Digitally Downloaded's Scores

  • Games
For 3,536 reviews, this publication has graded:
  • 52% higher than the average critic
  • 11% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Lost Judgment
Lowest review score: 0 Hentai Uni
Score distribution:
3538 game reviews
    • tbd Metascore
    • 90 Critic Score
    Plague Inc. was one of the better, more interesting and more important strategy games on mobile devices, and it is, likewise, one of the more interesting and important strategy games on console.
    • 44 Metascore
    • 60 Critic Score
    By licensed game standards Platinum has been able to use its "Bayonetta framework" to deliver a fine iteration of a classic franchise. What is unfortunate is that all it needed was some more time. Ultimately, all that's wrong with Mutants in Manhattan was that it couldn't meet Platinum's own stratospheric standards.
    • tbd Metascore
    • 70 Critic Score
    Gryphon Knight Epic might not be the most mechanically sound shooter to hit the PlayStation 4, but its raw ideas are abundant. It’s a humble game that somehow manages to stand out in the face of competition of all eras and styles, from R-Type to Mamorukun Curse. Players out of the loop with shoot ‘em ups won’t necessarily appreciate the adjustments its deviations from the formula, but there’s enough here for the game to take to the sky like the titular gryphon.
    • 61 Metascore
    • 70 Critic Score
    The gameplay loop is truly satisfying. Realistically all I was going into Dungeons 2 with was the hope that I would get something vaguely reminiscent of Dungeon Keeper on my PlayStation 4, and I wasn’t disappointed there by any means. I can’t see myself pulling this one up quite as often as I do the other two Kalypso games I have on my PS4 – Tropico 5 and Grand Ages: Medieval, but by the same token I don’t regret my time spent with this in the slightest.
    • 87 Metascore
    • 90 Critic Score
    If you were a fan of the original game, this one does enough to justify giving it another play through. If you missed Odin Sphere the first time around, then this is a great introduction that is also easy to recommend.
    • 46 Metascore
    • 30 Critic Score
    The problem is that the game all-but mandates that you buy into the microtransactions, because otherwise progress is so incredibly slow that you’ll get bored well before you get anywhere.
    • 86 Metascore
    • 100 Critic Score
    Warhammer convincingly teleports you into a fantasy universe where those miniatures that you used to spend weeks and months painting in anticipating of grand tabletop wargaming are able to come to life.
    • 51 Metascore
    • 50 Critic Score
    Unfortunately the game’s a bit of a mess, with baffling AI at times (especially from your partner, who loves getting herself in trouble), and the freeze time mechanic having the habit of failing in the heat of something significant going on. The plot also ends up being a bit of a fizzer, making this a noble, though ultimately futile, effort in the stealth genre.
    • 85 Metascore
    • 80 Critic Score
    One of the highest quality board games on the iPad. Pathfinder fans are probably itching for a ‘real’ game, in the vein of Dragon Age, but in the meantime, this is a good start to the digital side of the IP.
    • 90 Metascore
    • 90 Critic Score
    What Rayark does so well is emulate the experience of playing a musical instrument. VOEZ isn’t easy, and the icons flow in quick and furious, but as you master each track, your fingers start flowing across the screen, and the experience is pure, visceral elegance. Supported by a stellar soundtrack that has some of the best music I’ve ever heard in a rhythm game, VOEZ is essential stuff.
    • tbd Metascore
    • 80 Critic Score
    Definitely take the time to appreciate Project CARS for what it is, as it’s a great game, made even greater with the additional GOTY content.
    • 90 Metascore
    • 90 Critic Score
    Overwatch is not typically my kind of game. Not by any measure. But the fact that I’ve been having so much fun with it that I’ve been playing it over some other games that I worship (but can’t quite mention yet) is testament to just how well Blizzard has done with this one. Bravo guys – someone has finally created a shooter I care about enough to actually want to play after finishing the review.
    • 69 Metascore
    • 80 Critic Score
    It doesn’t feel like it was made as a game to be enjoyed, it feels like it was a game that was made to be experienced.
    • 80 Metascore
    • 90 Critic Score
    Nordic Games recently acquired the rights to Titan Quest, and if this port is the publisher’s way of putting the feelers out to see if there’s commercial potential in the franchise, I hope it’s a success, because a return of Titan Quest would be welcome stuff indeed.
    • tbd Metascore
    • 90 Critic Score
    The tactical turn based action lends itself well to the free-to-play strengths, in collecting characters and then grinding them up to become powerful. Set against the quality, albeit generic story background, what we’ve got here is a full-featured and lengthy tactics RPG to make those train trips that much more bearable.
    • tbd Metascore
    • 80 Critic Score
    Still, Mandie Manzano Jigsaw Puzzle Art is the best jigsaw game I’ve come across. The art is beautiful, the design and interface of the game is elegant, and the music is nicely laid back and peaceful, which has certainly helped me zone out a couple of times since starting to play it.
    • 56 Metascore
    • 40 Critic Score
    In the end, Perfect Universe is a multiplayer party game that lets itself down by throwing mechanics at the player that are far too complex for their own good.
    • 74 Metascore
    • 80 Critic Score
    The nature of the game’s narrative development means it has a healthy respect for the surreal, and while it’s a downbeat narrative, it’s a rewarding and valuable one.
    • 64 Metascore
    • 50 Critic Score
    Ultimately The Sun and Moon just isn’t unique enough that it justifies sitting through the poor presentation. Puzzle games are dime a dozen on every platform out there.
    • 77 Metascore
    • 60 Critic Score
    The level design tends to be quite bland, too – unique mechanic aside you’re played what this kind of game is offering in some way before. But still, it’s good, clean, light-hearted fun.
    • 73 Metascore
    • 80 Critic Score
    As a fan of Scrabble, Boggle, and other word games, this is a nice alternative for when I can't get some friends around to play one of the board games.
    • 77 Metascore
    • 60 Critic Score
    That Inks is a beautiful, elegant, and classy game is undeniable. That it’s a surprisingly creative outlet and is fun to play around with just to make patterns in the ink is a nice bonus, but as a game, this one is sadly lacking.
    • 64 Metascore
    • 60 Critic Score
    That the developers really struggled to explore the concept in any meaningful depth is disappointing, but nonetheless, Shadow of the Beast is ultimately worthwhile.
    • 36 Metascore
    • 30 Critic Score
    There are some great ideas at the core of this though, and it would have been nice to see how they shaped up with a bit more direction and some extra time in the oven.
    • 55 Metascore
    • 100 Critic Score
    Like I said at the start, The Park is an absolutely terrifying game, but what’s continued to haunt me about it long after I’ve put the controller down isn’t Chad the Chipmunk, or the Bogeyman, or the Witch – it’s how distressing and real the game and its themes are once you peel back those monster story trappings.
    • 85 Metascore
    • 50 Critic Score
    People will be talking about the first two Doom games for decades more – those two games may well be remembered as true classics of the gaming medium a century down the track. This Doom won’t. This new Doom is terrible...Like the greedy organisation that unleashes hell on Mars, this is the product of exploitation; the developers at ID Software and Bethesda are playing with fire in treating a property as valuable as Doom this way.
    • 69 Metascore
    • 80 Critic Score
    I found it challenging, but rewarding, vibrant and dynamic without being beyond my skillset. I don’t necessarily understand – nor agree – with people criticising the game for trying to be a streamlined dogfight simulation, but at the same time I don’t think this game has nearly done enough to push it forward.
    • 82 Metascore
    • 80 Critic Score
    The formula here is excellent and the inescapable hardships of being a leader making the tough choices gave me a real sense of ownership over the duration of the game. If you enjoy a weighty narrative and a challenging turn-based strategy system, there is no reason not to give this Nordic themed title a chance.
    • 74 Metascore
    • 70 Critic Score
    If you're into the 80's neon-filled culture and new wave music, then Neon Chrome might just very well be the perfect little game to play over the weekend.
    • 88 Metascore
    • 90 Critic Score
    I cannot in recent memory think of a game that has moved me as much as Ori and the Blind Forest has. The art style, soundtrack and design of the game are all breathtakingly beautiful. On their own they stand strong, telling the story of the forest and its destruction in a way that is more powerful than a text prelude could ever be. Together, they combine into something that feeds off each other to create one incredible game experience.

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