Digital Trends' Scores

  • Games
For 548 reviews, this publication has graded:
  • 27% higher than the average critic
  • 3% same as the average critic
  • 70% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 XCOM 2: War of the Chosen
Lowest review score: 20 The Lord of the Rings - Gollum
Score distribution:
  1. Negative: 25 out of 548
554 game reviews
    • 62 Metascore
    • 40 Critic Score
    Monark tries a lot of new ideas, but only finds success with an intriguing battle system ... and even that has a mileage that may vary.
    • 62 Metascore
    • 40 Critic Score
    Agents of Mayhem is a generic take on the city open world shooter. A diverse cast of heroes and a few funny one liners save it from being downright bad, but its repetitive missions and bland world firmly solidify its mediocrity.
    • 62 Metascore
    • 40 Critic Score
    Destruction AllStars has a sturdy engine, but it’s overworked in almost every respect. The needless on-foot component and character abilities clutter an otherwise light but fun pick-up-and-play game with satisfying wrecks. Toss in some overeager DualSense support, and the result is a multiplayer game that’s chaotic for all the wrong reasons.
    • 62 Metascore
    • 60 Critic Score
    Concord has the bones of a fun multiplayer game, but it's missing the meat.
    • 61 Metascore
    • 50 Critic Score
    Godfall offers a lot of promise with its impressive visuals and impactful combat, but those highlights are lost in a sparse dungeon crawler that sells its strengths short. It’s far different than the Destiny 2 clone fans were anticipating, but that live service style may have been a better fit for its commitment to loot grinding.
    • 61 Metascore
    • 70 Critic Score
    Payback is one of the better entries is the long and storied Need for Speed franchise. It hews to its Fast and Furious inspiration well, blending camp, action, tight racing, and an entertaining world to drive way too fast in. If you can get over the obnoxious introduction, you’ll have no trouble getting comfortable at the wheel.
    • 60 Metascore
    • 70 Critic Score
    Drag X Drive feels like an excellent prototype more than a full package. The control scheme proves to be more than just a gimmick and makes the act of moving engaging. Combined with the twist that playing basketball in wheelchairs has on a familiar sport, the result is a very solid and enjoyable time. But with only that one mode to hang its hat on, I don’t see Drag X Drive rising above a novelty.
    • 60 Metascore
    • 50 Critic Score
    As far as franchise revivals go, Endless Ocean: Luminous doesn't put its best fin forward.
    • 60 Metascore
    • 50 Critic Score
    We can imagine a Metal Gear game with zombies that would be a lot of fun, but Metal Gear Survive is not that game. Everything about it, from the thin and uninspiring story and characters to the survival systems and combat, feels tuned to keep you busy, but not entertained. It’s a game that crams in mechanics and ideas without finding a way to make them fun together, while always failing to respect players’ time.
    • 60 Metascore
    • 50 Critic Score
    Suicide Squad: Kill the Justice League constantly finds ways to stop players from enjoying this bombastic cooperative shooter.
    • 59 Metascore
    • 80 Critic Score
    Unknown 9: Awakening is a promising start for a new series once you learn to love its combat.
    • 59 Metascore
    • 60 Critic Score
    The highest praise I can give to Reforged is that it’s still Warcraft III. The stellar single-player campaign and strategic multiplayer action are all well preserved here. The updated graphics are a welcome addition, which replaces the original game’s out-of-date visuals with an expressive new look and feel. Unfortunately, the launch version of the game feels far from finished, with bugs and key missing features preventing the current build from being the definitive edition of Warcraft III. It will likely get there eventually, but it’s odd for a remaster to feel like it’s starting from scratch, not presenting an endpoint.
    • 59 Metascore
    • 30 Critic Score
    South Park: Snow Day! flushes a nostalgic multiplayer premise down the toilet.
    • 59 Metascore
    • 60 Critic Score
    There’s no doubt that Anthem is beautiful, and its core of flying, shooting, looting, and upgrading your mech is fun. The campaign’s pacing is off, however, speeding through pivotal moments in the story and doling out filler content to keep players busy. Despite its cast of charismatic characters, many relationships and interactions feel forced and lifeless. Anthem’s biggest setback is how it too frequently turns fun into work.
    • 59 Metascore
    • 60 Critic Score
    As a Suikoden successor, Eiyuden Chronicle: Hundred Heroes is perhaps faithful to a fault. Its war story is better than those found in most Fire Emblem games, and its vibrant cast of characters are a highlight. The turn-based battle system is one of the best I’ve experienced of its kind in recent years, too. It’s just a shame that frustratingly retro RPG design and lacking quality-of-life features put a damper on the whole journey. With a few adjustments, Nowa’s story could’ve been a better tale to bring back home from the frontlines.
    • 58 Metascore
    • 50 Critic Score
    Skull and Bones turns the Golden Age of Piracy, one of the most exciting periods in history, into a mundane and plodding experience.
    • 57 Metascore
    • 40 Critic Score
    AEW: Fight Forever will win over N64 nostalgists, but anyone looking for a modern wrestling experience may be let down by an unpolished, bare-bones package.
    • 57 Metascore
    • 60 Critic Score
    Foamstars' core gameplay offers plenty of strategic fun, but you'll have to grit your teeth through some of its worst instincts to enjoy them.
    • 57 Metascore
    • 50 Critic Score
    The world of Destiny 2 suffers every time its great ideas fail to deliver on their promise. We’ll see if things are improved in days and weeks to come by new additions like the new “Raid Lair” mode, which launches Friday. For now, Curse of Osiris feels shallow, an add-on comprising reused content and busywork. Curse of Osiris takes Destiny 2 back in time to the early days of Destiny, when players were stuck with a much weaker game.
    • 57 Metascore
    • 50 Critic Score
    While Gear Club Unlimited 2’s offerings are considerably thin in comparison to its competitors, it’s approachable gameplay, customizable controls, and emphasis on group play make it a considerable choice for the Nintendo Switch.
    • 57 Metascore
    • 50 Critic Score
    Gungrave G.O.R.E delivers on the run-and-gun, stylish action with a modern PS2-like coat of paint that you'll either love or hate.
    • 56 Metascore
    • 60 Critic Score
    Skydance's Behemoth is an adequate VR game that peaks during some stunning boss battles.
    • 56 Metascore
    • 50 Critic Score
    Call of Duty: Modern Warfare 3 might just be the series' worst installment yet.
    • 56 Metascore
    • 60 Critic Score
    Ghost Recon Breakpoint is an enormously ambitious game that is more varied and engaging than its predecessor, with a story that had us invested and a despicable villain to hate. Unfortunately, the excellent third-person shooting is often overshadowed by finicky cover mechanics and bugs. It’s still worth playing, but it will probably be a more enjoyable experience after Ubisoft has time to smooth out some of the more broken parts.
    • 56 Metascore
    • 40 Critic Score
    Redfall makes concessions to work as a middling multiplayer game at the expense of a promising single-player experience.
    • 54 Metascore
    • 60 Critic Score
    Nintendo Switch 2 Welcome Tour should have been a charming pack-in game.
    • 54 Metascore
    • 60 Critic Score
    Skatebird's rough skating mechanics are offset by its charming internet-age humor.
    • 54 Metascore
    • 50 Critic Score
    Everybody 1-2-Switch! is a perfectly enjoyable minigame collection dragged down by what feel like obvious oversights.
    • 53 Metascore
    • 60 Critic Score
    Fallout 76 is basically Fallout 4. That’s the reality. It shares many of the same strengths and many of the same flaws, but the addition of online play and a new map offers a fresh spin on the franchise. Players who regularly roll with a group of friends, or adore the Fallout franchise, are likely to find a place in this wasteland. We’re not sure everyone else will see the appeal, however — or if Fallout 76 will keep players coming back once the launch luster fades.
    • 52 Metascore
    • 30 Critic Score
    The best way to escape Dead Island is to never land there in the first place.

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