Digital Trends' Scores

  • Games
For 548 reviews, this publication has graded:
  • 27% higher than the average critic
  • 3% same as the average critic
  • 70% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 XCOM 2: War of the Chosen
Lowest review score: 20 The Lord of the Rings - Gollum
Score distribution:
  1. Negative: 25 out of 548
554 game reviews
    • 75 Metascore
    • 70 Critic Score
    What’s included in Mario Tennis Aces makes the game a great choice for Mario and tennis fans alike, and we can see dedicated players competing in high-level player over the next few months, but we wish there was more meat. Unless you plan on becoming really good at online player, or constantly have visitors at your home, you’ll be limited to only a few modes, none of which are likely to keep you entertained for more than an hour or so at a time. For a commute, or something to play before work or bed, it does the job — but don’t expect it to keep your attention throughout the summer.
    • 78 Metascore
    • 80 Critic Score
    Detroit: Become Human pushes ‘Heavy Rain’ and ‘Beyond: Two Souls’ designer David Cage's vision of games as playable movies further than it has ever gone. The results are mixed, but it’s an undeniable accomplishment as an adventure game.
    • 66 Metascore
    • 50 Critic Score
    Despite its inventive take on the zombie survival genre, State of Decay 2 struggles with technical issues. Cooperative multiplayer and flexible play may appeal to some, but its pacing issues and a barrage of bugs make it a hard sell.
    • 63 Metascore
    • 60 Critic Score
    For Destiny 2 fans, Warmind is a good addition to an enjoyable game that doesn’t break the mold, but makes some incremental improvements that make it a worthwhile purchase. For everyone else, there’s little in the expansion that’s going to excite or hold attention if Destiny 2 wasn’t already doing that, making it an easy skip.
    • 86 Metascore
    • 70 Critic Score
    If you can get around the obscene difficulty of having to survive brutally challenging, checkpoint-lite platforming gauntlets, creative level design still makes it worth confronting Donkey Kong Country: Tropical Freeze‘s frustrations.
    • 77 Metascore
    • 80 Critic Score
    Nintendo Labo is an awesome new way to help kids think and play creatively.
    • 94 Metascore
    • 90 Critic Score
    Thoughtful in both its presentation and its mechanics, to simply say God of War surpasses the games that came before it would not do it justice. It takes a dormant franchise, one that’s worse for wear, and uses that baggage to create one of the most compelling experiences we’ve played in a long time.
    • 78 Metascore
    • 60 Critic Score
    A Way Out is a better idea than it is a game. There’s something to its cinematic presentation, its parallel stories, and its bespoke cooperative gameplay. It just never comes together as the unique, exciting game it’s clearly striving to be. The plot simply isn’t that strong, the dialogue is never very compelling, and the characters don’t develop beyond their broadly drawn archetypes. Without those things, A Way Out never lives up to its potential.
    • 67 Metascore
    • 80 Critic Score
    Sea of Thieves feels a little thin, but its unique foundation has captured our imagination.
    • 82 Metascore
    • 70 Critic Score
    MLB The Show 18 makes some missteps this time around, and if you’re most interested in building up a star in Road to the Show, it’s an especially weak year. That said, with fantastic online play and the expected stellar hitting and pitching, it is still an incredibly fun game, and the best baseball simulator coming out this year.
    • 81 Metascore
    • 60 Critic Score
    Ubisoft set a high bar for itself in 2017 when it presented a thoughtful concept that turned Far Cry’s outlandish and often politically charged lens on the United States. The game ultimately settles something closer to the devil-may-care attitude of past Far Cry games. While not devoid of fun, the game feels hollow. Four previous Far Cry games — 3, 4, Primal, 5 — were built this way, and the formula has grown stale.
    • 73 Metascore
    • 50 Critic Score
    Every puzzle, every platforming sequence, and every boss fight is an absolute cakewalk — even by Kirby standards. Kirby looks good on the Switch, but this latest visit to Dream Land is too brief, too familiar, and too safe to provide more than forgettable fun.
    • 47 Metascore
    • 70 Critic Score
    The stripped-down sandbox may be a disappoint longtime fans, but it’s an extra feature that adds to a game that would still feel complete without it.
    • 78 Metascore
    • 60 Critic Score
    Fortnite: Battle Royale is a fast-paced arcade alternative to PUBG, but it fails in the tension department. Its good fun when you play like you don’t only have one life, but that in and of itself makes it feel like an oddity that hasn’t quite found its identity yet.
    • 60 Metascore
    • 50 Critic Score
    We can imagine a Metal Gear game with zombies that would be a lot of fun, but Metal Gear Survive is not that game. Everything about it, from the thin and uninspiring story and characters to the survival systems and combat, feels tuned to keep you busy, but not entertained. It’s a game that crams in mechanics and ideas without finding a way to make them fun together, while always failing to respect players’ time.
    • 85 Metascore
    • 90 Critic Score
    Moss bridges the gap between traditional games and virtual reality experiences. It’s an adventure game brimming with charm, crafty puzzles, and a fully realized fairy tale world that makes you feel as if you are really there. Moss is proof that virtual reality games can redefine well-known genres.
    • 90 Metascore
    • 100 Critic Score
    We dare say that Subset has outdone itself, surpassing FTL with a game that is even more focused, interesting, and repeatable.
    • 70 Metascore
    • 90 Critic Score
    Fe
    Players who aren’t willing to relax a bit and let Fe take some control of their experience might have trouble, but most everyone else will find an affecting, unique romp through the woods backed by touching moments and some of the most inventive design to come from a major publisher in ages.
    • 79 Metascore
    • 70 Critic Score
    A solid, but safe expansion of the base game.
    • 91 Metascore
    • 80 Critic Score
    Even as it shows its age, Shadow of the Colossus is still a classic, and worthy of our time. Should you feel an urge to go back to it, the remake is definitely the best, most beautiful version of the game to date.
    • 86 Metascore
    • 70 Critic Score
    Dragon Ball FighterZ’ is the first Dragon Ball game everyone should play.
    • 90 Metascore
    • 80 Critic Score
    By mitigating some of the grind, introducing meaningful mechanical changes, and convincing new players to stick around by getting straight into some epic battles, Monster Hunter World emphasizes the series’ biggest strength — the colossal showdowns.
    • 57 Metascore
    • 50 Critic Score
    The world of Destiny 2 suffers every time its great ideas fail to deliver on their promise. We’ll see if things are improved in days and weeks to come by new additions like the new “Raid Lair” mode, which launches Friday. For now, Curse of Osiris feels shallow, an add-on comprising reused content and busywork. Curse of Osiris takes Destiny 2 back in time to the early days of Destiny, when players were stuck with a much weaker game.
    • 69 Metascore
    • 70 Critic Score
    Doom VFR has some of the most satisfying and gratuitous action you can get in VR.
    • 68 Metascore
    • 70 Critic Score
    There’s something special about the Battlefront games, and how they capture the excitement of the beloved films. Star Wars: Battlefront II excels on that front, like its predecessor did, and does it in a smarter, more interesting way. It also offers much more of that experience, with a single-player campaign and plenty of multiplayer modes rounding what feels like a fairly complete package...Still, Battlefront II is much less of a sequel than the Battlefront done correctly. It feels the same, and carries all the same problems, as its predecessor. With a fun but ultimately unremarkable single-player story, returning to Battlefront probably won’t blow many fans’ minds.
    • 61 Metascore
    • 70 Critic Score
    Payback is one of the better entries is the long and storied Need for Speed franchise. It hews to its Fast and Furious inspiration well, blending camp, action, tight racing, and an entertaining world to drive way too fast in. If you can get over the obnoxious introduction, you’ll have no trouble getting comfortable at the wheel.
    • 79 Metascore
    • 80 Critic Score
    Any worries we had about returning to World War II were promptly quelled throughout Call of Duty: WWII’s well-made campaign. Its strong characters and squad-focused gameplay tweaks, make it the best Call of Duty campaign yet. The multiplayer hasn’t evolved as much, but the asymmetrical War mode showcases new growth. Toss in a strong zombie mode, and this is the finest Call of Duty package in recent memory.
    • 97 Metascore
    • 80 Critic Score
    Mario’s first turn on the Switch is fun, but lacks the innovation and creativity of Nintendo’s best.
    • 87 Metascore
    • 80 Critic Score
    Wolfenstein II a fun, challenging, lushly produced, narrative first-person shooter that any fan of the genre would be remiss to skip.
    • 81 Metascore
    • 60 Critic Score
    Assassin’s Creed Origins is what happens when you make a game without a vision for how players are supposed to engage with it. So many of the changes made to the game feel as if they were made in a vacuum, without a question as to whether they make sense together in the context of a long-running series. Not all games need loot. Not all games need RPG mechanics.

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