Digitally Downloaded's Scores

  • Games
For 3,524 reviews, this publication has graded:
  • 52% higher than the average critic
  • 11% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Bayonetta 2
Lowest review score: 0 Orc Slayer
Score distribution:
3526 game reviews
    • 80 Metascore
    • 80 Critic Score
    If the story and art style doesn’t interest you, then the combat will absolutely draw you in.
    • 80 Metascore
    • 80 Critic Score
    Like many of the games in the same league, it’s hard to recommend 1001 Spikes to those who aren’t patient enough to learn its deadly and intricate ways, or to those who are prone to smashing their controller through their TV screen in frustration. But to those who live off buzz words like “rage-inducing” and “old-school hard”, look no further.
    • 80 Metascore
    • 90 Critic Score
    My criticisms of Assassin's Creed are nothing unusual for the series, and I've always enjoyed the series previously despite its issues. The appeal of each individual game to each person depends greatly in their interest in the location, setting, and period of history that the game depicts, and I've got to say that Valhalla, in impressing me with its nuanced depiction of Viking culture and their role in history, has ended up being an Assassin's Creed that I'll think I'll remember fondly across the breadth of the series. That being said, as far as the gameplay is concerned, this series is going nowhere interesting at this point there while there will be more, and I really implore Ubisoft to take a good, hard look at the bloat and consider whether a more streamlined approach that doesn't get in the way of the best feature (the history, and narrative) would not be wiser next time around.
    • 80 Metascore
    • 100 Critic Score
    Where Ys VIII took the series so close to becoming something that I could love, Ys IX gets it there. It tells a strong story with vibrant characters, has a great setting, gorgeous aesthetics, and slick combat, and most importantly, it balances all of that out in a way that is nuanced and engaging. I have reviewed three top-flight JRPGs in just the last week alone, and with a pile more to come in the coming weeks, 2021 is off to an incredible start for the best genre of them all.
    • 80 Metascore
    • 90 Critic Score
    Between The Rebel Collection and the Assassin's Creed 3 + Liberation packs, the Nintendo Switch has the pinnacle of the series available for it now, as far as I'm concerned. Having these games available for on-the-go play makes the mild concessions made more than a fair tradeoff, and it speaks to the quality of Rogue in particular that I was more than happy to play it through yet again. It's a rare game indeed that ropes me in for a third replay.
    • 80 Metascore
    • 90 Critic Score
    Otherwise, BlazBlue remains the slick, fast, competitive and vibrant fighting game that we saw in previous versions.
    • 80 Metascore
    • 90 Critic Score
    As it turns out, Yakuza Kiwami feels every bit as current as Yakuza 0 from earlier this year, or Yakuza 5 on the PlayStation 3 before it. It’s a magnificent game, in other words.
    • 80 Metascore
    • 90 Critic Score
    Shin Megami Tensei: Strange Journey transcends the standard dungeon crawler. Posing innumerable questions about reality while using the dungeons themselves to full effect, it will keep players thinking even when slaying demons. Redux is not some grandiose HD reimagining with a bloated budget but an insightful expansion to a masterpiece’s original vision.
    • 80 Metascore
    • 90 Critic Score
    La Mulana 2 may just be more of the same, but it’s also a home run for a winning formula that nobody else is making nowadays. For players who enjoy complexity and depth, there’s an ocean of possibility here which makes any other Metroidvania look like a puddle by comparison. (Yeah, even Hollow Knight.) It’s humbling for a game to show me what it really feels like to not have my hand held at all: it forced me to swallow my pride, grab a pen and paper, and earn my progress forward. Few games can boast that. And once you’ve braved the ruins of La Mulana, you can bravely look to the future with confidence. Because you’re an archaeologist now.
    • 80 Metascore
    • 90 Critic Score
    The real reason for this release is that the “sequel” fandisc, Norn9 Last Era is currently being prepped for release later this year, and Aksys realises that the best way to get people to buy that is to have played the original. It’s mildly cynical, but at the same time, for something this niche. understandable. There are certain visual novels that I think I would have rather seen on Switch first (Hakuouki springs to mind), but nonetheless, this is a really exceptional page-turner sci-fi tale that boasts some great characters. Don’t let it miss you a second time.
    • 80 Metascore
    • 80 Critic Score
    Blood & Truth, however, lacks an experimental spirit. There’s nothing inherently wrong with that, but it’s too easy to look at this, look at what conventional games achieve unburdened by VR, and still think that these “AAA”-minded developers are struggling with the limitations of the platform.
    • 80 Metascore
    • 70 Critic Score
    With the likes of Bravely Default, Fire Emblem and Etrian Odyssey IV already being readily available on the console, Untold is more of a curiosity; a remake of a game that people can already play on the console that plays classically well, but ultimately feels a little limited for any but the faithful.
    • 80 Metascore
    • 80 Critic Score
    Hot off the heels of the recent Kromaia Omega, which defied genre conventions at every turn, DariusBurst is there to remind players that traditional 2D shooters can still put up a fight. The arcade mode alone provides dozens of well-spent hours to genre fans and is enough to cover up for the gratuitous padding elsewhere.
    • 80 Metascore
    • 100 Critic Score
    Sakuna: Of Rice and Ruin is a genuine cultural artefact. It never forgets the need to be entertaining and engaging, but every facet of the game is invested in communicating the Japanese cultural perspective on the world, from how we see the divine, to the respect that we should hold for the very staples that sustain us. This is a game that transcends the conventional expectations of video games, to deliver something much grander and more inherently valuable than passive entertainment to consume.
    • 80 Metascore
    • 90 Critic Score
    These are two remarkable, classic games that have held up as well as any other retro JRPG, and one of them hasn’t actually been released in the West in a very long time (Lunar 2’s last release outside of Japan was on the PlayStation! You owe it to yourself to pick this up, because, in every way, these are truly vintage JRPG classics.
    • 80 Metascore
    • 100 Critic Score
    Effortlessly, it’s the best game that has been released on the Wii U, and, given the games to come, discounting Zelda as an NX launch title, it will be the best game that will ever be released on the Wii U.
    • 80 Metascore
    • 90 Critic Score
    This game is undoubtedly a dream on the Switch.
    • 80 Metascore
    • 50 Critic Score
    The biggest problem with Gunman Clive 2 is that for all the attempts to expand on the original game's formula, it remains a very limited game. It's not just that it's over quickly, but it doesn't do anything to really make it something memorable. It's fun, it's not much more than that, but that might well be enough to give it a go.
    • 80 Metascore
    • 80 Critic Score
    Space Marine 2 is a game that will appeal to just about anyone who likes action games. This thing is fast, very furious, and intense. It doesn’t give you long to breathe between throwing more hordes at you, and thanks to that single-minded ferocity, in both single-player and multiplayer it’s a hoot. I don’t think it does a particularly great job of capturing the spirit and intent of the tabletop game and lore, but then again, whenever I was playing I was also having too much fun to care.
    • 80 Metascore
    • 100 Critic Score
    Pokemon Sword & Shield is as close to a true reset for Pokemon as we've had. It's clear Game Freak wanted to get back to basics, and streamline the experience across the three main characteristics that makes Pokemon great - the collecting, the combat, and the catching. In all three areas Pokemon Sword offers vibrancy - solid pacing, superb balancing, and a joyful playfulness that makes the experience so appealing. The series needed that soft reset, and now Game Freak has the same outstanding basis and core to build on anew. Just as it did back when Pokemon Blue & Red so effectively captured my imagination 21 years ago.
    • 80 Metascore
    • 90 Critic Score
    While New Super Mario Bros. U Deluxe is a repackage of (mostly) existing stuff, with a couple of minor additions designed largely around making the gameplay more accessible for newcomers, and is clearly a filler release on Nintendo's part to capitalise on the post-Christmas lull and appetite for new stuff to play, it's hard to deny its value.
    • 80 Metascore
    • 100 Critic Score
    Fantasy Live i has that big MMO feel to it, yet throughout the adventure never becomes exhausting. Whether the post-game stuff is for you or not, the journey there is such pure, wholesome, moreish escapism that it doesn’t matter. Level-5 took many years to get this out the door, but the wait has been more than worth it.
    • 80 Metascore
    • 100 Critic Score
    Wo Long is a really majestic epic, and a stunning new interpretation of a book that has already been interpreted so many times in video games. It’s a compelling telling of the story, backed up with one of the fastest and most entertaining takes on Soulslike combat that we’ve seen to date. Just make sure you've got your energy drinks to hand. You're going to need some serious focus thanks to the speed and precision that this game demands.
    • 80 Metascore
    • 90 Critic Score
    I had a great time with Boomerang X. The action is tight and it always feels like an expression of skill whenever a level is successfully beaten. The surreal fantasy setting also matches the game’s tone perfectly, providing moments of surprise and wonder with each new level. The simplicity in DANG!’s design really works in their favour – it provides an excellent degree of challenge with unique, memorable mechanics and no wasted time. It’s a masterclass in fast-paced, precision-based 3D action.
    • 80 Metascore
    • 70 Critic Score
    OkunoKA is exceptionally serviceable to the hardcore-platforming brand, and there’s not a whole lot for me to say beyond that.
    • 80 Metascore
    • 90 Critic Score
    This is one hell of a journey.
    • 80 Metascore
    • 70 Critic Score
    The Sly Trilogy is still a very good collection and if you can ignore the slight issues with the compressed videos and sound, you will have a wonderful time.
    • 80 Metascore
    • 90 Critic Score
    Historical fiction is a quick way to my heart, and while, if I were inclined to make a historical fiction game set in ancient Rome myself, I would probably go with some kind of retelling of Caligula’s story (note: I swear it’s so much more interesting than the popular stories would have you believe), I found this to be interesting and engaging experience on every level. The tactical action is challenging and deep, the management side of things is robust, and the story that it weaves will keep you invested, even 40 or more hours into it. This is an early game of the year contender.
    • 80 Metascore
    • 90 Critic Score
    The characters are whacky and wild, the crimes confounding, all in the best ways. However, before you play, a note: it will become habit to yell "Objection!" when you disagree with anything.
    • 80 Metascore
    • 100 Critic Score
    Pokemon Sword & Shield is as close to a true reset for Pokemon as we've had. It's clear Game Freak wanted to get back to basics, and streamline the experience across the three main characteristics that makes Pokemon great - the collecting, the combat, and the catching. In all three areas Pokemon Sword offers vibrancy - solid pacing, superb balancing, and a joyful playfulness that makes the experience so appealing. The series needed that soft reset, and now Game Freak has the same outstanding basis and core to build on anew. Just as it did back when Pokemon Blue & Red so effectively captured my imagination 21 years ago.

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