Digitally Downloaded's Scores

  • Games
For 3,536 reviews, this publication has graded:
  • 52% higher than the average critic
  • 11% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Lost Judgment
Lowest review score: 0 Hentai Uni
Score distribution:
3538 game reviews
    • tbd Metascore
    • 70 Critic Score
    The game is evolving, which is a great thing for a title like this that has some MMO elements and will live or die with the kind of online community it can put together. More often than not, I enjoyed my time with Kingdom Wars 2: Battles. It has some rough edges and there is clearly room to improve, but what is there has more innovation than the first hour or two with the title might suggest and I found myself having more fun with it than I have with most other RTS games of late.
    • 79 Metascore
    • 80 Critic Score
    Good stuff. Coupling a downbeat, grim pulp fantasy narrative with enough alternative routes that you'll want to play this a couple of times, and throwing in a combat system that fits on the PlayStation 4 like the most comfortable glove you've ever owned, Lone Wolf finds itself comfortably at home on console, and this more than makes up for my disappointment with the iPad original release.
    • 67 Metascore
    • 100 Critic Score
    Nights of Azure is such a progressive, artful and rich experience that, much like other masterpieces such as Nier of Pandora’s Tower, is so incredibly special as much for its flaws and individuality as what it does well.
    • 70 Metascore
    • 80 Critic Score
    Sheltered is like a premium version of Fallout Shelter, and it's a far more thematically compelling proposition. I love that it makes you be quite ruthless in your efforts to keep your family alive, but then allows you to feel awful when they die. It's less humanising than The War of Mine, which is the most readily comparable game out there at the moment, but it's intense for its own, valuable, reasons.
    • 76 Metascore
    • 70 Critic Score
    At first glance, Polaris Sector does not look like anything terribly new or innovative. While it does not reinvent the proverbial strategy genre wheel, credit is due for some of the more innovative systems and balanced, clean UI.
    • tbd Metascore
    • 10 Critic Score
    It wasn’t disappointing in that it was every bit as terrible as I was expecting. This is the worst visual novel I have ever experienced. It’s tempting to say it’s unplayable, in that I can’t have it on for five minutes before wanting to give up on games forever, but that would be inaccurate, since a visual novel just involves scrolling through text and performing basic inputs on to the screen. So instead I’ll just a far more accurate pejorative for this kind of game - Parascientific Escape is illiterate.
    • tbd Metascore
    • 80 Critic Score
    This is not a perfect game and its ideas are all over the place. It's rough around the edges, the overworld is tiny and it's over all too soon. I can in full confidence say though, that I've never played a more interesting open world title.
    • 54 Metascore
    • 40 Critic Score
    I wanted a game that was like Muramasa: The Demon Blade; a game that would take the aesthetics of classical Japan and really do something with it. Instead, Sadame proves itself to be vapid and uninspired in the extreme, and so very disappointing as a result.
    • 19 Metascore
    • 10 Critic Score
    Steel Rivals is irredeemably flawed and should never have been made. I try to find the good in games, even when they are bad – if a game doesn’t work, I like to think that perhaps the concept is sound but poorly executed, or perhaps the development team is young but shows signs of promise. But Steel Rivals has none of that.
    • tbd Metascore
    • 60 Critic Score
    Being based on a novel I was hoping for a better standard of story and in being short at only around nine hours, Trulon is also far shorter than I went in expecting for a JRPG. This doesn't make the game bad.
    • tbd Metascore
    • 60 Critic Score
    It's a good game, don't get me wrong. On an objective level it works, and there's a reason Fruit Ninja and other such games have been so popular over the years; they're a great deal of fun. The problem with Fire Fu is that it is just so very late to the party, that even an Asianophile like me struggles to get along with it over its genre ancestors, despite the Asian setting and theming.
    • 80 Metascore
    • 90 Critic Score
    There is so much more that this game gets right than wrong. To call Tom Clancy's The Division 'just a shooter' is doing it quite a disservice. It has some elements of the genre, but it comes away more akin to an RPG when things are said and done, similar to how Mass Effect successfully blended genres and came out stronger than the individual sum of its parts. It lacks the amount of narrative control over the story that Mass Effect provides, but in most other respects The Division accomplishes the things it sets out to do. It might not be the textbook definition of fun, but the bleak world is interesting, the combat is engaging and I found progression rewarding.
    • 74 Metascore
    • 70 Critic Score
    For a game that is 13 years old, it's surprising how well the game holds up today. The game is enjoyable as the strategy is solid.
    • 67 Metascore
    • 90 Critic Score
    Senran Kagura: Estival Versus is great fun, combining the rawest of Japanese-style raunch humour with a tight and mechanically sound combat system.
    • 57 Metascore
    • 50 Critic Score
    The game doesn’t stand up especially well by itself, and the Remaster has only addressed the superficial issues with the DS original.
    • 69 Metascore
    • 90 Critic Score
    Big Ant is, effortlessly, the world’s premier independent developer of niche sports, and Lacrosse falls squarely in its beat. It’s ace and I love it. Now.
    • 82 Metascore
    • 80 Critic Score
    If you're keen for one of the suspenseful thrillers manageable with just images and text, Danganronpa: Trigger Happy Havoc comes highly recommended.
    • 71 Metascore
    • 90 Critic Score
    Ultimately the success of Samurai Warriors 4 Empires rests on how well it has been able to merge action and strategy together, and while I feel this veers strongly on the side of action, compared with even the Dynasty Warriors Empires series, there’s still enough thinky stuff to do between battles to add nuance to the overall experience.
    • 86 Metascore
    • 90 Critic Score
    It was a great game back when it was new. It’s a great game still. Strong narratives don’t age, and this one has a strong story to tell. Throw in quality port work that gives the art direction the detail and clarity that it really deserves, and Twilight Princess is a classic that has scrubbed up well enough to be a worthy Wii U title in its own right.
    • 70 Metascore
    • 60 Critic Score
    I feel like I’m being very harsh on The Walking Dead: Michonne, but that’s only because I’ve been such a fan of Telltale games over the years, and this doesn't meet my expectations of the team. I do want to know more about Michonne’s backstory, I just wish she was working it out with more engaging characters.
    • 70 Metascore
    • 80 Critic Score
    Stranger of Sword City is a stellar, and surprisingly unique example of a dungeon crawler. It's dark, grim and gothic at times, and revels in the same difficulty that Experience Inc was able to throw at players in Demon's Gaze, but its unique mechanics and themes make it one of the most boundary-pushing dungeon crawlers we have seen in recent years.
    • 85 Metascore
    • 90 Critic Score
    With a core gameplay loop that is this utterly intoxicating, it's hard not to love AAC. It's an addictive and elegant score-chaser that has the power to bring newcomers into the shmup genre, as well as the legs and tail to truly satisfy shmup veterans.
    • tbd Metascore
    • 90 Critic Score
    Blast ‘Em Bunnies might be simple – no, it is simple – but it’s simple in the right way, and that’s something to be impressed with all by itself.
    • 50 Metascore
    • 80 Critic Score
    All in all, Hyperdimension Neptunia U: Action Unleashed does a really solid job of bringing colourful characters from the series into a new style of game.
    • 81 Metascore
    • 100 Critic Score
    Traditional where it needs to be, and wildly humorous when it wants to, this is the perfect follow up to the spectacularly successful original title.
    • 72 Metascore
    • 60 Critic Score
    There are better farming simulations and JRPGs on the Nintendo 3DS. I generally enjoyed my time exploring, harvesting and killing things, but I could not escape the feeling that I had done this all before, and that there were better individual examples of each genre out there for the system.
    • 78 Metascore
    • 100 Critic Score
    Fear. Pure fear. The most primal of emotions is the overwhelming one while playing Layers of Fear.
    • 69 Metascore
    • 80 Critic Score
    Screencheat is my favourite local multiplayer game on the PlayStation 4. It’s a nice, small, download that I’m going to leave sitting on the harddrive for whenever I have friends over, and while that might not happen on a weekly basis (I like my space, okay), each and every time I pull the game out, it’s going to more than validate its worth.
    • 77 Metascore
    • 80 Critic Score
    As a compilation, Legacy Collection thankfully makes an effort to be more than a sloppy pile of regurgitated code from decades ago.
    • 78 Metascore
    • 100 Critic Score
    Heavy Rain is very much the kind of game I like to play; it’s smart, interesting, different and highly focused. Cage might be a one-of-a-kind game director and thinker, and I do wish more developers paid attention to how he approaches his storytelling.

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