking for a more laid back title to cleanse their palette before this busy fall season.
    • 76 Metascore
    • 70 Critic Score
    Simon The Sorcerer Origins is a game which some will love, and some will drop off of. However, in a time of re-releases with an extra 'episode' of content tacked on to the end, it's nice to get a full-blown new game in an old franchise. I hope the game does well enough to get a sequel/prequel/presequel so that they can take some more risks with the puzzles and potentially add in some help for those of us who didn't grow up with these types of adventures.
    • 72 Metascore
    • 70 Critic Score
    If you are a fan of pixel art or Amiga-style twin-stick shooters, you will probably have a nice time with Tower 57, especially if you are playing with a friend.
    • 71 Metascore
    • 70 Critic Score
    Call of Duty: Modern Warfare 2 Campaign Remastered is probably the most divided I’ve felt about a game in a long time.
    • 68 Metascore
    • 70 Critic Score
    The Falconeer is an ambitious title developed by one person. It aims to be an open world air combat title but doesn't completely stick the landing.
    • 76 Metascore
    • 70 Critic Score
    Dead Take is brimming with atmosphere, with the Cain mansion being an absolute joy to explore (at least for those who like to be scared). If the story were longer and there were more live-action sequences, then the game could have been something truly special. However, what’s here is still worth checking out, especially for horror aficionados who are looking for something a bit different, and a little more real. For that low cost, it’s worth the price of entry.
    • 72 Metascore
    • 70 Critic Score
    Will hardcore Maddenites have a blast with all the new gameplay toys they have at their disposal? Absolutely. Do I think casual Madden fans need to rush out and buy this edition? Probably not. Madden 20 is a fine game, but it’s definitely an iterative version that doesn’t do enough to stand out from last year’s game.
    • 78 Metascore
    • 70 Critic Score
    While Tropico 6 remains the same in many ways from the other games within the series, it also consistently remains true to the complex and political nature that comes with ruling a nation, albeit with a few more features added to either improve or destroy the island depending on the player’s choices.
    • 77 Metascore
    • 70 Critic Score
    Life is Strange: Before the Storm Episode 3: Hell is Empty offered a nice companion to the Life is Strange universe, but the shock of the conclusion is lost when compared to the superior Episode 2.
    • 77 Metascore
    • 70 Critic Score
    Xenoblade Chronicles X: Definitive Edition - Nintendo Switch 2 Edition may be irresponsibly contributing to poor naming conventions in video games, but it's still an absolutely wonderful experience. Unfortunately, it's difficult to recommend it to series veterans, as there's nothing here beyond the performance upgrades as far as new content goes. The performance upgrades are pretty good, and come in at a fair price of five bucks, but unless you've got another 50 hours to kill, you'll be doing just as well replaying it on the original Switch.
    • 64 Metascore
    • 70 Critic Score
    LAN Party Adventures is a charming look back at what made 2000s-era PC gaming so enjoyable. It really feels like it was made by a bunch of friends who were knee-deep into the culture at the time. As someone who has spent her entire life building, then re-building, PCs, it hit a spot that I was rather fond of. I do think there are some issues with some of the level design, which can sometimes feel somewhat padded, and puzzle solutions that took the worst lessons from 90s-era point-and-click adventure games. But, overall, this is a good bit of fun and will likely speak to you if you've ever opened up a PC and wondered how it worked.
    • 80 Metascore
    • 70 Critic Score
    Each character feels diverse.
    • 81 Metascore
    • 70 Critic Score
    All things considered, it is still the same Sifu, and playing it in the palm of your hand is a satisfying and powerful experience that shouldn't be ignored if you have not played Sifu before.
    • 73 Metascore
    • 70 Critic Score
    Robot Entertainment's return with Orcs Must Die! 3 is good, but doesn't feel like a step forward from OMD2, and is hurt by playing on Stadia.
    • 71 Metascore
    • 70 Critic Score
    Monster Energy Supercross 25 is a tough to pick up, but rewarding to learn racing sim. The new physics, courtesy of Unreal Engine 5, makes this iteration of the series more realistic than ever, with ever-evolving track surfaces that make every lap different and exciting with each new attempt. The career mode is nothing to write home about compared to most other modern sports or racing titles, and the inclusion of a training mode doesn't do the best job of getting new riders up to speed. Still, the racing is fun and can be quite thrilling once you get your bearings, and the idea of virtually endless user tracks to test out is a cool idea if players take advantage of it. The modes present in the game are solid enough, but don't have a ton of variety to keep you around forever. Still, if you have the patience to learn the ropes or are a long-time fan of the series, 25 is a worthy addition to your racing sim collection.
    • 82 Metascore
    • 70 Critic Score
    What we’ve seen from NBA 2K the past two years with microtransactions is likely the new norm, and I’m going to have to accept that.
    • 83 Metascore
    • 70 Critic Score
    The Towerfall-like party title Duck Game is now on Switch, and with it comes a package of wonkiness and absurdism.
    • 81 Metascore
    • 70 Critic Score
    While you’re not going to find an in-depth customization, with tuning, and handling changes, you will find some of the most balanced customization I have ever seen.
    • 75 Metascore
    • 70 Critic Score
    Mortal Shell will certainly scratch your Soulslike itch, but it won't necessarily win points for originality in presentation.
    • 60 Metascore
    • 70 Critic Score
    Hell Pie isn’t the funniest game around but it really doesn’t need to be, because its solid gameplay and fantastically disgusting world is more than enough to carry its not-so-lovable hero through the duration of this not-so-family-friendly adventure.
    • 80 Metascore
    • 70 Critic Score
    As a longtime fan of the series, Paper Mario: The Origami King has its trademark humor and charm, but misses its appealing RPG gameplay.
    • 69 Metascore
    • 70 Critic Score
    State of Decay 2’s experience will boil down to how talented you are at surviving. The game challenges you to last for as long as possible. It has its moments where it can drag on, and if you’re after a game where you just want to kill mindlessly, this isn’t for you. Zombie survival simulator though? It does what it set out to achieve.
    • 78 Metascore
    • 70 Critic Score
    NBA 2K20 feels like the smallest leap that the series has made in years, even if the core gameplay still remains enjoyable.
    • 67 Metascore
    • 70 Critic Score
    A Quiet Place: The Road Ahead is a great horror game in a vacuum, but it is held back by trying to double as a quasi-adaptation. The brilliant mechanics and environment can distract you from its shortcomings most of the time, but it periodically reminds you that this could have been so much more. The foundations are well laid out though, and if Stormind can improve the storytelling and optimization, any sequel to this would earn an easy 9/10 rating.
    • 74 Metascore
    • 70 Critic Score
    Darkwood is a survival-horror game that does not rely on jump scares to get you encapsulated in its world.
    • 70 Metascore
    • 70 Critic Score
    King of Meat is effectively like one of the most eye-catching and elaborate LEGO kits you'll ever see. The composite parts are excellent, with soft-play-like visuals, a world that is wacky, silly, and engaging, and surprisingly nuanced combat and progression. Not to mention killer animation, a sublime creation kit, and cosmetic items that actually feel worth grinding for. However, like all LEGO kits, they don't come assembled, and you get out what you put in. As a solo experience, this game is hollow and quite one-note. Meaning that this game will only be successful and enjoyable if it gains a following, as community creations will be the lifeblood of this title. If the game gains that player base, it could be great, but it's a huge 'if'. The game doesn't have that lightning-in-a-bottle feel, and there's a genuine concern this game could be dead on arrival.
    • 78 Metascore
    • 70 Critic Score
    EA Sports UFC 5 looks and feels great on the Frostbite engine, but under that new coat of paint is the same old gameplay we've had for the last 3 years.
    • 77 Metascore
    • 70 Critic Score
    Sure, its lackluster story is made up for by its perfectly built tension and horrifying atmosphere, but a more in-depth story, some more thought-provoking puzzles, and refined visuals could have made for one of the most horrifying experiences in gaming.
    • tbd Metascore
    • 70 Critic Score
    Romancing SaGa 2 presents many unique systems to unpack since the game is told over multiple generations of the kingdom of Varennes.
    • 69 Metascore
    • 70 Critic Score
    For people such as myself who fall in the middle, the title acts as a nice distraction to pick up and play everyone once in awhile. The racing element is bogged down with all the minutiae and it’s hard to get really into everything without becoming frustrated. Too much detail in the wrong area can cause even the nicest ride to become bumpy and unpleasant.
    • 72 Metascore
    • 70 Critic Score
    Red Faction: Guerrilla is still the wacky, high octane dose of fun that I remember sinking many hours into last-gen, and the Switch version (mostly) plays to its strengths.
    • 80 Metascore
    • 70 Critic Score
    Super Mega Baseball 3 is not a total home run, but the franchise and its brand of wacky baseball continue to trend in the right direction.
    • 72 Metascore
    • 70 Critic Score
    Episode 2 manages to deliver far more impactful sense of decision-making (and consequences) than what we saw in the first episode.
    • 62 Metascore
    • 70 Critic Score
    Lost Soul Aside left a bitter aftertaste of hype seasoned with unmet expectations. It's one of the few RPGs that made me care less about its characters and story the more I played, due to its shoddy narrative and half-baked cutscenes. The gameplay is excellent, offering plenty of versatility for everyone and depth. The post-game challenges will undoubtedly please those wanting to test their hack and slash proficiency. That is, however, if they have the grit and tolerance to see the game through to the end.
    • 74 Metascore
    • 70 Critic Score
    Overall, I really enjoyed my time with Fatal Frame II: Crimson Butterfly Remake. While it may not necessarily be as scary as the original released in 2003, it does have its moments of greatness when it comes to scares, and there will be times that even the biggest survival horror fans have to take a breather. The stars of the show here are the atmosphere and story, both of which are so incredibly well-made, do the original justice, and validate the need for this remake to see the light of day. However, the combat is a major let down and definitely won't be for everyone. The controls feel outdated, the movement speed is excruciatingly slow, and those two mixed together can make for a rather frustrating experience at times. Still, if you were a die-hard fan of the original Fatal Frame II: Crimson Butterfly, you'll enjoy what Team Ninja and Koei Tecmo have created here.
    • 70 Metascore
    • 70 Critic Score
    For $29.99, Rick and Morty: Virtual Rick-Ality is a game worth adding to your library. It may have a linear design and a short length, but it is still a great game that stays true to the Rick and Morty IP, and I look forward to future Rick and Morty titles.
    • 65 Metascore
    • 70 Critic Score
    Remedy Entertainment takes a safe approach to the multiplayer scene with their red-hot FBC: Firebreak. The game delivers exactly what it says on the tin—an easy pick-up-and-play cooperative FPS title with a simplistic footing, but without the traditional live-service elements plaguing its future. The gunplay, albeit a bit too arcadey for my liking, thankfully gets outshone by the teamplay-style presentation during jobs and their tunable modifiers, and the unique character classes and their traits. Although most of its rewarding features add variability to custom loadouts, there's not much else here that, unfortunately, makes it worth spending an effort on. I'd much rather see a sizable number of differences in the job variety, missions, and power fantasy elements that actually heighten the sense of being an FBC operative who's exterminating the evil corruption of the Hiss.
    • 75 Metascore
    • 70 Critic Score
    While some of its bugs and awkward graphics take away from the game as a whole, Remothered: Tormented Fathers is an homage to classic old-school survival horror games that fans of the genre will definitely appreciate.
    • 67 Metascore
    • 70 Critic Score
    The Longest Five Minutes is almost the standard definition of an RPG, brought to life with one of the most interesting storytelling techniques for any Switch game.
    • 75 Metascore
    • 70 Critic Score
    The video game equivalent of eating your favorite childhood junk food as an adult: not as good as you remember, but heartening.
    • 72 Metascore
    • 70 Critic Score
    Wattam is not a great video game by any definition. However, it is a great, zero-stress experience that wants to show how great friendship can be. If you’re looking for a game to test your skills or provide you with a mature narrative that makes you think, Wattam ain’t it. However, if you’re having a bad day and just want to unwind by kabooming golden poops all over your screen, Wattam is more than happy to take you under its bowler.
    • 73 Metascore
    • 70 Critic Score
    Double Kick Heroes is a great little game for fans of bashing their buttons and keys along with fast-paced heavy metal, and the zombie aesthetic feels well handled. I like how you’re able to adjust the game a bit to make for a more enjoyable experience that you can handle, and I’d hope to see more guest bands joining to fold in Hellgate. It’s a game that does sometimes feel unforgiving and you should probably get your hand muscles worked up in preparation.
    • 74 Metascore
    • 70 Critic Score
    Pokémon FireRed & LeafGreen have their fair share of annoyances, especially for people who have only played the modern games, but once you get adjusted to them, there's a solid and fun Pokémon experience to be had. Anyone with a nostalgia for Kanto will be right at home here, but the slower pace might make it trickier for newbies to get on board. Just be ready to take off the rose-tinted glasses.
    • 72 Metascore
    • 70 Critic Score
    I expected a little more from iRacing Arcade. What's here is a very simple and easy to understand racer with a very approachable learning curve, which makes it a decent entry point for genre newcomers. It is pretty consistently fun, but it also makes some confusing decisions between available game modes, totally omits some base level racing game features you'd expect, and has a lack of gameplay depth even compared to other arcade-style titles. It's still a good time and worth checking out (especially at the price point), but I don't think it'll become a staple of my racing game lineup.
    • 78 Metascore
    • 70 Critic Score
    Bad Apple Wars explores the afterlife in a way that is sure to grab the interest of visual novel fans, especially those who are already fans of Angel Beats!. However, the inconsistencies in character routes and a few dull events involving Rinka’s pathetic attitude holds the game back from being a great otome. There is plenty to love of Bad Apple Wars, but to me it doesn’t stand out when compared to some of the better otome visual novels available.
    • 56 Metascore
    • 70 Critic Score
    David Jaffe and co. have created something wildly novel, moderately fun, and slightly frustrating with Drawn to Death. In the finished product lies a blueprint for a great game, but mediocre shooting mechanics and a slightly shallow level of content holds back Drawn to Death in the end.
    • tbd Metascore
    • 70 Critic Score
    Star Wars Jedi Knight II: Jedi Outcast still provides the best lightsaber combat in any Star Wars game to date.
    • 78 Metascore
    • 70 Critic Score
    A Way Out has some ambitious, fantastic ideas at its core, but it’s unfortunately surrounded by tiresome gameplay mechanics and a story that is just a bit too straightforward.
    • 70 Metascore
    • 70 Critic Score
    With a forgettable story and not one memorable character, Philna Fantasy sticks to the basics of an action RPG, offering a gameplay loop that feels all too familiar for anyone who has ever played a dungeon crawler. While playing with the different characters is amusing at first, the game soon runs out of steam because it doesn't bring anything new to the table. The puzzles are creative, and the boss fights are a blast, but they're one-and-done deals. After the credits rolled on my 16-hour playthrough, I didn't want to spend another second with the game.
    • 61 Metascore
    • 70 Critic Score
    While there may be plenty of things I’d like to change in Gal Metal, the core of the game is an unmistakably fun time. With so many heavy hitters on the market in 2018, sometimes you need to just sit down, unwind, and out-play alien invaders with electrified versions of classical music.
    • 77 Metascore
    • 70 Critic Score
    Mega Man Star Force Legacy Collection brings three of the iconic Capcom mascot's most niche titles. Star Force continues the tradition that started with 2001's Battle Network, combining card-based combat with light RPG elements and exploration. The games themselves have aged rather poorly, with somewhat basic combat and a game world that is determined to tell you what to do at every turn. So long as you don't mind dealing with some oddball design choices and long-winded stories, you could get a lot of enjoyment out of this unique, albeit flawed, Mega Man card game.
    • 58 Metascore
    • 70 Critic Score
    The Caligula Effect has some of the coolest systems ever found on the Vita. The game seems to push what the system is capable of and perhaps that was asking too much. With some frame rate drops during battles and unnecessarily confusing dungeons, the game might get passed up by the more casual RPG players. However in the end, the side stories, characters, and awesome soundtrack saved the game and made me want to see it through to till the end.
    • 75 Metascore
    • 70 Critic Score
    Showdown is a great first effort into multiplayer madness beyond co-op for Yacht Club Games that I am sure will carry lessons into their next project. Showdown is a compliment to the entire Treasure Trove package that does not encroach on the core experience. Some people will love Showdown’s addition and others will brush it off to the side. It’s like a cherry on top of an ice cream sundae; a sweet inclusion, but not essential to the overall enjoyment of the package.
    • 75 Metascore
    • 70 Critic Score
    Song of Nunu is a cosy platformer that will delight League of Legends fans, but lacks the substance to resonate with non-fans.
    • 66 Metascore
    • 70 Critic Score
    While there are a couple of problems when it comes to gameplay pacing, This is the Police 2 manages to tell a relevant and enthralling story that stands out within its genre and as better than the original.
    • 66 Metascore
    • 70 Critic Score
    Blue Reflection tells an accurate story of a high school girl who is coming to terms with becoming a magical girl. The game is graphically one of the best looking games from Gust that I have played and I applaud them for trying something new. There’s a lot to see in Blue Reflection if players put the time into the story, but if you’re looking level grinding and item collecting, this isn’t going to be the game for you.
    • 73 Metascore
    • 70 Critic Score
    In the end, any progress made, whether it’s leveling up my player or regaining control of my court, just feels aimless. If I’m simply being rewarded with cosmetic options, I don’t see the point of furthering my character’s career.
    • 77 Metascore
    • 70 Critic Score
    Escape From Duckov does a lot right while keeping an adorable identity, but it demands too much time without offering enough thrills in return. The game's biggest failings come from being inspired by a title that is fundamentally a bad game that somehow works in spite of its design, not because of it. If the game had taken notes from Escape From Tarkov's atmosphere but fundamentally changed the quest design at the very least, it would have been a hit. For now, Duckov is a lovely tribute with fun moments that overstays its welcome, but its generous price tag will get you your money's worth.
    • 83 Metascore
    • 70 Critic Score
    Animal Crossing: New Horizons - Nintendo Switch 2 Edition isn't going to break any new ground or change the world, but if you're looking to get a spiffy upgrade for your new machine, it's potentially worth diving into. If you're tired of the desert island theme, though, there's absolutely nothing here that will remedy that.
    • 74 Metascore
    • 70 Critic Score
    If you’re looking for your next couch co-op game or something that’s easy to jump into for an hour or two, give The Swords of Ditto a try.
    • 72 Metascore
    • 70 Critic Score
    Death’s Gambit is a fantastically crafted game; the controls are tight, the bosses are memorable, and the graphics are great. However, the unrelenting difficulty makes it a tedious and sometimes painful affair. It’s brutal challenge often feels like it’s more of a test of the player’s endurance and perseverance limits than it does supply an enjoyable experience.
    • 71 Metascore
    • 70 Critic Score
    Though it may be short on depth, Detective Pikachu makes up for its lack of difficulty with a ton of personality and charm.
    • 93 Metascore
    • 70 Critic Score
    Resident Evil 4 Remake asks the bold question of whether you can perfect what many already consider perfection. While fairly competent at the basics, Capcom's latest remake has the least creative energy of its series revivals, leaving you wanting for much more.
    • 79 Metascore
    • 70 Critic Score
    Alan Wake is very much a product of its time. While its story elements hold up well, much of the gameplay feels dated when compared to the games of today. This engaging narrative will only take it so far, as cumbersome controls and repetitive, paint-by-numbers gameplay mean at times, players may be left a little bit bored or frustrated.
    • 69 Metascore
    • 69 Critic Score
    Destiny 2: Lightfall offers an action-packed campaign that feels more like a filler story than an essential narrative. It also presents extremely well-designed levels, enemies, and combat loops, as well as several overhauls and improvements to the game's core systems.
    • 64 Metascore
    • 68 Critic Score
    Dragon Ball: The Breakers needs to work on its online infrastructure, but beyond that it's a fast, exciting romp best played with a party full of well-known friends, as opposed to silent strangers.
    • 80 Metascore
    • 68 Critic Score
    No matter how disappointed I am with the game and myself after each "Crushing Defeat," I find myself wanting to go back and play again, even if it's just to build up relationships with Liu Bei and Sun Jian, unlock their armor sets and weapons, grind for levels and new spells and, maybe some day, finally get to use that wizard's house key. It doesn't excuse the faults, and I will die (quickly and repeatedly) on the hill that it would be vastly improved by adding difficulty settings, but if you're a fan of the Three Kingdoms and (not or) extreme difficulty, Wo Long may be a good fit for you. And if it's not, Hell, there's always Dynasty Warriors.
    • 71 Metascore
    • 67 Critic Score
    It was a bold move for the devs to try and move this traditionally 2D style of game into this hybrid 3D space, but I can’t help but feel that Jumpship would have been better off leaving it in 2D, because that extra dimension ends up just weighing the game down. It’s weirdly apt that right at the end of the game, when I’d got two different endings but was trying to unlock what I’d imagine was the ‘good’ ending, I experienced a massive bug that for a moment seemed like a creative decision, as I fell through the world, was reunited with my family on a grey platform in some empty void, then jumped off again to go into an infinite fall. In the end, Somerville’s admirable artistic vision and technical issues merged into one, poignantly showing that these two aspects of a game can’t ultimately be separated.
    • 73 Metascore
    • 67 Critic Score
    Bloober Team's bundle of horror returns, with impressive graphics and solid scary moments, but clumsy storytelling and technical issues dampen the series' curtain call.
    • 76 Metascore
    • 65 Critic Score
    Floor Kids for Nintendo Switch is not without its faults, thanks to gameplay that puts a little too much faith into in-game exploration. However, it shouldn’t be lost in everything else that Floor Kids has to offer, namely a distinguished art style, a fresh take on a genre, and beats to mash it up. If you are a fan of passion projects, Floor Kids is going to be right up your alley.
    • 69 Metascore
    • 65 Critic Score
    Bye Sweet Carole is an ambitious game that shoots for the moon and ends up among the stars. The Disney-style presentation is damn near flawless and evokes a sense of childish nostalgia that hardly any game has managed to do before. Not to mention, it's a pretty competent puzzler that feels cut from the same cloth as LucasArts classics in many ways. However, due to a slew of technical issues and some of the most cumbersome and unsatisfying platforming, stealth, and action sequences I can recall enduring, the game undoes a lot of its fine work to ultimately end up being a unique, but rather average experience.
    • 79 Metascore
    • 65 Critic Score
    A decent game.
    • tbd Metascore
    • 65 Critic Score
    If you’re looking for a difficult game and nothing else, Hunter’s Legacy delivers in the end. Parts of it are fun, but so much of the game feels like a missed opportunity, especially in terms of its plot, characterization, and world-building. The relentless gameplay near the end does nothing to redeem Hunter’s Legacy from what it’s ultimately missing.
    • 69 Metascore
    • 65 Critic Score
    The writing during the story and in collectibles is typically great, the boring moments in gameplay are hard to come by (especially during the first playthrough), and it’s a rare well-priced PlayStation Vita release that offers replayability on the go. I doubt Twin Breaker will manage to find much of an audience outside of Sacred Symbols listeners, but I’m glad that the game Sacred Symbols fans are receiving is a solid and unique one.
    • 71 Metascore
    • 65 Critic Score
    Destroy All Humans is an endlessly entertaining alien-superpower playground, but tends to crush under the weight of its own structure.
    • 66 Metascore
    • 65 Critic Score
    Echoes of the End is the epitome of a serviceable but ultimately underwhelming PS Plus or Game Pass fodder game. The game is visually striking, to be sure, but performance issues detract from the overall graphical splendor. Then, as for the gameplay, despite the puzzle design being a constant highlight, the shoddy combat and platforming lead to quite jarring peaks and valleys in the action. The onus is then left on the narrative to make this endeavor worthwhile, and while there is impressive character depth, the core narrative is a paint-by-numbers fantasy tale that does little to set itself apart from the pack. If you like action-adventure, and need a quick fix, this can scratch that itch. But, a game to rival the AAA goliaths, this is not.
    • 70 Metascore
    • 65 Critic Score
    Aliens Fireteam Elite is a title that will likely disappoint you during the first few hours, but once you get past the first chapter, the game starts to open up to its potential more. If you have a squad ready for some challenging scenarios in a decent, albeit familiar, co-op shooter, then you could see yourself with an enjoyable few of hours on your hands.
    • 78 Metascore
    • 65 Critic Score
    I hate to sound like I didn’t enjoy my time with the game. There’s a lot to love about Dark Arisen, but it’s hard for me to ignore some of its more glaring issues. If you’re an action RPG fan who has been looking to sink their teeth into a meaty game before the end of the year, Dragon’s Dogma: Dark Arisen is definitely worth checking out.
    • 58 Metascore
    • 65 Critic Score
    If visuals were the only parameter to judge this game, the score at the top of this review would be a ten out of ten.
    • 64 Metascore
    • 65 Critic Score
    The Mysterious Paintings has a good battle system and premise, but overall I wanted more from the final entry in the Mysterious trilogy. It seems like a missed opportunity to not include an open world and instead opt for a streamlined adventure with quick travel being the only option for exploration.
    • 72 Metascore
    • 65 Critic Score
    Aside from the introduction, the only story found in the game is one told through a couple of cutscenes interspersed between some races.
    • 70 Metascore
    • 65 Critic Score
    Below’s strongest element is its gripping visual and sound design.
    • 60 Metascore
    • 65 Critic Score
    But it wasn’t. I thoroughly enjoyed my 15 hours with it, but I’m also well aware of its numerous, easily identifiable, shortcomings. If you’re a dwarf connoisseur, then I can recommend this game. If you enjoy fantasy RPGs, and don’t mind tactical (though it’s hardly that) combat, then I can also recommend this game. But if you don’t particularly love either of these things, then The Dwarves from KING Art Games, may not be the dwarves for you.
    • 73 Metascore
    • 65 Critic Score
    I get why diehards love System Shock 2, but it doesn't change the fact that it hasn't aged all that gracefully in 2025. This game deserves its legendary status for the influence it had on the industry at large, but it's one most of us should just appreciate from afar. This remaster is undoubtedly the best way to play the game on modern hardware. Still, it also ultimately feels like a low-effort endeavor that's devoid of desperately needed Quality of Life improvements, making me question why they even bothered. The lore and vibe are still incredible, but the moment-to-moment gameplay can sadly be a downright slog. You'll already know if this remaster is for you, and I think you'll enjoy it if that's the case. Curious newbies should just watch a playthrough.
    • 63 Metascore
    • 65 Critic Score
    If you are a fan of 3D platformers and are intrigued by this game’s unique control scheme, it’s worth giving a shot — just be aware that it can fall victim to some of the genre’s more frustrating problems.
    • 72 Metascore
    • 65 Critic Score
    GreedFall takes place in an amazing and intriguing world but fails to be interesting on the gameplay front.
    • 67 Metascore
    • 65 Critic Score
    Killing Floor 3 is a lovingly executed game that just wasn't too thought-through in the first place. Moving the franchise almost a century into the future only works if you have a concrete vision for how we got there from where we started, but this feels like a conceptual downgrade relative to Killing Floor 2, without the benefits of new tech. Mowing down zed is still fun in principle, but the weak sound design, questionable aesthetic shift, and repetitive gameplay loop make it hard to justify at the full price of $39.99. If Tripwire supports this game as much as it did with its predecessor, Killing Floor 3 stands a chance of being good. For now, it isn't there yet.
    • 74 Metascore
    • 65 Critic Score
    Running around Steelport with my Homies again has me more than excited for whatever Saints Row 5 ends up being.
    • tbd Metascore
    • 65 Critic Score
    Harrowstorm is a forgettable side quest in an ocean already swarming with far better content.
    • 75 Metascore
    • 65 Critic Score
    It’s tough to recommend Attack on Titan 2: Final Battle for fans of the Attack on Titan story. It’s too samey for fans who already know it and too emotionally stunted for newcomers who would be best served experiencing it through the manga or anime. The character episode mode is an improvement, but it’s too short. The gameplay is genuinely fun, but repetitive and sometimes held back by performance issues. Overall, it’s best suited for Attack on Titan fans who simply want to subjugate titans for an hour or two at a time.
    • 67 Metascore
    • 65 Critic Score
    While Gravel looks good and plays well, it suffers from never deciding whether it wants to be a simulation game or and off-road arcadey racer.
    • 79 Metascore
    • 65 Critic Score
    Hob
    There is something about Hob that I really enjoy. I’m not quite sure if it’s the cartoonish art style, clever puzzles, or an amalgamation of the two, but my overall experience was quite pleasant.
    • 80 Metascore
    • 65 Critic Score
    I felt that Subnautica could do with a little more work to iron out these performance problems to make it even more fluid and seamless, which would then make it then a top contender in the survival genre.
    • 64 Metascore
    • 65 Critic Score
    Romancelvania is a great visual novel trapped inside a Metroidvania that bites off more than it can chew.
    • 59 Metascore
    • 65 Critic Score
    Although I would have preferred a reboot or sequel to the series, this provided a nice trip down third-person shooter memory lane, but that might not be enough to gauge enough interest from modern gamers.
    • 69 Metascore
    • 65 Critic Score
    All in all, the mechanical issues—particularly being forced to walk through empty dungeons over and over again—really killed the hype I was feeling at the start of this game, which is a shame, because there are some great moments here. Toss in a world map, a minimap, and most importantly, a fast-travel feature, and this game would be leaps and bounds ahead of what it is. Still, if you don't mind the monotony and you've got a nostalgic love for Golden Era wrestling, WrestleQuest might be worth a look.
    • 77 Metascore
    • 65 Critic Score
    I love the inventiveness of Nintendo Labo and can see the potential in broader projects down the line.
    • 64 Metascore
    • 65 Critic Score
    A decent first outing for All Elite Wrestling, but lacks the game modes and customization options to really hang with the heavyweights.
    • 64 Metascore
    • 65 Critic Score
    Painkiller has some truly incredible weapons and powers, but not a lot to do with them. I saw everything the game had to offer in one sitting, and while there is replayability, the repetitive and boring objectives prevent me from wanting to keep going. The game looks awesome, but falls into generic territory in several ways, while also adopting a lot of that Marvel-esque vibe we're all tired of. It's reductive to say, but we already have DOOM at home.

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