Digital Spy's Scores

  • Games
For 1,201 reviews, this publication has graded:
  • 35% higher than the average critic
  • 4% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 3.2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Talos Principle
Lowest review score: 20 Final Fantasy: All the Bravest
Score distribution:
1212 game reviews
    • 61 Metascore
    • 60 Critic Score
    Ubisoft may want us to form crews and connect with fellow racing fans, but as it stands, we'd rather just get behind the wheel, turn up the radio and explore this staggering country by ourselves.
    • 70 Metascore
    • 60 Critic Score
    There is a fantastic racing game core to Real Racing 3, but it is hiding behind a restricting free-to-play model. If there was a one-time purchase to eliminate upgrade times and increase the amount of cash earned per event, Real Racing 3 would be far more balanced and recommended without hesitation.
    • 65 Metascore
    • 60 Critic Score
    While Resident Evil's gameplay is a little on the clunky side today, it's still wholly enjoyable and packed with thrills, and it's just a shame that it's short-lived and awkward to get to grips with.
    • 70 Metascore
    • 60 Critic Score
    iOS platformer fans could certainly do worse than to pick up SolaRola, but there are several far more polished and fun examples of the genre available on mobile devices.
    • 72 Metascore
    • 60 Critic Score
    Broken Sword 5: The Serpent's Curse, Part 2 is another admirable attempt at recapturing everything that was great about the adventure series, complete with more improved puzzles and new exotic locations to visit.
    • 64 Metascore
    • 60 Critic Score
    There are lots of events that can be enjoyed time and time again, although far less than the 46 advertised. Motion controls add very little, but do at least offer new ways to experience the game, alongside a plethora of game modes. While London 2012: The Game may fall short of Gold, it's certainly deserving of a respectable Bronze.
    • 68 Metascore
    • 60 Critic Score
    Wii Sports Club feels a little light on content and isn't quite as accessible as it once was, but it's still a great multiplayer game, whether played online or with friends.
    • 72 Metascore
    • 60 Critic Score
    Ultimately Amnesia: A Machine For Pigs is a beautifully atmospheric experience and one which manages to stay creepy all the way through, if not scary. It can get bogged down in its own themes at points, leading to a final third, whose society-wide commentary is difficult to invest in or connect with, but when there's a lightness of touch it works splendidly.
    • 61 Metascore
    • 60 Critic Score
    Despite its dozen games and side activities, Game & Wario lacks any of the depth in design of something like Nintendo Land, which offers rich multiplayer experiences that really grab the attention of everyone around you.
    • 71 Metascore
    • 60 Critic Score
    One of the most disappointing aspects of Dungeon Siege III is the seemingly pointless restrictions imposed on co-op play.
    • 76 Metascore
    • 60 Critic Score
    Not as scary as the likes of Silent Hill or Resident Evil, not as funny as No More Heroes and not as original as Killer7, leaving it stuck in video game limbo.
    • 66 Metascore
    • 60 Critic Score
    2K Drive is still rough around the edges in spots, most notably with its controls, but given some time for refinements 2K Drive could give other mobile racing games a run for their money in its next iteration.
    • 61 Metascore
    • 60 Critic Score
    The lack of specific co-operative mechanics is something of a missed opportunity.
    • 84 Metascore
    • 60 Critic Score
    Grand Theft Auto: San Andreas on iOS is easily the worst way to experience a game that many people regard as one of the best games ever made.
    • tbd Metascore
    • 60 Critic Score
    Cloud Breaker projects an air of calm with its subdued color palette and soothing music, but a deviously quick and addictive puzzle game hides beneath the surface.
    • 78 Metascore
    • 60 Critic Score
    As a Nintendo game, Mario Golf: World Tour feels uncharacteristically clunky. When the tense thrill of the course takes you, it's a great experience that packs a lot of potential depth, but with confused structures and systems, it takes patience to see the best World Tour has to offer.
    • 60 Metascore
    • 60 Critic Score
    The quests and upgrades feel poorly applied, meaning the game struggles to establish its true purpose and identity. Stripping away all the extra elements brings just a pretty standard JRPG that offers little really to get excited about.
    • 80 Metascore
    • 60 Critic Score
    Infamous: Second Son looks great and plays well enough, but ultimately, the combat, world and story never proves gripping enough to come back for more.
    • 70 Metascore
    • 60 Critic Score
    While still immensely enjoyable for adults, between its short length, simple puzzles and gorgeous art style, Doggins is perhaps best suited as a substitute for a traditional storybook at a child's bedtime where the audience is far more receptive to hearing the same short story unfold night after night.
    • 60 Metascore
    • 60 Critic Score
    Resistance: Burning Skies can be linear and its mission objectives predictable, but it has the look and feel of a fully-fledged shooter, and that's something you won't find elsewhere. The visuals look almost on par with its PS3 forebears on the smaller screen and the gameplay endeavours match them in scope and intensity. In theory, it should be a classic, but a weak story and straightforward missions makes it only surface-deep.
    • 60 Metascore
    • 60 Critic Score
    Caddoc and E'lara are OK but largely forgettable characters, and the muddy graphics and frequently questionable design choices make the campaign sometimes feel like a chore.
    • 72 Metascore
    • 60 Critic Score
    Le Vamp feels fresh in a sea of iOS endless runner games, making it well worth a look.
    • 59 Metascore
    • 60 Critic Score
    It's innovative and fun, yet never feels preachy despite the underlying message it's attempting to convey. Gameplay defects do spoil the party somewhat, especially when playing on your own, but parents seeking a good wholesome game on the PlayStation Network for their children can't go far wrong with this.
    • 71 Metascore
    • 60 Critic Score
    Stack Rabbit offers inventive and fun puzzle matching with a wonderful art style, but can prove too frustrating in its later levels due to a reliance on luck.
    • 79 Metascore
    • 60 Critic Score
    Temple Run was by no means the first endless runner on the mobile scene, and its success paved the way for an influx of worthy competitors. With this in mind, Temple Run 2 feels like a trek across well-trodden ground, albeit a scenic one, rather than a substantial expansion of an existing formula.
    • 68 Metascore
    • 60 Critic Score
    The game has a lamentable amount of bugs and the combat is rather basic, but you will still have fun playing it. Intelligent level design means that the campaign is engaging pretty much throughout, but it's the sense of atmosphere that really brings back some of the Silent Hill magic.
    • 75 Metascore
    • 60 Critic Score
    Bit.Trip Saga may be lacking in frills, but it certainly isn't short on thrills. Granted, there are occasional problems with the 3DS controls, while the lack of extras compared to the Wii release is a little disappointing, but overall Bit.Trip Saga is an entertaining collection of games well suited to the small screens of the Nintendo 3DS.
    • 69 Metascore
    • 60 Critic Score
    The mechanics of Mario Tennis Open are fine and should have been the base for another excellent handheld Mario Tennis spinoff. However, aside from a few bright spots, everything surrounding the tennis feels uninspired and in particular those looking for a solid single-player experience will quickly grow bored.
    • 64 Metascore
    • 60 Critic Score
    The enhanced visuals and local and online co-operative multiplayer are welcome additions, but everything else feels a little bit outdated, with a distinct lack of variety in enemies and objectives in particular making the levels bland and monotonous by today's standards.
    • 84 Metascore
    • 60 Critic Score
    While the sequel doesn't reinvent the game, it builds on the original enough that the novelty of dashing steel unicorns hasn't worn out its welcome yet.

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