Digital Spy's Scores

  • Games
For 1,201 reviews, this publication has graded:
  • 35% higher than the average critic
  • 4% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 3.2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Talos Principle
Lowest review score: 20 Final Fantasy: All the Bravest
Score distribution:
1212 game reviews
    • 50 Metascore
    • 40 Critic Score
    Stripped of its namesake, Flashback is a middling action game rife with bugs and small annoyances that add up to an experience that is perhaps best wiped from any player's memory.
    • 58 Metascore
    • 40 Critic Score
    The Game of Thrones video game takes a while to get going, but perseverance is rewarded with an engaging story full of tough choices and interesting dilemmas. Unfortunately, the plot is let down by poor storytelling, sloppy visuals and mediocre gameplay, despite a relatively deep combat system.
    • 59 Metascore
    • 40 Critic Score
    Even when everything does work properly, which is rare, AVP: Evolution is little more than a straightforward brawler. The movie license is about all it has going for it, and it uses that license poorly.
    • 70 Metascore
    • 40 Critic Score
    Purists and fans of the original will get their nostalgia's worth with Spy vs Spy but it was clearly made with only the most ardent of original fans in mind. Even they may wish to leave their memories in the past, as some of the rough edges that were forgiven 29 years ago are downright jagged today.
    • 54 Metascore
    • 40 Critic Score
    Even fans of the sport will find the lack of game modes and the absence of multiplayer difficult to overlook.
    • 61 Metascore
    • 40 Critic Score
    Hell Yeah! Pocket Inferno is ultimately a mediocre side-scrolling action game that could have been much greater had it actually tried to invoke its predecessor instead of just referencing it through the art style.
    • 44 Metascore
    • 40 Critic Score
    The gameplay remains a weak imitation of a third-person shooter and the enemy A.I. is extremely poor. The lack of variety in the set pieces and the sheer number of dopey Death Eaters makes Harry Potter and the Deathly Hallows: Part 2 a tedious experience, riddled with repetition.
    • 59 Metascore
    • 40 Critic Score
    A frustrating and unremarkable video game experience. The game never really goes above and beyond the call of duty, offering only mildly attractive locations, bog-standard third-person gameplay and a relatively insignificant plot.
    • 59 Metascore
    • 40 Critic Score
    The potential is there for Defiance to be more than a half-decent console MMO marred by technical problems.
    • 65 Metascore
    • 40 Critic Score
    Though not without its charms, the mediocre gameplay and unambitious level design makes Brave feel more like a downloadable release than a fully-fledged retail title.
    • 60 Metascore
    • 40 Critic Score
    Faif feels like it could be used as the foundation for an excellent and interesting take on the RPG genre, but in that same vein it also feels like it is incomplete, and only a small part of what should be a much bigger whole.
    • 65 Metascore
    • 40 Critic Score
    Saints Row is ultimately an underwhelming missed opportunity. It's a shame, as this was a chance to do something big, bold and different – showing us where the franchise could be heading in the years to come. But instead, the end product is a basic and fairly tedious experience that is stuck in an era of gaming long past. There are a handful of fun moments, but these are fleeting and it's difficult to suggest anyone picking the game up.
    • 64 Metascore
    • 40 Critic Score
    Perhaps it shouldn't come as such a surprise, though, that a once-praised game inspired by minimalism would falter so completely after being heavily built upon and expanded.
    • 62 Metascore
    • 40 Critic Score
    The big problem is, the pack is in an alarmingly terrible state. So much of it is downright broken to the point where it's truly surprising the release was not further delayed. Dream weddings turn into nightmares. For clarity, all issues we're about to describe are from our time with the content post-launch, after we installed the release-day patch.
    • 53 Metascore
    • 40 Critic Score
    Redfall isn't as unplayable as some of the most intense reaction might lead you to believe. That said, we found it to be a rather mindless experience, often finding ourselves going through the motions. And when considering how it falls short in ways we wouldn't have expected from an Arkane title, the game is sadly a disappointment.
    • 67 Metascore
    • 40 Critic Score
    Fans of the original will enjoy seeing Lost Wages with high definition backdrops - and may understand more of the jokes if they played it when they were young - but the wit is not nearly as sharp as you remember it. New players, on the other hand, will simply stare at the screen incredulously, wondering why the remake's Kickstarter was embraced so enthusiastically.
    • 79 Metascore
    • 40 Critic Score
    Despite the butterfly effect's premise, a ham-fisted story means you won't care about who might live and who might die. It's not enough to save the game from disappointment, and in the end, Until Dawn is its own self-inflicted nightmare.
    • tbd Metascore
    • 40 Critic Score
    For the right audience, perhaps one with a history of ballet training, Bounden may very well be the best dancing game experience of their lives. However, poor design choices make most of the game's dances feel inaccessible, with frustrations that far overpower Bounden's brighter moments, making it more likely to start a fight than a friendship.
    • 69 Metascore
    • 40 Critic Score
    If you're going to attempt to make a mark on a genre that already boasts an exacting pedigree you must - one, introduce new ideas, and two, execute the established rules better than your peers. Code Name S.T.E.A.M does neither and, as a result, fails to secure itself a place in its turn-based landscape.
    • 53 Metascore
    • 40 Critic Score
    On the surface, Halo: Spartan Assault is a solid twin-stick shooter, much better suited to consoles than mobiles and PC. Ultimately, however, it feels like a mobile game, containing breezy missions that aren't much to look at and provide little in the way of a challenge. Oh, and it costs twice the price to access.
    • 52 Metascore
    • 40 Critic Score
    The problems with the computer AI make the single player a bit of a chore, and while the online co-op action is frantic and fun, it's also chaotic and lacking a bit of flow. There are quite a few glitches in the campaign, including zombies disappearing into scenery, or just disappearing entirely, and the set piece battles are hardly jaw-dropping.
    • 59 Metascore
    • 40 Critic Score
    Farming Simulator 2012 provides a slower pace to gameplay, but the controls make it more frustrating than relaxing.
    • 59 Metascore
    • 40 Critic Score
    Ultima Forever: Quest for the Avatar shows promise in its expansive world and character progression, but a pay-to-win economy and connection problems keep this from being the return to Britannia fans have been hoping for.
    • 55 Metascore
    • 40 Critic Score
    For those who do stick with it, there are an absolute ton of weapons and items to unlock, and a variety of locations with both arena and base defense missions. But the game's ambition and the slow burn for progress may have been more than The Drowning can handle.
    • 59 Metascore
    • 40 Critic Score
    Murdered: Soul Suspect is a game full of missed opportunities. The concept is great and some of the ideas are clever, but it doesn't use them in an interesting or satisfying way.
    • 61 Metascore
    • 40 Critic Score
    Lost Planet 3 isn't a lost cause. There's some genuine emotion to be found in its storyline and a spattering of variety to its combat, but this is marred by unoriginal core gameplay and lackluster level design.
    • 53 Metascore
    • 40 Critic Score
    Unfortunately, enjoyable multiplayer modes and what feels like a fresh approach are negated by restrictive gameplay, dull presentation and poor combat.
    • 69 Metascore
    • 40 Critic Score
    The unimpressive visuals make a mockery of the HD moniker, while the lack of extras and bonus material does nothing to entice long-standing fans. Silent Hill HD Collection isn't short on scares, but it's lacking in almost every other department.
    • 69 Metascore
    • 40 Critic Score
    Extra polish would have gone a long way to improving Flame Over's fortunes, but as it stands it's a few embers short of a fire.
    • tbd Metascore
    • 40 Critic Score
    Oddland has a solid idea behind its take on mobile fist-person shooters, but control difficulties with reloading make the duels more frustrating than fun. Shaking the device is never a great control option, and even less so when under fire.

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